【学习Android】Keyboard.class类源码注解

为了自己学习方便,对Android的部分源码原样粘贴在这里,然后自己编辑,用中文注释了一下。不是原创代码。

/*
 * Copyright (C) 2008-2009 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not
 * use this file except in compliance with the License. You may obtain a copy of
 * the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations under
 * the License.
 */

package android.inputmethodservice;

import org.xmlpull.v1.XmlPullParserException;

import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.content.res.XmlResourceParser;
import android.graphics.drawable.Drawable;
import android.text.TextUtils;
import android.util.Log;
import android.util.TypedValue;
import android.util.Xml;
import android.util.DisplayMetrics;

import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.StringTokenizer;

/**
 * class Keyboard:该类的作用就是 加载一个描述键盘的XML文件、储存其中键的属性。
 * Loads an XML description of a keyboard and stores the attributes of the keys.
 * A keyboard consists of rows of keys.
 * <p>The layout file for a keyboard contains XML that looks like the following snippet:</p>
 * <pre>
 * <Keyboard
 *         android:keyWidth="%10p"
 *         android:keyHeight="50px"
 *         android:horizontalGap="2px"
 *         android:verticalGap="2px" >
 *     <Row android:keyWidth="32px" >
 *         <Key android:keyLabel="A" />
 *         ...
 *     </Row>
 *     ...
 * </Keyboard>
 * </pre>
 * @attr ref android.R.styleable#Keyboard_keyWidth
 * @attr ref android.R.styleable#Keyboard_keyHeight
 * @attr ref android.R.styleable#Keyboard_horizontalGap
 * @attr ref android.R.styleable#Keyboard_verticalGap
 */
public class Keyboard {

    static final String TAG = "Keyboard";

    // Keyboard XML Tags(XML的标签,常量)
    private static final String TAG_KEYBOARD = "Keyboard";
    private static final String TAG_ROW = "Row";
    private static final String TAG_KEY = "Key";

    public static final int EDGE_LEFT = 0x01;
    public static final int EDGE_RIGHT = 0x02;
    public static final int EDGE_TOP = 0x04;
    public static final int EDGE_BOTTOM = 0x08;

    public static final int KEYCODE_SHIFT = -1;
    public static final int KEYCODE_MODE_CHANGE = -2;
    public static final int KEYCODE_CANCEL = -3;
    public static final int KEYCODE_DONE = -4;
    public static final int KEYCODE_DELETE = -5;
    public static final int KEYCODE_ALT = -6;

    /** Keyboard label(键的标签,UI上显示的字符,变量) **/
    private CharSequence mLabel;

    /** Horizontal gap default for all rows */
    private int mDefaultHorizontalGap;

    /** Default key width */
    private int mDefaultWidth;

    /** Default key height */
    private int mDefaultHeight;

    /** Default gap between rows */
    private int mDefaultVerticalGap;

    /** Is the keyboard in the shifted state */
    private boolean mShifted;

    /** Key instance for the shift key, if present */
    private Key[] mShiftKeys = { null, null };

    /** Key index for the shift key, if present */
    private int[] mShiftKeyIndices = {-1, -1};

    /** Current key width, while loading the keyboard */
    private int mKeyWidth;

    /** Current key height, while loading the keyboard */
    private int mKeyHeight;

    /** Total height of the keyboard, including the padding and keys */
    private int mTotalHeight;

    /**
     * Total width of the keyboard, including left side gaps and keys, but not any gaps on the
     * right side.
     */
    private int mTotalWidth;

    /** List of keys in this keyboard */
    private List<Key> mKeys;

    /** List of modifier keys such as Shift & Alt, if any */
    private List<Key> mModifierKeys;

    /** Width of the screen available to fit the keyboard */
    private int mDisplayWidth;

    /** Height of the screen */
    private int mDisplayHeight;

    /** Keyboard mode, or zero, if none.  */
    private int mKeyboardMode;

    // Variables for pre-computing nearest keys.

    private static final int GRID_WIDTH = 10;
    private static final int GRID_HEIGHT = 5;
    private static final int GRID_SIZE = GRID_WIDTH * GRID_HEIGHT;
    private int mCellWidth;
    private int mCellHeight;
    private int[][] mGridNeighbors;
    private int mProximityThreshold;
    /** Number of key widths from current touch point to search for nearest keys. */
    private static float SEARCH_DISTANCE = 1.8f;

    private ArrayList<Row> rows = new ArrayList<Row>();

    /**
     * class Row :定义每一行键的特征
     * Container for keys in the keyboard.(键盘中键的容器) All keys in a row are at the same Y-coordinate.
     * Some of the key size defaults can be overridden per row from what the {@link Keyboard}defines.
     * @attr ref android.R.styleable#Keyboard_keyWidth
     * @attr ref android.R.styleable#Keyboard_keyHeight
     * @attr ref android.R.styleable#Keyboard_horizontalGap
     * @attr ref android.R.styleable#Keyboard_verticalGap
     * @attr ref android.R.styleable#Keyboard_Row_rowEdgeFlags
     * @attr ref android.R.styleable#Keyboard_Row_keyboardMode
     */
    public static class Row {
        /** Default width of a key in this row. */
        public int defaultWidth;
        /** Default height of a key in this row. */
        public int defaultHeight;
        /** Default horizontal gap between keys in this row. */
        public int defaultHorizontalGap;
        /** Vertical gap following this row. */
        public int verticalGap;

        ArrayList<Key> mKeys = new ArrayList<Key>();

        /**
         * Edge flags for this row of keys. Possible values that can be assigned are
         * {@link Keyboard#EDGE_TOP EDGE_TOP} and {@link Keyboard#EDGE_BOTTOM EDGE_BOTTOM}
         */
        public int rowEdgeFlags;

