IOC容器,就是把各种服务都注入到容器里,想要什么就去拿什么,不仅解决服务类和接口类的耦合度还可以提高性能方便管理。
这里封装一个接口类和一个实现类
1.IContainerManager接口
public interface IContainerManger : IDisposable {
//#region AddResolvingObserver//void AddResolvingObserver(IResolvingObserver observer);
//#endregion
#region AddComponent
void AddComponent<TService>(string key = "", ComponentLifeStyle lifeStyle = ComponentLifeStyle.Singleton);
void AddComponent(Type type, string key = "", ComponentLifeStyle liftStyle = ComponentLifeStyle.Singleton);
void AddComponent<TService, TImplementation>(string key = "",
ComponentLifeStyle liftStyle = ComponentLifeStyle.Singleton);
void AddComponent(Type service, Type implementation, string key = "",
ComponentLifeStyle liftStyle = ComponentLifeStyle.Singleton, params Parameter[] parameters);
void AddComponentInstance<TService>(object instance, string key = "");
void AddComponentInstance(object instance, string key = "");
void AddComponentInstance(Type service, object instance, string key = "");
#endregion#region Resolve
T Resolve<T>(string key = "", params Parameter[] parameters) where T : class;
object Resolve(Type type, string key = "", params Parameter[] parameters);
#endregion#region ResolveAll
T[] ResolveAll<T>(string key = "");
object[] ResolveAll(Type type, string key = "");
#endregion#region TryResolve
T TryResolve<T>(string key = "", params Parameter[] parameters);
object TryResolve(Type type, string key = "", params Parameter[] parameters);
#endregion#region ResolveUnRgeistered(未注册)
T ResolveUnregistered<T>() where T : class;
object ResolveUnregistered(Type type);
#endregion
}
也是一样,实例版本和泛型版本都写了,方便使用
2. ContainerManager实现类
public class ContainerManager : StandardKernel, IContainerManger {#region Fields
private IKernel _container;
#endregion#region .ctor
public ContainerManager() {
_container = new StandardKernel();
_container.Settings.Set("InjectAttribute", typeof(DaHua.Common.Runtime.Dependency.InjectAttribute));
}
#endregion#region Properties
public IKernel Container {
get {
return _container;
}
}
#endregion#region AddComponent
public void AddComponent<TService>(string key = "", ComponentLifeStyle lifeStyle = ComponentLifeStyle.Singleton) {
AddComponent(typeof(TService), typeof(TService), key, lifeStyle);
}public void AddComponent(Type type, string key = "", ComponentLifeStyle liftStyle = ComponentLifeStyle.Singleton) {
AddComponent(type, type, key, liftStyle);
}public void AddComponent<TService, TImplementation>(string key = "", ComponentLifeStyle liftStyle = ComponentLifeStyle.Singleton) {
AddComponent(typeof(TService), typeof(TImplementation), key, liftStyle);
}public void AddComponent(Type service, Type implementation, string key = "", ComponentLifeStyle liftStyle = ComponentLifeStyle.Singleton, params Parameter[] parameters) {
var binding = _container.Bind(service).To(implementation);
if (parameters != null) {
var ninjectParameter = ConvertParameters(parameters);
foreach (var parameter in ninjectParameter) {
binding.WithParameter(parameter);
}
}
binding.PerLifeStyle(liftStyle).MapKey(key).ReplaceExsting(service);
}
#endregion#region AddComponentInstance
public void AddComponentInstance<TService>(object instance, string key = "") {
AddComponentInstance(typeof(TService), instance, key);
}public void AddComponentInstance(object instance, string key = "") {
AddComponentInstance(instance.GetType(), instance, key);
}public void AddComponentInstance(Type service, object instance, string key = "") {
_container.Bind(service).ToConstant(instance).MapKey(key).ReplaceExsting(service);
}
#endregion#region ConvertParameters
private static NinjectParameters.IParameter[] ConvertParameters(Parameter[] parameters) {
if (parameters == null) {
return null;
}
return
parameters.Select(it => new NinjectParameters.ConstructorArgument(it.Name, (context) => it.valueCallback()))
.ToArray();
}
#endregion#region Resolve
public virtual T Resolve<T>(string key = "", params Parameter[] parameters) where T : class {
if (string.IsNullOrWhiteSpace(key)) {
return _container.Get<T>(ConvertParameters(parameters));
}
return _container.Get<T>(key, ConvertParameters(parameters));
}public virtual object Resolve(Type type, string key = "", params Common.Runtime.Parameter[] parameters) {
if (string.IsNullOrWhiteSpace(key))
{
return _container.Get(type, ConvertParameters(parameters));
}
return _container.Get(type, key, ConvertParameters(parameters));
}#endregion
#region ResolveAll
public virtual T[] ResolveAll<T>(string key = "") {
if (string.IsNullOrWhiteSpace(key))
{
return _container.GetAll<T>().ToArray();
}
return _container.GetAll<T>(key).ToArray();
}public virtual object[] ResolveAll(Type type, string key = "") {
if (string.IsNullOrWhiteSpace(key))
{
return _container.GetAll(type).ToArray();
}
return _container.GetAll(type, key).ToArray();
}
#endregion#region
public virtual T TryResolve<T>(string key = "", params Common.Runtime.Parameter[] parameters) {
if (string.IsNullOrWhiteSpace(key))
{
return _container.TryGet<T>(ConvertParameters(parameters));
}
return _container.TryGet<T>(key, ConvertParameters(parameters));
}public virtual object TryResolve(Type type, string key = "", params Common.Runtime.Parameter[] parameters) {
if (string.IsNullOrWhiteSpace(key))
{
return _container.TryGet(type, ConvertParameters(parameters));
}
return _container.TryGet(type, key, ConvertParameters(parameters));
}#endregion
#region ResolveUnRegistered
public T ResolveUnregistered<T>() where T : class
{
return ResolveUnregistered(typeof (T)) as T;
}public object ResolveUnregistered(Type type)
{
var constructors = type.GetConstructors();
foreach (var constructor in constructors)
{
var parameters = constructor.GetParameters();
var parameterInstances = new List<object>();
foreach (var parameter in parameters)
{
var service = Resolve(parameter.ParameterType);
if(service==null)
parameterInstances.Add(service);
}
return Activator.CreateInstance(type, parameterInstances.ToArray());
}
throw new Exception("构造方法没有发现需要依赖的字段");
}
#endregionpublic void Dispose() {
if (this._container != null && !this._container.IsDisposed)
{
this._container.Dispose();}
this._container = null;
}}
这个类不仅实现了接口还继承Ninject官方类,是为了减少其它程序在做注入的时候减少对Ninject的依赖,有了这个类以后,未来的扩展程序集在注册组件时就不用引用Ninject,对它形成依赖。