引言
在上一篇Blog中,在分析服务注册过程时,往data(Parcel对象)变量写入数据时,有这样的调用路径:
BpServiceManager::addService()–>Parcel::writeStrongBinder()–>flatten_binder()–>finish_flatten_binder()
由于finish_flatten_binder()方法中涉及到的东西太多,在上一篇博客就没有展开来讲。这篇博客将详细分析数据是如何写入到data中的。
下面是Parcel类的定义:
Parcel.h
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class Parcel
{
public:
Parcel();
~Parcel();
const uint8_t* data() const;
size_t dataSize() const;
size_t dataAvail() const;
size_t dataPosition() const;
size_t dataCapacity() const;
status_t setDataSize(size_t size);
void setDataPosition(size_t pos) const;
status_t setDataCapacity(size_t size);
status_t setData(const uint8_t* buffer, size_t len);
status_t appendFrom(Parcel *parcel, size_t start, size_t len);
bool hasFileDescriptors() const;
status_t writeInterfaceToken(const String16& interface);
bool enforceInterface(const String16& interface) const;
bool checkInterface(IBinder*) const;
void freeData();
const size_t* objects() const;
size_t objectsCount() const;
status_t errorCheck() const;
void setError(status_t err);
status_t write(const void* data, size_t len);
void* writeInplace(size_t len);
status_t writeUnpadded(const void* data, size_t len);
status_t writeInt32(int32_t val);
status_t writeInt64(int64_t val);
status_t writeFloat(float val);
status_t writeDouble(double val);
status_t writeIntPtr(intptr_t val);
status_t writeCString(const char* str);
status_t writeString8(const String8& str);
status_t writeString16(const String16& str);
status_t writeString16(const char16_t* str, size_t len);
status_t writeStrongBinder(const sp<IBinder>& val);
status_t writeWeakBinder(const wp<IBinder>& val);
status_t write(const Flattenable& val);
// Place a native_handle into the parcel (the native_handle‘s file-
// descriptors are dup‘ed, so it is safe to delete the native_handle
// when this function returns).
// Doesn‘t take ownership of the native_handle.
status_t writeNativeHandle(const native_handle* handle);
// Place a file descriptor into the parcel. The given fd must remain
// valid for the lifetime of the parcel.
status_t writeFileDescriptor(int fd);
// Place a file descriptor into the parcel. A dup of the fd is made, which
// will be closed once the parcel is destroyed.
status_t writeDupFileDescriptor(int fd);
status_t writeObject(const flat_binder_object& val, bool nullMetaData);
void remove(size_t start, size_t amt);
status_t read(void* outData, size_t len) const;
const void* readInplace(size_t len) const;
int32_t readInt32() const;
status_t readInt32(int32_t *pArg) const;
int64_t readInt64() const;
status_t readInt64(int64_t *pArg) const;
float readFloat() const;
status_t readFloat(float *pArg) const;
double readDouble() const;
status_t readDouble(double *pArg) const;
intptr_t readIntPtr() const;
status_t readIntPtr(intptr_t *pArg) const;
const char* readCString() const;
String8 readString8() const;
String16 readString16() const;
const char16_t* readString16Inplace(size_t* outLen) const;
sp<IBinder> readStrongBinder() const;
wp<IBinder> readWeakBinder() const;
status_t read(Flattenable& val) const;
// Retrieve native_handle from the parcel. This returns a copy of the
// parcel‘s native_handle (the caller takes ownership). The caller
// must free the native_handle with native_handle_close() and
// native_handle_delete().
native_handle* readNativeHandle() const;
// Retrieve a file descriptor from the parcel. This returns the raw fd
// in the parcel, which you do not own -- use dup() to get your own copy.
int readFileDescriptor() const;
const flat_binder_object* readObject(bool nullMetaData) const;
// Explicitly close all file descriptors in the parcel.
