iOS 屏幕方向那点事儿
http://zhenby.com/blog/2013/08/20/talk-ios-orientation/
针对当前的屏幕方向进行对应的代码布局
BIDViewController.m
#import "BIDViewController.h"@interface BIDViewController ()
@end
@implementation BIDViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
UIApplication *app = [UIApplication sharedApplication]; // 获取单例UIApplication
UIInterfaceOrientation currentOrientation = app.statusBarOrientation; // 获取当前状态栏的方向
[self doLayoutForOrientation:currentOrientation];
}// 用于横纵屏变化的时候的切换用portrait和landscape是两个视图
- (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration {
[self doLayoutForOrientation:toInterfaceOrientation];
}- (void)doLayoutForOrientation:(UIInterfaceOrientation)orientation {
if (UIInterfaceOrientationIsPortrait(orientation)) { // 屏幕在垂直方向
_bigButton.frame = CGRectMake(20, 20, 280, 280); // 重新绘画控件的位置大小
_actionButton1.frame = CGRectMake(20, 320, 120, 40);
_actionButton2.frame = CGRectMake(20, 400, 120, 40);
_actionButton3.frame = CGRectMake(180, 320, 120, 40);
_actionButton4.frame = CGRectMake(180, 400, 120, 40);
} else { // 屏幕在横屏方向
_bigButton.frame = CGRectMake(20, 20, 260, 260);
_actionButton1.frame = CGRectMake(320, 20, 120, 40);
_actionButton2.frame = CGRectMake(320, 90, 120, 40);
_actionButton3.frame = CGRectMake(320, 160, 120, 40);
_actionButton4.frame = CGRectMake(320, 230, 120, 40);
}
}- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}@end
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