using UnityEngine; using System.Collections; /// <summary> /// Pop button. /// </summary> public class BtnBop : MonoBehaviour { //设置对话框 public GameObject mSettingDlg; public POP_DLG_TYPE mCurDlgType=POP_DLG_TYPE.DLG_NONE; //4 pop up button //private GameObject[] mBtnObj = new GameObject[4]; public enum POP_DLG_TYPE { DLG_SETTING, //设置对话框 DLG_TIP, //提示框 DLG_NONE //未弹出任何对话框 } void Awake() { GameObject grid = GameObject.Find ("ControlSimpleButton4"); UIEventListener.Get(grid).onClick = OnClickBtn; mSettingDlg.SetActive (false); } void Start () { } void Update () { } void OnClickBtn(GameObject go) { switch(go.name) { case "ControlSimpleButton4": mSettingDlg.SetActive (true); break; } } }
时间: 2024-10-25 21:50:11