#include<iostream> #include <iomanip> #include"windows.h" using namespace std; struct Tripple { int x,y,value; }; struct TrippleMatrix { int r,c,cnt; Tripple* tripples; }; TrippleMatrix* createTrippleMatrix(int r,int c,int maxCnt) { TrippleMatrix* p = (TrippleMatrix*)malloc(sizeof(TrippleMatrix)); p->r=r; p->c=c; p->cnt=0; p->tripples=new Tripple[maxCnt]; return p; } TrippleMatrix* transpose(TrippleMatrix* src) { TrippleMatrix* ans =createTrippleMatrix(src->c,src->r,src->cnt); for(int i=1;i<=ans->r;i++) { for(int j=0;j<src->cnt;j++) { if(src->tripples[j].y==i) { Tripple newTripple; newTripple.x=i; newTripple.y=src->tripples[j].x; newTripple.value=src->tripples[j].value; ans->tripples[ans->cnt++]=newTripple; } } } return ans; } void output(TrippleMatrix* src) { int cur=0; for(int i=1;i<=src->r;i++) { for(int j=1;j<=src->c;j++) { if(src->tripples[cur].x==i && src->tripples[cur].y==j) { SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);//彰显非0元 cout<<src->tripples[cur].value<<" "; SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);//设置三色相加 cur++; } else cout<<"0 "; } cout<<endl; } } void main() { SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);//设置三色相加 int r=12,c=17,maxCnt=40; TrippleMatrix* m= createTrippleMatrix(r,c,maxCnt); for(int i=1;i<=r;i++) { for(int j=1;j<=c;j++) { if(rand()%10==1 && m->cnt<maxCnt) { m->tripples[m->cnt].x=i; m->tripples[m->cnt].y=j; m->tripples[m->cnt].value=rand()%10; m->cnt++; } } } output(m); cout<<endl; output(transpose(m)); cin>>r; }
时间: 2024-10-02 01:02:55