//一、*项目准备
1、QQ音乐App 界面素材:(我使用PP助手,将QQ音乐App备份,解压ipa文件 即可得到里面的图片素材)
2、豆瓣电台接口:"http://douban.fm/j/mine/playlist?channel=1"
//二、*界面布局
使用Xcode新建一个Single View Application项目,选择Swift语言。
导入素材图片、在默认的ViewController视图进行以下布局。
界面控件不多,如图将几个关键控件布局就可以了。
//三、*背景模糊特效
布局好就马上要写代码了,写完将会看到一个非常漂亮的效果
首先将控件关联到ViewController
1 @IBOutlet weak var photoBorderView: UIView! 2 @IBOutlet weak var progressSlider: UISlider! 3 @IBOutlet weak var backgroundImageView: UIImageView! 4 @IBOutlet weak var photo: UIImageView! 5 @IBOutlet weak var playButton:UIButton! 6 @IBOutlet weak var titleLabel: UILabel! 7 @IBOutlet weak var artistLabel:UILabel! 8 @IBOutlet weak var playTimeLabel:UILabel! 9 @IBOutlet weak var allTimeLabel:UILabel!
在viewDidLoad方法里,写上模糊特效
override func viewDidLoad() { super.viewDidLoad() //将图像变圆形 photo.layer.cornerRadius=self.photo.frame.size.width/2.0 photo.clipsToBounds=true photoBorderView.layer.cornerRadius=self.photoBorderView.frame.size.width/2.0 photoBorderView.clipsToBounds=true //模糊效果 let blurEffect=UIBlurEffect(style: UIBlurEffectStyle.Dark) let blureView=UIVisualEffectView(effect: blurEffect) blureView.frame=self.view.frame backgroundImageView.addSubview(blureView) //设置slider图标 progressSlider.setMinimumTrackImage(UIImage(named: "player_slider_playback_left.png"), forState: UIControlState.Normal) progressSlider.setMaximumTrackImage(UIImage(named: "player_slider_playback_right.png"), forState: UIControlState.Normal) progressSlider.setThumbImage(UIImage(named: "player_slider_playback_thumb.png"), forState: UIControlState.Normal) }
运行一下,看看是不是很漂亮。
//四*让图片旋转起来
先把下面这个方法写上,想看到效果就在viewDidLoad()方法里加上 rotationAnimation()进行调用。
//图片旋转动画 func rotationAnimation(){ let rotation=CABasicAnimation(keyPath: "transform.rotation.z") rotation.timingFunction=CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear) rotation.toValue=2*M_PI rotation.duration=16 rotation.repeatCount=HUGE rotation.autoreverses=false photo.layer.addAnimation(rotation, forKey: "rotationAnimation") }
//五*弹出播放列表页
新建一个PlayListView.swift和PlayListView.xib并将xib的class关联到PlayListView
将PlayListView.xib进行布局
//弹出方法
//显示 func showPlayListView(){ UIApplication.sharedApplication().keyWindow?.addSubview(self) //动画从下向上进入 var vbFrame:CGRect = self.viewBackground.frame vbFrame.origin.y=vbFrame.origin.y+vbFrame.size.height self.viewBackground.frame=vbFrame UIView.animateWithDuration(0.15, animations: { () -> Void in var vbFrame:CGRect = self.viewBackground.frame vbFrame.origin.y=vbFrame.origin.y-vbFrame.size.height self.viewBackground.frame=vbFrame }); }
//关闭方法(将关闭按钮,和viewTouch的点击事件,关联此方法)
//关闭 @IBAction func closePlayListView(sender: AnyObject) { self.removeFromSuperview() }
//弹出我关闭方法都写好了,下面就在ViewController页,调用此视图让其弹出来
@IBAction func showPlayList(sender: UIButton) { NSLog("----click---") var playList:PlayListView=NSBundle.mainBundle().loadNibNamed("PlayListView", owner: self, options: nil).last as PlayListView playList.showPlayListView() }
//六、请求网络数据
请求使用到一个封装类:HttpProtocol.swift
import UIKit protocol HttpProtocol{ func didRecieveResults(results:NSDictionary) } class HttpController:NSObject{ var delegate:HttpProtocol? func onSearch(url:String){ NSLog("请求地址:%@", url) var nsUrl:NSURL=NSURL(string:url)! var request:NSURLRequest=NSURLRequest(URL:nsUrl) NSURLConnection.sendAsynchronousRequest(request, queue: NSOperationQueue.mainQueue(), completionHandler: {(response:NSURLResponse!,data:NSData!,error:NSError!)->Void in if (data != nil){ var jsonResult:NSDictionary=NSJSONSerialization.JSONObjectWithData(data, options: NSJSONReadingOptions.MutableContainers, error: nil) as NSDictionary self.delegate?.didRecieveResults(jsonResult) } }) } }
