Improving the GPA
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 131072/131072 K (Java/Others)
Total Submission(s): 206 Accepted Submission(s):
168
Problem Description
Xueba: Using the 4-Point Scale, my GPA is
4.0.
In fact, the AVERAGE SCORE of Xueba is calculated by the following
formula:
AVERAGE SCORE = ∑(Wi * SCOREi) / ∑(Wi)
1<=i<=N
where SCOREi represents the scores of the ith
course and Wi represents the credit of the corresponding course.
To
simplify the problem, we assume that the credit of each course is 1. In this
way, the AVERAGE SCORE is ∑(SCOREi) / N. In addition, SCOREi are all integers
between 60 and 100, and we guarantee that ∑(SCOREi) can be divided by
N.
In SYSU, the university usually uses the AVERAGE SCORE as the standard
to represent the students’ level. However, when the students want to study
further in foreign countries, other universities will use the 4-Point Scale to
represent the students’ level. There are 2 ways of transforming each score to
4-Point Scale. Here is one of them.
The
student’s average GPA in the 4-Point Scale is calculated as follows:GPA = ∑(GPAi) / N
So given one student’s AVERAGE
SCORE and the number of the courses, there are many different possible values in
the 4-Point Scale. Please calculate the minimum and maximum value of the GPA in
the 4-Point Scale.
Input
The input begins with a line containing an integer T (1
< T < 500), which denotes the number of test cases. The next T lines each
contain two integers AVGSCORE, N (60 <= AVGSCORE <= 100, 1 <= N <=
10).
Output
For each test case, you should display the minimum and
maximum value of the GPA in the 4-Point Scale in one line, accurate up to 4
decimal places. There is a space between two values.
Sample Input
4
75 1
75 2
75 3
75 10
Sample Output
3.0000 3.0000
2.7500 3.0000
2.6667 3.1667
2.4000 3.2000
Hint
In the third case, there are many possible ways to calculate the minimum value of the GPA in the 4-Point Scale.
For example,
Scores 78 74 73 GPA = (3.0 + 2.5 + 2.5) / 3 = 2.6667
Scores 79 78 68 GPA = (3.0 + 3.0 + 2.0) / 3 = 2.6667
Scores 84 74 67 GPA = (3.5 + 2.5 + 2.0) / 3 = 2.6667
Scores 100 64 61 GPA = (4.0 + 2.0 + 2.0) / 3 = 2.6667
题意:前面的都是废话,重要的是GPA = ∑(GPAi) / N,看懂这个和那张表就可以了,
说白了,就是让你求平均绩点;
思路:最小的绩点就让成绩尽量往前靠,反之,最大的绩点就是让成绩尽量往后靠,这里指的是区间段;
ps:http://acm.hdu.edu.cn/showproblem.php?pid=4968
#include<stdio.h> #include<string.h> int l[5]= {60,70,75,80,85}; int r[5]= {69,74,79,84,100}; double gpa[5]= {2.0,2.5,3.0,3.5,4.0}; int avg,N,sum,P,Q; double maxgpa,mingpa; bool flag; void dfs1(int t1,int t2,int a,int b,double c) { if(flag) return ; if(t2==0&&a<=sum&&b>=sum) { mingpa=c; flag=true; return ; } if(t1>4||t2==0) return ; for(int i=t2; i>=0; i--) { dfs1(t1+1,t2-i,a+l[t1]*i,b+r[t1]*i,c+gpa[t1]*i); } } void dfs2(int t1,int t2,int a,int b,double c) { if(flag) return ; if(t2==0&&a<=sum&&b>=sum) { maxgpa=c; flag=true; return ; } if(t1<0||t2==0) return ; for(int i=t2; i>=0; i--) { dfs2(t1-1,t2-i,a+l[t1]*i,b+r[t1]*i,c+gpa[t1]*i); } } int main() { int T,i,j,k,l; scanf("%d",&T); while(T--) { scanf("%d%d",&avg,&N); sum=avg*N; maxgpa=mingpa=0; flag=false; dfs1(0,N,0,0,0); flag=false; dfs2(4,N,0,0,0); printf("%.4lf %.4lf\n",mingpa/N,maxgpa/N); } return 0; }
dfs自己还用的不是很好,比赛的时候等我写完,我们队的其他人已经过了。。。。。
Improving the GPA(hdu4968)dfs