为了兼容不同的平台,这个类采用了impl模式,win平台通过CRITICAL_SECTION, 这样的话还是相对比较简单,具体就不详解了,不过不得不说boost的实现方式就要复杂到哪里去了,当然,好处就是功能强大,坏处就是学习成本高,会用的人少。
#if defined(OS_WIN) #include <windows.h> #elif defined(OS_POSIX) #include <pthread.h> #endif #include "base/base_export.h" #include "base/basictypes.h" namespace base { namespace internal { // This class implements the underlying platform-specific spin-lock mechanism // used for the Lock class. Most users should not use LockImpl directly, but // should instead use Lock. class BASE_EXPORT LockImpl { public: #if defined(OS_WIN) typedef CRITICAL_SECTION NativeHandle; #elif defined(OS_POSIX) typedef pthread_mutex_t NativeHandle; #endif LockImpl(); ~LockImpl(); // If the lock is not held, take it and return true. If the lock is already // held by something else, immediately return false. bool Try(); // Take the lock, blocking until it is available if necessary. void Lock(); // Release the lock. This must only be called by the lock‘s holder: after // a successful call to Try, or a call to Lock. void Unlock(); // Return the native underlying lock. // TODO(awalker): refactor lock and condition variables so that this is // unnecessary. NativeHandle* native_handle() { return &native_handle_; } private: NativeHandle native_handle_; DISALLOW_COPY_AND_ASSIGN(LockImpl); }; } // namespace internal } // namespace base #endif // BASE_SYNCHRONIZATION_LOCK_IMPL_H_
时间: 2024-10-25 02:13:05