public class CircularProgressDrawable extends Drawable implements Animatable { private static final Interpolator ANGLE_INTERPOLATOR = new LinearInterpolator(); private static final Interpolator SWEEP_INTERPOLATOR = new DecelerateInterpolator(); private static final int ANGLE_ANIMATOR_DURATION = 2000; private static final int SWEEP_ANIMATOR_DURATION = 600; private static final int MIN_SWEEP_ANGLE = 30; private final RectF fBounds = new RectF(); private ObjectAnimator mObjectAnimatorSweep; private ObjectAnimator mObjectAnimatorAngle; private boolean mModeAppearing; private Paint mPaint; private float mCurrentGlobalAngleOffset; private float mCurrentGlobalAngle; private float mCurrentSweepAngle; private float mBorderWidth; private boolean mRunning; public CircularProgressDrawable(int color, float borderWidth) { mBorderWidth = borderWidth; mPaint = new Paint(); mPaint.setAntiAlias(true); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeWidth(borderWidth); mPaint.setColor(color); setupAnimations(); } @Override public void draw(Canvas canvas) { float startAngle = mCurrentGlobalAngle - mCurrentGlobalAngleOffset; float sweepAngle = mCurrentSweepAngle; if (!mModeAppearing) { startAngle = startAngle + sweepAngle; sweepAngle = 360 - sweepAngle - MIN_SWEEP_ANGLE; } else { sweepAngle += MIN_SWEEP_ANGLE; } canvas.drawArc(fBounds, startAngle, sweepAngle, false, mPaint); } @Override public void setAlpha(int alpha) { mPaint.setAlpha(alpha); } @Override public void setColorFilter(ColorFilter cf) { mPaint.setColorFilter(cf); } @Override public int getOpacity() { return PixelFormat.TRANSPARENT; } private void toggleAppearingMode() { mModeAppearing = !mModeAppearing; if (mModeAppearing) { mCurrentGlobalAngleOffset = (mCurrentGlobalAngleOffset + MIN_SWEEP_ANGLE * 2) % 360; } } @Override protected void onBoundsChange(Rect bounds) { super.onBoundsChange(bounds); fBounds.left = bounds.left + mBorderWidth / 2f + .5f; fBounds.right = bounds.right - mBorderWidth / 2f - .5f; fBounds.top = bounds.top + mBorderWidth / 2f + .5f; fBounds.bottom = bounds.bottom - mBorderWidth / 2f - .5f; } ////////////////////////////////////////////////////////////////////////////// //////////////// Animation private Property<SmoothCircularIndeterminateProgressBarDrawable, Float> mAngleProperty = new Property<SmoothCircularIndeterminateProgressBarDrawable, Float>(Float.class, "angle") { @Override public Float get(SmoothCircularIndeterminateProgressBarDrawable object) { return object.getCurrentGlobalAngle(); } @Override public void set(SmoothCircularIndeterminateProgressBarDrawable object, Float value) { object.setCurrentGlobalAngle(value); } }; private Property<SmoothCircularIndeterminateProgressBarDrawable, Float> mSweepProperty = new Property<SmoothCircularIndeterminateProgressBarDrawable, Float>(Float.class, "arc") { @Override public Float get(SmoothCircularIndeterminateProgressBarDrawable object) { return object.getCurrentSweepAngle(); } @Override public void set(SmoothCircularIndeterminateProgressBarDrawable object, Float value) { object.setCurrentSweepAngle(value); } }; private void setupAnimations() { mObjectAnimatorAngle = ObjectAnimator.ofFloat(this, mAngleProperty, 360f); mObjectAnimatorAngle.setInterpolator(ANGLE_INTERPOLATOR); mObjectAnimatorAngle.setDuration(ANGLE_ANIMATOR_DURATION); mObjectAnimatorAngle.setRepeatMode(ValueAnimator.RESTART); mObjectAnimatorAngle.setRepeatCount(ValueAnimator.INFINITE); mObjectAnimatorSweep = ObjectAnimator.ofFloat(this, mSweepProperty, 360f - MIN_SWEEP_ANGLE * 2); mObjectAnimatorSweep.setInterpolator(SWEEP_INTERPOLATOR); mObjectAnimatorSweep.setDuration(SWEEP_ANIMATOR_DURATION); mObjectAnimatorSweep.setRepeatMode(ValueAnimator.RESTART); mObjectAnimatorSweep.setRepeatCount(ValueAnimator.INFINITE); mObjectAnimatorSweep.addListener(new Animator.AnimatorListener() { @Override public void onAnimationStart(Animator animation) { } @Override public void onAnimationEnd(Animator animation) { } @Override public void onAnimationCancel(Animator animation) { } @Override public void onAnimationRepeat(Animator animation) { toggleAppearingMode(); } }); } @Override public void start() { if (isRunning()) { return; } mRunning = true; mObjectAnimatorAngle.start(); mObjectAnimatorSweep.start(); invalidateSelf(); } @Override public void stop() { if (!isRunning()) { return; } mRunning = false; mObjectAnimatorAngle.cancel(); mObjectAnimatorSweep.cancel(); invalidateSelf(); } @Override public boolean isRunning() { return mRunning; } public void setCurrentGlobalAngle(float currentGlobalAngle) { mCurrentGlobalAngle = currentGlobalAngle; invalidateSelf(); } public float getCurrentGlobalAngle() { return mCurrentGlobalAngle; } public void setCurrentSweepAngle(float currentSweepAngle) { mCurrentSweepAngle = currentSweepAngle; invalidateSelf(); } public float getCurrentSweepAngle() { return mCurrentSweepAngle; } }
时间: 2024-10-14 12:36:05