c++生成随机整数和浮点数如下:
#include <random> using namespace std; int _tmain(int argc, _TCHAR* argv[]) { cout << "随机数测试开始: " << endl; default_random_engine dre; uniform_int_distribution<int> di(10,20); for(int i=0;i<10;i++) { cout << di(dre) << " "; } cout << endl; uniform_real_distribution<double> dr(10,20); for(int i=0;i<10;i++) { cout << dr(dre) << " "; } cout << endl; vector<int> vs; vs.push_back(1); vs.push_back(2); vs.push_back(3); vs.push_back(4); vs.push_back(5); vs.push_back(6); vs.push_back(7); vs.push_back(8); vs.push_back(9); vs.push_back(0); shuffle(vs.begin(),vs.end(),dre); for(int i =0;i<vs.size();i++) { cout << vs[i] << " "; } cout << endl; cout << "随机数测试结束. " << endl; }
输出如下:
随机数测试开始: 16 13 20 19 14 17 10 16 15 14 10.9754 15.4722 12.785 11.8838 15.4688 19.9288 19.5751 19.9646 19.6489 19.6769 0 3 2 9 5 1 6 7 4 8 随机数测试结束.
还可以使用标准C的rand,如下:
#include <cstdlib> int main() { //srand(10); for(int i = 0; i < 10; i ++) cout << rand() << " "; //返回0~32767之间 cout << endl; }
输出如下:
41 18467 6334 26500 19169 15724 11478 29358 26962 24464
关于使用随机数引擎还是rand()函数的问题,在C++标准库第二版17.1.1看到如下说明:
时间: 2024-10-08 22:13:31