public class GameManager : MonoBehaviour { public Text scoreText; void Start() { scoreText = GameObject.Find("scoreText").GetComponent<Text>(); } void Update () { scoreText.text = "Score :" + score; } }
时间: 2024-08-09 07:23:21
public class GameManager : MonoBehaviour { public Text scoreText; void Start() { scoreText = GameObject.Find("scoreText").GetComponent<Text>(); } void Update () { scoreText.text = "Score :" + score; } }