总的原则是像变形金刚一样,各个组件拆到刚好适合业务为止。。
拆得太细,会迷失。
耦合性太强的话,会不能适应变化~~
MiniDuckSimulator.java
abstract class Duck { FlyBehavior flyBehavior; QuackBehavior quackBehavior; public abstract void display(); public void performFly() { flyBehavior.fly(); } public void performQuack() { quackBehavior.quack(); } public void swim() { System.out.println("All duck float, even decoys!"); } public void setFlyBehavior(FlyBehavior fb) { flyBehavior = fb; } public void setQuackBehavior(QuackBehavior qb) { quackBehavior = qb; } } interface FlyBehavior{ public void fly(); } class FlyWithWings implements FlyBehavior { public void fly() { System.out.println("I‘m flying!"); } } class FlyNoWay implements FlyBehavior { public void fly() { System.out.println("I can‘t fly!"); } } class FlyRocketPowered implements FlyBehavior { public void fly() { System.out.println("I‘m flying with a rocket!"); } } interface QuackBehavior { public void quack(); } class Quack implements QuackBehavior { public void quack() { System.out.println("Quack"); } } class MuteQuack implements QuackBehavior { public void quack() { System.out.println("<< Silence >>"); } } class Squeak implements QuackBehavior { public void quack(){ System.out.println("Squeak"); } } class MallardDuck extends Duck { public MallardDuck() { quackBehavior = new Quack(); flyBehavior = new FlyWithWings(); } public void display(){ System.out.println("I‘m a real Mallard duck"); } } class ModelDuck extends Duck { public ModelDuck() { flyBehavior = new FlyNoWay(); quackBehavior = new Quack(); } public void display() { System.out.println("I‘m a model duck!"); } } public class MiniDuckSimulator { public static void main(String[] args) { // TODO Auto-generated method stub Duck mallard = new MallardDuck(); mallard.performQuack(); mallard.performFly(); mallard.swim(); Duck model = new ModelDuck(); model.performFly(); model.setFlyBehavior(new FlyRocketPowered()); model.performFly(); } }
Quack
I‘m flying!
All duck float, even decoys!
I can‘t fly!
I‘m flying with a rocket!
时间: 2024-10-12 16:13:04