        /** The keyboard mode for this row */
        public int mode;

        private Keyboard parent;

        public Row(Keyboard parent) {
            this.parent = parent;
        }

        public Row(Resources res, Keyboard parent, XmlResourceParser parser) {//Xml资源解析器
            this.parent = parent;
            TypedArray a = res.obtainAttributes(Xml.asAttributeSet(parser),
                    com.android.internal.R.styleable.Keyboard);
            defaultWidth = getDimensionOrFraction(a,
                    com.android.internal.R.styleable.Keyboard_keyWidth,
                    parent.mDisplayWidth, parent.mDefaultWidth);
            defaultHeight = getDimensionOrFraction(a,
                    com.android.internal.R.styleable.Keyboard_keyHeight,
                    parent.mDisplayHeight, parent.mDefaultHeight);
            defaultHorizontalGap = getDimensionOrFraction(a,
                    com.android.internal.R.styleable.Keyboard_horizontalGap,
                    parent.mDisplayWidth, parent.mDefaultHorizontalGap);
            verticalGap = getDimensionOrFraction(a,
                    com.android.internal.R.styleable.Keyboard_verticalGap,
                    parent.mDisplayHeight, parent.mDefaultVerticalGap);
            a.recycle();
            a = res.obtainAttributes(Xml.asAttributeSet(parser),
                    com.android.internal.R.styleable.Keyboard_Row);
            rowEdgeFlags = a.getInt(com.android.internal.R.styleable.Keyboard_Row_rowEdgeFlags, 0);
            mode = a.getResourceId(com.android.internal.R.styleable.Keyboard_Row_keyboardMode,
                    0);
        }
    }

    /**
     * class Key:定义单个键的位置和特征
     * Class for describing the position and characteristics of a single key in the keyboard.
     * @attr ref android.R.styleable#Keyboard_keyWidth
     * @attr ref android.R.styleable#Keyboard_keyHeight
     * @attr ref android.R.styleable#Keyboard_horizontalGap
     * @attr ref android.R.styleable#Keyboard_Key_codes
     * @attr ref android.R.styleable#Keyboard_Key_keyIcon
     * @attr ref android.R.styleable#Keyboard_Key_keyLabel
     * @attr ref android.R.styleable#Keyboard_Key_iconPreview
     * @attr ref android.R.styleable#Keyboard_Key_isSticky
     * @attr ref android.R.styleable#Keyboard_Key_isRepeatable
     * @attr ref android.R.styleable#Keyboard_Key_isModifier
     * @attr ref android.R.styleable#Keyboard_Key_popupKeyboard
     * @attr ref android.R.styleable#Keyboard_Key_popupCharacters
     * @attr ref android.R.styleable#Keyboard_Key_keyOutputText
     * @attr ref android.R.styleable#Keyboard_Key_keyEdgeFlags
     */
    public static class Key {
        /**
         * 这个键的所有键值(code)都应该生成,第0个是总重要的。
         * All the key codes (unicode or custom code) that this key could generate,
         * zero'th being the most important.
         */
        public int[] codes;

        /** Label to display(每个键显示的Label) */
        public CharSequence label;

        /** Icon to display instead of a label. Icon takes precedence(优先) over a label */
        public Drawable icon;
        /** Preview version of the icon, for the preview popup(预览弹出框) */
        public Drawable iconPreview;
        /** Width of the key, not including the gap */
        public int width;
        /** Height of the key, not including the gap */
        public int height;
        /** The horizontal gap before this key */
        public int gap;
        /** Whether this key is sticky(粘滞键), i.e., a toggle key */
        public boolean sticky;
        /** X coordinate of the key in the keyboard layout */
        public int x;
        /** Y coordinate of the key in the keyboard layout */
        public int y;
        /** The current pressed state of this key */
        public boolean pressed;
        /** If this is a sticky key, is it on? 如果是粘滞键,on应该是粘滞状态*/
        public boolean on;
        /** Text to output when pressed. This can be multiple characters, like ".com" */
        public CharSequence text;
        /** Popup characters */
        public CharSequence popupCharacters;

        /**
         * 标志(标志寄存器)(bit mask 位掩码),明确的指出键的边界,以便检测出超出键边界的触摸事件。
         * Flags that specify the anchoring to edges of the keyboard for detecting touch events
         * that are just out of the boundary of the key. This is a bit mask of
         * {@link Keyboard#EDGE_LEFT}, {@link Keyboard#EDGE_RIGHT}, {@link Keyboard#EDGE_TOP} and
         * {@link Keyboard#EDGE_BOTTOM}.
         */
        public int edgeFlags;//(0000 1111:表示在按键范围内)

        /** Whether this is a modifier key(辅助按键,修改其他键的功能), such as Shift or Alt */
        public boolean modifier;
        /** The keyboard that this key belongs to */
        private Keyboard keyboard;
        /**
         * If this key pops up a mini keyboard, this is the resource id for the XML layout for that
         * keyboard.
         */
        public int popupResId;
        /** Whether this key repeats(重复) itself when held down(按下) */
        public boolean repeatable;

        //定义各种KEY_STATE所包含的按键的基本状态
        private final static int[] KEY_STATE_NORMAL_ON = {
            android.R.attr.state_checkable,
            android.R.attr.state_checked
        };

        private final static int[] KEY_STATE_PRESSED_ON = {
            android.R.attr.state_pressed,
            android.R.attr.state_checkable,
            android.R.attr.state_checked
        };

        private final static int[] KEY_STATE_NORMAL_OFF = {
            android.R.attr.state_checkable
        };

        private final static int[] KEY_STATE_PRESSED_OFF = {
            android.R.attr.state_pressed,
            android.R.attr.state_checkable
        };

        private final static int[] KEY_STATE_NORMAL = {
        };

        private final static int[] KEY_STATE_PRESSED = {
            android.R.attr.state_pressed
        };

