C#窗体程序画倾斜一定角度的椭圆

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace Ellipse
{
    public partial class Form1 : Form
    {
        PointF xyPoint = new PointF(); //左上角的X,Y坐标
        PointF centerPoint = new PointF();//椭圆的中心点
        PointF movePoint = new PointF();
        PointF xiePointF=new PointF();
        PointF xiedPointF = new PointF();//倾斜一定角度后的点
        private double perAngle = 0;
        private double nowAngle;
        PointF[] pointFs=new PointF[201];
        PointF[] pointFs1=new PointF[201];//与pointFs对称的点数组,椭圆是对称的
        PointF[] xiePointFs=new PointF[201];//倾斜的椭圆上半部分
        PointF[] xiePointFs1 = new PointF[201];//倾斜的椭圆下半部分,对称的部分
        private float a =200;
        private float b =100;
        private float stepLength = 2;//通过X坐标逐次加2计算出Y坐标,将所有坐标存在数组中,用DrawCurve连接
        private float xLength = 0;//点到坐标Y轴的线段距离
        private float yLength = 0;//颠倒坐标X轴的线段距离
        private float dbYlength = 0;
        private float xiedLength = 0;//点到椭圆中心点的线段长度
        private int angle = 0;//倾斜的角度
        public Form1()
        {
            InitializeComponent();
        }

private void panel1_Paint(object sender, PaintEventArgs e)
        {
            
        }

private void panel1_MouseClick(object sender, MouseEventArgs e)////画布鼠标键点击事件,重画图形
        {
            if (e.Button != MouseButtons.Left)
            {
                return;
            }
            if (this.textBox1.Text == "")
            {
                this.errorProvider1.SetError(this.textBox1, "请输入倾斜的角度");
                return;
            }
            else
            {
                this.errorProvider1.SetError(this.textBox1, "");
            }
            xyPoint.X = this.panel1.Width/2-200;
            xyPoint.Y = this.panel1.Height/2-100;
            centerPoint.X = xyPoint.X + a;
            centerPoint.Y = xyPoint.Y + b;
            Graphics graphics = this.panel1.CreateGraphics();
            graphics.SmoothingMode = SmoothingMode.HighQuality;
            graphics.Clear(this.panel1.BackColor);
            Pen pen = new Pen(Color.Red);
            for (int index = 0; index < pointFs.Length; index++)
            {
                movePoint.X = index * stepLength + xyPoint.X;
                xLength = centerPoint.X - movePoint.X;
                yLength = (float)(Math.Sqrt((1 - (xLength * xLength) / 40000) * 10000));
                movePoint.Y = b - yLength + xyPoint.Y;
                pointFs[index] = movePoint;
            }
            graphics.DrawCurve(pen, pointFs, 1.5f);
            for (int index = 0; index < pointFs1.Length; index++)
            {
                dbYlength = centerPoint.Y - pointFs[index].Y;
                pointFs1[index].Y = centerPoint.Y + dbYlength;
                pointFs1[index].X = pointFs[index].X;
            }
            graphics.DrawCurve(pen, pointFs1, 1.5f);
            for (int index = 0; index < pointFs.Length; index++)
            {
                xiePointF = pointFs[index];
                double startAngle = Math.Atan2(xiePointF.Y - centerPoint.Y, xiePointF.X - centerPoint.X);
                string jiaodu = this.textBox1.Text;
                perAngle = int.Parse(jiaodu) * Math.PI / 180;
                nowAngle = startAngle + perAngle;
                xiedLength = (float)Math.Sqrt(Math.Pow(xiePointF.X - centerPoint.X, 2) + Math.Pow(xiePointF.Y - centerPoint.Y, 2));
                xiedPointF.X = centerPoint.X - (float)(xiedLength * Math.Cos(nowAngle));
                xiedPointF.Y = centerPoint.Y + (float)(xiedLength * Math.Sin(nowAngle));
                xiePointFs[index] = xiedPointF;
            }
            graphics.DrawCurve(pen, xiePointFs, 1.5f);
            for (int index = 0; index < pointFs1.Length; index++)
            {
                xiePointF = pointFs1[index];
                double startAngle = Math.Atan2(xiePointF.Y - centerPoint.Y, xiePointF.X - centerPoint.X);
                string jiaodu = this.textBox1.Text;
                perAngle = int.Parse(jiaodu) * Math.PI / 180;
                nowAngle = startAngle + perAngle;
                xiedLength = (float)Math.Sqrt(Math.Pow(xiePointF.X - centerPoint.X, 2) + Math.Pow(xiePointF.Y - centerPoint.Y, 2));
                xiedPointF.X = centerPoint.X - (float)(xiedLength * Math.Cos(nowAngle));
                xiedPointF.Y = centerPoint.Y + (float)(xiedLength * Math.Sin(nowAngle));
                xiePointFs1[index] = xiedPointF;
            }
            graphics.DrawCurve(pen, xiePointFs1, 1.5f);
        }

