Android:管理应用内存

所有内容均来源于官方文档https://developer.android.com/training/articles/memory.html

only way to completely release memory from your app is to release object references you may be holding, making the memory available to the garbage collector.

从应用完全释放内存的唯一方式就是释放你所引用的的对象,使其对GC可见。


How Android Manages Memory

Android系统如何管理内存

1、Sharing Memory

共享内存

In order to fit everything it needs in RAM, Android tries to share RAM pages across processes. It can do so in the following ways:

为了适应内存所需,Android会跨进程共享内存页面,通过下列方式:

1)Each app process is forked from an existing process called Zygote.

每个应用进程从一个叫做Zygote的已有进程fork来

2)Most static data is mmapped into a process.

大部分静态数据被映射在一个进程

3)In many places, Android shares the same dynamic RAM across processes using explicitly allocated shared memory regions (either with ashmem or gralloc).

很多场合,Android使用指定的分配内存区域来跨进程共享相同的动态内存。


2、Allocating and Reclaiming App Memory

分配和回收内存

Here are some facts about how Android allocates then reclaims memory from your app:

以下是一些系统回收和分配内存的策略:

1)The Dalvik heap for each process is constrained to a single virtual memory range.

每个进程的Dalvik heap被限定在一个内存区间。

2)The logical size of the heap is not the same as the amount of physical memory used by the heap.

堆内存的逻辑大小和物理大小不相同

3)The Dalvik heap does not compact the logical size of the heap, meaning that Android does not defragment the heap to close up space. Android can only shrink the logical heap size when there is unused space at the end of the heap.

Dalvik heap不会为了使内存连续而整理内存碎片


3、Restricting App Memory

限制应用内存

To maintain a functional multi-tasking environment, Android sets a hard limit on the heap size for each app. The exact heap size limit varies between devices based on how much RAM the device has available overall. If your app has reached the heap capacity and tries to allocate more memory, it will receive an OutOfMemoryError.

为了维持一个多任务环境,系统严格限制每个应用的堆内存大小,并且随不同设备有所不同,超出这个容量就会造成OOM。


4、Switching Apps

应用切换

Instead of using swap space when the user switches between apps, Android keeps processes that are not hosting a foreground (“user visible”) app component in a least-recently used (LRU) cache. For example, when the user first launches an app, a process is created for it, but when the user leaves the app, that process does not quit. The system keeps the process cached, so if the user later returns to the app, the process is reused for faster app switching.

系统以LRU策略保持非前台进程在缓存里面,例如,当你启动APP时,产生一个进程,但是当你离开这个APP时,进程并未结束。当你再次进入应用时,进程会从缓存里面快速恢复。


How Your App Should Manage Memory

应用该如何管理内存

You should apply the following techniques while designing and implementing your app to make it more memory efficient.

为了你的APP更加高效使用内存,你应该采用下列技术:

1、Use services sparingly

保守地使用service

1)If your app needs a service to perform work in the background, do not keep it running unless it’s actively performing a job. Also be careful to never leak your service by failing to stop it when its work is done.

当service的工作完成后,永远别忘了stop你的service。

2)When you start a service, the system prefers to always keep the process for that service running. This makes the process very expensive because the RAM used by the service can’t be used by anything else or paged out.

当你开始一个服务时,系统将倾向一直保持这个进程,这会使得这个进程非常昂贵,因为被service使用的内存无法再被得到任何使用。

3)The best way to limit the lifespan of your service is to use an IntentService, which finishes itself as soon as it’s done handling the intent that started it.

限制service生命周期的最好方式是使用IntentService,它会在完成任务后自动总结自己。


2、Release memory when your user interface becomes hidden

当应用界面不在时,释放内存。

1) When the user navigates to a different app and your UI is no longer visible, you should release any resources that are used by only your UI.

当用户切换到其他应用你的应用UI不再可视时,应该释放所有仅被你的UI使用的资源

2)To be notified when the user exits your UI, implement the onTrimMemory() callback in your Activity classes. You should use this method to listen for the TRIM_MEMORY_UI_HIDDEN level, which indicates your UI is now hidden from view and you should free resources that only your UI uses.

