Python3练习题系列(08)——代码阅读方法及字典跳转表理解

问题:分析下面代码

cities[‘_find‘] = find_city
city_found = cities[‘_find‘](cities, state)

分析过程:

一个函数也可以作为一个变量,def find_city比如这一句创建了一个你可以在任何地方都能使用的变量。在这段代码里,我们首先把函数find_city放到叫做cities的字典中,并将其标记为‘_find‘。

第二行代码可以分解成如下步骤:

1. Python 看到city_found = 于是知道了需要创建一个变量。

2. 然后它读到cities,然后知道了它是一个字典

3. 然后看到了[‘_find‘] ,于是Python就从索引找到了字典cities中对应的位置,并且获取了该位置的内容。

4. [‘_find‘]这个位置的内容是我们的函数find_city,所以Python就知道了这里表示一个函数,于是当它碰到就开始了函数调用。

5. cities, state这两个参数将被传递到函数find_city中,然后这个函数就被运行了。

6. find_city 接着从cities中寻找state,并且返回它找到的内容,如果什么都没找到,就返回一个信息说它什么都没找到。

7. Python find_city接受返回的信息,最后将该信息赋值给一开始的city_found这个变量。

如果你倒着阅读的话,代码可能会变得更容易理解

1. state 和city 是...

2. 作为参数传递给...

3. 一个函数,位置在...

4. ‘_find‘ 然后寻找,目的地为...

5. cities 这个位置...

6. 最后赋值给city_found.

还有一种方法读它,这回是“由里向外”

1. 找到表达式的中心位置,此次为[‘_find‘].

2. 逆时针追溯,首先看到的是一个叫cities 的字典,这样就知道了cities 中的_find 元素。

3. 上一步得到一个函数。继续逆时针寻找,看到的是参数。

4. 参数传递给函数后,函数会返回一个值。然后再逆时针寻找。

5. 最后,我们到了city_found = 的赋值位置,并且得到了最终结果。

读代码的三种方法:

1. 从前向后。

2. 从后向前。

3. 逆时针方向。

代码阅读并理解:

注:下面所有代码是一个整体,为了理解,分开写了,每个函数一块代码。

from sys import exit
from random import randint
def death():
    quips = ["You died. You kinda suck at this.",
            "Nice job, you died ...jackass.",
            "Such a luser.",
            "I have a small puppy that‘s better at this."]
    print(quips[randint(0, len(quips)-1)])
    exit(1)
def central_corridor():
    print("The Gothons of Planet Percal #25 have invaded your ship and destroyed")
    print("your entire crew. You are the last surviving member and your last")
    print("mission is to get the neutron destruct bomb from the Weapons Armory,")
    print("put it in the bridge, and blow the ship up after getting into an ")
    print("escape pod." )
    print("\n")
    print("You‘re running down the central corridor to the Weapons Armory when")
    print("a Gothon jumps out, red scaly skin, dark grimy teeth, and evil clown costume")
    print("flowing around his hate filled body. He‘s blocking the door to the")
    print("Armory and about to pull a weapon to blast you.") 

    action = input("> ")

    if action == "shoot!":
        print("Quick on the draw you yank out your blaster and fire it at the Gothon.")
        print("His clown costume is flowing and moving around his body, which throws")
        print("off your aim. Your laser hits his costume but misses him entirely. This")
        print("completely ruins his brand new costume his mother bought him, which")
        print("makes him fly into an insane rage and blast you repeatedly in the face until")
        print("you are dead. Then he eats you.")
        return ‘death‘

    elif action == "dodge!":
        print("Like a world class boxer you dodge, weave, slip and slide right")
        print("as the Gothon‘s blaster cranks a laser past your head.")
        print("In the middle of your artful dodge your foot slips and you")
        print("bang your head on the metal wall and pass out.")
        print("You wake up shortly after only to die as the Gothon stomps on")
        print("your head and eats you.")
        return ‘death‘

    elif action == "tell a joke":
        print("Lucky for you they made you learn Gothon insults in the academy.")
        print("You tell the one Gothon joke you know:")
        print("Lbhe zbgure vf fb sng, jura fur fvgf nebhaq gur ubhfr, fur fvgf nebhaq gur ubhfr.")
        print("The Gothon stops, tries not to laugh, then busts out laughing and can‘t move.")
        print("While he‘s laughing you run up and shoot him square in the head")
        print("putting him down, then jump through the Weapon Armory door.")
        return ‘laser_weapon_armory‘

