概要
本章主要简示了使用IOS的绘图Quartz,包括简单的画直线、图片、文字、圆、矩形、贝塞尔曲线,包括一些基本使用方法。
结果展示
流程概要
1.绘图好像直接在UIView类里面绘制的,在控制类里面绘制没有尝试。
2.新建一个基于UIView的类,发现新建类里面自动生成了drawRect方法,直接在这个方法里面写代码即可自动被调用
3.注意绘图时是先绘制路径,然后使用画图函数(eg.CGContextDrawPath,CGContextFillPath等)才能在界面上显示。
主要代码
基于UIView的类的m文件
// // MyView.m // CustomDraw // // Created by arbboter on 14/12/18. // Copyright (c) 2014年 arbboter. All rights reserved. // #import "MyView.h" @interface MyView () @property (nonatomic, readwrite) CGRect myFrame; @end @implementation MyView - (void) setMyFrame { CGFloat x = self.frame.origin.x; CGFloat y = self.frame.origin.y; CGFloat w = self.frame.size.width; CGFloat h = self.frame.size.height; x = x + 5; y = y + 20 ; w = w - 10; h = h - 25; _myFrame = CGRectMake(x, y, w, h); } /** 该方法是UIView内置方法 */ - (void) drawRect:(CGRect)rect { // 设置绘图区域 [self setMyFrame]; /** 画图 */ NSString* filePath = [[NSBundle mainBundle] pathForResource:@"sad" ofType:@"jpeg"]; UIImage* image = [[UIImage alloc] initWithContentsOfFile:filePath]; [image drawAtPoint:CGPointMake(self.frame.origin.x, self.frame.origin.y)]; [image release]; image = nil; /** 写字(设置字体大小及颜色) */ NSArray* array = [UIFont familyNames]; UIFont* font = [UIFont fontWithName:[array objectAtIndex:35] size:42]; NSDictionary* dict = [[NSDictionary alloc] initWithObjectsAndKeys:font, NSFontAttributeName, [UIColor blueColor], NSForegroundColorAttributeName, nil]; NSString* title = [[NSString alloc] initWithString:@"正余弦曲线"]; [title drawAtPoint:CGPointMake(95, 35) withAttributes:dict]; [dict release]; dict = nil; CGFloat x = self.myFrame.origin.x; CGFloat y = self.myFrame.origin.y; CGFloat w = self.myFrame.size.width; CGFloat h = self.myFrame.size.height; CGContextRef ctx = UIGraphicsGetCurrentContext(); /** ==画矩形框== */ /** 设置路径 */ CGContextMoveToPoint(ctx, x, y); CGContextAddLineToPoint(ctx, x + w, y); CGContextAddLineToPoint(ctx, x + w, y + h); CGContextAddLineToPoint(ctx, x, y + h); CGContextAddLineToPoint(ctx, x, y); /** 设置画图颜色 */ [[UIColor blackColor] setStroke]; /** 设置画笔大小 */ CGContextSetLineWidth(ctx, 2.0); /** 根据设置的路径画路径 */ CGContextStrokePath(ctx); /** ==画矩形块== */ /* 设置路径 */ CGContextMoveToPoint(ctx, x + w - 50, y + 5); CGContextAddLineToPoint(ctx, x + w - 10, y + 5); CGContextAddLineToPoint(ctx, x + w - 10, y + 45); CGContextAddLineToPoint(ctx, x + w - 50, y + 45); /* 可选择自己绘制闭合路径, 也可使用CGContextClosePath自动绘制 */ #if 0 /* 绘制闭合路径 */ CGContextAddLineToPoint(ctx, x + 5, y + 5); #else /** 自动绘制闭合路径 */ CGContextClosePath(ctx); #endif /* 设置绘图画笔颜色 */ [[UIColor yellowColor] setStroke]; /* 设置绘图填充颜色 */ [[UIColor redColor] setFill]; /** 设置画笔大小 */ CGContextSetLineWidth(ctx, 1.0); /* 