写这篇博客的缘由。近期因为项目中用到相似一个LinearLayout中水平布局中,有一个TextView和Button,然后对该LinearLayout布局设置点击事件。点击TextView能够触发该点击事件。然而奇怪的是点击Button却不能触发。
然后google到了解决的方法(重写Button,然后重写当中的ontouchEvent方法,且返回值为false)。可是不知道原因,这两天看了几位大神的博客,然后自己总结下。
public class MyButton extends Button {
private final static String TAG = "MyButton::zjt";
public MyButton(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
}
public MyButton(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
// TODO Auto-generated constructor stub
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// TODO Auto-generated method stub
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "onTouchEvent ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "onTouchEvent ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "onTouchEvent ACTION_UP");
break;
default:
break;
}
//return super.onTouchEvent(event);
return false;
}
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
// TODO Auto-generated method stub
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "dispatchTouchEvent ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "dispatchTouchEvent ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "dispatchTouchEvent ACTION_UP");
break;
default:
break;
}
return super.dispatchTouchEvent(event);
}
}
MyTextView.java
public class MyTextView extends TextView {
private final static String TAG = "MyTextView : ";
public MyTextView(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
}
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
// TODO Auto-generated method stub
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "dispatchTouchEvent ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "dispatchTouchEvent ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "dispatchTouchEvent ACTION_UP");
break;
default:
break;
}
return super.dispatchTouchEvent(event);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// TODO Auto-generated method stub
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "onTouchEvent ACTION_DOWN");
////return true 后面的ACTION_MOVE、和ACTION_UP能够得以运行。假设不做不论什么操作,即 break。因为textview默认是不可点击和长点击的,所以return false,
//那么 dispatcTouchEvent 会 return false,导致后面的ACTION_MOVE 和 ACTION_UP不能运行
//return true;
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "onTouchEvent ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "onTouchEvent ACTION_UP");
break;
default:
break;
}
return super.onTouchEvent(event);
}
}
MainActivity例如以下:
public class TestTouchActivity extends Activity {
private final static String TAG = "TestTouchActivity";
private Button mButton;
private TextView mTextView;
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.my_button_layout);
mButton = (Button) findViewById(R.id.my_btn);
mTextView = (TextView) findViewById(R.id.my_textview);
// mTextView.setOnClickListener(new OnClickListener() {
//
// @Override
// public void onClick(View v) {
// // TODO Auto-generated method stub
// Log.e(TAG, "mTextView onClick");
// }
// });
mButton.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "onTouch ACTION_DOWN");
return true;
//break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "onTouch ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "onTouch ACTION_UP");
break;
default:
break;
}
return false;
}
});
mTextView.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "mTextView onTouch ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "mTextView onTouch ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "mTextView onTouch ACTION_UP");
break;
default:
break;
}
return false;
}
});
}
}
点击Button和TextView的节目例如以下:
点击Button:
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvemh1amlhbmd0YW90YWlzZQ==/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/SouthEast" alt="这里写图片描写叙述" title="">
点击TextView:
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvemh1amlhbmd0YW90YWlzZQ==/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/SouthEast" alt="这里写图片描写叙述" title="">
为什么结果是这种,參考博文已经写得非常精彩了,我就站在巨人的肩膀上,总结下,我们从上面的结果能够看出,当我们点击屏幕上的View的时候首先触发的是View的dispatchTouchEvent事件。源代码例如以下:
/**
* Pass the touch screen motion event down to the target view, or this
* view if it is the target.
*
* @param event The motion event to be dispatched.
* @return True if the event was handled by the view, false otherwise.
