Android CountDownTimer的使用

官方提供的用法如下:

new CountDownTimer(30000, 1000) {

     public void onTick(long millisUntilFinished) {
         mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
     }

     public void onFinish() {
         mTextField.setText("done!");
     }
  }.start();

创建CountDownTimer实例之后,必须通过start()函数将计时器开启,才能保证CountDownTimer运行。CountDownTimer还提供了cancel()方法,可以将计时器取消。

在使用CountDownTimer时,必须实现两个方法:onTick() 和 onFinish()。 
在onTick(long millisUntilFinished) 中的参数millisUntilFinished是倒计时的剩余时间。在倒计时结束后会调用onFinish,倒计时结束后需要执行的操作可以写在onFinish中。

CountDownTimer(30000, 1000)中的30000,表示倒计时时间为30秒,1000表示每隔1秒钟调用一次onTick方法。

方法详解:

onTick的调用是同步的,保证这次调用不会在之前调用完成前发生。这里的同步机制主要是用来:onTick的实现需要很多时间执行比倒计时间隔更重要的事情。 
构造函数 
         public CountDownTimer (long millisInFuture, long countDownInterval) 
参数 
        millisInFuture  从开始调用start()到倒计时完成并onFinish()方法被调用的毫秒数。(倒计时时间,单位毫秒) 
        countDownInterval  接收onTick(long)回调的间隔时间。(单位毫秒) 
公共方法 
  public final void cancel () 
       取消倒计时(将会停止倒计时,5.0之前的系统不能在onTick()中调用)        
                  
  public abstract void onFinish () 
       倒计时完成时被调用

  public abstract void onTick (long millisUntilFinished) 
       固定间隔被调用 
参数 
       millisUntilFinished   倒计时剩余时间。 
  public synchronized final CountDownTimer start () 
       启动倒计时

在使用过程中发现,在一个activity或者fragment中开启了计时器,如果倒计时没有完成即退出activity或者fragment,此时onTick仍然会继续执行,当执行到mTextField.setText()时,mTextField为null,导致程序crash。因此需要在onTick中进行非空判断。

如果是在Fragment中:

if(getActivity()!=null){
   //todo
}

如果是在Activity中:

if(!activity.isFinishing()){
    //todo
}

但是我们不希望在fragment或activity退出之后仍然调用onTick,即使已经做了非空判断。 
我们希望在退出之后CountDownTimer也随之停止,因此在onTick中,当getActivity()==null或者activity.isFinishing()==true的时候,可以使用cancel方法取消掉计时器。

But!!! 
经过实验发现,cancel在onTick中调用,是无法成功取消计时器的。 
调用cancel之后,仍然会每隔固定时间调用onTick方法。 
然而,在5.0及以上的系统中,cancel方法就可以起到作用。对比CountDownTimer的源码发现,在5.0中,增加了一个字段

 /**
  * boolean representing if the timer was cancelled
  */
    private boolean mCancelled = false;

通过mCancelled 标识当前计时器是否取消。 
然后在handleMessage()中首先对mCancelled进行判断:

// handles counting down
    private Handler mHandler = new Handler() {

        @Override
        public void handleMessage(Message msg) {

            synchronized (CountDownTimer.this) {
                if (mCancelled) { //**Attention!!!**
                    return;
                }

                final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();

                if (millisLeft <= 0) {
                    onFinish();
                } else if (millisLeft < mCountdownInterval) {
                    // no tick, just delay until done
                    sendMessageDelayed(obtainMessage(MSG), millisLeft);
                } else {
                    long lastTickStart = SystemClock.elapsedRealtime();
                    onTick(millisLeft);

                    // take into account user‘s onTick taking time to execute
                    long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();

                    // special case: user‘s onTick took more than interval to
                    // complete, skip to next interval
                    while (delay < 0) delay += mCountdownInterval;

                    sendMessageDelayed(obtainMessage(MSG), delay);
                }
            }
        }
    };

因此,如果想在onTick中调用cancel方法取消计时器,可以自定义一个CountDownTimerUtil,将5.0以上的CountDownTimer源码复制到CountDownTimerUtil即可。

附5.0以上系统的代码:

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.os;

/**
 * Schedule a countdown until a time in the future, with
 * regular notifications on intervals along the way.
 *
 * Example of showing a 30 second countdown in a text field:
 *
 * <pre class="prettyprint">
 * new CountDownTimer(30000, 1000) {
 *
 *     public void onTick(long millisUntilFinished) {
 *         mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
 *     }
 *
 *     public void onFinish() {
 *         mTextField.setText("done!");
 *     }
 *  }.start();
 * </pre>
 *
 * The calls to {@link #onTick(long)} are synchronized to this object so that
 * one call to {@link #onTick(long)} won‘t ever occur before the previous
 * callback is complete.  This is only relevant when the implementation of
 * {@link #onTick(long)} takes an amount of time to execute that is significant
 * compared to the countdown interval.
 */
public abstract class CountDownTimer {