    else:
        print("DOES NOT COMPUTE!")
        return ‘central_corridor‘    
def laser_weapon_armory():

    print("You do a dive roll into the Weapon Armory, crouch and scan the room")
    print("for more Gothons that might be hiding. It‘s dead quiet, too quiet.")
    print("You stand up and run to the far side of the room and find the")
    print("neutron bomb in its container. There‘s a keypad lock on the box")
    print("and you need the code to get the bomb out. If you get the code")
    print("wrong 10 times then the lock closes forever and you can‘t")
    print("get the bomb. the code is 3 digits.")

    code = "%d%d%d" % (randint(1,9), randint(1,9), randint(1,9))
    guess = input(‘[keypad]> ‘)
    guesses = 0

    while guess != code and guesses < 10:
        print("BZZZZEDDD")
        guesses += 1
        guess = input(‘[keypad]> ‘)

    if guess == code:
        print("The container clicks open and the seal breaks, letting gas out.")
        print("You grab the neutron bomb and run as fast as you can to the")
        print("bridge where you must place it in the right spot.")
        return ‘the_bridge‘
    else:
        print("The lock buzzes one last time and then you hear a sickening")
        print("melting sound as the mechanism is fused together.")
        print("You decide to sit there, and finally the Gothons blow up the")
        print("ship from their ship and you die.")
        return ‘death‘   
def the_bridge():
    print("You burst onto the Bridge with the neutron destruct bomb")
    print("under your arm and surprise 5 Gothons who are trying to")
    print("take control of the ship. Each of them has an even uglier")
    print("clown costume than the last. They haven‘t pulled their")
    print("weapons out yet, as they see the active bomb under your")
    print("arm and don‘t want to set it off.") 

    action = input("> ")

    if action == "throw the bomb":
        print("In a panic you throw the bomb at the group of Gothons")
        print("and make a leap for the door. Right as you drop it a")
        print("Gothon shoots you right in the back killing you.")
        print("As you die you see another Gothon frantically try to disarm")
        print("the bomb. You die knowing they will probably blow up when")
        print("it goes off.")
        return ‘death‘

    elif action == "slowly place the bomb":
        print("You point your blaster at the bomb under your arm")
        print("and the Gothons put their hands up and start to sweat.")
        print("You inch backward to the door, open it, and then carefully")
        print("place the bomb on the floor, pointing your blaster at it.")
        print("You then jump back through the door, punch the close button")
        print("and blast the lock so the Gothons can‘t get out.")
        print("Now that the bomb is placed you run to the escape pod to")
        print("get off this tin can.")
        return ‘escape_pod‘
    else:
        print("DOES NOT COMPUTE!")
        return "the_bridge"
def escape_pod():
    print("You rush through the ship desperately trying to make it to")
    print("the escape pod before the whole ship explodes. It seems like")
    print("hardly any Gothons are on the ship, so your run is clear of")
    print("interference. You get to the chamber with the escape pods, and")
    print("now need to pick one to take. Some of them could be damaged")
    print("but you don‘t have time to look. There‘s 5 pods, which one")
    print("do you take?")

    good_pod = randint(1,5)
    guess = input("[pod #]> ")

    if int(guess) != good_pod:
        print("You jump into pod %s and hit the eject button." % guess)
        print("The pod escapes out into the void of space, then")
        print("implodes as the hull ruptures, crushing your body")
        print("into jam jelly.")
        return ‘death‘
    else:
        print("You jump into pod %s and hit the eject button." % guess)
        print("The pod easily slides out into space heading to")
        print("the planet below. As it flies to the planet, you look")
        print("back and see your ship implode then explode like a")
        print("bright star, taking out the Gothon ship at the same")
        print("time. You won!")
        exit(0)
ROOMS = {
    ‘death‘:death,
    ‘central_corridor‘:central_corridor,
    ‘laser_weapon_armory‘:laser_weapon_armory,
    ‘the_bridge‘:the_bridge,
    ‘escape_pod‘:escape_pod
}

def runner(map, start):
    next = start

    while True:
        room = map[next]
        print(‘\n--------‘)
        next = room()

runner(ROOMS, ‘central_corridor‘)

运行过程:

--------
The Gothons of Planet Percal #25 have invaded your ship and destroyed
your entire crew. You are the last surviving member and your last
mission is to get the neutron destruct bomb from the Weapons Armory,
put it in the bridge, and blow the ship up after getting into an
escape pod.

