同步请求用例
//创建对象
OkHttpClient client = new OkHttpClient();
//创建请求
Request request = new Request.Builder()
.url("http://blog.csdn.net/double2hao")
.build();
//网络获取
Response response = client.newCall(request).execute();
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OkHttpClient 构造
public OkHttpClient() {
this(new Builder());
}
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public Builder() {
dispatcher = new Dispatcher();
protocols = DEFAULT_PROTOCOLS;
connectionSpecs = DEFAULT_CONNECTION_SPECS;
proxySelector = ProxySelector.getDefault();
cookieJar = CookieJar.NO_COOKIES;
socketFactory = SocketFactory.getDefault();
hostnameVerifier = OkHostnameVerifier.INSTANCE;
certificatePinner = CertificatePinner.DEFAULT;
proxyAuthenticator = Authenticator.NONE;
authenticator = Authenticator.NONE;
connectionPool = new ConnectionPool();
dns = Dns.SYSTEM;
followSslRedirects = true;
followRedirects = true;
retryOnConnectionFailure = true;
connectTimeout = 10_000;
readTimeout = 10_000;
writeTimeout = 10_000;
}
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可以看到,这里逻辑很简单,使用建造者模式,让OkHttpClient 中的参数都使用默认的配置。
网络获取步骤
在创建OkHttpClient 对象和Request对象之后,调用OkHttpClient .newCall(方法),新建一个RealCall,然,并且调用它的execute()方法,我们可以看下源码。
@Override public Call newCall(Request request) {
return new RealCall(this, request, false /* for web socket */);
}
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RealCall(OkHttpClient client, Request originalRequest, boolean forWebSocket) {
final EventListener.Factory eventListenerFactory = client.eventListenerFactory();
this.client = client;
this.originalRequest = originalRequest;
this.forWebSocket = forWebSocket;
this.retryAndFollowUpInterceptor = new RetryAndFollowUpInterceptor(client, forWebSocket);
// TODO(jwilson): this is unsafe publication and not threadsafe.
this.eventListener = eventListenerFactory.create(this);
}
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RealCall的构造中也仅仅是为内部参数设置了默认的配置。
于是关键定然就是在RealCall.execute()中了。
@Override protected void execute() {
boolean signalledCallback = false;
try {
Response response = getResponseWithInterceptorChain();
if (retryAndFollowUpInterceptor.isCanceled()) {
signalledCallback = true;
responseCallback.onFailure(RealCall.this, new IOException("Canceled"));
} else {
signalledCallback = true;
responseCallback.onResponse(RealCall.this, response);
}
} catch (IOException e) {
if (signalledCallback) {
// Do not signal the callback twice!
Platform.get().log(INFO, "Callback failure for " + toLoggableString(), e);
} else {
responseCallback.onFailure(RealCall.this, e);
}
} finally {
client.dispatcher().finished(this);
}
}
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此处的逻辑其实也是比较简单,就是尝试通过getResponseWithInterceptorChain()方法获取到response。我们看一下这个方法的源码:
Response getResponseWithInterceptorChain() throws IOException {
// Build a full stack of interceptors.
List<Interceptor> interceptors = new ArrayList<>();
interceptors.addAll(client.interceptors());
interceptors.add(retryAndFollowUpInterceptor);
interceptors.add(new BridgeInterceptor(client.cookieJar()));
interceptors.add(new CacheInterceptor(client.internalCache()));
interceptors.add(new ConnectInterceptor(client));
if (!forWebSocket) {
interceptors.addAll(client.networkInterceptors());
}
interceptors.add(new CallServerInterceptor(forWebSocket));
Interceptor.Chain chain = new RealInterceptorChain(
interceptors, null, null, null, 0, originalRequest);
return chain.proceed(originalRequest);
}
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这里在interceptors 中加入了一个个Interceptor,最终将Interceptors和Request传入了RealInterceptorChain执行。
public Response proceed(Request request, StreamAllocation streamAllocation, HttpCodec httpCodec,
RealConnection connection) throws IOException {
if (index >= interceptors.size()) throw new AssertionError();
calls++;
// If we already have a stream, confirm that the incoming request will use it.
