项目3-立体类族共有的抽象类
设计一个抽象类CSolid,含有用于求表面积及体积的两个纯虚函数。设计派生类CCube、CBall、CCylinder,分别表示正方体、球体及圆柱体。在main()函数中,定义CSolid *p;(p是指向基类的指针,且这个基类是个抽象类)。要求利用这个p指针,能够求出正方体、球体及圆柱体对象的表面积及体积
#include "iostream" using namespace std; class CSolid { public: virtual double SurfaceArea() const=0; virtual double Volume() const=0; }; class CCube : public CSolid { public: CCube(double len=0); double SurfaceArea() const; double Volume() const; private: double length; }; CCube::CCube(double len) { length=len; } double CCube::SurfaceArea() const { double c; c=6*length*length; return c; } double CCube::Volume() const { double c; c=length*length*length; return c; } class CBall : public CSolid { private: double radius; public: CBall(double r=0); double SurfaceArea() const; double Volume() const; }; CBall::CBall(double r) { radius=r; } double CBall::SurfaceArea() const { double c; double pai=3.1415926; c=4*pai*radius*radius; return c; } double CBall::Volume() const { double c; double pai=3.1415926; c=pai*radius*radius*radius*4/3; return c; } class CCylinder : public CSolid { private: double radius; double height; public: CCylinder(double r=0,double high=0); double SurfaceArea() const; double Volume() const; }; CCylinder::CCylinder(double r,double high) { radius=r; height=high; } double CCylinder::SurfaceArea() const { double c; double pai=3.1415926; c=2*pai*radius*radius+2*pai*radius*height; return c; } double CCylinder::Volume() const { double c; double pai=3.1415926; c=pai*radius*radius*height; return c; } int main( ) { CSolid *p; double s,v; CCube x(10); p=&x; s=p->SurfaceArea( ); v=p->Volume( ); cout<<"正方体边长为 10 "<<endl; cout<<"表面积:"<<s<<endl; cout<<"体积:"<<v<<endl; cout<<endl; CBall y(6.5); p=&y; s=p->SurfaceArea( ); v=p->Volume( ); cout<<"球体半径为 6.5"<<endl; cout<<"表面积:"<<s<<endl; cout<<"体积:"<<v<<endl; cout<<endl; CCylinder z(5,10); p=&z; s=p->SurfaceArea( ); v=p->Volume( ); cout<<"圆柱体底面半径、高分别为 5, 10"<<endl; cout<<"表面积:"<<s<<endl; cout<<"体积:"<<v<<endl; cout<<endl; return 0; }
看着贺老师博客的方法写的 O∩_∩)O
时间: 2024-10-01 06:44:41