为了解决对链表操作的灵活性,把单链表的单一指向改为双向驱动,从而形成双向链表。Java的LinkedList就是双向链表的实现,但是因为有双端队列的成分,显得有些不单纯。
■双向链表的节点定义
private static class Node<E> {
E item;
Node<E> next;
Node<E> prev;
Node(Node<E> prev, E element, Node<E> next) {
this.item = element;
this.next = next;
this.prev = prev;
}
}
这一节点定义的变化提高了对链表操作的性能,下面举一个例子:
/**
* Inserts element e before non-null Node succ.
*/
void linkBefore(E e, Node<E> succ) {
// assert succ != null;
final Node<E> pred = succ.prev;
final Node<E> newNode = new Node<>(pred, e, succ);
succ.prev = newNode;
if (pred == null)
first = newNode;
else
pred.next = newNode;
size++;
modCount++;
}
因为相邻前节点的信息已经被存储,可以直接通过这一信息获得前一个数据元素,而不是像单链表那样每次都从头再来。虽然花费了内存,但是提高了性能,从而节约了时间。有时候内存和性能是个平衡点的问题。
■在这里,就不整篇幅的列举代码了,以下亮点特别说明一下。
二分查找的应用:
/**
* Returns the (non-null) Node at the specified element index.
*/
Node<E> node(int index) {
// assert isElementIndex(index);
if (index < (size >> 1)) {
Node<E> x = first;
for (int i = 0; i < index; i++)
x = x.next;
return x;
} else {
Node<E> x = last;
for (int i = size - 1; i > index; i--)
x = x.prev;
return x;
}
}
接近前端从前开始,接近后端从后开始,比单链表显得“工业化”了些。
在1.8版增加了spliterator处理,在将来spliterator会有很广泛的应用的。
/**
* Creates a <em><a href="Spliterator.html#binding">late-binding</a></em>
* and <em>fail-fast</em> {@link Spliterator} over the elements in this
* list.
*
* <p>The {@code Spliterator} reports {@link Spliterator#SIZED} and
* {@link Spliterator#ORDERED}. Overriding implementations should document
* the reporting of additional characteristic values.
*
* @implNote
* The {@code Spliterator} additionally reports {@link Spliterator#SUBSIZED}
* and implements {@code trySplit} to permit limited parallelism..
*
* @return a {@code Spliterator} over the elements in this list
* @since 1.8
*/
@Override
public Spliterator<E> spliterator() {
return new LLSpliterator<E>(this, -1, 0);
}
/** A customized variant of Spliterators.IteratorSpliterator */
static final class LLSpliterator<E> implements Spliterator<E> {
static final int BATCH_UNIT = 1 << 10; // batch array size increment
static final int MAX_BATCH = 1 << 25; // max batch array size;
final LinkedList<E> list; // null OK unless traversed
Node<E> current; // current node; null until initialized
int est; // size estimate; -1 until first needed
int expectedModCount; // initialized when est set
int batch; // batch size for splits
LLSpliterator(LinkedList<E> list, int est, int expectedModCount) {
this.list = list;
this.est = est;
this.expectedModCount = expectedModCount;
}
final int getEst() {
int s; // force initialization
final LinkedList<E> lst;
if ((s = est) < 0) {
if ((lst = list) == null)
s = est = 0;
else {
expectedModCount = lst.modCount;
current = lst.first;
s = est = lst.size;
}
}
return s;
}
public long estimateSize() { return (long) getEst(); }
public Spliterator<E> trySplit() {
Node<E> p;
int s = getEst();
if (s > 1 && (p = current) != null) {
int n = batch + BATCH_UNIT;
if (n > s)
n = s;
if (n > MAX_BATCH)
n = MAX_BATCH;
Object[] a = new Object[n];
int j = 0;
do { a[j++] = p.item; } while ((p = p.next) != null && j < n);
current = p;
batch = j;
est = s - j;
return Spliterators.spliterator(a, 0, j, Spliterator.ORDERED);
}
return null;
}
public void forEachRemaining(Consumer<? super E> action) {
Node<E> p; int n;
if (action == null) throw new NullPointerException();
if ((n = getEst()) > 0 && (p = current) != null) {
current = null;
est = 0;
do {
E e = p.item;
p = p.next;
action.accept(e);
} while (p != null && --n > 0);
}
if (list.modCount != expectedModCount)
throw new ConcurrentModificationException();
}
public boolean tryAdvance(Consumer<? super E> action) {
Node<E> p;
if (action == null) throw new NullPointerException();
if (getEst() > 0 && (p = current) != null) {
--est;
E e = p.item;
current = p.next;
action.accept(e);
if (list.modCount != expectedModCount)
throw new ConcurrentModificationException();
return true;
}
return false;
}
public int characteristics() {
return Spliterator.ORDERED | Spliterator.SIZED | Spliterator.SUBSIZED;
}
}
■ArrayList和LinkedList的区别
ArrayList
实现了List接口
数据元素在内部用数组保存
指定索引的get/set速度很快
插入和删除数据元素在某些场合要花点时间
LinkedList
除了List接口外,还实现了双端队列,是双向链表
虽然指定索引的get/set不太灵光,但插入和删除数据元素要比ArrayList表现的要好些。