        /** Create an empty key with no attributes. */
        public Key(Row parent) {
            keyboard = parent.parent;
            height = parent.defaultHeight;
            width = parent.defaultWidth;
            gap = parent.defaultHorizontalGap;
            edgeFlags = parent.rowEdgeFlags;
        }

        /** Create a key with the given top-left(左上角) coordinate and extract(获取;提取;提拔)
         *  its attributes from the XML parser.
         * @param res resources associated with the caller's context(与调用者的Context相关的资源)
         * @param parent the row that this key belongs to. The row must already be attached to(联在一起)
         * a {@link Keyboard}.(必须是在键盘中定义了的行)
         * @param x the x coordinate of the top-left
         * @param y the y coordinate of the top-left
         * @param parser the XML parser containing the attributes for this key
         */
        public Key(Resources res, Row parent, int x, int y, XmlResourceParser parser) {
            this(parent);

            this.x = x;
            this.y = y;

            TypedArray a = res.obtainAttributes(Xml.asAttributeSet(parser),
                    com.android.internal.R.styleable.Keyboard);

            width = getDimensionOrFraction(a,
                    com.android.internal.R.styleable.Keyboard_keyWidth,
                    keyboard.mDisplayWidth, parent.defaultWidth);
            height = getDimensionOrFraction(a,
                    com.android.internal.R.styleable.Keyboard_keyHeight,
                    keyboard.mDisplayHeight, parent.defaultHeight);
            gap = getDimensionOrFraction(a,
                    com.android.internal.R.styleable.Keyboard_horizontalGap,
                    keyboard.mDisplayWidth, parent.defaultHorizontalGap);
            a.recycle();
            a = res.obtainAttributes(Xml.asAttributeSet(parser),
                    com.android.internal.R.styleable.Keyboard_Key);
            this.x += gap;

            TypedValue codesValue = new TypedValue();//键的code的类型
            a.getValue(com.android.internal.R.styleable.Keyboard_Key_codes,
                    codesValue);//Returns true if the value was retrieved, else false.
            if (codesValue.type == TypedValue.TYPE_INT_DEC || codesValue.type == TypedValue.TYPE_INT_HEX)
            {
                codes = new int[] { codesValue.data };
            }
            else if (codesValue.type == TypedValue.TYPE_STRING)
            {
                codes = parseCSV(codesValue.string.toString());
            }

            iconPreview = a.getDrawable(com.android.internal.R.styleable.Keyboard_Key_iconPreview);
            if (iconPreview != null) {
                iconPreview.setBounds(0, 0, iconPreview.getIntrinsicWidth(),
                        iconPreview.getIntrinsicHeight());//Return the intrinsic height of the
//underlying drawable object. Returns -1 if it has no intrinsic height, such as with a solid color.

            }
            popupCharacters = a.getText(
                    com.android.internal.R.styleable.Keyboard_Key_popupCharacters);
            popupResId = a.getResourceId(
                    com.android.internal.R.styleable.Keyboard_Key_popupKeyboard, 0);
            repeatable = a.getBoolean(
                    com.android.internal.R.styleable.Keyboard_Key_isRepeatable, false);
            modifier = a.getBoolean(
                    com.android.internal.R.styleable.Keyboard_Key_isModifier, false);
            sticky = a.getBoolean(
                    com.android.internal.R.styleable.Keyboard_Key_isSticky, false);
            edgeFlags = a.getInt(com.android.internal.R.styleable.Keyboard_Key_keyEdgeFlags, 0);//Return attribute int value, or defValue if not defined.
            edgeFlags |= parent.rowEdgeFlags;//a|=b等价于a=a|b

            icon = a.getDrawable(
                    com.android.internal.R.styleable.Keyboard_Key_keyIcon);
            if (icon != null) {
                icon.setBounds(0, 0, icon.getIntrinsicWidth(), icon.getIntrinsicHeight());
            }
            label = a.getText(com.android.internal.R.styleable.Keyboard_Key_keyLabel);//CharSequence holding string data. May be styled. Returns null if the attribute is not defined.
            text = a.getText(com.android.internal.R.styleable.Keyboard_Key_keyOutputText);

            if (codes == null && !TextUtils.isEmpty(label)) {//Returns true if the string(label) is null or 0-length.
                codes = new int[] { label.charAt(0) };//Returns the character at the specified index, with the first character having index zero.

            }
            a.recycle();
        }

        /**
         * Informs the key that it has been pressed, in case it needs to change its appearance or
         * state.
         * @see #onReleased(boolean)
         */
        public void onPressed() {
            pressed = !pressed;
        }

        /**
         * Changes the pressed state of the key. If it is a sticky key, it will also change the
         * toggled state of the key if the finger was release inside.
         * @param inside whether the finger was released inside the key
         * @see #onPressed()
         */
        public void onReleased(boolean inside) {
            pressed = !pressed;//释放,非按下状态
            if (sticky) {
                on = !on;//(粘滞键)弹起状态(!on)
            }
        }

		**//解析CSV,暂时没看懂。**
        int[] parseCSV(String value) {
            int count = 0;
            int lastIndex = 0;
            if (value.length() > 0) {
                count++;