if (this.httpCodec != null && !this.connection.supportsUrl(request.url())) {
throw new IllegalStateException("network interceptor " + interceptors.get(index - 1)
+ " must retain the same host and port");
}
// If we already have a stream, confirm that this is the only call to chain.proceed().
if (this.httpCodec != null && calls > 1) {
throw new IllegalStateException("network interceptor " + interceptors.get(index - 1)
+ " must call proceed() exactly once");
}
// Call the next interceptor in the chain.
RealInterceptorChain next = new RealInterceptorChain(
interceptors, streamAllocation, httpCodec, connection, index + 1, request);
Interceptor interceptor = interceptors.get(index);
Response response = interceptor.intercept(next);
// Confirm that the next interceptor made its required call to chain.proceed().
if (httpCodec != null && index + 1 < interceptors.size() && next.calls != 1) {
throw new IllegalStateException("network interceptor " + interceptor
+ " must call proceed() exactly once");
}
// Confirm that the intercepted response isn‘t null.
if (response == null) {
throw new NullPointerException("interceptor " + interceptor + " returned null");
}
return response;
}
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RealInterceptorChain方法中忽略了各种异常情况后,可以发现它其实就是一个递归。它会根据存入顺序将interceptors中的interceptor的intercept()的方法全部执行一遍。
但是如果遍历途中已经获得了response,那么就会返回。
Interceptor 的责任链模式
关于此处Interceptor的逻辑,在下图中可以很好的体现。
(图片转自:https://blog.piasy.com/2016/07/11/Understand-OkHttp/)
责任链模式概念:
多个对象都有机会处理请求,从而避免了请求的发送者和接收者之间的耦合关系。将这些对象连城一条链,并沿着这条链传递该请求,直到把它处理完为止。
知道了责任链模式的概念,这里就很好理解了,直接讲一下每一个Interceptor的大概作用。
- RetryAndFollowUpInterceptor:负责失败重试以及重定向。
- BridgeInterceptor:负责把用户构造的请求转换为发送到服务器的请求(主要会在请求中加入一些header)、把服务器返回的响应转换为用户友好的响应。
- CacheInterceptor:负责读取缓存直接返回、更新缓存。
- ConnectInterceptor:负责和服务器建立连接。
- CallServerInterceptor:负责向服务器发送请求数据、从服务器读取响应数据。
接下来从源码角度分别看一下各个Interceptor具体做的事情。
Interceptor源码
RetryAndFollowUpInterceptor
@Override public Response intercept(Chain chain) throws IOException {
Request request = chain.request();
streamAllocation = new StreamAllocation(
client.connectionPool(), createAddress(request.url()), callStackTrace);
int followUpCount = 0;
Response priorResponse = null;
while (true) {
if (canceled) {
streamAllocation.release();
throw new IOException("Canceled");
}
Response response = null;
boolean releaseConnection = true;
try {
response = ((RealInterceptorChain) chain).proceed(request, streamAllocation, null, null);
releaseConnection = false;
} catch (RouteException e) {
// The attempt to connect via a route failed. The request will not have been sent.
if (!recover(e.getLastConnectException(), false, request)) {
throw e.getLastConnectException();
}
releaseConnection = false;
continue;
} catch (IOException e) {
// An attempt to communicate with a server failed. The request may have been sent.
boolean requestSendStarted = !(e instanceof ConnectionShutdownException);
if (!recover(e, requestSendStarted, request)) throw e;
releaseConnection = false;
continue;
} finally {
// We‘re throwing an unchecked exception. Release any resources.
if (releaseConnection) {
streamAllocation.streamFailed(null);
streamAllocation.release();
}
}
// Attach the prior response if it exists. Such responses never have a body.
