Unity multiplayer

using UnityEngine;

using System.Collections;

public class multiplayer_Button : MonoBehaviour {

void OnGUI()

{

const int buttonWidth = 150;

const int buttonHeight = 60;

// Determine the button‘s place on screen

// Center in X, 2/3 of the height in Y

Rect buttonRect = new Rect(

Screen.width / 2 - (buttonWidth / 2) +200,

(Screen.height / 2) - (buttonHeight / 2),

buttonWidth,

buttonHeight

);

GUIStyle invisibox;

invisibox = new GUIStyle ();

//invisibox.alignment = TextAnchor.MiddleCenter;

//invisibox.normal.textColor = new Color(0,100,0);

//invisibox.fontSize = 30;

if(GUI.Button(buttonRect,"",invisibox))

{

Application.LoadLevel("multSurvival");

}

}

}

时间: 2024-10-10 18:16:55

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