                /**
                * 方法:int java.lang.String.indexOf(String subString, int start)
				* 源码:附在本文的最后面(附码1)
				* 说明:Searches in this string(value) for the index of the specified string.
				* The search for the string starts at the specified offset and moves
				* towards the end of this string.
				* 这里就是在value中,从第lastIndex + 1字符开始,向后查找“,”,查到一个count++。
				* value.indexOf(",", lastIndex + 1)在查找结束的时候,返回-1。
				* 最终的count = ","的个数 + 1.
				*/
                while ((lastIndex = value.indexOf(",", lastIndex + 1)) > 0) {
                    count++;
                }
            }
            int[] values = new int[count];
            count = 0;
            //Constructs a new StringTokenizer(分词器) for the parameter string(字符串参数:value) using the specified delimiters(分隔符:",").
            StringTokenizer st = new StringTokenizer(value, ",");
            while (st.hasMoreTokens()) {//Returns true if unprocessed tokens remain.
                try {
	                //st.nextToken(): Returns the next token in the string as a String.
	                //Integer.parseInt(st.nextToken()): Parses the specified string as a signed decimal integer(有符十进制整数) value. The ASCII character \u002d ('-') is recognized as the minus sign.
                    values[count++] = Integer.parseInt(st.nextToken());
                } catch (NumberFormatException nfe) {
                    Log.e(TAG, "Error parsing keycodes " + value);
                }
            }
            return values;
        }

        /**
         * Detects if a point falls inside this key.
         * @param x the x-coordinate of the point
         * @param y the y-coordinate of the point
         * @return whether or not the point falls inside the key. If the key is attached to an edge,
         * it will assume that all points between the key and the edge are considered to be inside
         * the key.
         */
        public boolean isInside(int x, int y) {
            boolean leftEdge = (edgeFlags & EDGE_LEFT) > 0;
            boolean rightEdge = (edgeFlags & EDGE_RIGHT) > 0;
            boolean topEdge = (edgeFlags & EDGE_TOP) > 0;
            boolean bottomEdge = (edgeFlags & EDGE_BOTTOM) > 0;
            if ((x >= this.x || (leftEdge && x <= this.x + this.width))
                    && (x < this.x + this.width || (rightEdge && x >= this.x))
                    && (y >= this.y || (topEdge && y <= this.y + this.height))
                    && (y < this.y + this.height || (bottomEdge && y >= this.y))) {
                return true;
            } else {
                return false;
            }
        }

        /**
         * Returns the square of the distance(距离的平方) between the center of the key
         *  and the given point.
         * @param x the x-coordinate of the point
         * @param y the y-coordinate of the point
         * @return the square of the distance of the point from the center of the key
         */
        public int squaredDistanceFrom(int x, int y) {
            int xDist = this.x + width / 2 - x;
            int yDist = this.y + height / 2 - y;
            return xDist * xDist + yDist * yDist;
        }

        /**
         * Returns the drawable state for the key, based on the current state and type of the key.
         * @return the drawable state of the key.
         * @see android.graphics.drawable.StateListDrawable#setState(int[])
         */
        public int[] getCurrentDrawableState() {
            int[] states = KEY_STATE_NORMAL;

            if (on) {//粘滞键处于粘滞状态
                if (pressed) {
                    states = KEY_STATE_PRESSED_ON;
                } else {
                    states = KEY_STATE_NORMAL_ON;
                }
            } else {
                if (sticky) {
                    if (pressed) {
                        states = KEY_STATE_PRESSED_OFF;
                    } else {
                        states = KEY_STATE_NORMAL_OFF;
                    }
                } else {
                    if (pressed) {
                        states = KEY_STATE_PRESSED;
                    }
                }
            }
            return states;
        }
    }

    /**
     * Creates a keyboard from the given xml key layout file.
     * @param context the application or service context
     * @param xmlLayoutResId the resource file that contains the keyboard layout and keys.
     */
    public Keyboard(Context context, int xmlLayoutResId) {
        this(context, xmlLayoutResId, 0);
    }

    /**
     * Creates a keyboard from the given xml key layout file. Weeds out rows
     * that have a keyboard mode defined but don't match the specified mode.
     * @param context the application or service context
     * @param xmlLayoutResId the resource file that contains the keyboard layout and keys.
     * @param modeId keyboard mode identifier
     * @param width sets width of keyboard
     * @param height sets height of keyboard
     */
    public Keyboard(Context context, int xmlLayoutResId, int modeId, int width, int height) {
        mDisplayWidth = width;
        mDisplayHeight = height;

        mDefaultHorizontalGap = 0;
        mDefaultWidth = mDisplayWidth / 10;
        mDefaultVerticalGap = 0;
        mDefaultHeight = mDefaultWidth;
        mKeys = new ArrayList<Key>();
        mModifierKeys = new ArrayList<Key>();
        mKeyboardMode = modeId;
        loadKeyboard(context, context.getResources().getXml(xmlLayoutResId));
    }

    /**
     * Creates a keyboard from the given xml key layout file. Weeds out rows
     * that have a keyboard mode defined but don't match the specified mode.
     * @param context the application or service context
     * @param xmlLayoutResId the resource file that contains the keyboard layout and keys.
     * @param modeId keyboard mode identifier
     */
    public Keyboard(Context context, int xmlLayoutResId, int modeId) {
        DisplayMetrics dm = context.getResources().getDisplayMetrics();
        mDisplayWidth = dm.widthPixels;
        mDisplayHeight = dm.heightPixels;
        //Log.v(TAG, "keyboard's display metrics:" + dm);

        mDefaultHorizontalGap = 0;
        mDefaultWidth = mDisplayWidth / 10;
        mDefaultVerticalGap = 0;
        mDefaultHeight = mDefaultWidth;
        mKeys = new ArrayList<Key>();
        mModifierKeys = new ArrayList<Key>();
        mKeyboardMode = modeId;
        loadKeyboard(context, context.getResources().getXml(xmlLayoutResId));
    }

    /**
     * <p>Creates a blank keyboard from the given resource file and
     * populates(定位,安置) it with the specified characters in left-to-right, top-to-bottom fashion,
     * using the specified number of columns.
     * </p>
     * <p>If the specified number of columns is -1, then the keyboard will fit as many keys as
     * possible in each row.</p>
     * @param context the application or service context
     * @param layoutTemplateResId the layout template(模板) file, containing no keys.
     * @param characters the list of characters(需要显示的字符) to display on the keyboard. One key will be created
     * for each character.
     * @param columns the number of columns of keys to display. If this number is greater than the
     * number of keys that can fit in a row, it will be ignored. If this number is -1, the
     * keyboard will fit as many keys as possible in each row.
     */
    public Keyboard(Context context, int layoutTemplateResId,
            CharSequence characters, int columns, int horizontalPadding) {
        this(context, layoutTemplateResId);
        int x = 0;
        int y = 0;
        int column = 0;
        mTotalWidth = 0;

