//
// ViewController.m
// UI-猜拳游戏
//
// Created by jzq_mac on 15/7/15.
// Copyright (c) 2015年 jzq_mac. All rights reserved.
//
#import
"ViewController.h"
#define TIME
61
@interface
ViewController ()
{
UILabel *timeLable;
UILabel *scoreLable;
UILabel *observeLable;
UIImageView *imgeView;
UIImageView *imgeView1;
UIButton *button;
int score;
int time;
int number;
NSTimer *timer;
NSArray *imageList;
NSArray *buttonImageList;
NSArray *faceList;
BOOL Start;
}
@end
@implementation ViewController
- (void)viewDidLoad {
[super
viewDidLoad];
//
设置背景图
UIImageView *imageView = [[UIImageView
alloc]initWithFrame:[UIScreen
mainScreen].bounds];
imageView.image = [UIImage
imageNamed:@"钱.png"];
[self.view
addSubview:imageView];
imageList =
@[@"石头.png",@"剪刀.png",@"布.png"];
buttonImageList =
@[@"石头1.png",@"剪刀1.png",@"布1.png"];
faceList =
@[@"哭.png",@"笑.png",@"挣扎.png"];
//创建笑脸视图
imgeView1 = [[UIImageView
alloc]initWithFrame:CGRectMake(135,
320,
100, 100)];
imgeView1.image = [UIImage
imageNamed:@"美女1.png"];
[self.view
addSubview:imgeView1];
time = TIME;
//
调用视图
[self
creatView];
[self
flashView];
[self
creatButon];
//
定时器
timer = [NSTimer
scheduledTimerWithTimeInterval:1 target:self selector:@selector(flashView) userInfo:
nil repeats:YES];
[[NSRunLoop
currentRunLoop]addTimer:timer forMode:NSDefaultRunLoopMode];
timer.fireDate = [NSDate
distantFuture];
timeLable.text = [NSString
stringWithFormat:@"时间: %d
秒",time];
}
//创建视图
- (void)creatView
{
scoreLable = [[UILabel
alloc]initWithFrame:CGRectMake(0,
20,
100, 50)];
[self.view
addSubview:scoreLable];
scoreLable.text = [NSString
stringWithFormat:@"得分: %d
分",score];
scoreLable.textColor = [UIColor
blueColor];
scoreLable.backgroundColor = [UIColor
grayColor];
scoreLable.textAlignment =
NSTextAlignmentCenter;
scoreLable.alpha =
0.4;
timeLable = [[UILabel
alloc]initWithFrame:CGRectMake(275,
20,
100, 50)];
[self.view
addSubview:timeLable];
timeLable.backgroundColor = [UIColor
grayColor];
timeLable.textColor = [UIColor
blueColor];
timeLable.textAlignment =
NSTextAlignmentCenter;
timeLable.text = [NSString
stringWithFormat:@"时间: %d
秒",time];
timeLable.alpha =
0.4;
observeLable = [[UILabel
alloc]initWithFrame:CGRectMake(0,
450,
CGRectGetHeight([UIScreen
mainScreen].bounds),
50)];
[self.view
addSubview:observeLable];
observeLable.backgroundColor = [UIColor
grayColor];
observeLable.alpha =
0.6;
// observeLable.textAlignment = NSTextAlignmentCenter;
observeLable.font = [UIFont
boldSystemFontOfSize:30];
observeLable.text =
@" ~~~人
机 猜
拳 大
战~~~ ";
}
//闪烁图片
- (void)flashView
{
time--;
timeLable.text = [NSString
stringWithFormat:@"时间: %d
秒",time];
for (int i =
0; i < 1; i++) {
imgeView = [[UIImageView
alloc]initWithFrame:CGRectMake(135 +
100*i,
80, 100,
100)];
imgeView.image = [UIImage
imageNamed:@"美女.png"];
[self.view
addSubview:imgeView ];
int r = arc4random()%imageList.count;
number = r;
imgeView.image = [UIImage
imageNamed:imageList[r]];
}
if (time ==
0) {
timer.fireDate = [NSDate
distantFuture];
