实验十三 图形界面事件处理技术
实验时间 2018-11-22
1、实验目的与要求
(1) 掌握事件处理的基本原理,理解其用途;
(2) 掌握AWT事件模型的工作机制;
(3) 掌握事件处理的基本编程模型;
(4) 了解GUI界面组件观感设置方法;
(5) 掌握WindowAdapter类、AbstractAction类的用法;
(6) 掌握GUI程序中鼠标事件处理技术。
本周理论知识在最后
2、实验内容和步骤
实验1: 导入第11章示例程序,测试程序并进行代码注释。
测试程序1:
l 在elipse IDE中调试运行教材443页-444页程序11-1,结合程序运行结果理解程序;
l 在事件处理相关代码处添加注释;
l 用lambda表达式简化程序;
l 掌握JButton组件的基本API;
l 掌握Java中事件处理的基本编程模型。
代码:
package button; import java.awt.*; import javax.swing.*; /** * @version 1.34 2015-06-12 * @author Cay Horstmann */ public class ButtonTest { public static void main(String[] args) { //lambda表达式 EventQueue.invokeLater(() -> { JFrame frame = new ButtonFrame(); frame.setTitle("ButtonTest"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); }); } }
ButtonTest
package button; import java.awt.*; import java.awt.event.*; import javax.swing.*; /** * A frame with a button panel */ public class ButtonFrame extends JFrame { private JPanel buttonPanel; private static final int DEFAULT_WIDTH = 300; private static final int DEFAULT_HEIGHT = 200; public ButtonFrame() { setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); // 创建一个带文本的按钮 JButton yellowButton = new JButton("Yellow"); JButton blueButton = new JButton("Blue"); JButton redButton = new JButton("Red"); buttonPanel = new JPanel(); // 添加按钮到JPanel中 buttonPanel.add(yellowButton); buttonPanel.add(blueButton); buttonPanel.add(redButton); // 添加JPanel到框架中 add(buttonPanel); // 创建按钮操作 ColorAction yellowAction = new ColorAction(Color.YELLOW); ColorAction blueAction = new ColorAction(Color.BLUE); ColorAction redAction = new ColorAction(Color.RED); // 把操作关联至按钮上 yellowButton.addActionListener(yellowAction); blueButton.addActionListener(blueAction); redButton.addActionListener(redAction); } /** * An action listener that sets the panel‘s background color. */ private class ColorAction implements ActionListener //添加事件监听器 { //设置私有属性backgroundColor private Color backgroundColor; public ColorAction(Color c) { backgroundColor = c; } public void actionPerformed(ActionEvent event) //在事件发生时,调用actionPerformed方法 { buttonPanel.setBackground(backgroundColor); } } }
ButtonFrame
运行结果:
略微简化后的ButtonFrame:
package button; import java.awt.*; import java.awt.event.*; import javax.swing.*; /** * A frame with a button panel */ public class ButtonFrame extends JFrame { private JPanel buttonPanel; private static final int DEFAULT_WIDTH = 300; private static final int DEFAULT_HEIGHT = 200; public ButtonFrame() { setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); buttonPanel = new JPanel(); // add buttons to panel /*buttonPanel.add(yellowButton); buttonPanel.add(blueButton); buttonPanel.add(redButton);*/ // add panel to frame add(buttonPanel); // create button actions /*ColorAction yellowAction = new ColorAction(Color.YELLOW); ColorAction blueAction = new ColorAction(Color.BLUE); ColorAction redAction = new ColorAction(Color.RED);*/ // associate actions with buttons /*yellowButton.addActionListener(yellowAction); blueButton.addActionListener(blueAction); redButton.addActionListener(redAction);*/ makeButton("Yellow",Color.YELLOW); makeButton("Blue",Color.BLUE); makeButton("Red",Color.RED); } public void makeButton(String name , Color backgroundColor) { JButton button=new JButton(name); buttonPanel.add(button); ColorAction action=new ColorAction(backgroundColor); button.addActionListener(action); } /** * An action listener that sets the panel‘s background color. */ private class ColorAction implements ActionListener { private Color backgroundColor; public ColorAction(Color c) { backgroundColor = c; } public void actionPerformed(ActionEvent event) { buttonPanel.setBackground(backgroundColor); } } }