        Row row = new Row(this);
        row.defaultHeight = mDefaultHeight;
        row.defaultWidth = mDefaultWidth;
        row.defaultHorizontalGap = mDefaultHorizontalGap;
        row.verticalGap = mDefaultVerticalGap;
        row.rowEdgeFlags = EDGE_TOP | EDGE_BOTTOM;
        final int maxColumns = columns == -1 ? Integer.MAX_VALUE : columns;
        for (int i = 0; i < characters.length(); i++) {
            char c = characters.charAt(i);
            if (column >= maxColumns
                    || x + mDefaultWidth + horizontalPadding > mDisplayWidth) {
                x = 0;
                y += mDefaultVerticalGap + mDefaultHeight;
                column = 0;
            }
            final Key key = new Key(row);
            key.x = x;
            key.y = y;
            key.label = String.valueOf(c);
            key.codes = new int[] { c };
            column++;
            x += key.width + key.gap;
            mKeys.add(key);
            row.mKeys.add(key);
            if (x > mTotalWidth) {
                mTotalWidth = x;
            }
        }
        mTotalHeight = y + mDefaultHeight;
        rows.add(row);
    }

    final void resize(int newWidth, int newHeight) {
        int numRows = rows.size();
        for (int rowIndex = 0; rowIndex < numRows; ++rowIndex) {
            Row row = rows.get(rowIndex);
            int numKeys = row.mKeys.size();
            int totalGap = 0;
            int totalWidth = 0;
            for (int keyIndex = 0; keyIndex < numKeys; ++keyIndex) {
                Key key = row.mKeys.get(keyIndex);
                if (keyIndex > 0) {
                    totalGap += key.gap;
                }
                totalWidth += key.width;
            }
            if (totalGap + totalWidth > newWidth) {
                int x = 0;
                float scaleFactor = (float)(newWidth - totalGap) / totalWidth;
                for (int keyIndex = 0; keyIndex < numKeys; ++keyIndex) {
                    Key key = row.mKeys.get(keyIndex);
                    key.width *= scaleFactor;
                    key.x = x;
                    x += key.width + key.gap;
                }
            }
        }
        mTotalWidth = newWidth;
        // TODO: This does not adjust the vertical placement according to the new size.
        // The main problem in the previous code was horizontal placement/size, but we should
        // also recalculate the vertical sizes/positions when we get this resize call.
    }

    public List<Key> getKeys() {
        return mKeys;
    }

    public List<Key> getModifierKeys() {
        return mModifierKeys;
    }

    protected int getHorizontalGap() {
        return mDefaultHorizontalGap;
    }

    protected void setHorizontalGap(int gap) {
        mDefaultHorizontalGap = gap;
    }

    protected int getVerticalGap() {
        return mDefaultVerticalGap;
    }

    protected void setVerticalGap(int gap) {
        mDefaultVerticalGap = gap;
    }

    protected int getKeyHeight() {
        return mDefaultHeight;
    }

    protected void setKeyHeight(int height) {
        mDefaultHeight = height;
    }

    protected int getKeyWidth() {
        return mDefaultWidth;
    }

    protected void setKeyWidth(int width) {
        mDefaultWidth = width;
    }

    /**
     * Returns the total height of the keyboard
     * @return the total height of the keyboard
     */
    public int getHeight() {
        return mTotalHeight;
    }

    public int getMinWidth() {
        return mTotalWidth;
    }

    public boolean setShifted(boolean shiftState) {
        for (Key shiftKey : mShiftKeys) {
            if (shiftKey != null) {
                shiftKey.on = shiftState;
            }
        }
        if (mShifted != shiftState) {
            mShifted = shiftState;
            return true;
        }
        return false;
    }

    public boolean isShifted() {
        return mShifted;
    }

    /**
     * @hide
     */
    public int[] getShiftKeyIndices() {
        return mShiftKeyIndices;
    }

    public int getShiftKeyIndex() {
        return mShiftKeyIndices[0];
    }

    private void computeNearestNeighbors() {
        // Round-up so we don't have any pixels outside the grid
        mCellWidth = (getMinWidth() + GRID_WIDTH - 1) / GRID_WIDTH;
        mCellHeight = (getHeight() + GRID_HEIGHT - 1) / GRID_HEIGHT;
        mGridNeighbors = new int[GRID_SIZE][];
        int[] indices = new int[mKeys.size()];
        final int gridWidth = GRID_WIDTH * mCellWidth;
        final int gridHeight = GRID_HEIGHT * mCellHeight;
        for (int x = 0; x < gridWidth; x += mCellWidth) {
            for (int y = 0; y < gridHeight; y += mCellHeight) {
                int count = 0;
                for (int i = 0; i < mKeys.size(); i++) {
                    final Key key = mKeys.get(i);
                    if (key.squaredDistanceFrom(x, y) < mProximityThreshold ||
                            key.squaredDistanceFrom(x + mCellWidth - 1, y) < mProximityThreshold ||
                            key.squaredDistanceFrom(x + mCellWidth - 1, y + mCellHeight - 1)
                                < mProximityThreshold ||
                            key.squaredDistanceFrom(x, y + mCellHeight - 1) < mProximityThreshold) {
                        indices[count++] = i;
                    }
                }
                int [] cell = new int[count];
                System.arraycopy(indices, 0, cell, 0, count);
                mGridNeighbors[(y / mCellHeight) * GRID_WIDTH + (x / mCellWidth)] = cell;
            }
        }
    }