void closeFileDescriptors();
typedef void (*release_func)(Parcel* parcel,
const uint8_t* data, size_t dataSize,
const size_t* objects, size_t objectsSize,
void* cookie);
const uint8_t* ipcData() const;
size_t ipcDataSize() const;
const size_t* ipcObjects() const;
size_t ipcObjectsCount() const;
void ipcSetDataReference(const uint8_t* data, size_t dataSize,
const size_t* objects, size_t objectsCount,
release_func relFunc, void* relCookie);
void print(TextOutput& to, uint32_t flags = 0) const;
private:
Parcel(const Parcel& o);
Parcel& operator=(const Parcel& o);
status_t finishWrite(size_t len);
void releaseObjects();
void acquireObjects();
status_t growData(size_t len);
status_t restartWrite(size_t desired);
status_t continueWrite(size_t desired);
void freeDataNoInit();
void initState();
void scanForFds() const;
template<class T>
status_t readAligned(T *pArg) const;
template<class T> T readAligned() const;
template<class T>
status_t writeAligned(T val);
status_t mError;
uint8_t* mData;
size_t mDataSize;
size_t mDataCapacity;
mutable size_t mDataPos;
size_t* mObjects;
size_t mObjectsSize;
size_t mObjectsCapacity;
mutable size_t mNextObjectHint;
mutable bool mFdsKnown;
mutable bool mHasFds;
release_func mOwner;
void* mOwnerCookie;
};
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虽然public方法有很多,但是我们先只要注意它的成员变量即可,特别是mData,mDataSize,mDataCapacity,mDataPos,mObjects,mObjectsSize,mObjectsCapacity这几个成员变量。
另外,为了方便大家理解,先说1个结论:对于普通数据,使用mData进行储存;对于IBinder类型的数据以及FileDescriptor使用的是mObjects;
1.Parcel类的初始化
在C++中,类的初始化非常重要,可能在成员初始化列表中就进行非常多的操作。所以首先要看它的构造函数:
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Parcel::Parcel()
{
initState();
}
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出乎意料地是,Parcel类的构造方法异常简单,就是调用initState()方法,下面是initState()的代码:
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void Parcel::initState()
{
mError = NO_ERROR;
mData = 0;
mDataSize = 0;
mDataCapacity = 0;
mDataPos = 0;
LOGV("initState Setting data size of %p to %d\n", this, mDataSize);
LOGV("initState Setting data pos of %p to %d\n", this, mDataPos);
mObjects = NULL;
mObjectsSize = 0;
mObjectsCapacity = 0;
mNextObjectHint = 0;
mHasFds = false;
mFdsKnown = true;
mOwner = NULL;
}
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可以发现,initState()函数主要就是对成员变量初始化。而mDataSize,mDataCapacity,mDataPos,mObjectsSize,mObjectsCapacity都为0,另外指针都初始化为NULL.注意这些成员的初始值很重要,因为后面会用到。
2.finish_flatten_binder()
由于在上一篇Blog中已经分析过Parcel::writeStrongBinder()和flatten_binder()函数,所以这里直接分析finish_flatten_binder()方法了。该方法的代码如下:
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inline static status_t finish_flatten_binder(const sp<IBinder>& binder,const flat_binder_object& flat,Parcel* out)
{
return out->writeObject(flat,false);
}
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竟然又是调用,这个嵌套太多了,而且binder参数没有再被用到的话,其实就可以不传递过来了。下面看Parcel::writeObject()方法的代码:
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status_t Parcel::writeObject(const flat_binder_object& val, bool nullMetaData)
{
const bool enoughData = (mDataPos+sizeof(val)) <= mDataCapacity;
const bool enoughObjects = mObjectsSize < mObjectsCapacity;
if (enoughData && enoughObjects) {
restart_write:
//code_1
*reinterpret_cast<flat_binder_object*>(mData+mDataPos) = val;
// Need to write meta-data?
//code_2
if (nullMetaData || val.binder != NULL) {
mObjects[mObjectsSize] = mDataPos;
acquire_object(ProcessState::self(), val, this);
mObjectsSize++;
}
// remember if it‘s a file descriptor
//code_3
if (val.type == BINDER_TYPE_FD) {
mHasFds = mFdsKnown = true;
}
//code_4
return finishWrite(sizeof(flat_binder_object));
}
//code_5
if (!enoughData) {
const status_t err = growData(sizeof(val));
if (err != NO_ERROR) return err;
}
//code_6
if (!enoughObjects) {
size_t newSize = ((mObjectsSize+2)*3)/2;
size_t* objects = (size_t*)realloc(mObjects, newSize*sizeof(size_t));
if (objects == NULL) return NO_MEMORY;
mObjects = objects;
mObjectsCapacity = newSize;
}
goto restart_write;
}
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由于从Parcel data;定义之后,一直到这里,除了写入接口描述符和服务名称之外,并没有改变data的其他成员变量,所以mDataPos,mDataCapacity,mObjectsSize,mObjectsCapacity仍然是初始值0,所以enoughData,enoughObjects均为false.