    /**
     * Millis since epoch when alarm should stop.
     */
    private final long mMillisInFuture;

    /**
     * The interval in millis that the user receives callbacks
     */
    private final long mCountdownInterval;

    private long mStopTimeInFuture;

    /**
    * boolean representing if the timer was cancelled
    */
    private boolean mCancelled = false;

    /**
     * @param millisInFuture The number of millis in the future from the call
     *   to {@link #start()} until the countdown is done and {@link #onFinish()}
     *   is called.
     * @param countDownInterval The interval along the way to receive
     *   {@link #onTick(long)} callbacks.
     */
    public CountDownTimer(long millisInFuture, long countDownInterval) {
        mMillisInFuture = millisInFuture;
        mCountdownInterval = countDownInterval;
    }

    /**
     * Cancel the countdown.
     */
    public synchronized final void cancel() {
        mCancelled = true;
        mHandler.removeMessages(MSG);
    }

    /**
     * Start the countdown.
     */
    public synchronized final CountDownTimer start() {
        mCancelled = false;
        if (mMillisInFuture <= 0) {
            onFinish();
            return this;
        }
        mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
        mHandler.sendMessage(mHandler.obtainMessage(MSG));
        return this;
    }

    /**
     * Callback fired on regular interval.
     * @param millisUntilFinished The amount of time until finished.
     */
    public abstract void onTick(long millisUntilFinished);

    /**
     * Callback fired when the time is up.
     */
    public abstract void onFinish();

    private static final int MSG = 1;

    // handles counting down
    private Handler mHandler = new Handler() {

        @Override
        public void handleMessage(Message msg) {

            synchronized (CountDownTimer.this) {
                if (mCancelled) {
                    return;
                }

                final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();

                if (millisLeft <= 0) {
                    onFinish();
                } else if (millisLeft < mCountdownInterval) {
                    // no tick, just delay until done
                    sendMessageDelayed(obtainMessage(MSG), millisLeft);
                } else {
                    long lastTickStart = SystemClock.elapsedRealtime();
                    onTick(millisLeft);

                    // take into account user‘s onTick taking time to execute
                    long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();

                    // special case: user‘s onTick took more than interval to
                    // complete, skip to next interval
                    while (delay < 0) delay += mCountdownInterval;

                    sendMessageDelayed(obtainMessage(MSG), delay);
                }
            }
        }
    };
}

4.4系统的代码

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.os;

import android.util.Log;

/**
 * Schedule a countdown until a time in the future, with
 * regular notifications on intervals along the way.
 *
 * Example of showing a 30 second countdown in a text field:
 *
 * <pre class="prettyprint">
 * new CountDownTimer(30000, 1000) {
 *
 *     public void onTick(long millisUntilFinished) {
 *         mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
 *     }
 *
 *     public void onFinish() {
 *         mTextField.setText("done!");
 *     }
 *  }.start();
 * </pre>
 *
 * The calls to {@link #onTick(long)} are synchronized to this object so that
 * one call to {@link #onTick(long)} won‘t ever occur before the previous
 * callback is complete.  This is only relevant when the implementation of
 * {@link #onTick(long)} takes an amount of time to execute that is significant
 * compared to the countdown interval.
 */
public abstract class CountDownTimer {

    /**
     * Millis since epoch when alarm should stop.
     */
    private final long mMillisInFuture;

    /**
     * The interval in millis that the user receives callbacks
     */
    private final long mCountdownInterval;

    private long mStopTimeInFuture;

    /**
     * @param millisInFuture The number of millis in the future from the call
     *   to {@link #start()} until the countdown is done and {@link #onFinish()}
     *   is called.
     * @param countDownInterval The interval along the way to receive
     *   {@link #onTick(long)} callbacks.
     */
    public CountDownTimer(long millisInFuture, long countDownInterval) {
        mMillisInFuture = millisInFuture;
        mCountdownInterval = countDownInterval;
    }

    /**
     * Cancel the countdown.
     */
    public final void cancel() {
        mHandler.removeMessages(MSG);
    }

    /**
     * Start the countdown.
     */
    public synchronized final CountDownTimer start() {
        if (mMillisInFuture <= 0) {
            onFinish();
            return this;
        }
        mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
        mHandler.sendMessage(mHandler.obtainMessage(MSG));
        return this;
    }

    /**
     * Callback fired on regular interval.
     * @param millisUntilFinished The amount of time until finished.
     */
    public abstract void onTick(long millisUntilFinished);

    /**
     * Callback fired when the time is up.
     */
    public abstract void onFinish();

    private static final int MSG = 1;

