AS3和AS2之间的通信,最好的方式可能就是LocalConnection了。
AS2向AS3发送数据,即AS2调用AS3的函数:
as2.0代码(按钮上写的发送信息代码):
on (release) { var param = "this message is from as2"; var caller:LocalConnection = new LocalConnection(); caller.send("AS2 send to AS3","funInAS3",param); //1、相互连接的标识 2、as3中定义的方法 3、需要传递的参数 }
as3.0代码(textAare为舞台上的文本框):
var server:LocalConnection = new LocalConnection(); server.addEventListener(StatusEvent.STATUS,function(event:StatusEvent):void{ trace(event.level); }); server.connect("AS2 send to AS3"); server.client = this; server.allowDomain("*"); server.allowInsecureDomain("*");
//接收as2.0发送的信息function funInAS3(value:String):void { trace("AS3:",value); textAare.appendText("AS3:"+value+"\n"); }
AS3向AS2发送数据,即AS3调用AS2的函数:
as3.0代码(sendBtn为发送信息按钮):
sendBtn.addEventListener(MouseEvent.CLICK,onSendToAS2); function onSendToAS2(e:MouseEvent):void { var caller:LocalConnection = new LocalConnection(); var param:String = "this message is from as3"; caller.send("AS3 send to AS2","funInAS2",param); }
as2.0代码(_root.textArea为舞台上的文本框):
var server:LocalConnection = new LocalConnection(); server.connect("AS3 send to AS2"); server.allowDomain = function(sendingDomain) { return true; }; //可以接收as3传递的值 server.funInAS2 = function(s:String) { trace(s); _root.textArea.text += "AS2:"+s+"\n"; };
时间: 2024-10-10 22:37:26