所以先执行code_5和code_6处的代码,先看growData()方法的代码:
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status_t Parcel::growData(size_t len)
{
size_t newSize=((mDataSize+len)*3)/2;
return (newSize<=mDataSize)
? (status_t) NO_MEMORY
: continueWrite(newSize);
}
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其中len是flat_binder_object的大小,显然这里无论如何都不会出现newSize<=mDataSize的情况,所以这里是个很明显的bug,存在着内存泄露的风险。 下面我们看一下continueWrite(newSize)的代码,注意此时传入的参数值是(mDataSize+len)*3/2:
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status_t Parcel::continueWrite(size_t desired)
{
// If shrinking, first adjust for any objects that appear
// after the new data size.
size_t objectsSize = mObjectsSize;
//code_1
if (desired < mDataSize) {
if (desired == 0) {
objectsSize = 0;
} else {
while (objectsSize > 0) {
if (mObjects[objectsSize-1] < desired)
break;
objectsSize--;
}
}
}
//code_2
if (mOwner) {
// If the size is going to zero, just release the owner‘s data.
if (desired == 0) {
freeData();
return NO_ERROR;
}
// If there is a different owner, we need to take
// posession.
uint8_t* data = (uint8_t*)malloc(desired);
if (!data) {
mError = NO_MEMORY;
return NO_MEMORY;
}
size_t* objects = NULL;
if (objectsSize) {
objects = (size_t*)malloc(objectsSize*sizeof(size_t));
if (!objects) {
mError = NO_MEMORY;
return NO_MEMORY;
}
// Little hack to only acquire references on objects
// we will be keeping.
size_t oldObjectsSize = mObjectsSize;
mObjectsSize = objectsSize;
acquireObjects();
mObjectsSize = oldObjectsSize;
}
if (mData) {
memcpy(data, mData, mDataSize < desired ? mDataSize : desired);
}
if (objects && mObjects) {
memcpy(objects, mObjects, objectsSize*sizeof(size_t));
}
//LOGI("Freeing data ref of %p (pid=%d)\n", this, getpid());
mOwner(this, mData, mDataSize, mObjects, mObjectsSize, mOwnerCookie);
mOwner = NULL;
mData = data;
mObjects = objects;
mDataSize = (mDataSize < desired) ? mDataSize : desired;
LOGV("continueWrite Setting data size of %p to %d\n", this, mDataSize);
mDataCapacity = desired;
mObjectsSize = mObjectsCapacity = objectsSize;
mNextObjectHint = 0;
} else if (mData) { //code_3
if (objectsSize < mObjectsSize) {
// Need to release refs on any objects we are dropping.
const sp<ProcessState> proc(ProcessState::self());
for (size_t i=objectsSize; i<mObjectsSize; i++) {
const flat_binder_object* flat
= reinterpret_cast<flat_binder_object*>(mData+mObjects[i]);
if (flat->type == BINDER_TYPE_FD) {
// will need to rescan because we may have lopped off the only FDs
mFdsKnown = false;
}
release_object(proc, *flat, this);
}
size_t* objects =
(size_t*)realloc(mObjects, objectsSize*sizeof(size_t));
if (objects) {
mObjects = objects;
}
mObjectsSize = objectsSize;
mNextObjectHint = 0;
}
// We own the data, so we can just do a realloc().
if (desired > mDataCapacity) {
uint8_t* data = (uint8_t*)realloc(mData, desired);
if (data) {
mData = data;
mDataCapacity = desired;
} else if (desired > mDataCapacity) {
mError = NO_MEMORY;
return NO_MEMORY;
}
} else {
mDataSize = desired;
LOGV("continueWrite Setting data size of %p to %d\n", this, mDataSize);
if (mDataPos > desired) {
mDataPos = desired;
LOGV("continueWrite Setting data pos of %p to %d\n", this, mDataPos);
}
}
} else { //code_4
// This is the first data. Easy!