*/
public boolean dispatchTouchEvent (MotionEvent event) {
if (mOnTouchListener != null && ( mViewFlags & ENABLED_MASK) == ENABLED &&
mOnTouchListener.onTouch( this, event)) {
return true;
}
return onTouchEvent(event);
}
上面的mOnTouchListener 就是我们在Activity中设置的Touch事件,我们设置的时候在onTouch中返回的是false,所以会接着运行以下的onTouchEvent方法,能够看出onTouchEvent的返回值就是dispatchTouchEvent 的返回值。onTouchEvent这种方法源代码比較长,我截断了。
public boolean onTouchEvent(MotionEvent event) {
。
。。
。。。。。。。。
此处有省略
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {
switch (event.getAction()) {
。。
。。。。
。。
。。
。
此处有省略
}
return true;
}
return false;
}
第4行就是推断该View是否是可点击或者可长按的。假设是返回true。在onTouchEvent中先运行ACTION_DOWN(手指按下)。假设返回true,那么dispatchTouchEvent 的返回值也就是true。就能够接着运行后面的ACTION_MOVE和ACTION_UP方法。假设返回false。那么后面的ACTION_MOVE和ACTION_UP就不运行了,这个详细原因我还不知道。假设有知道的能够分享下。
说明 1:长按事件是在onTouchEvent中的ACTION_DOWN中触发的(假设你设置了长按事件)。而点击onclick事件是在ACTION_UP中触发的。
如今分析下前面的样例:
因为button默认是可点击的,所以在onTouchEvent中会返回true,所以dispatchTouchEvent 也会返回true。后面的ACTION_MOVE和ACTION_UP能够接着运行。
而TextView默认是不可点击的所以onTouchEvent中会返回false,那么dispatchTouchEvent 也会返回false,后面的ACTION_MOVE和ACTION_UP就运行不到了,和上面打印的log相符。
假设我们在Activity中对TextView设置onTouch事件返回true,结果会怎么样呢,我们先就着dispatchTouchEvent 的源代码分析下:
mTextView.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
return true;
}
});
因为返回true,我们从dispatchTouchEvent 源代码的第10行能够看出mOnTouchListener.onTouch( this, event))即返回true。那么if条件就成立了,dispatchTouchEvent 直接返回true。接着运行后面的ACTION_MOVE和ACTION_UP,(ACTION_MOVE假设你点击的时候滑动了才会运行)。可是后面的onTouchEvent就运行不到了。
log例如以下:
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvemh1amlhbmd0YW90YWlzZQ==/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/SouthEast" alt="这里写图片描写叙述" title="">
没有运行ACTION_MOVE是因为我高速点击且没有滑动,从log能够看出运行完dispatchTouchEvent 的ACTION_DOWN之后又运行了dispatchTouchEvent 的ACTION_UP。
但并没有运行onTouchEvent。
以下開始讲主题了,也就是前言交代的问题。以下是我自己定义的ViewGroup:
public class MyLinearLayout extends LinearLayout {
private final static String TAG = "MyLinearLayout :";
public MyLinearLayout(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
}
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
// TODO Auto-generated method stub
int action = ev.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "dispatchTouchEvent , ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "dispatchTouchEvent , ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "dispatchTouchEvent , ACTION_UP");
break;
default:
break;
}
return super.dispatchTouchEvent(ev);
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
// TODO Auto-generated method stub
int action = ev.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "onInterceptTouchEvent , ACTION_DOWN");
//return true;
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "onInterceptTouchEvent , ACTION_MOVE");
//return true;
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "onInterceptTouchEvent , ACTION_UP");
break;
default:
break;
}
return super.onInterceptTouchEvent(ev);
//return true;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// TODO Auto-generated method stub
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "onTouchEvent , ACTION_DOWN");
//return true;
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "onTouchEvent , ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "onTouchEvent , ACTION_UP");
break;
default:
break;
}
return super.onTouchEvent(event);
}
@Override
public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) {
// TODO Auto-generated method stub
Log.e(TAG, "enter requestDisallowInterceptTouchEvent");
super.requestDisallowInterceptTouchEvent(disallowIntercept);
}
xml例如以下:
<?xml version="1.0" encoding="utf-8"?>
<com.example.test.view.touch.MyLinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:id="@+id/id_my_linearlayout"
>
<com.example.test.view.touch.MyButton
android:id="@+id/btn_click"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="click me"
/>
<com.example.test.view.touch.MyTextView
android:id="@+id/my_textview_click"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="textview click"
android:textSize="30sp"
/>
</com.example.test.view.touch.MyLinearLayout>
MainActivity例如以下:
package com.example.test.view.touch;
import com.example.drawview.R;
import android.app.Activity;
import android.os.Bundle;
import android.provider.Telephony.Mms;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.View.OnTouchListener;
import android.widget.Button;
import android.widget.LinearLayout;
import android.widget.TextView;
public class TestViewGroupeTouchActivity extends Activity {
private final static String TAG = "TestViewGroupeTouchActivity : ";
private Button mButton ;
private TextView mTextView;
private LinearLayout mLinearLayout ;
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.my_linear_layout);
mButton = (Button) findViewById(R.id.btn_click);
mTextView = (TextView) findViewById(R.id.my_textview_click);