重写onTrimMemory()方法判断TRIM_MEMORY_UI_HIDDEN来监听用户是否离开UI,一旦离开就要释放仅被UI使用的资源。

3)So although you should implement onStop() to release activity resources such as a network connection or to unregister broadcast receivers, you usually should not release your UI resources until you receive onTrimMemory(TRIM_MEMORY_UI_HIDDEN). This ensures that if the user navigates back from another activity in your app, your UI resources are still available to resume the activity quickly.

我们需要在onStop里面释放一些activity资源,如网络连接,广播注册等,但只有系统回调onTrimMemory(TRIM_MEMORY_UI_HIDDEN)时才释放UI资源。


3、Release memory as memory becomes tight

当内存紧张时释放内存

During any stage of your app’s lifecycle, the onTrimMemory() callback also tells you when the overall device memory is getting low. You should respond by further releasing resources based on the following memory levels delivered by onTrimMemory():

在应用的所有生命周期中,onTrimMemory() 回调可以告诉你设备内存是不是下降着,你应该根据以下反应不同程度内存使用状况的系统回调作出相应的资源释放操作。

1)TRIM_MEMORY_RUNNING_MODERATE

2)TRIM_MEMORY_RUNNING_LOW

3)TRIM_MEMORY_RUNNING_CRITICAL

Also, when your app process is currently cached, you may receive one of the following levels from onTrimMemory():

当你的应用进程当前被缓存时,你也可以接收到下列反应不同程度内存使用状况的系统回调。

1)TRIM_MEMORY_BACKGROUND

2)TRIM_MEMORY_MODERATE

3)TRIM_MEMORY_COMPLETE

When the system begins killing processes in the LRU cache, although it primarily works bottom-up, it does give some consideration to which processes are consuming more memory and will thus provide the system more memory gain if killed

当系统开始杀LRU缓存中的进程时,尽管主要是遵从LRU策略,但是那些占用大量内存的进程也会优先被考虑。


4、Check how much memory you should use

检查你应该使用多少内存

As mentioned earlier, each Android-powered device has a different amount of RAM available to the system and thus provides a different heap limit for each app. You can call getMemoryClass() to get an estimate of your app’s available heap in megabytes. If your app tries to allocate more memory than is available here, it will receive an OutOfMemoryError.

你可以调用getMemoryClass()方法来估计你的应用可用堆内存,如果你的应用使用超过这个量的内存就会造成OOM。

In very special situations, you can request a larger heap size by setting the largeHeap attribute to “true” in the manifest tag. If you do so, you can call getLargeMemoryClass() to get an estimate of the large heap size.

特殊情况下,你可以通过在manifest文件 节点下设置largeHeap属性为true申请更大的堆内存,如果你这样做,可以调用getLargeMemoryClass()来查看可分配到的更大的堆内存。

Additionally, the large heap size is not the same on all devices and, when running on devices that have limited RAM, the large heap size may be exactly the same as the regular heap size.

另外,由分配规则可以知道,即使设了largeHeap,也可能不起作用。


5、Avoid wasting memory with bitmaps

谨慎处理Bitmap,避免浪费内存。参见具体章节。http://developer.android.com/training/displaying-bitmaps/load-bitmap.html


6、Use optimized data containers

使用优化的数据容器

Take advantage of optimized containers in the Android framework, such as SparseArray, SparseBooleanArray, and LongSparseArray.

使用Android API中的优化容器,如SparseArray、SparseBooleanArray,、LongSparseArray等来替代HaspMap等容器。


7、Be aware of memory overhead

清楚内存开销

1)Enums often require more than twice as much memory as static constants. You should strictly avoid using enums on Android.

Enums和静态常量相比通常需要两倍内存,在Android中应该避免使用enums

2)Every class in Java (including anonymous inner classes) uses about 500 bytes of code.

每个Class使用大概500个字节码

3)Every class instance has 12-16 bytes of RAM overhead.

每个对象大概有12-16个字节内存的开销

4)Putting a single entry into a HashMap requires the allocation of an additional entry object that takes 32 bytes (see the previous section about optimized data containers).