private void button1_Click(object sender, EventArgs e)//倾斜角度,每次递增10度
        {
            angle += 10;
            this.textBox1.Text = angle.ToString();
            if (this.textBox1.Text == "")
            {
                this.errorProvider1.SetError(this.textBox1, "请输入倾斜的角度");
                return;
            }
            else
            {
                this.errorProvider1.SetError(this.textBox1, "");
            }
            xyPoint.X = this.panel1.Width / 2-200;
            xyPoint.Y = this.panel1.Height / 2-100;
            centerPoint.X = xyPoint.X + a;
            centerPoint.Y = xyPoint.Y + b;
            Graphics graphics = this.panel1.CreateGraphics();
            graphics.SmoothingMode = SmoothingMode.HighQuality;
            graphics.Clear(this.panel1.BackColor);
            Pen pen = new Pen(Color.Red);
            for (int index = 0; index < pointFs.Length; index++)
            {
                movePoint.X = index * stepLength + xyPoint.X;
                xLength = centerPoint.X - movePoint.X;
                yLength = (float)(Math.Sqrt((1 - (xLength * xLength) / 40000) * 10000));
                movePoint.Y = b - yLength + xyPoint.Y;
                pointFs[index] = movePoint;
            }
            graphics.DrawCurve(pen, pointFs, 1.5f);
            for (int index = 0; index < pointFs1.Length; index++)
            {
                dbYlength = centerPoint.Y - pointFs[index].Y;
                pointFs1[index].Y = centerPoint.Y + dbYlength;
                pointFs1[index].X = pointFs[index].X;
            }
            graphics.DrawCurve(pen, pointFs1, 1.5f);
            for (int index = 0; index < pointFs.Length; index++)
            {
                xiePointF = pointFs[index];
                double startAngle = Math.Atan2(xiePointF.Y - centerPoint.Y, xiePointF.X - centerPoint.X);
                string jiaodu = this.textBox1.Text;
                perAngle = int.Parse(jiaodu) * Math.PI / 180;
                nowAngle = startAngle + perAngle;
                xiedLength = (float)Math.Sqrt(Math.Pow(xiePointF.X - centerPoint.X, 2) + Math.Pow(xiePointF.Y - centerPoint.Y, 2));
                xiedPointF.X = centerPoint.X - (float)(xiedLength * Math.Cos(nowAngle));
                xiedPointF.Y = centerPoint.Y + (float)(xiedLength * Math.Sin(nowAngle));
                xiePointFs[index] = xiedPointF;
            }
            graphics.DrawCurve(pen, xiePointFs, 1.5f);
            for (int index = 0; index < pointFs1.Length; index++)
            {
                xiePointF = pointFs1[index];
                double startAngle = Math.Atan2(xiePointF.Y - centerPoint.Y, xiePointF.X - centerPoint.X);
                string jiaodu = this.textBox1.Text;
                perAngle = int.Parse(jiaodu) * Math.PI / 180;
                nowAngle = startAngle + perAngle;
                xiedLength = (float)Math.Sqrt(Math.Pow(xiePointF.X - centerPoint.X, 2) + Math.Pow(xiePointF.Y - centerPoint.Y, 2));
                xiedPointF.X = centerPoint.X - (float)(xiedLength * Math.Cos(nowAngle));
                xiedPointF.Y = centerPoint.Y + (float)(xiedLength * Math.Sin(nowAngle));
                xiePointFs1[index] = xiedPointF;
            }
            graphics.DrawCurve(pen, xiePointFs1, 1.5f);
        }

