- using UnityEngine;
- using System.Collections;
- public class Test_Ping : MonoBehaviour {
- public string IP = "220.181.111.86";
- Ping ping;
- float delayTime;
- void Start(){
- SendPing ();
- }
- void OnGUI () {
- GUI.color = Color.red;
- GUI.Label(new Rect(10, 10, 100, 20), "ping: "+delayTime.ToString()+"ms");
- if (null != ping && ping.isDone) {
- delayTime = ping.time;
- ping.DestroyPing();
- ping = null;
- Invoke ("SendPing", 1.0F);//每秒Ping一次
- }
- }
- void SendPing()
- {
- ping = new Ping(IP);
- }
- }
时间: 2024-07-30 20:26:53