故事背景:公司生产线上新购一台机台(原本有两台同型号的老机器),结果原本的用VB写的测试电压的程序在新机器上无法使用,读取不到电脑COM口上机台返回的数据;最郁闷的是电话问厂商人家说新的机器没有改变什么(最坑的就是这句话了),只是比老机器效率高点,然后就没了,没办法,已经付过钱了,人家吊的不行。万般无奈之下,只有自己找原因了;于是乎,上网找各种资料,自己写了一个Winform的测试COM通信的程序,写完后结果和VB程序 一样的问题,读取不到COM口数据,经过两天的研究终于搞定了,原因是新设备中的通信协议中的握手协议改了。废话不多说,上图片和代码:
1.Winform界面如下:
其中:波特率的的Items包括
300
600
1200
2400
4800
9600
19200
38400
43000
56000
57600
115200
数据位的Items有:
1
2
4
8
停止位的Items有:
1
1.5
2
校验位的Items有:
无
奇校验
偶校验
备注:界面上的toolStrip可以改为StatusStrip更好些,发送数据的两个RadioButton的名字可以改下(因为这个是在度娘里找的,懒的改代码里的名字,所以我也就没改)
2.上代码(已运行过的代码,可直接使用;由于我只要测试COM的通信,所以定制发送数据和保存设置的功能没写,可根据需求自行添加)
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.IO.Ports; namespace TestCOM { public partial class Form1 : Form { SerialPort sp1 = new SerialPort(); public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { Control.CheckForIllegalCrossThreadCalls = false; sp1.DataReceived+=new SerialDataReceivedEventHandler(sp1_DataReceived); string[] str = SerialPort.GetPortNames(); if (str == null) { MessageBox.Show("本机没有串口!", "Error"); return; } //添加串口项目 foreach (string s in System.IO.Ports.SerialPort.GetPortNames()) {//获取有多少个COM口 cbSerial.Items.Add(s); } //串口设置默认选择项 cbSerial.SelectedIndex = 0; //设置cbSerial的默认选项 cbBaudRate.SelectedIndex = 5; cbDataBits.SelectedIndex = 3; cbStop.SelectedIndex = 0; cbParity.SelectedIndex = 0; radio2.Checked = true; //发送数据的“16进制”单选按钮 rbRcvStr.Checked = true; } private void btnSwitch_Click(object sender, EventArgs e) { if (!sp1.IsOpen) { try { string serialName = cbSerial.SelectedItem.ToString(); sp1.PortName = serialName; string strBaudRate = cbBaudRate.Text; string strDateBits = cbDataBits.Text; string strStopBits = cbStop.Text; Int32 iBaudRate = Convert.ToInt32(strBaudRate); Int32 iDateBits = Convert.ToInt32(strDateBits); sp1.BaudRate = iBaudRate; sp1.DataBits = iDateBits; switch (cbStop.Text) { case "1": sp1.StopBits = StopBits.One; break; case "1.5": sp1.StopBits = StopBits.OnePointFive; break; case "2": sp1.StopBits = StopBits.Two; break; default: MessageBox.Show("Error:参数不正确!", "Error"); break; } switch (cbParity.Text) { case "无": sp1.Parity = Parity.None; break; case "奇校验": sp1.Parity = Parity.Odd; break; case "偶校验": sp1.Parity = Parity.Even; break; default: MessageBox.Show("Error:参数不正确!", "Error"); break; } //sp1.ReceivedBytesThreshold = 1; //sp1.Handshake = Handshake.RequestToSend;//握手协议:RTS硬件流控制 //我遇到的问题就是这里的问题,Handshake默认是None,但是有些设备的Handshake可能就不是这个,所以要根据连接的设备而定;如果是用跳线测试电脑COM通信的话这里就用默认的,改成RTS的话是不行的 if (sp1.IsOpen == true) { sp1.Close(); } //状态栏设置 tsSpNUM.Text = "串口号:" + sp1.PortName + "|"; tsBaudRate.Text = "波特率:" + sp1.BaudRate + "|"; tsDataBits.Text = "数据位:" + sp1.DataBits + "|"; tsStopBits.Text = "停止位:" + sp1.StopBits + "|"; tsParity.Text = "校验位:" + sp1.Parity + "|"; cbSerial.Enabled = false; cbBaudRate.Enabled = false; cbDataBits.Enabled = false; cbStop.Enabled = false; cbParity.Enabled = false; sp1.Open(); btnSwitch.Text = "关闭串口"; } catch (Exception ex) { MessageBox.Show("Error:" + ex.Message + "Error"); return; } } else { tsSpNUM.Text = "串口号:未指定|"; tsBaudRate.Text = "波特率:未指定|"; tsDataBits.Text = "数据位:未指定|"; tsStopBits.Text = "停止位:未指定|"; tsParity.Text = "校验位:未指定|"; cbSerial.Enabled = true; cbBaudRate.Enabled = true; cbDataBits.Enabled = true; cbStop.Enabled = true; cbParity.Enabled = true; sp1.Close(); btnSwitch.Text = "打开串口"; } } private void btnSend_Click(object sender, EventArgs e) { if (!sp1.IsOpen) { MessageBox.Show("请先打开串口", "Error"); return; } string strSend = txtSend.Text; if (radio1.Checked == true) { string sendBuf = strSend; string sendnoNull = sendBuf.Trim(); string sendNOComma = sendnoNull.Replace(‘,‘, ‘ ‘); string sendNOComma1 = sendNOComma.Replace(‘,‘, ‘ ‘); string strSendNoComma2 = sendNOComma1.Replace("0x", ""); strSendNoComma2.Replace("0X", ""); string[] strArray = strSendNoComma2.Split(‘ ‘); int byteBufferLength = strArray.Length; for (int i = 0; i < strArray.Length; i++) { if (strArray[i] == "") { byteBufferLength--; } } byte[] byteBuffer = new byte[byteBufferLength]; int ii = 0; for (int i = 0; i < strArray.Length; i++) { Byte[] bytesOfStr = Encoding.Default.GetBytes(strArray[i]); int decNum = 0; if (strArray[i] == "") { continue; } else { decNum = Convert.ToInt32(strArray[i],16); } try { byteBuffer[ii] = Convert.ToByte(decNum); } catch (Exception) { MessageBox.Show("字节越界,请逐个字节输入!","Error"); return; } ii++; } sp1.Write(byteBuffer,0,byteBuffer.Length); } else { sp1.WriteLine(txtSend.Text); } } private void sp1_DataReceived(object sender, SerialDataReceivedEventArgs e) { if (sp1.IsOpen) { byte[] byteRead = new byte[sp1.BytesToRead]; if (rbRcvStr.Checked) { txtRcv.Text += sp1.ReadLine() + "\r\n"; sp1.DiscardInBuffer(); } else { try { Byte[] receivedData = new Byte[sp1.BytesToRead]; sp1.Read(receivedData, 0, receivedData.Length); sp1.DiscardInBuffer(); string strRcv = null; for (int i = 0; i < receivedData.Length; i++) { strRcv += receivedData[i].ToString("X2"); } txtRcv.Text += strRcv + "\r\n"; } catch (Exception ex) { MessageBox.Show(ex.Message,"出错提示"); txtSend.Text = ""; } } } else { MessageBox.Show("请打开某个串口","错误提示"); } } private void btnClear_Click(object sender, EventArgs e) { txtRcv.Text = string.Empty; } private void btnExit_Click(object sender, EventArgs e) { Application.Exit(); } } }
备注:我处理的这个机台的Handshake的方式就是RTS,但是应该有很多设备的Handshake是None的(默认的),所以要根据具体的设备(设备的说明书上应该有说的)。
时间: 2024-09-26 22:29:47