    /**
     * Returns the indices of the keys that are closest to the given point.
     * @param x the x-coordinate of the point
     * @param y the y-coordinate of the point
     * @return the array of integer indices for the nearest keys to the given point. If the given
     * point is out of range, then an array of size zero is returned.
     */
    public int[] getNearestKeys(int x, int y) {
        if (mGridNeighbors == null) computeNearestNeighbors();
        if (x >= 0 && x < getMinWidth() && y >= 0 && y < getHeight()) {
            int index = (y / mCellHeight) * GRID_WIDTH + (x / mCellWidth);
            if (index < GRID_SIZE) {
                return mGridNeighbors[index];
            }
        }
        return new int[0];
    }

    protected Row createRowFromXml(Resources res, XmlResourceParser parser) {
        return new Row(res, this, parser);
    }

    protected Key createKeyFromXml(Resources res, Row parent, int x, int y,
            XmlResourceParser parser) {
        return new Key(res, parent, x, y, parser);
    }

    private void loadKeyboard(Context context, XmlResourceParser parser) {
        boolean inKey = false;
        boolean inRow = false;
        boolean leftMostKey = false;
        int row = 0;
        int x = 0;
        int y = 0;
        Key key = null;
        Row currentRow = null;
        Resources res = context.getResources();
        boolean skipRow = false;

        try {
            int event;
            while ((event = parser.next()) != XmlResourceParser.END_DOCUMENT) {
                if (event == XmlResourceParser.START_TAG) {
                    String tag = parser.getName();
                    if (TAG_ROW.equals(tag)) {
                        inRow = true;
                        x = 0;
                        currentRow = createRowFromXml(res, parser);
                        rows.add(currentRow);
                        skipRow = currentRow.mode != 0 && currentRow.mode != mKeyboardMode;
                        if (skipRow) {
                            skipToEndOfRow(parser);
                            inRow = false;
                        }
                   } else if (TAG_KEY.equals(tag)) {
                        inKey = true;
                        key = createKeyFromXml(res, currentRow, x, y, parser);
                        mKeys.add(key);
                        if (key.codes[0] == KEYCODE_SHIFT) {
                            // Find available shift key slot(位置) and put this shift key in it
                            for (int i = 0; i < mShiftKeys.length; i++) {
                                if (mShiftKeys[i] == null) {
                                    mShiftKeys[i] = key;
                                    mShiftKeyIndices[i] = mKeys.size()-1;
                                    break;
                                }
                            }
                            mModifierKeys.add(key);
                        } else if (key.codes[0] == KEYCODE_ALT) {
                            mModifierKeys.add(key);
                        }
                        currentRow.mKeys.add(key);
                    } else if (TAG_KEYBOARD.equals(tag)) {
                        parseKeyboardAttributes(res, parser);
                    }
                } else if (event == XmlResourceParser.END_TAG) {
                    if (inKey) {
                        inKey = false;
                        x += key.gap + key.width;
                        if (x > mTotalWidth) {
                            mTotalWidth = x;
                        }
                    } else if (inRow) {
                        inRow = false;
                        y += currentRow.verticalGap;
                        y += currentRow.defaultHeight;
                        row++;
                    } else {
                        // TODO: error or extend?
                    }
                }
            }
        } catch (Exception e) {
            Log.e(TAG, "Parse error:" + e);
            e.printStackTrace();
        }
        mTotalHeight = y - mDefaultVerticalGap;
    }

    private void skipToEndOfRow(XmlResourceParser parser)
            throws XmlPullParserException, IOException {
        int event;
        while ((event = parser.next()) != XmlResourceParser.END_DOCUMENT) {
            if (event == XmlResourceParser.END_TAG
                    && parser.getName().equals(TAG_ROW)) {
                break;
            }
        }
    }

    private void parseKeyboardAttributes(Resources res, XmlResourceParser parser) {
        TypedArray a = res.obtainAttributes(Xml.asAttributeSet(parser),
                com.android.internal.R.styleable.Keyboard);

        mDefaultWidth = getDimensionOrFraction(a,
                com.android.internal.R.styleable.Keyboard_keyWidth,
                mDisplayWidth, mDisplayWidth / 10);
        mDefaultHeight = getDimensionOrFraction(a,
                com.android.internal.R.styleable.Keyboard_keyHeight,
                mDisplayHeight, 50);
        mDefaultHorizontalGap = getDimensionOrFraction(a,
                com.android.internal.R.styleable.Keyboard_horizontalGap,
                mDisplayWidth, 0);
        mDefaultVerticalGap = getDimensionOrFraction(a,
                com.android.internal.R.styleable.Keyboard_verticalGap,
                mDisplayHeight, 0);
        mProximityThreshold = (int) (mDefaultWidth * SEARCH_DISTANCE);
        mProximityThreshold = mProximityThreshold * mProximityThreshold; // Square it for comparison
        a.recycle();
    }

    static int getDimensionOrFraction(TypedArray a, int index, int base, int defValue) {
        TypedValue value = a.peekValue(index);
        if (value == null) return defValue;
        if (value.type == TypedValue.TYPE_DIMENSION) {
            return a.getDimensionPixelOffset(index, defValue);
        } else if (value.type == TypedValue.TYPE_FRACTION) {
            // Round it to avoid values like 47.9999 from getting truncated
            return Math.round(a.getFraction(index, base, base, defValue));
        }
        return defValue;
    }
}

附码1:package java.lang.String.indexOf(String subString, int start)