HashMap每个key对象需要额外大约32个字节的内存,这也是为什么推荐使用6中提到的优化容器。


8、Be careful with code abstractions

小心抽象编程


9、Use nano protobufs for serialized data

序列化数据时使用nano protobufs


10、Avoid dependency injection frameworks

避免依赖注入框架

these frameworks tend to perform a lot of process initialization by scanning your code for annotations, which can require significant amounts of your code to be mapped into RAM even though you don’t need it.

这些框架会通过扫描你的代码中的注解来进行大量的进程初始化,这会导致相当分量的代码被映射进内存,而这是不必要的。


11、Be careful about using external libraries

谨慎使用外部库


12、Optimize overall performance

优化整体表现,这在training doc中有一个专门章节。


13、Use ProGuard to strip out any unneeded code

使用ProGuard来剔除不必要的代码

The ProGuard tool shrinks, optimizes, and obfuscates your code by removing unused code and renaming classes, fields, and methods with semantically obscure names.Using ProGuard can make your code more compact, requiring fewer RAM pages to be mapped.

使用ProGuard工具来对你的代码进行瘦身、优化和混淆,使得你代码更紧凑,减少内存的使用。


14、Use zipalign on your final APK

使用zipalign工具操作你的最终APK

If you do any post-processing of an APK generated by a build system (including signing it with your final production certificate), then you must run zipalign on it to have it re-aligned. Failing to do so can cause your app to require significantly more RAM, because things like resources can no longer be mmapped from the APK.

你必须用zipalign工具来操作你的最终APK,这会减少你的应用的内存使用,因为一些不必要的资源可以不再需要从APK映射到内存。


15、Analyze your RAM usage

分析你的内存使用

Once you achieve a relatively stable build, begin analyzing how much RAM your app is using throughout all stages of its lifecycle. For information about how to analyze your app, read Investigating Your RAM Usage.

详细信息,看Investigating Your RAM Usage https://developer.android.com/tools/debugging/debugging-memory.html 这一章节。里面不仅会介绍常用的MAT,还有一些其他技巧。


16、Use multiple processes

使用多进程

If it’s appropriate for your app, an advanced technique that may help you manage your app’s memory is dividing components of your app into multiple processes.This technique must always be used carefully and most apps should not run multiple processes, as it can easily increase—rather than decrease—your RAM footprint if done incorrectly. It is primarily useful to apps that may run significant work in the background as well as the foreground and can manage those

operations separately.

You can specify a separate process for each app component by declaring the android:process attribute for each component in the manifest file.

当应用的前后台工作分工明确时,可以使用此技巧,但一定要谨慎使用,否则会适得其反。



在官方文档中,我们可以得到最准确的一手信息。

版权声明:本文为博主原创文章,未经博主允许不得转载。

时间: 2024-10-09 23:56:06

Android:管理应用内存的相关文章

Android中的内存管理机制以及正确的使用方式

概述 从操作系统的角度来说,内存就是一块数据存储区域,属于可被操作系统调度的资源.现代多任务(进程)的操作系统中,内存管理尤为重要,操作系统需要为每一个进程合理的分配内存资源,所以可以从两方面来理解操作系统的内存管理机制. 第一:分配机制.为每一个进程分配一个合理的内存大小,保证每一个进程能够正常的运行,不至于内存不够使用或者每个进程占用太多的内存. 第二:回收机制.在系统内存不足打的时候,需要有一个合理的回收再分配的机制,以保证新的进程可以正常运行.回收的时候就要杀死那些正在占有内存的进程,操

带你了解Android常见的内存缓存算法

带你了解Android常见的内存缓存算法 本片博客主要简介以下两个问题 介绍一下常见的内存缓存算法 怎样实现这些算法 大家应该对ImageLoader这个框架都不陌生吧,一个很强大的图片加载框架,虽然作者去年的时候已经停止维护了,但里面的许多东西还是值得我们去学习的.本篇博客讲解的内存缓存算法正是基于ImageLoader的实现基础之上的 常见的几种缓存算法 (1)LRU即Least RecentlyUsed,近期最少使用算法. 也就是当内存缓存达到设定的最大值时将内存缓存中近期最少使用的对象移

