分析下事件循环 event_base_dispatch
int event_base_dispatch(struct event_base *event_base) { return (event_base_loop(event_base, 0)); } int event_base_loop(struct event_base *base, int flags) { const struct eventop *evsel = base->evsel; void *evbase = base->evbase; struct timeval tv; struct timeval *tv_p; int res, done; /* clear time cache */ base->tv_cache.tv_sec = 0; if (base->sig.ev_signal_added) evsignal_base = base; //如果说当前ev_base已经加入了信号事件,那么就把ev_signal_base指向他 done = 0; while (!done) { //终止事件循环 /* Terminate the loop if we have been asked to */ if (base->event_gotterm) { base->event_gotterm = 0; break; } if (base->event_break) { base->event_break = 0; break; } /* You cannot use this interface for multi-threaded apps */ while (event_gotsig) { event_gotsig = 0; if (event_sigcb) { res = (*event_sigcb)(); if (res == -1) { errno = EINTR; return (-1); } } } /* 这个函数就是获取当前时间保存在tv中,如果时间变化了,需要更新时间最小堆中的时间,主要是获取当前时间 */ timeout_correct(base, &tv); tv_p = &tv; if (!base->event_count_active && !(flags & EVLOOP_NONBLOCK)) { timeout_next(base, &tv_p); } else { /* * if we have active events, we just poll new events * without waiting. */ /* * 如果说还存在激活事件,那么就清除掉时间 */ evutil_timerclear(&tv); } /* If we have no events, we just exit */ if (!event_haveevents(base)) { event_debug(("%s: no events registered.", __func__)); return (1); } /* update last old time */ gettime(base, &base->event_tv); /* clear time cache */ base->tv_cache.tv_sec = 0;//清0是为了当有激活事件的时候,获取系统最新时间 res = evsel->dispatch(base, evbase, tv_p); if (res == -1) return (-1); gettime(base, &base->tv_cache);//这里是每次通过系统调用获取的时间 //处理超时事件,删除超时链表节点,同时加入到激活链表 timeout_process(base); if (base->event_count_active) { event_process_active(base); if (!base->event_count_active && (flags & EVLOOP_ONCE)) done = 1; } else if (flags & EVLOOP_NONBLOCK) done = 1; } /* clear time cache */ base->tv_cache.tv_sec = 0; event_debug(("%s: asked to terminate loop.", __func__)); return (0); }
1 关于时间更新问题,主要利用了ev_base->tv_cache 和 ev_base->event_tv这两个时间,前者是事件触发钱的tv_cache时间(第一次不是)
后者是激活事件放入到激活链表后的时间,如果tv_cache小于event_tv那么时间就被更新了,在timeout_correct中处理
static void timeout_correct(struct event_base *base, struct timeval *tv) { struct event **pev; unsigned int size; struct timeval off; if (use_monotonic) return; /* 这里如果返回表示时间未更新 */ /* Check if time is running backwards */ gettime(base, tv); if (evutil_timercmp(tv, &base->event_tv, >=)) { base->event_tv = *tv; return; } event_debug(("%s: time is running backwards, corrected", __func__)); evutil_timersub(&base->event_tv, tv, &off); /* * We can modify the key element of the node without destroying * the key, beause we apply it to all in the right order. */ pev = base->timeheap.p; size = base->timeheap.n; for (; size-- > 0; ++pev) { struct timeval *ev_tv = &(**pev).ev_timeout; evutil_timersub(ev_tv, &off, ev_tv); } }
2 以epoll为例。 evsel->dispatch就是调用epollop中epoll的dispatch函数
static int epoll_dispatch(struct event_base *base, void *arg, struct timeval *tv) { struct epollop *epollop = arg; struct epoll_event *events = epollop->events; struct evepoll *evep; int i, res, timeout = -1; if (tv != NULL) timeout = tv->tv_sec * 1000 + (tv->tv_usec + 999) / 1000; if (timeout > MAX_EPOLL_TIMEOUT_MSEC) { /* Linux kernels can wait forever if the timeout is too big; * see comment on MAX_EPOLL_TIMEOUT_MSEC. */ timeout = MAX_EPOLL_TIMEOUT_MSEC; } res = epoll_wait(epollop->epfd, events, epollop->nevents, timeout); if (res == -1) { if (errno != EINTR) { event_warn("epoll_wait"); return (-1); } evsignal_process(base); return (0); } else if (base->sig.evsignal_caught) { evsignal_process(base); } event_debug(("%s: epoll_wait reports %d", __func__, res)); for (i = 0; i < res; i++) { int what = events[i].events; struct event *evread = NULL, *evwrite = NULL; evep = (struct evepoll *)events[i].data.ptr; if (what & (EPOLLHUP|EPOLLERR)) { evread = evep->evread; evwrite = evep->evwrite; } else { if (what & EPOLLIN) { evread = evep->evread; } if (what & EPOLLOUT) { evwrite = evep->evwrite; } } if (!(evread||evwrite)) continue; if (evread != NULL) event_active(evread, EV_READ, 1); if (evwrite != NULL) event_active(evwrite, EV_WRITE, 1); } return (0); }
3 剩下的就是遍历激活链表处理事件回调
static void event_process_active(struct event_base *base) { struct event *ev; struct event_list *activeq = NULL; int i; short ncalls; for (i = 0; i < base->nactivequeues; ++i) { if (TAILQ_FIRST(base->activequeues[i]) != NULL) { activeq = base->activequeues[i]; break; } } assert(activeq != NULL); for (ev = TAILQ_FIRST(activeq); ev; ev = TAILQ_FIRST(activeq)) { if (ev->ev_events & EV_PERSIST) event_queue_remove(base, ev, EVLIST_ACTIVE); else event_del(ev); /* Allows deletes to work */ ncalls = ev->ev_ncalls; ev->ev_pncalls = &ncalls; while (ncalls) { ncalls--; ev->ev_ncalls = ncalls; (*ev->ev_callback)((int)ev->ev_fd, ev->ev_res, ev->ev_arg); if (event_gotsig || base->event_break) return; } } }
libeven 整个源码分析和sample都在我的 githup
时间: 2024-10-25 18:19:03