using UnityEngine;
public class Test: MonoBehaviour{
private void Start (){
Debug.Log(',');//output:,
Debug.Log(1+',');//output:45
int intValue1=1+',';
Debug.Log(intValue1);//output:45
//int intValue2=1+",";//无法将类型"string"隐式转换为"int"
//string str1=1+',';//无法将类型"int"隐式转换为"string"
string str2=1+",";
Debug.Log(str2);//output:1,
}
}
原文地址:https://www.cnblogs.com/kingBook/p/11286909.html
时间: 2024-11-13 09:30:24