android.mk里有这样配置:
LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) $(call import-add-path,$(LOCAL_PATH)/../../cocos2d) $(call import-add-path,$(LOCAL_PATH)/../../cocos2d/external) $(call import-add-path,$(LOCAL_PATH)/../../cocos2d/cocos) $(call import-add-path,$(LOCAL_PATH)/../../cocos2d/cocos/editor-support) LOCAL_MODULE := cocos2dcpp_shared LOCAL_MODULE_FILENAME := libcocos2dcpp LOCAL_SRC_FILES := hellocpp/main.cpp ../../Classes/AppDelegate.cpp ../../Classes/MainScene.cpp ../../Classes/GameMenuScene.cpp ../../Classes/HelloWorldScene.cpp ../../Classes/mylibs/FHelper.cpp ../../Classes/mylibs/MAnimate.cpp ../../Classes/mylibs/Node_ex.cpp ../../Classes/mylibs/ui/MyButton.cpp ../../Classes/PausePanel.cpp ../../Classes/GameOverPanel.cpp ../../Classes/Global.cpp ../../Classes/TopUI.cpp ../../Classes/MouseObj.cpp LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static # LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static # LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static # LOCAL_WHOLE_STATIC_LIBRARIES += spine_static LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static # LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static # LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static include $(BUILD_SHARED_LIBRARY) $(call import-module,.) $(call import-module,audio/android) # $(call import-module,Box2D) # $(call import-module,editor-support/cocosbuilder) # $(call import-module,editor-support/spine) $(call import-module,editor-support/cocostudio) # $(call import-module,network) # $(call import-module,extensions)
eclipse工程 'cocostudio/CocoStudio.h' file not found
时间: 2024-10-21 20:22:00