HDU 4268 Alice and Bob(贪心+STL)

该题一开始我用multiset写了一发,写的比较裸,TLE了 。 后来队友想到了一个比较好的方法 :将两个结构体排序之后,从大到小枚举Alice的h,对于每个h,将Bob中满足h小于当前h的牌的w加进multiset,然后用二分函数查找一下大于等于当前w的第一个数,当前迭代器的上一个指针就是小于当前w的最大w,找到就删除。那么也就是我们用了这样的贪心策略:对于Alice的每一张牌,要覆盖一张Bob的尽可能h和w接近它的牌  。  为什么这样的贪心策略是正确的呢 ? 假如不这样,那么当前牌会覆盖一张w更小的牌,假如之后的牌中有w比当前牌小,那么这样是不划算的,
如果有牌的w比当前牌大,那么显然也不可能更优 。

细节参见代码:

#include<cstdio>
#include<cstring>
#include<iostream>
#include<algorithm>
#include<vector>
#include<map>
#include<list>
#include<cmath>
#include<set>
#include<queue>
using namespace std;
typedef long long ll;
const long long maxn = 100000+5;
int T,n,m;
struct node{
    int h,w;
    bool operator < (const node& rhs) const {
        return h < rhs.h || (h == rhs.h && w < rhs.w);
    }
}a[maxn],b[maxn];
multiset<int> g;
int main() {
    scanf("%d",&T);
    while(T--){
        g.clear();
        scanf("%d",&n);
        for(int i=0;i<n;i++) scanf("%d%d",&a[i].h,&a[i].w);
        for(int i=0;i<n;i++) scanf("%d%d",&b[i].h,&b[i].w);
        sort(a,a+n);
        sort(b,b+n);
        int cur = 0,cnt=0;
        for(int i=0;i<n;i++){
            while(cur<n&&b[cur].h<=a[i].h) g.insert(b[cur++].w);
            if(g.size()==0) continue;
            multiset<int> ::iterator it = g.lower_bound(a[i].w);
            if(it!=g.begin()) it--;
            if(*it<=a[i].w) g.erase(it),cnt++;
        }
        printf("%d\n",cnt);
    }
    return 0;
}

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时间: 2024-12-28 19:11:32

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