现在使用默认模板创建的iOS App都支持手势返回功能,如果导航栏的返回按钮是自定义的那么则会失效,也可以参考这里手动设置无效。
if ([self.navigationController respondsToSelector:@selector(interactivePopGestureRecognizer)]) { self.navigationController.interactivePopGestureRecognizer.enabled = NO; }
如果是因为自定义导航按钮而导致手势返回失效,那么可以在NavigationController的viewDidLoad函数中添加如下代码:
- (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. __weak typeof (self) weakSelf = self; if ([self respondsToSelector:@selector(interactivePopGestureRecognizer)]) { self.interactivePopGestureRecognizer.delegate = weakSelf; } }
这样写了以后就可以通过手势滑动返回上一层了,但是如果在push过程中触发手势滑动返回,会导致导航栏崩溃(从日志中可以看出)。针对这个问题,我们需要在pop过程禁用手势滑动返回功能,需要实现协议“UINavigationControllerDelegate”
- (void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated { // fix ‘nested pop animation can result in corrupted navigation bar‘ if ([self respondsToSelector:@selector(interactivePopGestureRecognizer)]) { self.interactivePopGestureRecognizer.enabled = NO; } [super pushViewController:viewController animated:animated]; } - (void)navigationController:(UINavigationController *)navigationController didShowViewController:(UIViewController *)viewController animated:(BOOL)animated { if ([navigationController respondsToSelector:@selector(interactivePopGestureRecognizer)]) { navigationController.interactivePopGestureRecognizer.enabled = YES; } }
除了使用系统默认的动画,还可以使用自定义过渡动画(丰满的文档):
- (id<UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController animationControllerForOperation:(UINavigationControllerOperation)operation fromViewController:(UIViewController *)fromVC toViewController:(UIViewController *)toVC { if (operation == UINavigationControllerOperationPop) { if (self.popAnimator == nil) { self.popAnimator = [WQPopAnimator new]; } return self.popAnimator; } return nil; } - (id<UIViewControllerInteractiveTransitioning>)navigationController:(UINavigationController *)navigationController interactionControllerForAnimationController:(id<UIViewControllerAnimatedTransitioning>)animationController { return self.popInteractionController; } #pragma mark - - (void)enablePanToPopForNavigationController:(UINavigationController *)navigationController { UIScreenEdgePanGestureRecognizer *left2rightSwipe = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(didPanToPop:)]; //[left2rightSwipe setDelegate:self]; [left2rightSwipe setEdges:UIRectEdgeLeft]; [navigationController.view addGestureRecognizer:left2rightSwipe]; self.popAnimator = [WQPopAnimator new]; self.supportPan2Pop = YES; } - (void)didPanToPop:(UIPanGestureRecognizer *)panGesture { if (!self.supportPan2Pop) return ; UIView *view = self.navigationController.view; if (panGesture.state == UIGestureRecognizerStateBegan) { self.popInteractionController = [UIPercentDrivenInteractiveTransition new]; [self.navigationController popViewControllerAnimated:YES]; } else if (panGesture.state == UIGestureRecognizerStateChanged) { CGPoint translation = [panGesture translationInView:view]; CGFloat d = fabs(translation.x / CGRectGetWidth(view.bounds)); [self.popInteractionController updateInteractiveTransition:d]; } else if (panGesture.state == UIGestureRecognizerStateEnded) { if ([panGesture velocityInView:view].x > 0) { [self.popInteractionController finishInteractiveTransition]; } else { [self.popInteractionController cancelInteractiveTransition]; } self.popInteractionController = nil; } }
如下这个代理方法是用来提供一个非交互式的过渡动画的:
- (id<UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController animationControllerForOperation:(UINavigationControllerOperation)operation fromViewController:(UIViewController *)fromVC toViewController:(UIViewController *)toVC { if (operation == UINavigationControllerOperationPop) { if (self.popAnimator == nil) { self.popAnimator = [WQPopAnimator new]; } return self.popAnimator; } return nil; }
而下面这个代理方法则是提供交互式动画:
- (id<UIViewControllerInteractiveTransitioning>)navigationController:(UINavigationController *)navigationController interactionControllerForAnimationController:(id<UIViewControllerAnimatedTransitioning>)animationController { return self.popInteractionController; }
这两个组合起来使用。首先,我们需要有个动画:
@interface WQPopAnimator : NSObject <UIViewControllerAnimatedTransitioning> @end
#import "WQPopAnimator.h" @implementation WQPopAnimator - (NSTimeInterval)transitionDuration:(id <UIViewControllerContextTransitioning>)transitionContext { return 0.4; } - (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext { UIViewController *toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey]; UIViewController *fromViewController = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey]; [[transitionContext containerView] insertSubview:toViewController.view belowSubview:fromViewController.view]; __block CGRect toRect = toViewController.view.frame; CGFloat originX = toRect.origin.x; toRect.origin.x -= toRect.size.width / 3; toViewController.view.frame = toRect; [UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{ CGRect fromRect = fromViewController.view.frame; fromRect.origin.x += fromRect.size.width; fromViewController.view.frame = fromRect; toRect.origin.x = originX; toViewController.view.frame = toRect; } completion:^(BOOL finished) { [transitionContext completeTransition:![transitionContext transitionWasCancelled]]; }]; } @end
其次,交互式动画是通过
UIPercentDrivenInteractiveTransition
来维护的,在滑动过程中根据滑动距离来进行更新:
} else if (panGesture.state == UIGestureRecognizerStateChanged) { CGPoint translation = [panGesture translationInView:view]; CGFloat d = fabs(translation.x / CGRectGetWidth(view.bounds)); [self.popInteractionController updateInteractiveTransition:d];
当手势结束时要做出收尾动作:
} else if (panGesture.state == UIGestureRecognizerStateEnded) { if ([panGesture velocityInView:view].x > 0) { [self.popInteractionController finishInteractiveTransition]; } else { [self.popInteractionController cancelInteractiveTransition]; } self.popInteractionController = nil; }
同样地,自定义的动画也会有上面提到的导航栏崩溃问题,也可以通过类似的方法来解决:
- (void)navigationController:(UINavigationController *)navigationController didShowViewController:(UIViewController *)viewController animated:(BOOL)animated { if (viewController == self.navigationController.pushingViewController) { self.supportPan2Pop = YES; self.navigationController.pushingViewController = nil; }
补充:位于当前navgationController的第一个([0])viewController时需要设置手势代理,不响应。
原文地址:http://blog.csdn.net/jasonblog/article/details/28282147
时间: 2024-11-25 04:37:02