一、什么是SuperSocket
以下是作者的介绍
执行以下命令,获取SuperSocket项目
$ git clone https://github.com/kerryjiang/SuperSocket
二、项目结构
三、开发过程
1.新建一个控制台项目ConsoleApp
1.1引用相关项目
1.2从Solution Items中引进日志文件
1.3设置SuperSocket.SocketBase45的log4net文件属性设置为【复制到本地】
2.编写Main方法
1 using System; 2 using System.Collections.Generic; 3 using System.Linq; 4 using System.Text; 5 using System.Threading.Tasks; 6 using SuperSocket.SocketBase; 7 8 namespace ConsoleApp 9 { 10 class Program 11 { 12 static void Main(string[] args) 13 { 14 var appServer = new AppServer(); 15 int port = 8888; 16 if (!appServer.Setup(port)) 17 { 18 Console.WriteLine("端口设置失败"); 19 Console.ReadKey(); 20 return; 21 } 22 //连接时 23 appServer.NewSessionConnected += appServer_NewSessionConnected; 24 //接收信息时 25 appServer.NewRequestReceived += appServer_NewRequestReceived; 26 //关闭服务时 27 appServer.SessionClosed += appServer_SessionClosed; 28 if (!appServer.Start()) 29 { 30 Console.WriteLine("启动服务失败"); 31 Console.ReadKey(); 32 return; 33 } 34 Console.WriteLine("服务启动成功,输入q退出"); 35 36 while (true) 37 { 38 var str = Console.ReadLine(); 39 if (str.ToLower().Equals("q")) 40 { 41 break; 42 } 43 } 44 Console.WriteLine(); 45 appServer.Stop(); 46 Console.WriteLine("服务已停止,按任意键退出"); 47 Console.ReadKey(); 48 } 49 50 private static void appServer_NewSessionConnected(AppSession session) 51 { 52 session.Send("Hello World!"); 53 } 54 55 static void appServer_NewRequestReceived(AppSession session, SuperSocket.SocketBase.Protocol.StringRequestInfo requestInfo) 56 { 57 switch (requestInfo.Key.ToLower()) 58 { 59 case "1": 60 session.Send("You input 1"); 61 break; 62 case "2": 63 session.Send("You input 2"); 64 break; 65 default: 66 session.Send("Unknow "); 67 break; 68 } 69 } 70 71 static void appServer_SessionClosed(AppSession session, CloseReason value) 72 { 73 session.Send("服务已关闭"); 74 } 75 } 76 } 77
3.运行项目,使用Telnet为客户端
四.接下来就是看源码一步一步调试了
时间: 2024-10-12 04:51:31