    // handles counting down
    private Handler mHandler = new Handler() {

        @Override
        public void handleMessage(Message msg) {

            synchronized (CountDownTimer.this) {
                final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();

                if (millisLeft <= 0) {
                    onFinish();
                } else if (millisLeft < mCountdownInterval) {
                    // no tick, just delay until done
                    sendMessageDelayed(obtainMessage(MSG), millisLeft);
                } else {
                    long lastTickStart = SystemClock.elapsedRealtime();
                    onTick(millisLeft);

                    // take into account user‘s onTick taking time to execute
                    long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();

                    // special case: user‘s onTick took more than interval to
                    // complete, skip to next interval
                    while (delay < 0) delay += mCountdownInterval;

                    sendMessageDelayed(obtainMessage(MSG), delay);
                }
            }
        }
    };
}
时间: 2024-11-06 03:37:12

Android CountDownTimer的使用的相关文章

android CountDownTimer 倒计时

在倒计时通过自己曾用所有的时间handle延迟发送,实现.但最近Android其中发现,一类,它是Android倒计时提供实现类.使用简单,原则上也通过handle对于倒计时: 一个简单的小李子: private TextView text; private CountDownTimer timer = new CountDownTimer(10000, 1000) { @Override public void onTick(long millisUntilFinished) { text.s

Android CountDownTimer倒计时简单使用

CountDownTimer: Schedule a countdown until a time in the future, with regular notifications on intervals along the way. 倒计时这个类比较简单,可以学习这样来设计类,下面看这个类的一个简单应用的例子: 这么个小例子也需要优化,优化之前什么也没考虑只实现了效果, 简单优化下增加了了多次点击Dlialog不重复创建和取消countdowntimer任务的代码: 简单优化后: pack

Android CountDownTimer倒计时器的使用

http://blog.csdn.net/freesonhp/article/details/25904047 在平时我们编程的时候,经常会用到倒计时这个功能,很多人不知道Android已经帮封装好了一个类,往往都自己写.现在发现了这个类,大家共享一下: 在一个TextView不断显示剩下的时间,代码如下: [java] view plaincopy private TextView vertifyView; private CountDownTimer timer = new CountDow

Android CountDownTimer 类实现倒计时

本文用 Android 中的 CountDownTimer 类实现倒计时功能,类似输入手机号获得验证码.界面如下所示: 1. 点击 “开始计时” 按钮后开始进行倒计时, 2. 倒计时过程: 3. 时间结束后按钮变为 “重新验证”,点击后重新开始计时. 功能很简单,Java 代码如下: public class MainActivity extends Activity { private TimeCount time; private Button checking; @Override pro

android CountDownTimer

最近做项目用到了到计时功能,发现了一个很好用的内建类CountDownTimer.当然,这种效果可以用TimerTask + Timer来实现.只是我个人觉得CountDownTimer显得更简洁,易用. 下面来看一下developer文档的解释,以及示例代码: Schedule a countdown until a time in the future, with regular notifications on intervals along the way. Example of sho

Android CountDownTimer倒计时器

示例代码如下: int totalTime = 10000; // 总时间 int tickTime = 100; // 滴答时间 CountDownTimer timer = new CountDownTimer(totalTime, tickTime) { @Override public void onTick(long millisUntilFinished) { // 每tickTime执行一次此方法. // millisUntilFinished为距离结束的毫秒数. // 如果单纯执

Android--洗衣项目分析(一)

scrollView 嵌套 listView scrollView 和 listView都是可以滑动的,所以要处理事件冲突. 事件冲突两种处理方式: 1.动态计算listView的高度.在listView外,就不让listView滑动(不滑动也可以添加数据)了,让scrollView 滑动. 2.不建议 getViewItemType() 是View在上面还是ListView在上面. getViewTypeCount() 在listView上面盖了张图片. 9.19号,分析洗衣服项目. 延迟跳转

[Android Pro] CountDownTimer倒计时

定时执行在一段时候后停止的倒计时,在倒计时执行过程中会在固定间隔时间得到通知(译者:触发onTick方法),下面的例子显示在一个文本框中显示一个30s倒计时: new CountdownTimer(30000, 1000) { public void onTick(long millisUntilFinished) { mTextField.setText("seconds remaining: " + millisUntilFinished / 1000); } public voi

Android倒计时功能的实现(CountDownTimer)

以前编程的时候,遇到倒计时的功能时,经常自己去写,但其实Android已经帮封装好了一个倒计时类CountDownTimer,其实是将后台线程的创建和Handler队列封装成为了一个方便的类调用. 说明: CountDownTimer timer = new CountDownTimer(30000, 1000)中,第一个参数表示总时间,第二个参数表示间隔时间. 意思就是每隔一秒会回调一次方法onTick,然后30秒之后会回调onFinish方法. package com.androidcoun