ButtonFrame
lambda表达式简化后的ButtonFrame:
package demo; import java.awt.*; import java.awt.event.*; import javax.swing.*; /** * A frame with a button panel */ public class ButtonFrame extends JFrame { private JPanel buttonPanel; private static final int DEFAULT_WIDTH = 300*2; private static final int DEFAULT_HEIGHT = 200*2; public ButtonFrame() { setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); buttonPanel = new JPanel(); makeButton("黄色", Color.yellow); makeButton("蓝色", Color.blue); makeButton("红色", Color.red); makeButton("绿色",Color.green); add(buttonPanel); } protected void makeButton(String name,Color backgound) { // create buttons JButton button = new JButton(name); // add buttons to panel buttonPanel.add(button); // create button actions //方法一:通过内部类方式实现 /*ColorAction action = new ColorAction(backgound); // associate actions with buttons button.addActionListener(action);*/ //方法二:匿名内部类方式实现 /*button.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { buttonPanel.setBackground(background); } });*/ //方法三通过lambda表达式实现 button.addActionListener((e)->{ buttonPanel.setBackground(backgound); }); } /** * An action listener that sets the panel‘s background color. */ //这是实现了 ActionListener接口的内部类 /*private class ColorAction implements ActionListener { private Color backgroundColor; public ColorAction(Color c) { backgroundColor = c; } public void actionPerformed(ActionEvent event) { buttonPanel.setBackground(backgroundColor); } }*/ }
ButtonFrame
测试程序2:
l 在elipse IDE中调试运行教材449页程序11-2,结合程序运行结果理解程序;
l 在组件观感设置代码处添加注释;
l 了解GUI程序中观感的设置方法。
代码:
package plaf; import java.awt.*; import javax.swing.*; /** * @version 1.32 2015-06-12 * @author Cay Horstmann */ public class PlafTest { public static void main(String[] args) { EventQueue.invokeLater(() -> { JFrame frame = new PlafFrame(); frame.setTitle("PlafTest"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); }); } }
PlafTes
package plaf; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; import javax.swing.UIManager; /** * A frame with a button panel for changing look-and-feel */ public class PlafFrame extends JFrame { private JPanel buttonPanel; public PlafFrame() { buttonPanel = new JPanel(); //UIManager管理组件观感 UIManager.LookAndFeelInfo[] infos = UIManager.getInstalledLookAndFeels(); for (UIManager.LookAndFeelInfo info : infos) makeButton(info.getName(), info.getClassName()); add(buttonPanel); pack(); } /** * Makes a button to change the pluggable look-and-feel. * @param name the button name * @param className the name of the look-and-feel class */ private void makeButton(String name, String className) { // 添加按钮至Panel JButton button = new JButton(name); buttonPanel.add(button); // 建立按钮操作 button.addActionListener(event -> { // 按钮操作: 选择一个新的外观 try { UIManager.setLookAndFeel(className); SwingUtilities.updateComponentTreeUI(this); pack(); } catch (Exception e) { e.printStackTrace(); } }); } }
PlafFrame
测试程序3:
l 在elipse IDE中调试运行教材457页-458页程序11-3,结合程序运行结果理解程序;
l 掌握AbstractAction类及其动作对象;
掌握GUI程序中按钮、键盘动作映射到动作对象的方法。
代码:
package action; import java.awt.*; import javax.swing.*; /** * @version 1.34 2015-06-12 * @author Cay Horstmann */ public class ActionTest { public static void main(String[] args) { EventQueue.invokeLater(() -> { JFrame frame = new ActionFrame(); frame.setTitle("ActionTest"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); }); } }
ActionTest