if (priorResponse != null) {
response = response.newBuilder()
.priorResponse(priorResponse.newBuilder()
.body(null)
.build())
.build();
}
Request followUp = followUpRequest(response);
if (followUp == null) {
if (!forWebSocket) {
streamAllocation.release();
}
return response;
}
closeQuietly(response.body());
if (++followUpCount > MAX_FOLLOW_UPS) {
streamAllocation.release();
throw new ProtocolException("Too many follow-up requests: " + followUpCount);
}
if (followUp.body() instanceof UnrepeatableRequestBody) {
streamAllocation.release();
throw new HttpRetryException("Cannot retry streamed HTTP body", response.code());
}
if (!sameConnection(response, followUp.url())) {
streamAllocation.release();
streamAllocation = new StreamAllocation(
client.connectionPool(), createAddress(followUp.url()), callStackTrace);
} else if (streamAllocation.codec() != null) {
throw new IllegalStateException("Closing the body of " + response
+ " didn‘t close its backing stream. Bad interceptor?");
}
request = followUp;
priorResponse = response;
}
}
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1、创建了streamAllocation对象,负责管理连接、流和请求三者之间的关系。
2、调用传进来的chain参数尝试获取响应,如果获取失败了,在各个异常中都会调用recover方法尝试恢复请求。
3、如果获取response,通过response获取followUp的重定向请求,如果不存在重定向请求,则返回response。如果存在重定向请求,则让当前请求等于这个重定向请求,继续while的循环。
4、其中通过chain获取响应会进入BridgeInterceptor。
BridgeInterceptor
@Override public Response intercept(Chain chain) throws IOException {
Request userRequest = chain.request();
Request.Builder requestBuilder = userRequest.newBuilder();
RequestBody body = userRequest.body();
if (body != null) {
MediaType contentType = body.contentType();
if (contentType != null) {
requestBuilder.header("Content-Type", contentType.toString());
}
long contentLength = body.contentLength();
if (contentLength != -1) {
requestBuilder.header("Content-Length", Long.toString(contentLength));
requestBuilder.removeHeader("Transfer-Encoding");
} else {
requestBuilder.header("Transfer-Encoding", "chunked");
requestBuilder.removeHeader("Content-Length");
}
}
if (userRequest.header("Host") == null) {
requestBuilder.header("Host", hostHeader(userRequest.url(), false));
}
if (userRequest.header("Connection") == null) {
requestBuilder.header("Connection", "Keep-Alive");
}
// If we add an "Accept-Encoding: gzip" header field we‘re responsible for also decompressing
// the transfer stream.
boolean transparentGzip = false;
if (userRequest.header("Accept-Encoding") == null && userRequest.header("Range") == null) {
transparentGzip = true;
requestBuilder.header("Accept-Encoding", "gzip");
}
List<Cookie> cookies = cookieJar.loadForRequest(userRequest.url());
if (!cookies.isEmpty()) {
requestBuilder.header("Cookie", cookieHeader(cookies));
}
if (userRequest.header("User-Agent") == null) {
requestBuilder.header("User-Agent", Version.userAgent());
}
Response networkResponse = chain.proceed(requestBuilder.build());
HttpHeaders.receiveHeaders(cookieJar, userRequest.url(), networkResponse.headers());
Response.Builder responseBuilder = networkResponse.newBuilder()
.request(userRequest);
if (transparentGzip
&& "gzip".equalsIgnoreCase(networkResponse.header("Content-Encoding"))
&& HttpHeaders.hasBody(networkResponse)) {
GzipSource responseBody = new GzipSource(networkResponse.body().source());
Headers strippedHeaders = networkResponse.headers().newBuilder()
.removeAll("Content-Encoding")
.removeAll("Content-Length")
.build();
responseBuilder.headers(strippedHeaders);
responseBuilder.body(new RealResponseBody(strippedHeaders, Okio.buffer(responseBody)));
}
return responseBuilder.build();
}
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1、首先获取原请求,然后在请求中添加头,比如Host、Connection、Accept-Encoding参数等,然后根据看是否需要填充Cookie。
2、使用chain的procced方法得到响应
3、获取响应后,对响应做处理得到用户响应,最后返回。
4、使用chain的procced方法获取响应会进入CacheInterceptor。
CacheInterceptor
@Override public Response intercept(Chain chain) throws IOException {
Response cacheCandidate = cache != null
? cache.get(chain.request())
: null;
long now = System.currentTimeMillis();
CacheStrategy strategy = new CacheStrategy.Factory(now, chain.request(), cacheCandidate).get();
Request networkRequest = strategy.networkRequest;
Response cacheResponse = strategy.cacheResponse;
if (cache != null) {
cache.trackResponse(strategy);
}
if (cacheCandidate != null && cacheResponse == null) {
closeQuietly(cacheCandidate.body()); // The cache candidate wasn‘t applicable. Close it.
