POJ 2031 Building a Space Station

Building a Space Station

Time Limit: 1000ms

Memory Limit: 30000KB

This problem will be judged on PKU. Original ID: 2031
64-bit integer IO format: %lld      Java class name: Main

You are a member of the space station engineering team, and are assigned a task in the construction process of the station. You are expected to write a computer program to complete the task.
The space station is made up with a number of units, called cells.
All cells are sphere-shaped, but their sizes are not necessarily
uniform. Each cell is fixed at its predetermined position shortly after
the station is successfully put into its orbit. It is quite strange that
two cells may be touching each other, or even may be overlapping. In an
extreme case, a cell may be totally enclosing another one. I do not
know how such arrangements are possible.

All the cells must be connected, since crew members should be able
to walk from any cell to any other cell. They can walk from a cell A to
another cell B, if, (1) A and B are touching each other or overlapping,
(2) A and B are connected by a `corridor‘, or (3) there is a cell C such
that walking from A to C, and also from B to C are both possible. Note
that the condition (3) should be interpreted transitively.

You are expected to design a configuration, namely, which pairs of
cells are to be connected with corridors. There is some freedom in the
corridor configuration. For example, if there are three cells A, B and
C, not touching nor overlapping each other, at least three plans are
possible in order to connect all three cells. The first is to build
corridors A-B and A-C, the second B-C and B-A, the third C-A and C-B.
The cost of building a corridor is proportional to its length.
Therefore, you should choose a plan with the shortest total length of
the corridors.

You can ignore the width of a corridor. A corridor is built between
points on two cells‘ surfaces. It can be made arbitrarily long, but of
course the shortest one is chosen. Even if two corridors A-B and C-D
intersect in space, they are not considered to form a connection path
between (for example) A and C. In other words, you may consider that two
corridors never intersect.

Input

The input consists of multiple data sets. Each data set is given in the following format.

n

x1 y1 z1 r1

x2 y2 z2 r2

...

xn yn zn rn

The first line of a data set contains an integer n, which is the number of cells. n is positive, and does not exceed 100.

The following n lines are descriptions of cells. Four values in a
line are x-, y- and z-coordinates of the center, and radius (called r in
the rest of the problem) of the sphere, in this order. Each value is
given by a decimal fraction, with 3 digits after the decimal point.
Values are separated by a space character.

Each of x, y, z and r is positive and is less than 100.0.

The end of the input is indicated by a line containing a zero.

Output

For each data set, the shortest total length of the corridors should be
printed, each in a separate line. The printed values should have 3
digits after the decimal point. They may not have an error greater than
0.001.

Note that if no corridors are necessary, that is, if all the cells
are connected without corridors, the shortest total length of the
corridors is 0.000.

Sample Input

3
10.000 10.000 50.000 10.000
40.000 10.000 50.000 10.000
40.000 40.000 50.000 10.000
2
30.000 30.000 30.000 20.000
40.000 40.000 40.000 20.000
5
5.729 15.143 3.996 25.837
6.013 14.372 4.818 10.671
80.115 63.292 84.477 15.120
64.095 80.924 70.029 14.881
39.472 85.116 71.369 5.553
0

Sample Output

20.000
0.000
73.834

Source

Japan 2003 Domestic

解题:。。。MST

 1 #include <iostream>
 2 #include <cstdio>
 3 #include <cstring>
 4 #include <queue>
 5 #include <cmath>
 6 #define INF 0x3f3f3f3f
 7 #define pii pair<double,int>
 8 using namespace std;
 9 const int maxn = 110;
10 struct arc{
11     int to,next;
12     double cost;
13     arc(int x = 0,double y = 0,int z = -1){
14         to = x;
15         cost = y;
16         next = z;
17     }
18 }e[maxn*maxn];
19 int head[maxn],n,tot;
20 double x[maxn],y[maxn],z[maxn],r[maxn],d[maxn];
21 bool done[maxn];
22 void add(int u,int v,double w){
23     e[tot] = arc(v,w,head[u]);
24     head[u] = tot++;
25 }
26 double getDis(int a,int b){
27     double tmp = (x[a]-x[b])*(x[a]-x[b]);
28     tmp += (y[a] - y[b])*(y[a] - y[b]);
29     tmp += (z[a] - z[b])*(z[a] - z[b]);
30     tmp = sqrt(tmp);
31     return r[a]+r[b] >= tmp?0.0:tmp-r[a]-r[b];
32 }
33 double prim(){
34     double ans = 0;
35     for(int i = 0; i < maxn; ++i){
36         d[i] = INF;
37         done[i] = false;
38     }
39     priority_queue< pii,vector< pii >,greater< pii > >q;
40     q.push(make_pair(d[0] = 0,0));
41     while(!q.empty()){
42         int u = q.top().second;
43         q.pop();
44         if(done[u]) continue;
45         done[u] = true;
46         ans += d[u];
47         for(int i = head[u]; ~i; i = e[i].next){
48             if(d[e[i].to] > e[i].cost)
49                 q.push(make_pair(d[e[i].to] = e[i].cost,e[i].to));
50         }
51     }
52     return ans;
53 }
54 int main(){
55     while(scanf("%d",&n),n){
56         memset(head,-1,sizeof(head));
57         for(int i = tot = 0; i < n; ++i){
58             scanf("%lf %lf %lf %lf",x+i,y+i,z+i,r+i);
59         }
60         for(int i = 0; i < n; ++i){
61             for(int j = 0; j < n; ++j){
62                 if(i == j) continue;
63                 add(i,j,getDis(i,j));
64             }
65         }
66         printf("%.3f\n",prim());
67     }
68     return 0;
69 }

