在VC下编译可以出现效果,但是在IOS上毫无效果,发现网上也有人提出这个问题,先把方法记下来。
原帖地址:http://cocos2d-x.org/boards/6/topics/20141?r=20567#message-20567
for iOS:
in AppController replace the gl-view creation with:
EAGLView *__glView = [EAGLView viewWithFrame: [window bounds] pixelFormat: kEAGLColorFormatRGBA8 depthFormat: GL_DEPTH24_STENCIL8_OES preserveBackbuffer: NO sharegroup: nil multiSampling: NO numberOfSamples: 0];
for Android:
in game activity:
public Cocos2dxGLSurfaceView onCreateView() { Cocos2dxGLSurfaceView glSurfaceView = new Cocos2dxGLSurfaceView(this); glSurfaceView.setEGLConfigChooser(5, 6, 5, 0, 16, 8); return glSurfaceView; }
CCClippingNode 使用不能正常显示
时间: 2024-10-13 11:52:14