1.关于Timer的三个维度
首先是 {@link java.util.Timer},这个是最外层的类,其中包含了{@link java.util.TaskQueue},这个是存放{@link java.util.TimerTask}的队列——a priority queue of TimerTasks。
第二层是 {@link java.util.TimerThread},这个是{@link java.util.Timer}在初始化的时候创建并启动的一个线程,这个线程取任务并且执行。
/** * Creates a new timer whose associated thread has the specified name. * The associated thread does <i>not</i> * {@linkplain Thread#setDaemon run as a daemon}. * * @param name the name of the associated thread * @throws NullPointerException if {@code name} is null * @since 1.5 */ public Timer(String name) { thread.setName(name); thread.start(); }
2.TimerThread
Thread的子类,在run方法中循环取任务。
public void run() { try { mainLoop(); } finally { // Someone killed this Thread, behave as if Timer cancelled synchronized(queue) { newTasksMayBeScheduled = false; queue.clear(); // Eliminate obsolete references } } }
/** * The main timer loop. (See class comment.) */ private void mainLoop() { while (true) { try { TimerTask task; boolean taskFired; synchronized(queue) { // Wait for queue to become non-empty while (queue.isEmpty() && newTasksMayBeScheduled) queue.wait(); if (queue.isEmpty()) break; // Queue is empty and will forever remain; die // Queue nonempty; look at first evt and do the right thing long currentTime, executionTime; task = queue.getMin(); synchronized(task.lock) { if (task.state == TimerTask.CANCELLED) { queue.removeMin(); continue; // No action required, poll queue again } currentTime = System.currentTimeMillis(); executionTime = task.nextExecutionTime; if (taskFired = (executionTime<=currentTime)) { if (task.period == 0) { // Non-repeating, remove queue.removeMin(); task.state = TimerTask.EXECUTED; } else { // Repeating task, reschedule queue.rescheduleMin( task.period<0 ? currentTime - task.period : executionTime + task.period); } } } if (!taskFired) // Task hasn't yet fired; wait queue.wait(executionTime - currentTime); } if (taskFired) // Task fired; run it, holding no locks task.run(); } catch(InterruptedException e) { } } }
3.task的创建——schedule方法
public void schedule(TimerTask task, long delay, long period) { if (delay < 0) throw new IllegalArgumentException("Negative delay."); if (period <= 0) throw new IllegalArgumentException("Non-positive period."); sched(task, System.currentTimeMillis()+delay, -period); }
/** * Schedule the specified timer task for execution at the specified * time with the specified period, in milliseconds. If period is * positive, the task is scheduled for repeated execution; if period is * zero, the task is scheduled for one-time execution. Time is specified * in Date.getTime() format. This method checks timer state, task state, * and initial execution time, but not period. * * @throws IllegalArgumentException if <tt>time</tt> is negative. * @throws IllegalStateException if task was already scheduled or * cancelled, timer was cancelled, or timer thread terminated. * @throws NullPointerException if {@code task} is null */ private void sched(TimerTask task, long time, long period) { if (time < 0) throw new IllegalArgumentException("Illegal execution time."); // Constrain value of period sufficiently to prevent numeric // overflow while still being effectively infinitely large. if (Math.abs(period) > (Long.MAX_VALUE >> 1)) period >>= 1; synchronized(queue) { if (!thread.newTasksMayBeScheduled) throw new IllegalStateException("Timer already cancelled."); synchronized(task.lock) { if (task.state != TimerTask.VIRGIN) throw new IllegalStateException( "Task already scheduled or cancelled"); task.nextExecutionTime = time; task.period = period; task.state = TimerTask.SCHEDULED; } queue.add(task); if (queue.getMin() == task) queue.notify(); } }
1.两重锁,先锁队列queue,再锁task,task中有一个Object对象作为锁
2.设置TimerTask的下次执行时间
{@link java.util.TimerTask#nextExecutionTime} = System.currentTimeMillis()+delay
3.将任务添加到队列中
{@link java.util.Timer#queue}
4.当前任务如果是队列的一个任务,就执行
task == {@link java.util.TaskQueue#getMin},调用queue的notify方法。如果不是,说明前面还有等待执行的task,只入队列,不用调用notify方法。
5.{@link java.util.TimerThread#mainLoop}