private void button2_Click(object sender, EventArgs e)//倾斜角度,每次递减10度
        {
            angle -= 10;
            this.textBox1.Text = angle.ToString();
            if (this.textBox1.Text == "")
            {
                this.errorProvider1.SetError(this.textBox1, "请输入倾斜的角度");
                return;
            }
            else
            {
                this.errorProvider1.SetError(this.textBox1, "");
            }
            xyPoint.X = this.panel1.Width / 2-200;
            xyPoint.Y = this.panel1.Height / 2-100;
            centerPoint.X = xyPoint.X + a;
            centerPoint.Y = xyPoint.Y + b;
            Graphics graphics = this.panel1.CreateGraphics();
            graphics.SmoothingMode = SmoothingMode.HighQuality;
            graphics.Clear(this.panel1.BackColor);
            Pen pen = new Pen(Color.Red);
            for (int index = 0; index < pointFs.Length; index++)
            {
                movePoint.X = index * stepLength + xyPoint.X;
                xLength = centerPoint.X - movePoint.X;
                yLength = (float)(Math.Sqrt((1 - (xLength * xLength) / 40000) * 10000));
                movePoint.Y = b - yLength + xyPoint.Y;
                pointFs[index] = movePoint;
            }
            graphics.DrawCurve(pen, pointFs, 1.5f);
            for (int index = 0; index < pointFs1.Length; index++)
            {
                dbYlength = centerPoint.Y - pointFs[index].Y;
                pointFs1[index].Y = centerPoint.Y + dbYlength;
                pointFs1[index].X = pointFs[index].X;
            }
            graphics.DrawCurve(pen, pointFs1, 1.5f);
            for (int index = 0; index < pointFs.Length; index++)
            {
                xiePointF = pointFs[index];
                double startAngle = Math.Atan2(xiePointF.Y - centerPoint.Y, xiePointF.X - centerPoint.X);
                string jiaodu = this.textBox1.Text;
                perAngle = int.Parse(jiaodu) * Math.PI / 180;
                nowAngle = startAngle + perAngle;
                xiedLength = (float)Math.Sqrt(Math.Pow(xiePointF.X - centerPoint.X, 2) + Math.Pow(xiePointF.Y - centerPoint.Y, 2));
                xiedPointF.X = centerPoint.X - (float)(xiedLength * Math.Cos(nowAngle));
                xiedPointF.Y = centerPoint.Y + (float)(xiedLength * Math.Sin(nowAngle));
                xiePointFs[index] = xiedPointF;
            }
            graphics.DrawCurve(pen, xiePointFs, 1.5f);
            for (int index = 0; index < pointFs1.Length; index++)
            {
                xiePointF = pointFs1[index];
                double startAngle = Math.Atan2(xiePointF.Y - centerPoint.Y, xiePointF.X - centerPoint.X);
                string jiaodu = this.textBox1.Text;
                perAngle = int.Parse(jiaodu) * Math.PI / 180;
                nowAngle = startAngle + perAngle;
                xiedLength = (float)Math.Sqrt(Math.Pow(xiePointF.X - centerPoint.X, 2) + Math.Pow(xiePointF.Y - centerPoint.Y, 2));
                xiedPointF.X = centerPoint.X - (float)(xiedLength * Math.Cos(nowAngle));
                xiedPointF.Y = centerPoint.Y + (float)(xiedLength * Math.Sin(nowAngle));
                xiePointFs1[index] = xiedPointF;
            }
            graphics.DrawCurve(pen, xiePointFs1, 1.5f);
        }

private void textBox1_TextChanged(object sender, EventArgs e)//输入倾斜的角度
        {
            angle = int.Parse(this.textBox1.Text);
        }

}
}

时间: 2024-10-09 08:13:38

C#窗体程序画倾斜一定角度的椭圆的相关文章

【Java】使用JFrame监听事件创建一个复制文本功能的窗体程序与按钮快捷键

一.基本目标 设计一个窗体程序,有两个文本框,其中第二个文本框是不可编辑的,有三个按钮,点击Copy按钮能把第一个文本框复制到第二个文本框,点击Clear按钮能把两个文本框的内容清空,也可以用快捷键ALT+R与ALT+Y操作 点击Close按钮,能关闭这个窗体程序 二.基本思想 这个JFrame的布局与各组件名称如下,请联合下面的代码查看: 三.制作过程 请看如下代码: import java.awt.*; import java.awt.event.*; import javax.swing.

