重写(override)特点:
1、要有继承关系
2、方法原型要一致(修饰符、返回类型、方法名、参数列表一致)
3、加上override关键字,重写父类的方法(该父类方法要有virtual、abstract进行修饰)
/// <summary>
/// 狗类(父类)
/// </summary>
class Dog
{
public string Name { get; set; }
public int Age { get; set; }
public string Color { get; set; }
//定义虚方法
public virtual void Run()
{
Console.WriteLine("速度:一般");
}
//重写Object基类的ToString()方法
public override string ToString()
{
return "名称:" + this.Name + " 年龄:" + this.Age + " 毛色:" + this.Color;
}
//重写Object的Equals方法(注意:Object的Equals是比较对象的引用是否相等,本方法重写后是比较对象里面的属性值是否全部相等)
public override bool Equals(object obj)
{
Dog dog = obj as Dog;
if (dog.Name == this.Name && dog.Age == this.Age && dog.Color == this.Color)
{
return true;
}
return false;
}
}
/// <summary>
/// 格力犬
/// </summary>
class GLDog:Dog
{
//重写虚方法
public override void Run()
{
Console.WriteLine("速度:最快");
}
}
/// <summary>
/// 猎狗类
/// </summary>
class LGDog:Dog
{
public override void Run()
{
Console.WriteLine("速度:快");
}
public void Method()
{
Console.WriteLine("aaa");
}
}
/// <summary>
/// 狮毛狗
/// </summary>
class SMDog:Dog
{
//由于狮毛狗速度一般,所以直接使用父类的Run方法即可
}
//使用
class Program
{
//方法的普通使用
//static void Main(string[] args)
//{
// Dog dog1 = new Dog();
// dog1.Run();
// SMDog dog2 = new SMDog();
// dog2.Run();
// LGDog dog3 = new LGDog();
// dog3.Run();
// GLDog dog4 = new GLDog();
// dog4.Run();
//}
//多态的使用1(特点:在多态形式下调用重写方法时,不会执行父类被重写的方法,而会执行子类中重写的方法)
//static void Main(string[] args)
//{
// //多态的表现形式(父类引用指向子类对象,即子类对象存入父类变量)
// Dog dog = new LGDog();
// dog.Run();//输出 速度:快
// dog = new GLDog();
// dog.Run();//输出 速度:最快
//}
//多态的使用2
//static void Main(string[] args)
//{
// Dog[] dogs = new Dog[3];
// SMDog sm = new SMDog();
// LGDog lg = new LGDog();
// GLDog gl = new GLDog();
// dogs[0] = sm;
// dogs[1] = lg;
// dogs[2] = gl;
// foreach (Dog dog in dogs)
// {
// dog.Run();
// }
//}
//多态的使用3
//static void Main(string[] args)
//{
// SMDog dog1 = new SMDog();
// Method(dog1);
// LGDog dog2 = new LGDog();
// Method(dog2);
// GLDog dog3 = new GLDog();
// Method(dog3);
//}
//public static void Method(Dog dog)
//{
// dog.Run();
//}
//重写ToString()测试
//static void Main(string[] args)
//{
// Dog dog = new Dog() {Name="小黄",Age=2,Color="黄色" };
// Console.WriteLine(dog.ToString());
//}
//Equals重写测试
//static void Main(string[] args)
//{
// Dog dog1 = new Dog() { Name = "小白", Age = 2, Color = "白色" };
// Dog dog2 = new Dog() { Name = "小白", Age = 2, Color = "白色" };
// //Dog dog2 = dog1;
// Console.WriteLine(dog1.Equals(dog2));
//}
//了解GetType方法
static void Main(string[] args)
{
Dog dog = new Dog();
Console.WriteLine("公共方法如下:");//公共方法不包含构造方法
MethodInfo[] methods = dog.GetType().GetMethods();
foreach (MethodInfo item in methods)
{
Console.WriteLine(item.Name);
}
Console.WriteLine("成员如下:");
MemberInfo[] members = dog.GetType().GetMembers();
foreach (MemberInfo item in members)
{
Console.WriteLine(item.Name);
}
}
}