    /**
     * Searches in this string for the index of the specified string. The search
     * for the string starts at the specified offset and moves towards the end
     * of this string.
     *
     * @param subString
     *            the string to find.
     * @param start
     *            the starting offset.
     * @return the index of the first character of the specified string in this
     *         string, -1 if the specified string is not a substring.
     * @throws NullPointerException
     *             if {@code subString} is {@code null}.
     */
    public int indexOf(String subString, int start) {
        if (start < 0) {
            start = 0;
        }
        int subCount = subString.count;
        int _count = count;
        if (subCount > 0) {
            if (subCount + start > _count) {
                return -1;
            }
            char[] target = subString.value;
            int subOffset = subString.offset;
            char firstChar = target[subOffset];
            int end = subOffset + subCount;
            while (true) {
                int i = indexOf(firstChar, start);
                if (i == -1 || subCount + i > _count) {
                    return -1; // handles subCount > count || start >= count
                }
                int o1 = offset + i, o2 = subOffset;
                char[] _value = value;
                while (++o2 < end && _value[++o1] == target[o2]) {
                    // Intentionally empty
                }
                if (o2 == end) {
                    return i;
                }
                start = i + 1;
            }
        }
        return start < _count ? start : _count;
    }

附码2: package java.util;

/*
 *  Licensed to the Apache Software Foundation (ASF) under one or more
 *  contributor license agreements.  See the NOTICE file distributed with
 *  this work for additional information regarding copyright ownership.
 *  The ASF licenses this file to You under the Apache License, Version 2.0
 *  (the "License"); you may not use this file except in compliance with
 *  the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */

package java.util;

/**
 * Breaks a string into tokens; new code should probably use {@link String#split}.
 *
 * <blockquote>
 * <pre>
 * // Legacy code:
 * StringTokenizer st = new StringTokenizer("a:b:c", ":");
 * while (st.hasMoreTokens()) {
 *     System.err.println(st.nextToken());
 * }
 *
 * // New code:
 * for (String token : "a:b:c".split(":")) {
 *     System.err.println(token);
 * }
 * </pre>
 * </blockquote>
 *
 * @since 1.0
 */
public class StringTokenizer implements Enumeration<Object> {

    private String string;

    private String delimiters;

    private boolean returnDelimiters;

    private int position;

    /**
     * Constructs a new {@code StringTokenizer} for the parameter string using
     * whitespace as the delimiter. The {@code returnDelimiters} flag is set to
     * {@code false}.
     *
     * @param string
     *            the string to be tokenized.
     */
    public StringTokenizer(String string) {
        this(string, " \t\n\r\f", false);
    }

    /**
     * Constructs a new {@code StringTokenizer} for the parameter string using
     * the specified delimiters. The {@code returnDelimiters} flag is set to
     * {@code false}. If {@code delimiters} is {@code null}, this constructor
     * doesn't throw an {@code Exception}, but later calls to some methods might
     * throw a {@code NullPointerException}.
     *
     * @param string
     *            the string to be tokenized.
     * @param delimiters
     *            the delimiters to use.(分隔符们:分隔符组成的字符串,例如:" \t\n\r\f")
     */
    public StringTokenizer(String string, String delimiters) {
        this(string, delimiters, false);//false:分隔符本身不放入tokens中
    }

    /**
     * Constructs a new {@code StringTokenizer} for the parameter string using
     * the specified delimiters, returning the delimiters as tokens if the
     * parameter {@code returnDelimiters} is {@code true}. If {@code delimiters}
     * is null this constructor doesn't throw an {@code Exception}, but later
     * calls to some methods might throw a {@code NullPointerException}.
     *
     * @param string
     *            the string to be tokenized.
     * @param delimiters
     *            the delimiters to use.
     * @param returnDelimiters
     *            {@code true} to return each delimiter as a token.
     */
    public StringTokenizer(String string, String delimiters,
            boolean returnDelimiters) {
        if (string != null) {
            this.string = string;
            this.delimiters = delimiters;
            this.returnDelimiters = returnDelimiters;
            this.position = 0;
        } else
            throw new NullPointerException();
    }

    /**
     * Returns the number of unprocessed tokens remaining in the string.
     *
     * @return number of tokens that can be retreived before an {@code
     *         Exception} will result from a call to {@code nextToken()}.
     */
    public int countTokens() {
        int count = 0;
        boolean inToken = false;
        for (int i = position, length = string.length(); i < length; i++) {
            if (delimiters.indexOf(string.charAt(i), 0) >= 0) {
                if (returnDelimiters)
                    count++;
                if (inToken) {
                    count++;
                    inToken = false;
                }
            } else {
                inToken = true;
            }
        }
        if (inToken)
            count++;
        return count;
    }

    /**
     * Returns {@code true} if unprocessed tokens remain. This method is
     * implemented in order to satisfy the {@code Enumeration} interface.
     *
     * @return {@code true} if unprocessed tokens remain.
     */
    public boolean hasMoreElements() {
        return hasMoreTokens();
    }

    /**
     * Returns {@code true} if unprocessed tokens remain.
     *
     * @return {@code true} if unprocessed tokens remain.
     */
    public boolean hasMoreTokens() {
        if (delimiters == null) {
            throw new NullPointerException();
        }
        int length = string.length();
        if (position < length) {
            if (returnDelimiters)
                return true; // there is at least one character and even if
            // it is a delimiter it is a token

            // otherwise find a character which is not a delimiter
            for (int i = position; i < length; i++)
                if (delimiters.indexOf(string.charAt(i), 0) == -1)
                    return true;
        }
        return false;
    }

    /**
     * Returns the next token in the string as an {@code Object}. This method is
     * implemented in order to satisfy the {@code Enumeration} interface.
     *
     * @return next token in the string as an {@code Object}
     * @throws NoSuchElementException
     *                if no tokens remain.
     */
    public Object nextElement() {
        return nextToken();
    }