}
// If we‘re forbidden from using the network and the cache is insufficient, fail.
if (networkRequest == null && cacheResponse == null) {
return new Response.Builder()
.request(chain.request())
.protocol(Protocol.HTTP_1_1)
.code(504)
.message("Unsatisfiable Request (only-if-cached)")
.body(Util.EMPTY_RESPONSE)
.sentRequestAtMillis(-1L)
.receivedResponseAtMillis(System.currentTimeMillis())
.build();
}
// If we don‘t need the network, we‘re done.
if (networkRequest == null) {
return cacheResponse.newBuilder()
.cacheResponse(stripBody(cacheResponse))
.build();
}
Response networkResponse = null;
try {
networkResponse = chain.proceed(networkRequest);
} finally {
// If we‘re crashing on I/O or otherwise, don‘t leak the cache body.
if (networkResponse == null && cacheCandidate != null) {
closeQuietly(cacheCandidate.body());
}
}
// If we have a cache response too, then we‘re doing a conditional get.
if (cacheResponse != null) {
if (networkResponse.code() == HTTP_NOT_MODIFIED) {
Response response = cacheResponse.newBuilder()
.headers(combine(cacheResponse.headers(), networkResponse.headers()))
.sentRequestAtMillis(networkResponse.sentRequestAtMillis())
.receivedResponseAtMillis(networkResponse.receivedResponseAtMillis())
.cacheResponse(stripBody(cacheResponse))
.networkResponse(stripBody(networkResponse))
.build();
networkResponse.body().close();
// Update the cache after combining headers but before stripping the
// Content-Encoding header (as performed by initContentStream()).
cache.trackConditionalCacheHit();
cache.update(cacheResponse, response);
return response;
} else {
closeQuietly(cacheResponse.body());
}
}
Response response = networkResponse.newBuilder()
.cacheResponse(stripBody(cacheResponse))
.networkResponse(stripBody(networkResponse))
.build();
if (cache != null) {
if (HttpHeaders.hasBody(response) && CacheStrategy.isCacheable(response, networkRequest)) {
// Offer this request to the cache.
CacheRequest cacheRequest = cache.put(response);
return cacheWritingResponse(cacheRequest, response);
}
if (HttpMethod.invalidatesCache(networkRequest.method())) {
try {
cache.remove(networkRequest);
} catch (IOException ignored) {
// The cache cannot be written.
}
}
}
return response;
}
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1、尝试从缓存中根据请求取出相应,然后创建CacheStrategy对象,该对象有两个字段networkRequest和cahceResponse,其中networkRequest不为null则表示需要进行网络请求,cacheResponse表示返回的或需要更新的缓存响应,为null则表示请求没有使用缓存。
2、networkRequest == null && cacheResponse == null,表示该请求不需要使用网络但是缓存响应不存在,则返回504错误的响应。
3、networkRequest == null&& cacheResponse != null,表示该请求不允许使用网络,但是因为有缓存响应的存在,所以直接返回缓存响应 。。
4、networkRequest != null,则使用chain.proceed(networkRequest)获取响应,用networkResponse 接收。
5、cacheResponse != null&&networkResponse ==null,那么需要更新缓存,返回组合后的响应 。
6、cacheResponse != null&&networkResponse !=null,将组合后的响应直接写入缓存,并且返回。
7、networkRequest != null,则使用chain.proceed(networkRequest)获取响应时,会进入ConnectInterceptor。
ConnectInterceptor
@Override public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Request request = realChain.request();
StreamAllocation streamAllocation = realChain.streamAllocation();
// We need the network to satisfy this request. Possibly for validating a conditional GET.