绘制方式绘画 * kCGPathFillStroke -> 填充+描边 * kCGPathFill -> 填充 * kCGPathStroke -> 描边 */ CGContextDrawPath(ctx, kCGPathFillStroke); /** ==画下边框的圆还== */ CGFloat r1 = 12; CGFloat r2 = 6; CGFloat x1 = x + r1 + 2; CGFloat y1 = y + h - r1 -2; for (CGFloat xMax=x1+r1; xMax < x + w; xMax=x1+r1) { /** 通过先绘制大圆,然后再绘制和背景色相同的小圆实现圆环绘制 */ /** 移动到圆周上一点,不然会把当前圆和之前的最后点连接起来 */ CGContextMoveToPoint(ctx, x1+r1, y1); /* 绘制大圆路径 */ CGContextAddArc(ctx, x1, y1, r1, 0, M_PI*2, 0); /* 设置颜色 */ CGContextSetFillColor(ctx, CGColorGetComponents([[UIColor blueColor] CGColor])); CGContextSetStrokeColor(ctx, CGColorGetComponents([[UIColor greenColor] CGColor])); /** 绘制图形 */ CGContextDrawPath(ctx, kCGPathFillStroke); /** 移动到圆周上一点 */ CGContextMoveToPoint(ctx, x1+r2, y1); /** 绘制小圆路径 */ CGContextAddArc(ctx, x1, y1, r2, 0, M_PI*2, 0); /** 设置小圆填充颜色[颜色值用系统自带的数码测色器获取背景色] */ [[UIColor colorWithRed:170.0/255 green:166.0/255 blue:102.0/255 alpha:1.0] setFill]; /** 绘制图形 */ CGContextFillPath(ctx); x1 += (2*r1+2); } [self drawCoordinate]; [self drawSin]; } /** 绘制坐标轴 */ - (void) drawCoordinate { CGFloat x = self.myFrame.origin.x; CGFloat y = self.myFrame.origin.y; CGFloat w = self.myFrame.size.width; CGFloat h = self.myFrame.size.height; /* 坐标系原点 */ CGFloat x1 = x + 5 + 20; CGFloat y1 = y + h - 40; CGContextRef ctx = UIGraphicsGetCurrentContext(); /** 设置绘图颜色 */ CGContextSetStrokeColorWithColor(ctx, [[UIColor blackColor] CGColor]); CGContextSetLineWidth(ctx, 3.0); /** 设置标准字体 */ /** 写字(设置字体大小及颜色) */ NSArray* array = [UIFont familyNames]; UIFont* font = [UIFont fontWithName:[array objectAtIndex:1] size:12]; NSDictionary* dict = [[NSDictionary alloc] initWithObjectsAndKeys:font, NSFontAttributeName, [UIColor redColor], NSForegroundColorAttributeName, nil]; /** 先绘制坐标 */ CGContextMoveToPoint(ctx, x1, y1); /** 横坐标系 */ CGContextAddLineToPoint(ctx, x + w, y1); CGContextStrokePath(ctx); /* 绘制尺寸标注 */ CGFloat h1 = 0; NSInteger wid = 20; for (NSInteger x2= x1+wid; x2 < x1 + w; x2+=wid) { NSInteger num = (x2 - x1)/wid; if( num%2 ) { h1 = 4; CGContextSetLineWidth(ctx, 1.0); } else { h1 = 6; CGContextSetLineWidth(ctx, 2.0); NSString* strNum = [[NSString alloc] initWithFormat:@"%ld", num/2]; [strNum drawAtPoint:CGPointMake(x2, y1) withAttributes:dict]; [strNum release]; } CGContextMoveToPoint(ctx, x2, y1-2); CGContextAddLineToPoint(ctx, x2, y1-h1); CGContextStrokePath(ctx); } /** 纵坐标系 */ CGContextSetStrokeColorWithColor(ctx, [[UIColor blackColor] CGColor]); CGContextSetLineWidth(ctx, 3.0); CGContextMoveToPoint(ctx, x1, y1+1.5); CGContextAddLineToPoint(ctx, x1, y); CGContextStrokePath(ctx); /* 绘制尺寸标注 */ for (NSInteger y2=y1-wid; y2 > y; y2-=wid) { NSInteger num = (y1 - y2)/wid; if( num%2 ) { h1 = 4; CGContextSetLineWidth(ctx, 1.0); } else { h1 = 6; CGContextSetLineWidth(ctx, 2.0); if (num>1) { NSString* strNum = [[NSString alloc] initWithFormat:@"%ld", num/2]; [strNum drawAtPoint:CGPointMake(x1-20, y2-6) withAttributes:dict]; [strNum release]; } } CGContextMoveToPoint(ctx, x1+2, y2); CGContextAddLineToPoint(ctx, x1+h1, y2); CGContextStrokePath(ctx); } [dict release]; dict = nil; } - (void) drawSin { /** 使用二阶贝塞尔曲线模拟正余弦 */ CGFloat x = self.myFrame.origin.x; CGFloat y = self.myFrame.origin.y; CGFloat w = self.myFrame.size.width; CGFloat h = self.myFrame.size.height; /* 坐标系原点 */ CGFloat x1 = x + 5 + 20; CGFloat y1 = y + h - 40; CGFloat w1 = 20; CGFloat h1 = 200; CGContextRef ctx = UIGraphicsGetCurrentContext(); /** 正弦 */ CGContextSetStrokeColorWithColor(ctx, [[UIColor redColor] CGColor]); CGFloat yShift = -300; for (CGFloat x2=x1-2*w1; x2<x+w; x2+=2*w1) { h1 *= -1; CGContextMoveToPoint(ctx, x2, y1+yShift); CGContextAddQuadCurveToPoint(ctx, x2+w1, y1-h1+yShift, x2+2*w1, y1+yShift); CGContextStrokePath(ctx); } /** 余弦 */ CGContextSetStrokeColorWithColor(ctx, [[UIColor yellowColor] CGColor]); for (CGFloat x2=x1-w1; x2<x+w; x2+=2*w1) { CGContextMoveToPoint(ctx, x2, y1+yShift); CGContextAddQuadCurveToPoint(ctx, x2+w1, y1-h1+yShift, x2+2*w1, y1+yShift); CGContextStrokePath(ctx); h1 *= -1; } /** 给曲线加个基线 */ /** 分别指定虚线的小实线和空白的长度 */ CGFloat fpDash[] = {5,5}; CGContextSetStrokeColorWithColor(ctx, [[UIColor blackColor] CGColor]); CGContextSetLineWidth(ctx, 1.0); /** 设置画线格式为虚线:参数含义 * context – 这个不用多说 * phase参数表示在第一个虚线绘制的时候跳过多少个点 * lengths – 指明虚线是如何交替绘制,上面的数组fpDash * count – lengths数组的长度 */ CGContextSetLineDash(ctx, 0, fpDash, 2); CGContextMoveToPoint(ctx, 0, y1+yShift); CGContextAddLineToPoint(ctx, x+w, y1+yShift); CGContextStrokePath(ctx); /** 文字标注 */ /** 写字(设置字体大小及颜色) */ NSArray* array = [UIFont familyNames]; UIFont* font = [UIFont fontWithName:[array objectAtIndex:20] size:16]; NSDictionary* dict = [[NSDictionary alloc] initWithObjectsAndKeys:font, NSFontAttributeName, [UIColor redColor], NSForegroundColorAttributeName, nil]; NSString* title = [[NSString alloc] initWithString:@"----正弦曲线"]; [title drawAtPoint:CGPointMake(x + w - 100, y + h/8) withAttributes:dict]; [dict release]; dict = nil; dict = [[NSDictionary alloc] initWithObjectsAndKeys:font, NSFontAttributeName, [UIColor yellowColor], NSForegroundColorAttributeName, nil]; title = [[NSString alloc] initWithString:@"----余弦曲线"]; [title drawAtPoint:CGPointMake(x + w - 100, y + h/8 + 30) withAttributes:dict]; [dict release]; dict = nil; } @end
项目工程
时间: 2024-11-15 22:58:10