package action; import java.awt.*; import java.awt.event.*; import javax.swing.*; /** * A frame with a panel that demonstrates color change actions. */ public class ActionFrame extends JFrame { private JPanel buttonPanel; private static final int DEFAULT_WIDTH = 300; private static final int DEFAULT_HEIGHT = 200; public ActionFrame() { setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); buttonPanel = new JPanel(); // define actions Action yellowAction = new ColorAction("Yellow", new ImageIcon("yellow-ball.gif"), Color.YELLOW); Action blueAction = new ColorAction("Blue", new ImageIcon("blue-ball.gif"), Color.BLUE); Action redAction = new ColorAction("Red", new ImageIcon("red-ball.gif"), Color.RED); // add buttons for these actions buttonPanel.add(new JButton(yellowAction)); buttonPanel.add(new JButton(blueAction)); buttonPanel.add(new JButton(redAction)); // add panel to frame add(buttonPanel); // associate the Y, B, and R keys with names InputMap imap = buttonPanel.getInputMap(JComponent.WHEN_ANCESTOR_OF_FOCUSED_COMPONENT); imap.put(KeyStroke.getKeyStroke("ctrl Y"), "panel.yellow"); imap.put(KeyStroke.getKeyStroke("ctrl B"), "panel.blue"); imap.put(KeyStroke.getKeyStroke("ctrl R"), "panel.red"); // associate the names with actions ActionMap amap = buttonPanel.getActionMap(); amap.put("panel.yellow", yellowAction); amap.put("panel.blue", blueAction); amap.put("panel.red", redAction); } public class ColorAction extends AbstractAction { /** * Constructs a color action. * @param name the name to show on the button * @param icon the icon to display on the button * @param c the background color */ public ColorAction(String name, Icon icon, Color c) { putValue(Action.NAME, name); putValue(Action.SMALL_ICON, icon); putValue(Action.SHORT_DESCRIPTION, "Set panel color to " + name.toLowerCase()); putValue("color", c); } public void actionPerformed(ActionEvent event) { Color c = (Color) getValue("color"); buttonPanel.setBackground(c); } } }
ActionFrame
运行结果:
测试程序4:
l 在elipse IDE中调试运行教材462页程序11-4、11-5,结合程序运行结果理解程序;
l 掌握GUI程序中鼠标事件处理技术。
代码:
package mouse; import java.awt.*; import javax.swing.*; /** * @version 1.34 2015-06-12 * @author Cay Horstmann */ public class MouseTest { public static void main(String[] args) { EventQueue.invokeLater(() -> { JFrame frame = new MouseFrame(); frame.setTitle("MouseTest"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); }); } }
MouseTest
package mouse; import javax.swing.*; /** * A frame containing a panel for testing mouse operations */ public class MouseFrame extends JFrame { public MouseFrame() { add(new MouseComponent()); pack(); } }
MouseFrame
package mouse; import java.awt.*; import java.awt.event.*; import java.awt.geom.*; import java.util.*; import javax.swing.*; /** * A component with mouse operations for adding and removing squares. */ public class MouseComponent extends JComponent { private static final int DEFAULT_WIDTH = 300; private static final int DEFAULT_HEIGHT = 200; private static final int SIDELENGTH = 10; private ArrayList<Rectangle2D> squares; private Rectangle2D current; // the square containing the mouse cursor public MouseComponent() { squares = new ArrayList<>(); current = null; addMouseListener(new MouseHandler()); addMouseMotionListener(new MouseMotionHandler()); } public Dimension getPreferredSize() { return new Dimension(DEFAULT_WIDTH, DEFAULT_HEIGHT); } public void paintComponent(Graphics g) { Graphics2D g2 = (Graphics2D) g; // draw all squares for (Rectangle2D r : squares) g2.draw(r); } /** * Finds the first square containing a point. * @param p a point * @return the first square that contains p */ public Rectangle2D find(Point2D p) { for (Rectangle2D r : squares) { if (r.contains(p)) return