You‘re running down the central corridor to the Weapons Armory when
a Gothon jumps out, red scaly skin, dark grimy teeth, and evil clown costume
flowing around his hate filled body. He‘s blocking the door to the
Armory and about to pull a weapon to blast you.
> dodge
DOES NOT COMPUTE!

--------
The Gothons of Planet Percal #25 have invaded your ship and destroyed
your entire crew. You are the last surviving member and your last
mission is to get the neutron destruct bomb from the Weapons Armory,
put it in the bridge, and blow the ship up after getting into an
escape pod.

You‘re running down the central corridor to the Weapons Armory when
a Gothon jumps out, red scaly skin, dark grimy teeth, and evil clown costume
flowing around his hate filled body. He‘s blocking the door to the
Armory and about to pull a weapon to blast you.
> tell a joke
Lucky for you they made you learn Gothon insults in the academy.
You tell the one Gothon joke you know:
Lbhe zbgure vf fb sng, jura fur fvgf nebhaq gur ubhfr, fur fvgf nebhaq gur ubhfr.
The Gothon stops, tries not to laugh, then busts out laughing and can‘t move.
While he‘s laughing you run up and shoot him square in the head
putting him down, then jump through the Weapon Armory door.

--------
You do a dive roll into the Weapon Armory, crouch and scan the room
for more Gothons that might be hiding. It‘s dead quiet, too quiet.
You stand up and run to the far side of the room and find the
neutron bomb in its container. There‘s a keypad lock on the box
and you need the code to get the bomb out. If you get the code
wrong 10 times then the lock closes forever and you can‘t
get the bomb. the code is 3 digits.
[keypad]> 123
BZZZZEDDD
[keypad]> 345
BZZZZEDDD
[keypad]> 987
BZZZZEDDD
[keypad]> 563
BZZZZEDDD
[keypad]> 345
BZZZZEDDD
[keypad]> 876
BZZZZEDDD
[keypad]> 124
BZZZZEDDD
[keypad]> 367
BZZZZEDDD
[keypad]> 876
BZZZZEDDD
[keypad]> 348
BZZZZEDDD
[keypad]> 765
The lock buzzes one last time and then you hear a sickening
melting sound as the mechanism is fused together.
You decide to sit there, and finally the Gothons blow up the
ship from their ship and you die.

--------
Nice job, you died ...jackass.
An exception has occurred, use %tb to see the full traceback.

SystemExit: 1

扩展知识:

有限状态机,Finite-state machine, FSM,简称状态机,是表示有限个状态以及在这些状态之间的转移和动作等行为的模型。

状态转移表


当前状态 →

条件 ↓


状态 A


状态 B


状态 C


条件 X





条件 Y



状态 C



条件 Z




学自《笨办法学Python》

原文地址:https://www.cnblogs.com/brightyuxl/p/9203050.html

时间: 2024-09-30 15:37:32

Python3练习题系列(08)——代码阅读方法及字典跳转表理解的相关文章

《代码阅读方法与实践》阅读笔记之二

时间过得真快,一转眼,10天就过去了,感觉上次写阅读笔记的场景仿佛还历历在目.<代码阅读方法与实践>这本书真的很难写笔记,本来我看这本书的名字还以为书里大概写的都是些代码阅读的简易方法,心想着这就好写笔记了,没想到竟然好多都是我们之前学过的东西,这倒让我有点无从下手了.大概像我们这些还没有太多经历的大学生,总是习惯于尽量避免自己的工作量,总是试图找到一些完成事情的捷径吧.总之,尽管我不想承认,但我自己心里很清楚,我就是这种人.下面开始言归正传,说说接下来的几章内容归纳. 这本书在前面已经分析了

《代码阅读方法与实践》阅读笔记三

之前已经看完了<代码阅读方法与实践>的前六章,基本上也就是看得比较粗略,没有很精细的阅读,上节课听到老师说的“学术交流会”还是很紧张的,挺害怕被问到问题,结果回答不出来可怎么办啊,不仅丢人,分也送给别人了啊,这可怎么破啊.所以呢,我打算近期再看一遍,不管有没有用,算是给自己加点自信吧. 第七章,讲的是编程规范和约定,主要就是文件的命名及组织.缩进.编排.命名约定.编程实践.过程规范之类的,其实这一章也不用我做过多的介绍,因为大家应该都有听各科老师讲过好几遍了,道理大家都懂,但是大家除了在理论上