时间: 2024-10-24 15:15:09

POJ 2031 Building a Space Station的相关文章

ZOJ 1718 POJ 2031 Building a Space Station 修建空间站 最小生成树 Kruskal算法

题目链接:ZOJ 1718 POJ 2031 Building a Space Station 修建空间站 Building a Space Station Time Limit: 2 Seconds      Memory Limit: 65536 KB You are a member of the space station engineering team, and are assigned a task in the construction process of the statio

poj 2031 Building a Space Station 【最小生成树 Prim】

Building a Space Station Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 5778   Accepted: 2874 Description You are a member of the space station engineering team, and are assigned a task in the construction process of the station. You ar

poj 2031 Building a Space Station【最小生成树prime】【模板题】

Building a Space Station Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 5699   Accepted: 2855 Description You are a member of the space station engineering team, and are assigned a task in the construction process of the station. You ar

POJ 2031 Building a Space Station (最小生成树)

Building a Space Station Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 5173   Accepted: 2614 Description You are a member of the space station engineering team, and are assigned a task in the construction process of the station. You ar

POJ - 2031 Building a Space Station(计算几何+最小生成树)

http://poj.org/problem?id=2031 题意 给出三维坐标系下的n个球体,求把它们联通的最小代价. 分析 最小生成树加上一点计算几何.建图,若两球体原本有接触,则边权为0:否则边权为它们球心的距离-两者半径之和.这样来跑Prim就ok了.注意精度. #include<iostream> #include<cmath> #include<cstring> #include<queue> #include<vector> #in

zoj 1718 poj 2031 Building a Space Station

最小生成树,用了Kruskal算法.POJ上C++能过,G++不能过... 算出每两个圆心之间的距离,如果距离小于两半径之和,那么这两个圆心之间的距离直接等于0,否则等于距离-R[i]-R[j]. #include<stdio.h> #include<string.h> #include<math.h> #include<algorithm> using namespace std; const int maxn = 10100; struct abc{ i

POJ - 2031 Building a Space Station (prim)

题意:给出球形空间站数目N,以及各个空间站的三维坐标x,y,z 以及 半径r ,求将所有空间站连接的最小cost (cost就等于空间站之间的距离) 如果接触,包含,或者相交则不需要搭建桥 思路:还是一道最小生成树的题目,我们先记录每个空间站的信息,然后将所有空间站两两相连接,如果 如果接触,包含,或者相交 我们就把cost 置为1 ,否则就用距离半径之和. 把每个空间站用一个标号表示,然后记录到 向前星中 . 用prim算法 去找最小生成树即可 . 还有一点要注意的是,最后结过的输出:G++下

Prim POJ 2031 Building a Space Station

题目传送门 题意:给出n个三维空间的球体,球体是以圆心坐标+半径来表示的,要求在球面上建桥使所有的球联通,求联通所建桥的最小长度. 分析:若两点距离大于两半径和的长度,那么距离就是两点距离 - 半径和,否则为0,Prim写错了,算法没有完全理解 /************************************************ * Author :Running_Time * Created Time :2015/10/25 12:00:48 * File Name :POJ_2

[2016-04-14][POJ][203][Building a Space Station]

时间:2016-04-14 21:43:30 星期四 题目编号:[2016-04-14][POJ][203][Building a Space Station] 题目大意:给定n个球体,每个球体可能重合,可能包含,可能分离,问把每个球体连接起来(重合和包含看做已经连接),至少需要多长的路 分析:最小生成树,边权为 max(0,disij?ri?rj)max(0,disij?ri?rj),即重合和内含,边权为0 #include<cstdio> #include<cstring> #