r; } return null; } /** * Adds a square to the collection. * @param p the center of the square */ public void add(Point2D p) { double x = p.getX(); double y = p.getY(); current = new Rectangle2D.Double(x - SIDELENGTH / 2, y - SIDELENGTH / 2, SIDELENGTH, SIDELENGTH); squares.add(current); repaint(); } /** * Removes a square from the collection. * @param s the square to remove */ public void remove(Rectangle2D s) { if (s == null) return; if (s == current) current = null; squares.remove(s); repaint(); } private class MouseHandler extends MouseAdapter { public void mousePressed(MouseEvent event) { // add a new square if the cursor isn‘t inside a square current = find(event.getPoint()); if (current == null) add(event.getPoint()); } public void mouseClicked(MouseEvent event) { // remove the current square if double clicked current = find(event.getPoint()); if (current != null && event.getClickCount() >= 2) remove(current); } } private class MouseMotionHandler implements MouseMotionListener { public void mouseMoved(MouseEvent event) { // set the mouse cursor to cross hairs if it is inside // a rectangle if (find(event.getPoint()) == null) setCursor(Cursor.getDefaultCursor()); else setCursor(Cursor.getPredefinedCursor(Cursor.CROSSHAIR_CURSOR)); } public void mouseDragged(MouseEvent event) { if (current != null) { int x = event.getX(); int y = event.getY(); // drag the current rectangle to center it at (x, y) current.setFrame(x - SIDELENGTH / 2, y - SIDELENGTH / 2, SIDELENGTH, SIDELENGTH); repaint(); } } } }
MouseComponent
运行结果:
实验2:结对编程练习
利用班级名单文件、文本框和按钮组件,设计一个有如下界面(图1)的点名器,要求用户点击开始按钮后在文本输入框随机显示2017级网络与信息安全班同学姓名,如图2所示,点击停止按钮后,文本输入框不再变换同学姓名,此同学则是被点到的同学姓名。
代码(本人编写,无法实现停止点名):
package demo; import java.awt.*; import javax.swing.*; /** * @version 1.34 2015-06-12 * @author Cay Horstmann */ public class ButtonTest { public static void main(String[] args) { EventQueue.invokeLater(() -> { JFrame frame = new ButtonFrame(); frame.setTitle("随机点名器"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); }); } }
ButtonTest
package demo; import java.awt.Color; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.BufferedReader; import java.io.InputStreamReader; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.IOException; import java.util.ArrayList; import java.util.Scanner; import java.util.Timer; import java.util.TimerTask; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; /** * A frame with a button panel * * @param <SheThread> */ public class ButtonFrame extends JFrame { private static ArrayList<String> studentlist; private JPanel buttonPanel; private static final int DEFAULT_WIDTH = 300; private static final int DEFAULT_HEIGHT = 200; private static volatile boolean flag = false; public ButtonFrame() { try { String temp = null; studentlist = new ArrayList<String>(); File file = new File("C:\\Users\\ASUS\\Desktop\\studentnamelist.txt"); FileInputStream fis = new FileInputStream(file); BufferedReader in = new BufferedReader(new InputStreamReader(fis)); while ((temp = in.readLine()) != null) { Scanner linescanner = new Scanner(temp); linescanner.useDelimiter(" "); studentlist.add(temp); } String[] arr = (String[]) studentlist.toArray(new String[studentlist.size()]); setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); buttonPanel = new JPanel(); buttonPanel.setLayout(null); JLabel jLabel = new JLabel("随机点名器"); JButton jButton = new JButton("点名"); JButton jbutton = new JButton("点名"); jLabel.setBounds(130, 40, 200, 30); jButton.setBounds(110, 90, 60, 