[Proposal]Tank Battle——Infinite

Tank Battle——Infinite

把经典的坦克大战扩展到一个“无限”大的2D地图上。支持“全世界”的玩家同时在线玩。 游戏模式当然要做成全新的。增加玩家之间的交互,但又不较强的依赖于实时的通信,游戏设计会考虑到一秒左右的通信延时。

面向出于放松目的的玩家,面对他的将是一个无限大的随机世界,可以在其中猎杀各种目标,包括其他玩家和AI。当然也会遭到其他玩家和AI的攻击。

★NABC分析

[NEED]

简单的,用于放松的,随手可以打开的,又可以打磨时间的,又不是一尘不变的,的一个小游戏。

[APPROACH]

1、网页游戏,无需注册,根据延时等信息分配玩家坐标。游戏进行一段时间后会有输入用户名等的提示。

2、需要一个服务器,需要较大的内存,需要SSD组成层次化的存储结构,通过GPU做玩家信息的更新。对交互进行并发处理。初步设计容量一万玩家同时在线。

[BENEFITS]

方便快捷有情怀,简洁高效有品质。

[COMPETITION]

无限版扫雷。

by

Songtao He

时间: 2024-11-07 04:06:38

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