{@link java.util.TimerThread}会在{@link java.util.Timer}
构造的时候启动,进而调用mainLoop方法。
最开始queue是空的,所以queue.await(),当前线程挂起,当Timer中添加TimerTask任务时,
就会调用queue.notify()方法唤醒mainLoop线程。
4.根据优先级对堆进行重排序
1.TimerTask的入堆(queue)操作
delay时间设置的很长,就是为了让任务不执行,看看入队列的比较操作,period这里完全用作标志位,在debug的时候作为标记区分不同的Task,看看排序状况。
这里以3个为例,第一个入队列,index是1,第二个入队列,index是2,2>>1=1,然后拿queue[2]和queue[1]比较下次执行时间,queue[2]比queue[1]早,所以交换顺序。
第三个入队列,index是3,3>>1=1,和第一个比,queue[3]比queue[1]要早,所以交换顺序,所以现在queue[1]最早执行,queue[2]和queue[3]的顺序没有考虑。每次入队列的重排序操作在 {@link java.util.TaskQueue#fixUp} 方法中进行
/** * Establishes the heap invariant (described above) assuming the heap * satisfies the invariant except possibly for the leaf-node indexed by k * (which may have a nextExecutionTime less than its parent's). * * This method functions by "promoting" queue[k] up the hierarchy * (by swapping it with its parent) repeatedly until queue[k]'s * nextExecutionTime is greater than or equal to that of its parent. */ private void fixUp(int k) { while (k > 1) { int j = k >> 1; if (queue[j].nextExecutionTime <= queue[k].nextExecutionTime) break; TimerTask tmp = queue[j]; queue[j] = queue[k]; queue[k] = tmp; k = j; } }
2.mainLoop执行操作:
每次取queue的第一个task,如果该task还没到执行时间,就等待对应的时间queue.wait(executionTime - currentTime)。
if (!taskFired) // Task hasn't yet fired; wait queue.wait(executionTime - currentTime);
如果这期间又来了一个优先级更高(执行顺序更靠前)的task,入队列时调用fixUp把当前task排到队列头(优先级更高),然后notify这个queue打断这个wait,重新去取优先级更高的task。
/** * Adds a new task to the priority queue. */ void add(TimerTask task) { // Grow backing store if necessary if (size + 1 == queue.length) queue = Arrays.copyOf(queue, 2*queue.length); queue[++size] = task; fixUp(size); }
如果到了执行时间(wait结束),在下次循环的时候,就执行该task。
如果是非重复任务,调用removeMin移除当前任务,在removeMin中fixDown,进行堆重排序。
如果是重复任务的话,还要调用rescheduleMin设置下次执行的时间,在rescheduleMin中调用fixDown,进行堆重排序。
3.{@link java.util.TaskQueue#fixDown}
/** * Establishes the heap invariant (described above) in the subtree * rooted at k, which is assumed to satisfy the heap invariant except * possibly for node k itself (which may have a nextExecutionTime greater * than its children's). * * This method functions by "demoting" queue[k] down the hierarchy * (by swapping it with its smaller child) repeatedly until queue[k]'s * nextExecutionTime is less than or equal to those of its children. */ private void fixDown(int k) { int j; while ((j = k << 1) <= size && j > 0) { if (j < size && queue[j].nextExecutionTime > queue[j+1].nextExecutionTime) j++; // j indexes smallest kid if (queue[k].nextExecutionTime <= queue[j].nextExecutionTime) break; TimerTask tmp = queue[j]; queue[j] = queue[k]; queue[k] = tmp; k = j; } }
对剩下的Task进行重新排序,把下次执行时间最小的转移到第一个任务的位置。
测试用例:
public static void test1() { timer.schedule(new TimerTask() { @Override public void run() { System.out.println("Time's up 1!---" + new Date().toString()); // SleepUtil.sleep(30000); } }, 2000 * 1000, 11 * 1000); timer.schedule(new TimerTask() { @Override public void run() { System.out.println("Time's up 2!---" + new Date().toString()); // SleepUtil.sleep(30000); } }, 1500 * 1000, 22 * 1000); timer.schedule(new TimerTask() { @Override public void run() { System.out.println("Time's up 3!---" + new Date().toString()); // SleepUtil.sleep(30000); } }, 5 * 1000, 333333 * 1000); }
5.TimerTask的执行顺序
可以得知Timer内部是单线程执行task的,一个timer对象只会启用一个TimerThread的。
当一个timer执行多个任务时,如果一个任务执行的时间过长,后面任务执行的时间可能就不是你预期执行的时间了,因为一个任务执行完了才会执行下个任务。
测试用例:
public static void test3() { timer.schedule(new TimerTask() { @Override public void run() { System.out.println("Time's up 1!---" + new Date().toString()); SleepUtil.sleep(0); } }, 0, 2 * 1000); timer.schedule(new TimerTask() { @Override public void run() { System.out.println("Time's up 2!---" + new Date().toString()); SleepUtil.sleep(5000); } }, 0, 2 * 1000); // EvictionTimer.schedule(evictor, delay, delay); }
TimerTask执行时间过长,超过了period,执行5s,period是2s,这样period相当于失效了。因为下次执行的时间是这样计算的,
{@link java.util.TimerTask#nextExecutionTime} = System.currentTimeMillis()+delay
所以,当本次任务执行结束(过了超过5s),到下次任务取出来判断的执行时间的时候,肯定已经超过了原本应该执行的时间。
根据mainLoop中的逻辑,当判断执行时间比当前时间要早的话,直接执行本次任务。