mLinearLayout = (LinearLayout) findViewById(R.id.id_my_linearlayout);
mLinearLayout.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
Log.e(TAG, "mLinearLayout , onClick");
}
});
mLinearLayout.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "mLinearLayout , onTouch ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "mLinearLayout , onTouch ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "mLinearLayout ,onTouch ACTION_UP");
break;
default:
break;
}
return false;
}
});
mButton.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "mButton onTouch ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "mButton onTouch ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "mButton onTouch ACTION_UP");
break;
default:
break;
}
return false;
}
});
mTextView.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "mTextView , onTouch ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "mTextView , onTouch ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "mTextView , onTouch ACTION_UP");
break;
default:
break;
}
return false;
}
});
}
}
说明2: 因为我是为了说明前言里面的问题,所以ViewGroup的touch事件分发。我不作过多的说明。ViewGroup事件分发的流程是:dispatchTouchEvent–>onInterceptTouchEvent—>然后到手指点击View的事件分发(參考上面所说的View的事件分发)。
onInterceptTouchEvent默认返回false,表示是否拦截事件。
ViewGroup的dispatchTouchEvent的源代码例如以下:
[java] view plain copy 在CODE上查看代码片派生到我的代码片
/**
* {@inheritDoc}
*/
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
final int action = ev.getAction();
final float xf = ev.getX();
final float yf = ev.getY();
final float scrolledXFloat = xf + mScrollX;
final float scrolledYFloat = yf + mScrollY;
final Rect frame = mTempRect;
//这个值默认是false, 然后我们能够通过requestDisallowInterceptTouchEvent(boolean disallowIntercept)方法
//来改变disallowIntercept的值
boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
//这里是ACTION_DOWN的处理逻辑
if (action == MotionEvent.ACTION_DOWN) {
//清除mMotionTarget, 每次ACTION_DOWN都非常设置mMotionTarget为null
if (mMotionTarget != null) {
mMotionTarget = null;
}
//disallowIntercept默认是false, 就看ViewGroup的onInterceptTouchEvent()方法
if (disallowIntercept || !onInterceptTouchEvent(ev)) {
ev.setAction(MotionEvent.ACTION_DOWN);
final int scrolledXInt = (int) scrolledXFloat;
final int scrolledYInt = (int) scrolledYFloat;
final View[] children = mChildren;
final int count = mChildrenCount;
//遍历其子View
for (int i = count - 1; i >= 0; i--) {
final View child = children[i];
//假设该子View是VISIBLE或者该子View正在运行动画, 表示该View才
//能够接受到Touch事件
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE
|| child.getAnimation() != null) {
//获取子View的位置范围
child.getHitRect(frame);
//如Touch到屏幕上的点在该子View上面
if (frame.contains(scrolledXInt, scrolledYInt)) {
// offset the event to the view‘s coordinate system
final float xc = scrolledXFloat - child.mLeft;
final float yc = scrolledYFloat - child.mTop;
ev.setLocation(xc, yc);
child.mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT;
//调用该子View的dispatchTouchEvent()方法
if (child.dispatchTouchEvent(ev)) {
// 假设child.dispatchTouchEvent(ev)返回true表示
//该事件被消费了。设置mMotionTarget为该子View
mMotionTarget = child;
//直接返回true
return true;
}
// The event didn‘t get handled, try the next view.
// Don‘t reset the event‘s location, it‘s not
// necessary here.
}
}
}
}
}
//推断是否为ACTION_UP或者ACTION_CANCEL
boolean isUpOrCancel = (action == MotionEvent.ACTION_UP) ||
(action == MotionEvent.ACTION_CANCEL);
if (isUpOrCancel) {
//假设是ACTION_UP或者ACTION_CANCEL, 将disallowIntercept设置为默认的false
//假如我们调用了requestDisallowInterceptTouchEvent()方法来设置disallowIntercept为true
//当我们抬起手指或者取消Touch事件的时候要将disallowIntercept重置为false
//所以说上面的disallowIntercept默认在我们每次ACTION_DOWN的时候都是false
mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
}
// The event wasn‘t an ACTION_DOWN, dispatch it to our target if
// we have one.
final View target = mMotionTarget;
//mMotionTarget为null意味着没有找到消费Touch事件的View, 所以我们须要调用ViewGroup父类的
//dispatchTouchEvent()方法,也就是View的dispatchTouchEvent()方法
if (target == null) {
// We don‘t have a target, this means we‘re handling the
// event as a regular view.
ev.setLocation(xf, yf);
if ((mPrivateFlags & CANCEL_NEXT_UP_EVENT) != 0) {
ev.setAction(MotionEvent.ACTION_CANCEL);
mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT;
}
return super.dispatchTouchEvent(ev);
}
//这个if里面的代码ACTION_DOWN不会运行。仅仅有ACTION_MOVE
//ACTION_UP才会走到这里, 假如在ACTION_MOVE或者ACTION_UP拦截的
//Touch事件, 将ACTION_CANCEL派发给target,然后直接返回true
//表示消费了此Touch事件
if (!disallowIntercept && onInterceptTouchEvent(ev)) {
final float xc = scrolledXFloat - (float) target.mLeft;
final float yc = scrolledYFloat - (float) target.mTop;
mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT;
ev.setAction(MotionEvent.ACTION_CANCEL);
ev.setLocation(xc, yc);
if (!target.dispatchTouchEvent(ev)) {
}
// clear the target
mMotionTarget = null;
// Don‘t dispatch this event to our own view, because we already
// saw it when intercepting; we just want to give the following
// event to the normal onTouchEvent().
