一、一个叫声接口和几只鸭子
1、从一个叫声接口开始。
1
2{《HeadFirst设计模式》Delphi代码之模式小结 }
3{ 一个叫声接口 }
4{ 编译工具:Delphi2010 for win32 }
5{ E-Mail :[email protected] }
6
7unit uQuackable;
8
9interface
10
11type
12 IQuackable = interface(IInterface)
13 procedure Quack;
14 end;
15
16implementation
17
18end.
19
2、几只鸭子实现了该叫声接口。
1
2{《HeadFirst设计模式》Delphi代码之模式小结 }
3{ 几只鸭子实现了声接口 }
4{ 编译工具:Delphi2010 for win32 }
5{ E-Mail :[email protected] }
6
7unit uDuck;
8
9interface
10
11uses
12 uQuackable;
13
14type
15 TMallardDuck = class(TInterfacedObject, IQuackable)
16 public
17 procedure Quack;
18 end;
19
20 TRedHeadDuck = class(TInterfacedObject, IQuackable)
21 public
22 procedure Quack;
23 end;
24
25 TDuckCall = class(TInterfacedObject, IQuackable)
26 public
27 procedure Quack;
28 end;
29
30 TRubberDuck = class(TInterfacedObject, IQuackable)
31 public
32 procedure Quack;
33 end;
34
35implementation
36
37{ TMallardDuck }
38
39procedure TMallardDuck.Quack;
40begin
41 Writeln(‘Quack‘);
42end;
43
44{ TRedHeadDuck }
45
46procedure TRedHeadDuck.Quack;
47begin
48 Writeln(‘Quack‘);
49end;
50
51{ TDuckCall }
52
53procedure TDuckCall.Quack;
54begin
55 Writeln(‘Kwak‘);
56end;
57
58{ TRubberDuck }
59
60procedure TRubberDuck.Quack;
61begin
62 Writeln(‘Squeak‘);
63end;
64
65end.
3、叫声接口为鸭鸣器提供服务。叫声接口与鸭鸣器的关系比与它的实现类更密切。
1
2{《HeadFirst设计模式》Delphi代码之模式小结 }
3{ 鸭鸣模拟器 }
4{ 编译工具:Delphi2010 for win32 }
5{ E-Mail :[email protected] }
6
7unit uDuckSimulator;
8
9interface
10
11uses
12 uQuackable, uDuck;
13
14type
15 TDuckSimulator = class(TObject)
16 private
17 procedure Simulate(aDuck: IQuackable); overload;
18 public
19 procedure Simulate; overload;
20 end;
21
22implementation
23
24{ TDuckSimulator }
25
26procedure TDuckSimulator.Simulate(aDuck: IQuackable); { 此处交给多态处理 }
27begin
28 aDuck.Quack;
29end;
30
31procedure TDuckSimulator.Simulate;
32var
33 aMallardDuck: IQuackable;
34 aRedHeadDuck: IQuackable;
35 aDuckCall : IQuackable;
36 aRubberDuck : IQuackable;
37begin
38 try
39 { 创建鸭鸣实例 }
40 aMallardDuck := TMallardDuck.Create;
41 aRedHeadDuck := TRedHeadDuck.Create;
42 aDuckCall := TDuckCall.Create;
43 aRubberDuck := TRubberDuck.Create;
44
45 Writeln(‘Duck Simulator‘);
46
47 { 模拟鸭鸣 }
48 Simulate(aMallardDuck);
49 Simulate(aRedHeadDuck);
50 Simulate(aDuckCall);
51 Simulate(aRubberDuck );
52 finally
53 aMallardDuck := nil;
54 aRedHeadDuck := nil;
55 aDuckCall := nil;
56 aRubberDuck := nil;
57 end;
58end;
59
60end.
4、客户端。
1
2{《HeadFirst设计模式》Delphi代码之模式小结 }
3{ 客户端 }
4{ 编译工具:Delphi2010 for win32 }
5{ E-Mail :[email protected] }
6
7program pDuckSimulator;
8
9{$APPTYPE CONSOLE}
10
11uses
12 uDuck in ‘uDuck.pas‘,
13 uDuckSimulator in ‘uDuckSimulator.pas‘,
14 uQuackable in ‘uQuackable.pas‘;
15
16var
17 aSimulator: TDuckSimulator;
18
19begin
20 aSimulator := TDuckSimulator.Create;
21
22 aSimulator.Simulate;
23
24 aSimulator.Free;
25
26 Readln;
27end.
5、运行结果: