# Copyright Vladimir Prus 2002-2006.
# Copyright Dave Abrahams 2005-2006.
# Copyright Rene Rivera 2005-2007.
# Copyright Douglas Gregor 2005.
#
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
# Usage:
#
# b2 [options] [properties] [install|stage]
#
# Builds and installs Boost.
#
# Targets and Related Options:
#
# install Install headers and compiled library files to the
# ======= configured locations (below).
#
# --prefix=<PREFIX> Install architecture independent files here.
# Default; C:\Boost on Win32
# Default; /usr/local on Unix. Linux, etc.
#
# --exec-prefix=<EPREFIX> Install architecture dependent files here.
# Default; <PREFIX>
#
# --libdir=<DIR> Install library files here.
# Default; <EPREFIX>/lib
#
# --includedir=<HDRDIR> Install header files here.
# Default; <PREFIX>/include
#
# stage Build and install only compiled library files to the
# ===== stage directory.
#
# --stagedir=<STAGEDIR> Install library files here
# Default; ./stage
#
# Other Options:
#
# --build-type=<type> Build the specified pre-defined set of variations of
# the libraries. Note, that which variants get built
# depends on what each library supports.
#
# -- minimal -- (default) Builds a minimal set of
# variants. On Windows, these are static
# multithreaded libraries in debug and release
# modes, using shared runtime. On Linux, these are
# static and shared multithreaded libraries in
# release mode.
#
# -- complete -- Build all possible variations.
#
# --build-dir=DIR Build in this location instead of building within
# the distribution tree. Recommended!
#
# --show-libraries Display the list of Boost libraries that require
# build and installation steps, and then exit.
#
# --layout=<layout> Determine whether to choose library names and header
# locations such that multiple versions of Boost or
# multiple compilers can be used on the same system.
#
# -- versioned -- Names of boost binaries include
# the Boost version number, name and version of
# the compiler and encoded build properties. Boost
# headers are installed in a subdirectory of
# <HDRDIR> whose name contains the Boost version
# number.
#
# -- tagged -- Names of boost binaries include the
# encoded build properties such as variant and
# threading, but do not including compiler name
# and version, or Boost version. This option is
# useful if you build several variants of Boost,
# using the same compiler.
#
# -- system -- Binaries names do not include the
# Boost version number or the name and version
# number of the compiler. Boost headers are
# installed directly into <HDRDIR>. This option is
# intended for system integrators building
# distribution packages.
#
# The default value is ‘versioned‘ on Windows, and
# ‘system‘ on Unix.
#
# --buildid=ID Add the specified ID to the name of built libraries.
# The default is to not add anything.
#
# --python-buildid=ID Add the specified ID to the name of built libraries
# that depend on Python. The default is to not add
# anything. This ID is added in addition to --buildid.
#
# --help This message.
#
# --with-<library> Build and install the specified <library>. If this
# option is used, only libraries specified using this
# option will be built.
#
# --without-<library> Do not build, stage, or install the specified
# <library>. By default, all libraries are built.
#
# Properties:
#
# toolset=toolset Indicate the toolset to build with.
#
# variant=debug|release Select the build variant
#
# link=static|shared Whether to build static or shared libraries
#
# threading=single|multi Whether to build single or multithreaded binaries
#
# runtime-link=static|shared
# Whether to link to static or shared C and C++
# runtime.
#