30); buttonPanel.setBackground(Color.GREEN); jButton.setBackground(Color.RED); jButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { Timer timer = new Timer(); TimerTask timerTask = new TimerTask() { public void run() { String[] name = arr; jLabel.setText(name[(int) Math.round(Math.random() * 42)]); } }; timer.schedule(timerTask, 0, 500); } }); buttonPanel.add(jLabel); buttonPanel.add(jButton); add(buttonPanel); } catch (FileNotFoundException e) { System.out.println("学生信息文件找不到"); e.printStackTrace(); } catch (IOException e) { System.out.println("学生信息文件读取错误"); e.printStackTrace(); } } }
ButtonFrame
运行结果:
示例代码(学长提供):
package demo; import java.util.*; import java.awt.*; import javax.swing.*; import java.awt.event.*; import java.io.File; import java.io.FileNotFoundException; import javax.swing.event.*; public class NameFrame extends JFrame implements ActionListener{ private JLabel jla; private JLabel jlb; private JButton jba; private static boolean flag = true; public NameFrame(){ this.setLayout(null); jla = new JLabel("姓名"); jlb = new JLabel("准备中"); jba = new JButton("开始"); this.add(jla); this.add(jlb); jla.setFont(new Font("Courier",Font.PLAIN,22)); jla.setHorizontalAlignment(JLabel.CENTER); jla.setVerticalAlignment(JLabel.CENTER); jla.setBounds(20,100,180,30); jlb.setOpaque(true); jlb.setBackground(Color.cyan); jlb.setFont(new Font("Courier",Font.PLAIN,22)); jlb.setHorizontalAlignment(JLabel.CENTER); jlb.setVerticalAlignment(JLabel.CENTER); jlb.setBounds(150,100,120,30); this.add(jba); jba.setBounds(150,150,80,26); jba.addActionListener(this); this.setTitle("点名器"); this.setBounds(400,400,400,300); this.setVisible(true); this.setDefaultCloseOperation(DISPOSE_ON_CLOSE); } public void actionPerformed(ActionEvent e){ int i=0; String names[]=new String[50]; try { Scanner in=new Scanner(new File("C:\\Users\\ASUS\\Desktop\\studentnamelist.txt")); while(in.hasNextLine()) { names[i]=in.nextLine(); i++; } } catch (FileNotFoundException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } if(jba.getText()=="开始"){ jlb.setBackground(Color.MAGENTA); flag = true; new Thread(){ public void run(){ while(NameFrame.flag){ Random r = new Random(); int i= r.nextInt(47); jlb.setText(names[i]); } } }.start(); jba.setText("停止"); jba.setBackground(Color.YELLOW); } else if(jba.getText()=="停止"){ flag = false; jba.setText("开始"); jba.setBackground(Color.WHITE); jlb.setBackground(Color.gray); } } public static void main(String arguments []){ new NameFrame(); } }
NameFrame
由于本人未学习有关JAVA多线程的知识,无法实现线程的停止。
在查阅资料的过程中,本链接中的随机点名方法不太了解:
https://blog.csdn.net/qq_39694972/article/details/83243673
此部分:
运行结果:
学习总结:
11.1 事件处理基础
11.2 动作
11.3 鼠标事件
11.4 AWT事件继承层次
? 事件源(event source):能够产生事件的对象都可
以成为事件源,如文本框、按钮等。一个事件源是一个能够注册监听器并向监听器发送事件对象的对象。
? 事件监听器(event listener):事件监听器对象接收事件源发送的通告(事件对象),并对发生的事件作出响应。一个监听器对象就是一个实现了专门监听器接口的类实例,该类必须实现接口中的方法,这些方法当事件发生时,被自动执行。
? 事件对象(event object):Java将事件的相关信息封装在一个事件对象中,所有的事件对象都最终派生于java.util.EventObject类。不同的事件源可以产生不同类别的事件。
AWT事件处理机制的概要:
? 监听器对象:是一个实现了特定监听器接口(listener interface)的类实例。
? 事件源:是一个能够注册监听器对象并发送事件对象的对象。
? 当事件发生时,事件源将事件对象自动传递给所有注册的监听器。
? 监听器对象利用事件对象中的信息决定如何对事件做出响应。
GUI设计中,程序员需要对组件的某种事件进行响应和处理时,必须完成两个步骤:
1) 定义实现某事件监听器接口的事件监听器类,并具体化接口中声明的事件处理抽象方法。
2) 为组件注册实现了规定接口的事件监听器对象;
动作事件(ActionEvent):当特定组件动作(点击按钮)发生时,该组件生成此动作事件。
? 该 事 件 被 传 递 给 组 件 注 册 的 每 一 个ActionListener 对 象 , 并 调 用 监 听 器 对 象 的actionPerformed方法以接收这类事件对象。
? 能够触发动作事件的动作,主要包括:
(1) 点击按钮
(2) 双击一个列表中的选项;
(3) 选择菜单项;
监听器类必须实现与事件源相对应的接口,即必须提供接口中方法的实现。
学习感受:
这个周的结对编程练习,由于未学习JAVA多线程的知识,无法完全实现编程题的内容(随机点名器不能停止),深感自己知识的不够。在我查阅资料的过程中,有些看不懂中断线程的两种方法:stop()和interrupt()方法。
原文地址:https://www.cnblogs.com/1556889081wyq/p/10006792.html