算法思路
路径矩阵
通过一个图的权值矩阵求出它的每两点间的最短路径矩阵。从图的带权邻接矩阵A=[a(i,j)] n×n开始,递归地进行n次更新,即由矩阵D(0)=A,按一个公式,构造出矩阵D(1);又用同样地公式由D(1)构造出D(2),以此类推。最后又用同样的公式由D(n-1)构造出矩阵D(n)。矩阵D(n)的i行j列元素便是i号顶点到j号顶点的最短路径长度,称D(n)为图的距离矩阵,同时还可引入一个后继节点矩阵path来记录两点间的最短路径。
状态转移方程
其状态转移方程如下: map[i,j]:=min{map[i,k]+map[k,j],map[i,j]};map[i,j]表示i到j的最短距离,K是穷举i,j的断点,map[n,n]初值应该为0。
当然,如果这条路没有通的话,还必须特殊处理,比如没有map[i,k]这条路。
核心算法
1,从任意一条单边路径开始。所有两点之间的距离是边的权,如果两点之间没有边相连,则权为无穷大。
2,对于每一对顶点 u 和 v,看看是否存在一个顶点 w 使得从 u 到 w 再到 v 比已知的路径更短。如果是更新它。
把图用邻接矩阵G表示出来,如果从Vi到Vj有路可达,则G[i,j]=d,d表示该路的长度;否则G[i,j]=无穷大。定义一个矩阵D用来记录所插入点的信息,D[i,j]表示从Vi到Vj需要经过的点,初始化D[i,j]=j。把各个顶点插入图中,比较插点后的距离与原来的距离,G[i,j] = min( G[i,j], G[i,k]+G[k,j] ),如果G[i,j]的值变小,则D[i,j]=k。在G中包含有两点之间最短道路的信息,而在D中则包含了最短通路径的信息。
时间复杂度与空间复杂度
时间复杂度:因为核心算法是采用松弛法的三个for循环,因此时间复杂度为O(n^3)
空间复杂度:整个算法空间消耗是一个n*n的矩阵,因此其空间复杂度为O(n^2)
C++代码
// floyd.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include"iostream"
#include"fstream"
#define maxlen 20
#define maximum 100
using namespace std;
typedef struct graph
{
int vertex;
int edge;
int matrix[maxlen][maxlen];
};
int _tmain(int argc, _TCHAR* argv[])
{
ofstream outwrite;
outwrite.open("h.txt",ios::app|ios::out);
outwrite<<"welcome to the graph world!\n";
outwrite<<"the initial matrix is:\n";
int vertexnumber;
int edgenumber;
int beginning,ending,weight;
int mindistance[maxlen][maxlen];
int interval[maxlen][maxlen];
graph floydgraph;
cout<<"welcome to the graph world!"<<endl;
cout<<"input the number of the vertex: ";
cin>>vertexnumber;
cout<<"input the number of the edge: ";
cin>>edgenumber;
for (int i = 0; i < vertexnumber; i++)
{
for (int j = 0; j < vertexnumber; j++)
{
floydgraph.matrix[i][j]=maximum;
}
}
for (int i = 0; i <edgenumber; i++)
{
cout<<"please input the beginning index: ";
cin>>beginning;
cout<<"please input the ending index: ";
cin>>ending;
cout<<"please input the distance of the two dot: ";
cin>>weight;
floydgraph.matrix[beginning][ending]=weight;
}
for (int i = 0; i <vertexnumber; i++)
{
for (int j = 0; j < vertexnumber; j++)
{
mindistance[i][j]=floydgraph.matrix[i][j];
outwrite<<floydgraph.matrix[i][j]<<"\t";
interval[i][j]=-1;
}
outwrite<<"\n";
}
for (int k = 0; k <vertexnumber; k++)
{
for (int i = 0; i < vertexnumber; i++)
{
for (int j = 0; j < vertexnumber; j++)
{
if(mindistance[i][j]>mindistance[i][k]+mindistance[k][j])
{
mindistance[i][j]=mindistance[i][k]+mindistance[k][j];
interval[i][j]=k;
}
}
}
}
outwrite<<"\n"<<"after the floyd transition, the matrix is: "<<"\n";
for (int i = 0; i < vertexnumber; i++)
{
for (int j = 0; j < vertexnumber; j++)
{
cout<<"the mindistance between "<<i<<" and "<<j <<" is: ";
cout<<mindistance[i][j]<<endl;
cout<<"the two points pass through the point: "<<interval[i][j];
cout<<endl;
outwrite<<mindistance[i][j]<<"\t";
}
outwrite<<"\n";
}
outwrite<<"\n";
outwrite<<"the points between the beginning point and the ending point is:"<<"\n";
for (int i = 0; i < vertexnumber; i++)
{
for (int j = 0; j < vertexnumber; j++)
{
outwrite<<interval[i][j]<<"\t";
}
outwrite<<"\n";
}
outwrite.close();
getchar();
getchar();
getchar();
return 0;
}