如何检查 Android 应用的内存使用情况

Android是为移动设备而设计的,所以应该关注应用的内存使用情况.尽管Android的Dalvik虚拟机会定期执行垃圾回收操作,但这也不意味着就可以忽视应用在何时何处进行内存分配和释放.为了提供良好的用户体验,做到系统在不同应用间流畅切换,当用户和应用无交互时,避免应用不必要的内存消耗是很重要的. 尽管在开发过程中很好的遵守了<管理应用内存>(Managing Your App Memory )中的原则(也是应该遵守的),仍然可能会有对象泄露或引入其他的内存bug.对此的安全性,可以采取的措

Android应用程序内存泄漏介绍

Android应用程序内存泄漏介绍 内存泄漏和内存溢出的区别 内存溢出(out of memory)是指程序在申请内存时,没有足够的内存空间供其使用,出现out of memory.比如在我们每个Android程序在运行时系统都会给程序分配一个一定的内存空间,当程序在运行中需要的内存超出这个限制就会报内存溢出(out of memory). 内存泄漏(memory leak)是指程序在申请内存后,无法释放已申请的内存空间.多次内存无法被释放,程序占用的内存会一直增加,直到超过系统的内存限制报内存

查找并修复Android中的内存泄露—OutOfMemoryError

[编者按]本文作者为来自南非约翰内斯堡的女程序员 Rebecca Franks,Rebecca 热衷于安卓开发,拥有4年安卓应用开发经验.有点完美主义者,喜爱美食. 本文系国内ITOM管理平台 OneAPM 编译呈现,以下为正文. Android 程序中很容易出现内存泄露问题.毫无戒心的开发者可能每天都会造成一些内存泄露,却不自知.你可能从未注意过这类错误,或者甚至都不知道它们的存在.直到你遇到下面这样的异常: java.lang.OutOfMemoryError: Failed to allo

Android Flutter实践内存初探

摘要: Android Flutter实践内存初探 闲鱼技术-匠修我们想使用Flutter来统一移动App开发并做了一些实践.移动设备上的资源有限,通常内存使用都是一个我们日常开发中十分关注的问题.那么,Flutter是如何使用内存,又会对Native App的内存带来哪些影响呢?本文将简单介绍Flutter内存机制,结合测试和我们的开发实践,对日常关心的Bitmap内存使用,View绘制内存使用方面做一些探索. 闲鱼技术-匠修我们想使用Flutter来统一移动App开发并做了一些实践.移动设备

Android 中查看内存的使用情况集常用adb命令

1. 在IDE中查看Log信息 当程序运行垃圾回收的时候,会打印一条Log信息,其格式如下: D/dalvikvm: <GC_Reason> <Amount_freed>, <Heap_stats>, <External_memory_stats>, <Pause_time> GC_Reason表示导致垃圾回收的原因以及当前的回收类型,包括以下几类: GC_CONCURRENT:当堆中对象数量达到一定是触发的垃圾收集 GC_FOR_MALLOC:

new delete 直接管理的内存的规则

primer 5th 12.6练习代码 #include <iostream> #include <algorithm> #include<memory> #include<vector> using std::vector; using std::cin; using std::cout; using std::endl; vector<int>* factory(int i) { ; return new vector<int>{

内存管理:内存泄漏和空悬指针

********内存管理基础********************* 内存管理:针对的是实例的内存占用的管理(放在堆里面) 实例:1:由class类型构建的实例,2:闭包对象 内存管理技术:ARC:Automatic Reference Count 自动:由语言本身帮我们销毁内存,不需要你手动销毁, 比如在c中就调用dealloc() 引用:let p = Person()  p就是对Person()这个对象的一个引用 计数: let p = Person() //一个 / / let pp

Linux内存管理 (一) 内存组织

内存管理是内核最复杂同时也是最重要的一部.其特点在于非常需要处理器和内核之间的协作. 首先内存划分为结点,在内核中表示为pg_data_t,每个结点划分为内存域. 以下的所有数据结构或代码都做了不同程度的精减,一方面是为了保留相关代码,除去细枝末叶,另一方面是为了美观. 结点的数据结构为 <mmzone.h>typedef struct pglist_data { struct zone node_zones[MAX_NR_ZONES]; /*内存结点所包含的内存域数组*/ struct zo