代码很简单就一句话,至于你想怎么用再往里面加东西就好
//查找场景中所有的物体 foreach (GameObject objj in UnityEngine.Object.FindObjectsOfType(typeof(GameObject))) { Debug.Log(objj.transform.name); }
原文地址:https://www.cnblogs.com/qq2351194611/p/11423827.html
时间: 2024-08-08 16:13:33
代码很简单就一句话,至于你想怎么用再往里面加东西就好
//查找场景中所有的物体 foreach (GameObject objj in UnityEngine.Object.FindObjectsOfType(typeof(GameObject))) { Debug.Log(objj.transform.name); }
原文地址:https://www.cnblogs.com/qq2351194611/p/11423827.html