《代码阅读方法与实践之读书笔记之一》

阅读代码是程序员的基本技能,同时也是软件开发.维护.演进.审查和重用过程中不可或缺的组成部分.<代码阅读方法与实践之读书笔记之一>这本书围绕代码阅读,详细论述了相关的知识与技能.我希望通过仔细阅读并学习本书,可以快速地提高我的代码阅读的技能与技巧,进而从现有的优秀代码.算法.构架.设计中汲取营养,提高自身的开发与设计能力.此次读了此书的前四章,以下是我从中汲取到的宝贵养分: 从第一章<导论>一节中我体会到了我们要养成一个经常花时间阅读别人编写的高品质代码的习惯,因为阅读高品质的代码

代码阅读方法与实践(三)

我们分析的许多系统都遵循一种简单的“主程序和子例程”结构.常见的.重要的结构可以归类为少数迥然相异的构架类型:集中式储存库.数据流.面向对象或分层构架.这些构架类型常常结合成一个层次结构用来控制大型系统的复杂性.接下来我们将独立的分析每种构架类型,但是一个系统可以同时展示出多种不同的构架类型.以不同的方式检查同一个系统.分许系统的不同部分.或使用不同级别的分解,都有可能发现不同的架构类型. 集中式储存库的构架模型依赖于一个中心过程或数据结构,他在系统中担任控制或信息的集线器.即使不需要数据库提供

《代码阅读方法与实践》读书笔记3

许多数据结构——如树和堆,操作——如类型推断和类型合一.数学实体——如斐波那契数和分形图,以及算法,如快速排序.树遍历和递归下降分析,都采用递归定义.实体和操作的递归定义用它自身来定义它的对象.虽然这些定义咋看起来好像是无限循环,但实际上并非如此,这是因为基准范例的定义,一般会定义一个特例,他不依赖于递归定义.例如,虽然整数N的阶乘N!,可以定义为N(N-1)!,我们还定义一个基准范例0!=1. 采用递归定义的算法和数据结构经常用递归的函数定义来实现. 递归下降分析器——这种方法经常用于分析相对

《代码阅读方法与实践之读书笔记之二》

我从本书的第五章<高级控制流程>中总结出一下重点内容以及相应的见解:采用递归定义的算法和数据结构经常用递归的函数定义来实现:在推理递归函数时, 要从基准落伍测试开始, 并认证每次递归调用如何逐渐接近非递归基准范例代码:尾递归调用等同于一个回到函数开始处的循环:将throws子句从方法的定义中移除, 然后运行Java编译器对类的源代码进行编译, 就可以容易地找到那些可能隐式地生成异常的方法:工作群并行模型用于在多个处理器间分配工作, 或者创建一个任务池, 然后将大量需要处理标准化的工作进行分配:

Python3练习题系列(06)——各种符号总结

Python3中的各种符号总结 1关键字 import keyword print(keyword.kwlist, end='\t') ['False', 'None', 'True', 'and', 'as', 'assert', 'break', 'class', 'continue', 'def', 'del', 'elif', 'else', 'except', 'finally', 'for', 'from', 'global', 'if', 'import', 'in', 'is',

Python3练习题系列(07)——列表操作原理

目标: 理解列表方法的真实含义. 操作: list_1.append(element) ==> append(list_1, element) mystuff.append('hello') 这样的代码时,你事实上已经在Python 内部激发了一个连锁反应.以下是它的工作原理: 1. 先找到mystuff 这个变量 2. 找到了mystuff ,再处理句点. (period) 这个操作符,开始查看mystuff 内部的一些变量了.由于mystuff 是一个列表,Python 知道mystuff

Python3练习题系列(03)

题目: 思考While循环,看看它的特点是什么? 知识点: while循环 分析: 特点:while-loop(while 循环).while-loop 会一直执行它下面的代码片段,直到它对应的布尔表达式为False 时才会停下来. 问题:while循环的条件总是为真时,该循环永不停止,直到天荒地老,海枯石烂. 解决:为了避免这样的问题,你需要遵循下面的规定: 1. 尽量少用while-loop,大部分时候for-loop 是更好的选择.2. 重复检查你的while 语句,确定你测试的布尔表达式