    /**
     * Returns the next token in the string as a {@code String}.
     *
     * @return next token in the string as a {@code String}.
     * @throws NoSuchElementException
     *                if no tokens remain.
     */
    public String nextToken() {
        if (delimiters == null) {
            throw new NullPointerException();
        }
        int i = position;
        int length = string.length();

        if (i < length) {
            if (returnDelimiters) {
                if (delimiters.indexOf(string.charAt(position), 0) >= 0)
                    return String.valueOf(string.charAt(position++));
                for (position++; position < length; position++)
                    if (delimiters.indexOf(string.charAt(position), 0) >= 0)
                        return string.substring(i, position);
                return string.substring(i);
            }

            while (i < length && delimiters.indexOf(string.charAt(i), 0) >= 0)
                i++;
            position = i;
            if (i < length) {
                for (position++; position < length; position++)
                    if (delimiters.indexOf(string.charAt(position), 0) >= 0)
                        return string.substring(i, position);
                return string.substring(i);
            }
        }
        throw new NoSuchElementException();
    }

    /**
     * Returns the next token in the string as a {@code String}. The delimiters
     * used are changed to the specified delimiters.
     *
     * @param delims
     *            the new delimiters to use.
     * @return next token in the string as a {@code String}.
     * @throws NoSuchElementException
     *                if no tokens remain.
     */
    public String nextToken(String delims) {
        this.delimiters = delims;
        return nextToken();
    }
}
时间: 2024-10-10 03:06:40

【学习Android】Keyboard.class类源码注解的相关文章

【学习Android】KeyboardView.class源码注解

学习Android源码,这次学习KeyboardView.class类. /* * Copyright (C) 2008-2009 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the L

[Android FrameWork 6.0源码学习] View的重绘过程之WindowManager的addView方法

博客首页:http://www.cnblogs.com/kezhuang/p/ 关于Activity的contentView的构建过程,我在我的博客中已经分析过了,不了解的可以去看一下 <[Android FrameWork 6.0源码学习] Window窗口类分析> 本章博客是接着上边那篇博客分析,目的是为了引出分析ViewRootImpl这个类.现在只是分析完了Window和ActivityThread的调用过程 从ActivityThread到WindowManager再到ViewRoo

android 小说类源码制作教程源码下载

自己闲着没事制作了个小说软件用来自己看全本/连载小说, 翻页,字体大小,目录,自动更新 具体效果如下:奉献给大家下载查看... 下载APK效果查看地址: http://yun.baidu.com/s/1gdknYyJ 源码下载地址: http://download.csdn.net/detail/ainibaifenbai/7575817 android 小说类源码制作教程源码下载,布布扣,bubuko.com

[Android阅读代码]android-async-http源码学习一

android-async-http 下载地址 一个比较常用的Http请求库,基于org.apache.http对http操作进行封装. 特点: 1.每一个HTTP请求发生在UI线程之外,Client通过回调处理HTTP请求的结果,使得Client代码逻辑清晰 2.每一个请求使用线程池管理执行 3.支持gzip , cookie等功能 4.支持自动重试连接功能 [Android阅读代码]android-async-http源码学习一,布布扣,bubuko.com

Android消息处理机制(源码分析)

前言 虽然一直在做应用层开发,但是我们组是核心系统BSP,了解底层了解Android的运行机制还是很有必要的.就应用程序而言,Android系统中的Java应用程序和其他系统上相同,都是靠消息驱动来工作的,它们大致的工作原理如下: 1. 有一个消息队列,可以往这个消息队列中投递消息. 2. 有一个消息循环,不断从消息队列中取出消息,然后处理 . 为了更深入的理解Android的消息处理机制,这几天空闲时间,我结合<深入理解Android系统>看了Handler.Looper.Message这几

Android消息处理机制:源码剖析Handler、Looper,并实现图片异步加载

引言 我们在做 Android 开发时,常常需要实现异步加载图片/网页/其他.事实上,要实现异步加载,就需要实现线程间通信,而在 Android 中结合使用 Handler.Looper.Message 能够让不同的线程通信,完成异步任务.虽然 Android 官方为我们提供了 AsyncTask 类来完成异步任务,但这个类存在许多问题,并不好用,而且,AsyncTask 也是通过 Handler 和 Thread 来实现异步加载的,所以学习这方面的知识是有必要的 本文讲解思路大致如下:绘制 A

【Android】IntentService &amp; HandlerThread源码解析

一.前言 在学习Service的时候,我们一定会知道IntentService:官方文档不止一次强调,Service本身是运行在主线程中的(详见:[Android]Service),而主线程中是不适合进行耗时任务的,因而官方文档叮嘱我们一定要在Service中另开线程进行耗时任务处理.IntentService正是为这个目的而诞生的一个优雅设计,让程序员不用再管理线程的开启和允许. 至于介绍HandlerThread,一方面是因为IntentService的实现中使用到了HandlerThrea

Android 上千实例源码分析以及开源分析

Android 上千实例源码分析以及开源分析(百度云分享) 要下载的直接翻到最后吧,项目实例有点多. 首先 介绍几本书籍(下载包中)吧. 01_Android系统概述 02_Android系统的开发综述 03_Android的Linux内核与驱动程序 04_Android的底层库和程序 05_Android的JAVA虚拟机和JAVA环境 06_Android的GUI系统 07_Android的Audio系统 08_Android的Video 输入输出系统 09_Android的多媒体系统 10_

Scroller类源码解析及其应用(一)

滑动是我们在自定义控件时候经常遇见的难听,让新手们倍感困惑,这篇文章主要介绍Scroller类的源码,告诉打击这个到底有什么用,怎么使用它来控制滑动.另外,我还会结合一个简单的例子,来看一下这个类的应用. 要说明Scroller类,我们往往要从另外两个方法说起,一个是ScrollTo(),一个是ScrollBy() 这两个方法我们可以在View的源码看到,我们知道其实每个空间都有滚动条,只是有的我们将它隐藏,所以我们看不见 下面是ScrollTo方法 /** * Set the scrolled