TextView都有跑马灯的效果,如果说让你去监听跑马灯效果的执行,我觉得这个需求有点二了,但是也要实现。
思路:
1.自定义View 继承TextView 这种方法过于麻烦,只是监听一个跑马灯而已。
2.自定义SPan。简单好用,扩展TextView的功能。
关键代码如下:
@Override
public void draw(Canvas canvas, CharSequence text, int start, int end,
float x, int top, int y, int bottom, Paint paint) {
canvas.save();
canvas.drawText( text.toString(), x - startX, y, paint);
canvas.restore();
int measureText = (int) paint.measureText(text, 0, text.length());
if (valueAnimator == null ) {
initAnimator(measureText - mView.getWidth());
}
}
private int startX = 0 ;
private final static int DEFULT_DURATION = 2000 ;
private int duration = DEFULT_DURATION ;
@Override
public int getSize(Paint paint, CharSequence text, int start, int end,
FontMetricsInt fm) {
return 40;
}
private void initAnimator(int width ){
valueAnimator = ValueAnimator.ofInt(0, width , 0 );
valueAnimator.addUpdateListener(new AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
startX = (Integer) animation.getAnimatedValue() ;
mView.invalidate();
}
});
valueAnimator.setInterpolator(new LinearInterpolator());
valueAnimator.setDuration(duration);
valueAnimator.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationRepeat(Animator animation) {
if (mEasySpanListener != null ) {
mEasySpanListener.over();
}
}
});
valueAnimator.setRepeatCount(Integer.MAX_VALUE);
valueAnimator.start();
}
Span本身就是对TextView的一个功能增强。
使用:
String text = "这个是用来测试的,TextView的跑马灯效果,想要监听他的跑完的事件用的。" ;
SpannableString spannableString = new SpannableString(text);
EasySpan easySpan =new EasySpan(MainActivity.this,test);
easySpan.setDuration(10000);
easySpan.setEasySpanListener(new EasySpanListener() {
@Override
public void over() {
Log.i("Test", "over") ;
}
});
spannableString.setSpan(easySpan, 0, text.length(), Spannable.SPAN_INCLUSIVE_INCLUSIVE);
test.setText(spannableString);
很简单的小功能,大家就看代码吧。
源码下载地址: https://github.com/flyme2012/EasyListenerSpan
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