在布局UI的时候,会有大量设置UIView frame的地方,虽然系统提供了一些方法,但是还不够直接,课余之际略作总结,共享给大家,需要的直接拿走,但需要注明出处哦,不谢~~
// // UIView+Extension.h // // Created by Hunk on 15/4/13. // Copyright (c) 2015年 Hunk. All rights reserved. // #import <UIKit/UIKit.h> @interface UIView (Extension) // View's frame.origin.x @property (nonatomic, assign) CGFloat x; // View's frame.origin.y @property (nonatomic, assign) CGFloat y; // View's frame.size.width @property (nonatomic, assign) CGFloat width; // View's frame.size.height @property (nonatomic, assign) CGFloat height; // View's frame.origin @property (nonatomic, assign) CGPoint origin; // View's frame.size @property (nonatomic, assign) CGSize size; // View's center.x @property (nonatomic, assign) CGFloat centerX; // View's center.y @property (nonatomic, assign) CGFloat centerY; @end
// // UIView+Extension.m // // Created by Hunk on 15/4/13. // Copyright (c) 2015年 Hunk. All rights reserved. // #import "UIView+Extension.h" @implementation UIView (Extension) - (void)setX:(CGFloat)x { CGRect rect = self.frame; rect.origin.x = x; self.frame = rect; } - (CGFloat)x { return CGRectGetMinX(self.frame); } - (void)setY:(CGFloat)y { CGRect rect = self.frame; rect.origin.y = y; self.frame = rect; } - (CGFloat)y { return CGRectGetMinY(self.frame); } - (void)setWidth:(CGFloat)width { CGRect rect = self.frame; rect.size.width = width; self.frame = rect; } - (CGFloat)width { return CGRectGetWidth(self.frame); } - (void)setHeight:(CGFloat)height { CGRect rect = self.frame; rect.size.height = height; self.frame = rect; } - (CGFloat)height { return CGRectGetHeight(self.frame); } - (void)setOrigin:(CGPoint)origin { CGRect rect = self.frame; rect.origin = origin; self.frame = rect; } - (CGPoint)origin { return self.frame.origin; } - (void)setSize:(CGSize)size { CGRect rect = self.frame; rect.size = size; self.frame = rect; } - (CGSize)size { return self.frame.size; } - (void)setCenterX:(CGFloat)centerX { CGPoint center = self.center; center.x = centerX; self.center = center; } - (CGFloat)centerX { return self.center.x; } - (void)setCenterY:(CGFloat)centerY { CGPoint center = self.center; center.y = centerY; self.center = center; } - (CGFloat)centerY { return self.center.y; } @end
时间: 2024-10-31 08:10:29