return true;
}
if (isUpOrCancel) {
mMotionTarget = null;
}
// finally offset the event to the target‘s coordinate system and
// dispatch the event.
final float xc = scrolledXFloat - (float) target.mLeft;
final float yc = scrolledYFloat - (float) target.mTop;
ev.setLocation(xc, yc);
if ((target.mPrivateFlags & CANCEL_NEXT_UP_EVENT) != 0) {
ev.setAction(MotionEvent.ACTION_CANCEL);
target.mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT;
mMotionTarget = null;
}
//假设没有拦截ACTION_MOVE, ACTION_DOWN的话,直接将Touch事件派发给target
return target.dispatchTouchEvent(ev);
}
当我们点击button的时候,因为我们Activity中重写的onInterceptTouchEvent返回值为super.onInterceptTouchEvent(ev);即默认的false。那么25行的if条件!onInterceptTouchEvent(ev))为true。进入if语句里面,遍历全部的子View,然后运行51行的if (child.dispatchTouchEvent(ev)),上面讲到了Button是可点击的。那么MyButton的onTouchEvent返回值为true,即dispatchTouchEvent返回值为true。消费了该事件。全部不会触发mLinearLayout的点击事件。log例如以下:
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvemh1amlhbmd0YW90YWlzZQ==/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/SouthEast" alt="这里写图片描写叙述" title="">
那么问题来了。为什么将MyButton 的onTouchEvent返回值设为false,然后点击Button就会触发mLinearLayout的点击事件呢?
我们来分析下:将MyButton 的onTouchEvent返回值设为false,那么51行的if (child.dispatchTouchEvent(ev))的返回值为false,为什么呢?
上面分析View的dispatchTouchEvent源代码时分析过了。
返回了false,那么看ViewGroup的源代码。81行, final View target = mMotionTarget; 因为51行的if (child.dispatchTouchEvent(ev))返回false,所以没有对mMotionTarget进行赋值。 mMotionTarget == null。
所以走到85行:if (target == null) //target = mMotionTarget ,所以该if条件成立。
走到93行:return super.dispatchTouchEvent(ev);
运行第9行的super.dispatchTouchEvent(ev)。viewgroup的Super是View,即运行View的dispatchTouchEvent方法。因为我们在Activity中47行设置了ontouch事件。所以先运行Activity 中 mLinearLayout.setOnTouchListener中的onTouch, onTouch返回false ,接着运行 MyLinearLayout 中的onTouchEvent。
说明:
本来因为MyLinearLayout 是继承自LinearLayout。默认和textview一样是没有点击(clickable)或长按(longclickable)的能力的。可是,我们在Activity的38行对他设置了点击事件。mLinearLayout.setOnClickListener,所以MyLinearLayout 获得 点击的能力。
所以MyLinearLayout的onTouchEvent返回true,然后运行MyLinearLayout的onTouchEvent的ACTION_UP。而点击事件就是在ACTION_UP中运行的(说明1)。
全部触发了mLinearLayout.setOnClickListener点击事件。log 例如以下:
有什么问题大家能够交流下:
总结:
1.Touch事件是从顶层的View一直往下分发到手指按下的最里面的View,假设这个View的onTouchEvent()返回false,即不消费Touch事件,这个Touch事件就会向上找父布局调用其父布局的onTouchEvent()处理。假设这个View返回true,表示消费了Touch事件,就不调用父布局的onTouchEvent()。
2.一个clickable或者longClickable的View会永远消费Touch事件,无论他是enabled还是disabled的。
3.View的长按事件是在ACTION_DOWN中运行,要想运行长按事件该View必须是longClickable的,假设设置的长按事件中返回true,那么clickable事件不会触发。而且不能产生ACTION_MOVE。
4.View的点击事件是在ACTION_UP中运行。想要运行点击事件的前提是消费了ACTION_DOWN和ACTION_MOVE,而且是在没有设置OnLongClickListener的情况下,如设置了OnLongClickListener的情况。则必须使onLongClick()返回false。
5.假设View设置了onTouchListener了,而且onTouch()方法返回true,则不运行View的onTouchEvent()方法,也表示View消费了Touch事件。返回false则继续运行onTouchEvent()。
6.Touch事件是从最顶层的View一直分发到手指touch的最里层的View,假设最里层View消费了ACTION_DOWN事件(设置onTouchListener。而且onTouch()返回true 或者onTouchEvent()方法返回true)才会触发ACTION_MOVE,ACTION_UP的发生,假设某个ViewGroup拦截了Touch事件。则Touch事件交给ViewGroup处理。