新建一个实体类Song.swift用来存放请求的数据
import Foundation class Song: NSObject { var adtype:NSNumber = 0.0 var aid:NSString = "" var album:NSString = "" var albumtitle:NSString = "" var artist:NSString = "" var company:NSString = "" var kbps:NSNumber = 0.0 var length:NSNumber = 0.0 var like:NSNumber = 0.0 var monitor_url:NSString = "" var picture:NSString = "" var public_time:NSString = "" var rating_avg:NSString = "" var sha256:NSString = "" var sid:NSString = "" var songlists_count:NSNumber = 0.0 var ssid:NSString = "" var subtype:NSString = "" var title:NSString = "" var url:NSString = "" }
将请求的数据转化了实体集合
var eHttp:HttpController = HttpController()
//请求网络数据 eHttp.delegate=self eHttp.onSearch("http://douban.fm/j/mine/playlist?channel=1")//华语
//请求网络数据结果 func didRecieveResults(results:NSDictionary){ NSLog("请求到的数据:%@", results) if (results["song"] != nil) { let resultData:NSArray = results["song"] as NSArray let list:NSMutableArray = NSMutableArray() for(var index:Int=0;index<resultData.count;index++){ var dic:NSDictionary = resultData[index] as NSDictionary var song:Song=Song() song.setValuesForKeysWithDictionary(dic as NSDictionary) list.addObject(song) } self.tableData=list self.setCurrentSong(list[0] as Song) } }
//七、*将请求后的第1条数据设置为当前将要播发的歌曲
绑定当前歌曲信息
//设置当前播放的音乐 func setCurrentSong(curSong:Song){ currentSong=curSong photo.image=getImageWithUrl(currentSong.picture) backgroundImageView.image=photo.image titleLabel.text=currentSong.title artistLabel.text=currentSong.artist playButton.selected=false playTimeLabel.text="00:00" self.progressSlider.value=0.0 self.rotationAnimation() }
//八、*播放音乐
self.audioPlayer.stop() self.audioPlayer.contentURL=NSURL(string:currentSong.url) timer?.invalidate() timer=NSTimer.scheduledTimerWithTimeInterval(0.4, target: self, selector: "updateTime", userInfo: nil, repeats: true)
@IBAction func playButtonClick(sender: UIButton) { if sender.selected { //暂停播放 self.audioPlayer.pause() pauseLayer(photo.layer) }else{ //开始/继续播放 self.audioPlayer.play() resumeLayer(photo.layer) } sender.selected = !sender.selected } //更新播放时间 func updateTime(){ let c=audioPlayer.currentPlaybackTime // audioPlayer.endPlaybackTime if c>0.0 { let t=audioPlayer.duration let p:CFloat=CFloat(c/t) progressSlider.value=p; let all:Int=Int(c)//共多少秒 let m:Int=all % 60//秒 let f:Int=Int(all/60)//分 var time=NSString(format:"%02d:%02d",f,m) playTimeLabel.text=time } }
//九、*当点击播放或暂停时,需要将图片的动画动起来或停止动画
使用到以下两个方法
//停止Layer上面的动画 func pauseLayer(layer:CALayer){ var pausedTime:CFTimeInterval=layer.convertTime(CACurrentMediaTime(), fromLayer: nil) layer.speed=0.0 layer.timeOffset=pausedTime } //继续Layer上面的动画 func resumeLayer(layer:CALayer){ var pausedTime:CFTimeInterval = layer.timeOffset layer.speed=1.0 layer.timeOffset=0.0 layer.beginTime=0.0 var timeSincePause:CFTimeInterval=layer.convertTime(CACurrentMediaTime(), fromLayer: nil)-pausedTime layer.beginTime=timeSincePause }
最终效果:
源码下载地址:http://download.csdn.net/detail/fangwulongtian/8565487
原文出自:http://www.cnblogs.com/wuxian/p/4394094.html 转载就注明来源