Computer Science An Overview _J. Glenn Brookshear _11th Edition
activation 激活
parallel processing 并行处理
concurrent processing 并发处理
Each programming language tends to approach the parallel processing paradigm from its own point of view, resulting in different terminology. For example, what we have informally referred to as an activation is called a task in the Ada vernacular and a thread in Java. That is, in an Ada program, simultaneous actions are performed by creating multiple tasks, whereas in Java one creates multiple threads. In either case, the result is that multiple activities are generated and executed in much the same way as processes under the control of a multitasking operating system.
Perhaps the most basic action that must be expressed in a program involving parallel processing is that of creating new threads. If we want multiple activations of the spaceship program to be executed at the same time, we need a syntax for saying so. Such spawning of new threads is similar to that of requesting the execution of a traditional procedure. The difference is that, in the traditional setting, the program unit that requests the activation of a procedure does not progress any further until the requested procedure terminates (recall Figure 6.8), whereas in the parallel context the requesting program unit continues execution while the requested procedure performs its task (Figure 6.23). Thus to create multiple spaceships streaking across the screen, we would write a main program that simply generates multiple activations of the spaceship program, each provided with the parameters describing the distinguishing characteristics of that spaceship.
A more complex issue associated with parallel processing involves handling communication between threads. For instance, in our spaceship example, the threads representing the different spaceships might need to communicate their locations among themselves in order to coordinate their activities. In other cases one thread might need to wait until another reaches a certain point in its computation, or one thread might need to stop another one until the first has accomplished a particular task.