uint8_t* data = (uint8_t*)malloc(desired);
if (!data) {
mError = NO_MEMORY;
return NO_MEMORY;
}
if(!(mDataCapacity == 0 && mObjects == NULL
&& mObjectsCapacity == 0)) {
LOGE("continueWrite: %d/%p/%d/%d", mDataCapacity, mObjects, mObjectsCapacity, desired);
}
mData = data;
mDataSize = mDataPos = 0;
LOGV("continueWrite Setting data size of %p to %d\n", this, mDataSize);
LOGV("continueWrite Setting data pos of %p to %d\n", this, mDataPos);
mDataCapacity = desired;
}
return NO_ERROR;
}
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其实这个方法写得挺糟糕的,有那么多分支,应该增加几个工具函数,这样一个函数的代码量就不会那么大了,阅读代码就会方便很多。
由于传入的desired值为(mDataSize+size(val))*3/2,肯定大于mDataSize,再加上mOwner和mData仍然为NULL,所以这里不会执行code_1,code_2和code_3这3部分代码。只需要看code_4这个分支下的代码。
这段代码非常简单,就是先调用malloc()方法分配一块(mDataSize+size(val))*3/2大小的内存,然后让mData指向该内存,并且将mDataCapacity的值修改为分配内存的大小。
到这里可以归纳一下,growData()方法只是分配了一块比flat_binder_object对象大一些的内存,但是暂时还没有将数据放进去。
再回到Parcela::writeObject()方法中,下面执行的仍然是从堆上分配内存,分配好之后让mObjects指向内存的起始位置,并且mObjectsCapacity赋值为刚刚分配的内存大小。另外,由于mObjectsSize初始值为0,所以这里其实newSize==3,从而分配的内存大小其实是3*sizeof(size_t);其中size_t是typedef unsigned long size_t,所以sizeof(size_t)的结果为4,从而这里最终是分配了12个字节的内存大小。
接着是goto restart_write,再次吐槽一句,Android Framework的架构虽然很好,但是有些代码质量堪忧,像这样的goto语句在很多个地方出现过。还有像interpret_cast这样很容易导致程序crash的转化其实也应该尽量避免的。
reinterpret_cast<flat_binder_object>(mData+mDataPos)=val;的作用是将从mData+mDataPos位置处开始的内存内容填充为flat_binder_object对象val的值;
虽然nullMetaData为false,但是val.binder不为NULL,所以下面会给mObjects数组赋值,此时mObjectsSize==0,所以mObjects数组中第一个元素为mDataPos,下面进入acquire_object()方法:
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void acquire_object(const sp<ProcessState>& proc,
const flat_binder_object& obj, const void* who)
{
switch (obj.type) {
case BINDER_TYPE_BINDER:
if (obj.binder) {
LOG_REFS("Parcel %p acquiring reference on local %p", who, obj.cookie);
static_cast<IBinder*>(obj.cookie)->incStrong(who);
}
return;
case BINDER_TYPE_WEAK_BINDER:
if (obj.binder)
static_cast<RefBase::weakref_type*>(obj.binder)->incWeak(who);
return;
case BINDER_TYPE_HANDLE: {
const sp<IBinder> b = proc->getStrongProxyForHandle(obj.handle);
if (b != NULL) {
LOG_REFS("Parcel %p acquiring reference on remote %p", who, b.get());
b->incStrong(who);
}
return;
}
case BINDER_TYPE_WEAK_HANDLE: {
const wp<IBinder> b = proc->getWeakProxyForHandle(obj.handle);
if (b != NULL) b.get_refs()->incWeak(who);
return;
}
case BINDER_TYPE_FD: {
// intentionally blank -- nothing to do to acquire this, but we do
// recognize it as a legitimate object type.
return;
}
}
LOGD("Invalid object type 0x%08lx", obj.type);
}
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注意到传入的参数分别是:ProcessState::self(),flat_binder_object对象以及Parcel对象,由于obj.type为BINDER_TYPE_BINDER,所以obj的cookie对象,其实就是之前创建的MediaPlayerService对象执行incStrong()函数,这里涉及到指针的引用问题,后面会有专门的博客进行深入讲解,这里可以将其简单地理解成为Parcel对象增加一次引用。
之后再回到Parcel::writeObject()方法中,mObjectsSize执行自加操作之后变为1.
由于val.type值是BINDER_TYPE_BINDER,所以下面进入到Parcel::finishWrite()方法中,注意传入的参数sizeof(flat_binder_object)值为16:
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status_t Parcel::finishWrite(size_t len)
{
//printf("Finish write of %d\n", len);
mDataPos += len;
LOGV("finishWrite Setting data pos of %p to %d\n", this, mDataPos);
if (mDataPos > mDataSize) {
mDataSize = mDataPos;
LOGV("finishWrite Setting data size of %p to %d\n", this, mDataSize);
}
//printf("New pos=%d, size=%d\n", mDataPos, mDataSize);
return NO_ERROR;
}
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这个方法异常简单,就是让mDataPos增加到刚刚写入数据的末尾,并且进行一个判断,如果mDataPos>mDataSize的话,就将mDataSize=mDataPos;而实际上mDataSize在赋值前还是0,所以会进行这个赋值操作,因此我们可以知道,其实mDataSize是记录当前mData中写入数据的大小。
到这里,我们就将flat_binder_object这个对象写入到Parcel对象中的mData指向的内存中。
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时间: 2024-10-14 19:41:42