UIAlertView *alert = [[UIAlertView
alloc]initWithTitle:@"大家一起猜" message:@"时间到"
delegate:self cancelButtonTitle:nil otherButtonTitles:@"不服就再来啊",
nil];
[alert show];
}
}
//创建button
- (void)creatButon
{
for (int i =
0; i < 3; i++) {
button = [[UIButton
alloc]initWithFrame:CGRectMake(35 +
100*i,
200, 100,
100)];
[self.view
addSubview:button];
[button
setBackgroundImage:[UIImage
imageNamed:buttonImageList[i]] forState:UIControlStateNormal];
button.backgroundColor = [UIColor
redColor];
button.layer.cornerRadius =
50;
button.layer.masksToBounds =
YES;
button.alpha =
0.6;
button.tag = i +
1;
[button
addTarget:self action:@selector(selectButton:) forControlEvents:UIControlEventTouchUpInside];
}
UIButton *startButton = [[UIButton
alloc]initWithFrame:CGRectMake(160,
550,
80, 80)];
[self.view
addSubview:startButton];
[startButton
setBackgroundImage:[UIImage
imageNamed:@"開始.png"] forState:UIControlStateNormal];
[startButton
setTitle:@"開始" forState:UIControlStateNormal];
[startButton
setTitleColor:[UIColor
blackColor] forState:UIControlStateNormal];
[startButton
addTarget:self action:@selector(startGame:) forControlEvents:UIControlEventTouchUpInside];
}
//開始游戏
- (void)startGame:(UIButton *)sender
{
if (sender.selected !=YES) {
timer.fireDate = [NSDate
distantPast];
[sender
setTitle:@"暂停" forState:UIControlStateNormal];
sender.selected =
YES;
Start = YES;
}else
{
timer.fireDate = [NSDate
distantFuture];
[sender
setTitle:@"開始" forState:UIControlStateNormal];
sender.selected =
NO;
Start = NO;
}
}
//选择button的触发事件
- (void)selectButton:(UIButton *)sender
{
if (Start !=
NO) {
// sender.showsTouchWhenHighlighted = YES;
if (sender.tag ==
1) {
if (number ==
0) {
imgeView1.image = [UIImage
imageNamed:faceList[2]];
}else
if(number ==
1){
imgeView1.image = [UIImage
imageNamed:faceList[1]];
score ++;
scoreLable.text = [NSString
stringWithFormat:@"总分: %d
分",score];
}else
if (number ==
2){
imgeView1.image = [UIImage
imageNamed:faceList[0]];
}
}
if (sender.tag ==
2) {
if (number ==
0) {
imgeView1.image = [UIImage
imageNamed:faceList[0]];
}else
if(number ==
1){
imgeView1.image = [UIImage
imageNamed:faceList[2]];
}else
if (number ==
2){
imgeView1.image = [UIImage
imageNamed:faceList[1]];
score ++;
scoreLable.text = [NSString
stringWithFormat:@"总分: %d
分",score];
}
}
if (sender.tag ==
3) {
if (number ==
0) {
imgeView1.image = [UIImage
imageNamed:faceList[1]];
score ++;
scoreLable.text = [NSString
stringWithFormat:@"总分: %d
分",score];
}else
if(number ==
1){
imgeView1.image = [UIImage
imageNamed:faceList[0]];
}else
if (number ==
2){
imgeView1.image = [UIImage
imageNamed:faceList[2]];
}
}
}
}
//弹窗事件
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex
{
if (buttonIndex ==
0) {
score = 0;
time = TIME;
scoreLable.text = [NSString
stringWithFormat:@"总分: %d
分",score];
timeLable.text = [NSString
stringWithFormat:@"时间:%d
秒",time];
timer.fireDate = [NSDate
distantPast];
}else{
timer.fireDate = [NSDate
distantPast];
}
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end