boolean doExtensiveHealthChecks = !request.method().equals("GET");
HttpCodec httpCodec = streamAllocation.newStream(client, doExtensiveHealthChecks);
RealConnection connection = streamAllocation.connection();
return realChain.proceed(request, streamAllocation, httpCodec, connection);
}
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1、在RetryAndFollowUpInterceptor中,创建了StreamAllocation并将其传给了后面的拦截器链,所以这儿得到的StreamAllocation就是那时传入的。
2、然后获取HttpStream对象以及RealConnection对象。
3、把这些参数都传入realChain.proceed(),最终进入CallServerInterceptor。
CallServerInterceptor
@Override public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
HttpCodec httpCodec = realChain.httpStream();
StreamAllocation streamAllocation = realChain.streamAllocation();
RealConnection connection = (RealConnection) realChain.connection();
Request request = realChain.request();
long sentRequestMillis = System.currentTimeMillis();
httpCodec.writeRequestHeaders(request);
Response.Builder responseBuilder = null;
if (HttpMethod.permitsRequestBody(request.method()) && request.body() != null) {
// If there‘s a "Expect: 100-continue" header on the request, wait for a "HTTP/1.1 100
// Continue" response before transmitting the request body. If we don‘t get that, return what
// we did get (such as a 4xx response) without ever transmitting the request body.
if ("100-continue".equalsIgnoreCase(request.header("Expect"))) {
httpCodec.flushRequest();
responseBuilder = httpCodec.readResponseHeaders(true);
}
if (responseBuilder == null) {
// Write the request body if the "Expect: 100-continue" expectation was met.
Sink requestBodyOut = httpCodec.createRequestBody(request, request.body().contentLength());
BufferedSink bufferedRequestBody = Okio.buffer(requestBodyOut);
request.body().writeTo(bufferedRequestBody);
bufferedRequestBody.close();
} else if (!connection.isMultiplexed()) {
// If the "Expect: 100-continue" expectation wasn‘t met, prevent the HTTP/1 connection from
// being reused. Otherwise we‘re still obligated to transmit the request body to leave the
// connection in a consistent state.
streamAllocation.noNewStreams();
}
}
httpCodec.finishRequest();
if (responseBuilder == null) {
responseBuilder = httpCodec.readResponseHeaders(false);
}
Response response = responseBuilder
.request(request)
.handshake(streamAllocation.connection().handshake())
.sentRequestAtMillis(sentRequestMillis)
.receivedResponseAtMillis(System.currentTimeMillis())
.build();
int code = response.code();
if (forWebSocket && code == 101) {
// Connection is upgrading, but we need to ensure interceptors see a non-null response body.
response = response.newBuilder()
.body(Util.EMPTY_RESPONSE)
.build();
} else {
response = response.newBuilder()
.body(httpCodec.openResponseBody(response))
.build();
}
if ("close".equalsIgnoreCase(response.request().header("Connection"))
|| "close".equalsIgnoreCase(response.header("Connection"))) {
streamAllocation.noNewStreams();
}
if ((code == 204 || code == 205) && response.body().contentLength() > 0) {
throw new ProtocolException(
"HTTP " + code + " had non-zero Content-Length: " + response.body().contentLength());
}
return response;
}
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1、获取HttpStream对象,然后调用writeRequestHeaders方法写入请求的头部。
2、如果获取失败,就通过streamAllocation把流关闭。
3、如果获取成功就返回response。