using System; using System.Collections; namespace Lucia { [Serializable] public sealed class ClassCollection: CollectionBase { public int Add(Class value) { return base.List.Add(value); } public void AddRange(Class[] values) { foreach (Class info in values) { this.Add(info); } } public void AddRange(IEnumerable @enum) { foreach (Class info in @enum) { this.Add(info); } } public bool Contains(Class value) { return base.List.Contains(value); } public int IndexOf(Class value) { return base.List.IndexOf(value); } public void Insert(int index, Class value) { base.List.Insert(index, value); } public void Remove(Class value) { base.List.Remove(value); } public void CopyTo(Class[] array, int index) { ICollection is2 = this; is2.CopyTo(array, index); } public Class[] ToArray() { Class[] array = new Class[base.Count]; this.CopyTo(array, 0); return array; } public Class this[int index] { get { return (Class)base.List[index]; } set { base.List[index] = value; } } } }
时间: 2024-10-25 19:21:43