VS2008下C++窗体程序显示控制台的方法

老蔡写了一个基于QT的窗体程序,而过去写的类的调试信息都是用cout显示的,苦于窗体程序无法显示cout信息很多信息都看不到,于是就想到让控制台和窗体同时显示.显示控制台方法如下 1.项目(或者叫“工程”,或者project) 2.连接器(linker) 3.系统(system) 4.将第一项选成控制台(Console).不过务必要记得选择控制台前是在什么选项上,等调试结束后选回去,不然程序编译出来,就带着那个黑框框的控制台了. 打完收工.希望调试C++看不到控制台的天使们看到这篇文章后不再继续

Ubuntu下sqlite3的配置与使用(以后会说到Ubuntu下C++数据库应用开发程序(窗体程序))

/***************************************************************  * Name:      CaculatorMain.h  * Purpose:   Defines Application Frame  * Author:    zhangaihua ([email protected])  * Created:   2013-12-25  * Copyright: zhangaihua (http://blog.csdn.ne

winform窗体程序运行后怎样隐藏?

运行winform窗体,我们是怎样隐藏的呢? 例子: 1)创建简单winform窗体 2)编写隐藏窗体程序的代码 3)效果演示 1)创建一个简单的winform窗体MainForm, 这样运行后,在任务栏能看到窗体,怎样隐藏,在load事件中加上 //窗体最小化显示    this.WindowState = FormWindowState.Minimized;    //不显示在任务栏中    this.ShowInTaskbar = false; 可以通过设置窗体最小化运行,不显示在任务栏,

如何给windows窗体程序打包成一个安装包

http://blog.csdn.net/xyy410874116/article/details/6341787 给windows窗体程序打包成一个安装包:具体操作在:http://hi.baidu.com/415210413/blog/item/15b9e0351cb69b5b241f141e.html 1 新建安装部署项目 打开VS,点击新建项目,选择:其他项目类型->安装与部署->安装向导(安装项目也一样),然后点击确定. 2 安装向导 关闭后打开安装向导,点击下一步,或者直接点击完成

学习java随笔第十一篇:java窗体程序

要开java的窗体程序,就要下载开发窗体的工具. 这里我用的是的myeclipse,可以直接在网上下载安装即可. 我用的是10.0版本的,如果需要汉化的话,可以看一下这篇文章:myeclipse.10安装和汉化方法 java窗体 package java20130629; import javax.swing.*; public class Form extends JFrame { public Form() { this.setLayout(null); JLabel jl=new JLab

使用控制台调试WinForm窗体程序

1.程序代码结构 2.Win32DebuggerHelper.cs using System.Runtime.InteropServices; /* TODO:使用方法 Win32.AllocConsole(); Console.WriteLine(@"我是调试信息:目前已经运行到加载事件中"); */ namespace WinFormUseConsoleToTestProgramDemo { /// <summary> /// 通过控制台Console调试WinForm

MFC窗体程序中添加调试控制台

在编写复杂程序的过程中,我们经常需要将一些信息输出到文件或者屏幕上.较控制台应用程序,MFC窗体程序要显得麻烦一些! 下面有2种方法来实现为MFC窗体程序添加调试控制台,方便程序员调试程序和了解当前程序的运行状态. 重要Windows API:AllocConsole();   //创建Console窗口 FreeConsole();     //销毁Console窗口 (1)启动控制台窗口 需要包含的头文件 #include <io.h> #include <cstdio> #i

C#窗体程序与sql sever 数据库链接

一.所用工具 Visual Studio 2017和SQL Server Management Studio 2012 二.连接 打开SQL Server Management Studio 2012,点击新建查询,通过代码创建数据库,代码如下: 1 create database data1 --创建数据库 2 go --go代表后面的语句是在前面语句执行的基础上进行的 3 use data1 --确定操作数据库对象 4 go 5 create table users --给数据库添加一个表