using
System;
using
System.Collections.Generic;
using
System.ComponentModel;
using
System.Data;
using
System.Drawing;
using
System.Text;
using
System.Drawing.Text;
using
System.Drawing.Drawing2D;
using
System.Drawing.Imaging;
using
System.Windows.Forms;
namespace
MengYu.Image
{
public
class
ImageClass
{
/// <summary>
/// 将图片转换成黑白色效果
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
HeiBaiSeImage(Bitmap bmp, PictureBox picBox)
{
//以黑白效果显示图像
Bitmap oldBitmap;
Bitmap newBitmap=
null
;
try
{
int
Height = bmp.Height;
int
Width = bmp.Width;
newBitmap =
new
Bitmap(Width, Height);
oldBitmap = bmp;
Color pixel;
for
(
int
x = 0; x < Width; x++)
for
(
int
y = 0; y < Height; y++)
{
pixel = oldBitmap.GetPixel(x, y);
int
r, g, b, Result = 0;
r = pixel.R;
g = pixel.G;
b = pixel.B;
//实例程序以加权平均值法产生黑白图像
int
iType = 2;
switch
(iType)
{
case
0:
//平均值法
Result = ((r + g + b) / 3);
break
;
case
1:
//最大值法
Result = r > g ? r : g;
Result = Result > b ? Result : b;
break
;
case
2:
//加权平均值法
Result = ((
int
)(0.7 * r) + (
int
)(0.2 * g) + (
int
)(0.1 * b));
break
;
}
newBitmap.SetPixel(x, y, Color.FromArgb(Result, Result, Result));
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
picBox.Image = newBitmap;
}
/// <summary>
/// 雾化效果
/// </summary>
/// <param name="bmp"></param>
/// <param name="picBox"></param>
public
static
void
WuHuaImage(Bitmap bmp, PictureBox picBox)
{
//雾化效果
Bitmap oldBitmap;
Bitmap newBitmap =
null
;
try
{
int
Height = bmp.Height;
int
Width = bmp.Width;
newBitmap =
new
Bitmap(Width, Height);
oldBitmap = bmp;
Color pixel;
for
(
int
x = 1; x < Width - 1; x++)
for
(
int
y = 1; y < Height - 1; y++)
{
System.Random MyRandom =
new
Random();
int
k = MyRandom.Next(123456);
//像素块大小
int
dx = x + k % 19;
int
dy = y + k % 19;
if
(dx >= Width)
dx = Width - 1;
if
(dy >= Height)
dy = Height - 1;
pixel = oldBitmap.GetPixel(dx, dy);
newBitmap.SetPixel(x, y, pixel);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
picBox.Image= newBitmap;
}
/// <summary>
/// 锐化效果
/// </summary>
/// <param name="bmp"></param>
/// <param name="picBox"></param>
public
static
void
RuiHuaImage(Bitmap bmp, PictureBox picBox)
{
Bitmap oldBitmap;
Bitmap newBitmap =
null
;
try
{
int
Height = bmp.Height;
int
Width = bmp.Width;
newBitmap =
new
Bitmap(Width, Height);
oldBitmap = bmp;
Color pixel;
//拉普拉斯模板
int
[] Laplacian ={ -1, -1, -1, -1, 9, -1, -1, -1, -1 };
for
(
int
x = 1; x < Width - 1; x++)
for
(
int
y = 1; y < Height - 1; y++)
{
int
r = 0, g = 0, b = 0;
int
Index = 0;
for
(
int
col = -1; col <= 1; col++)
for
(
int
row = -1; row <= 1; row++)
{
pixel = oldBitmap.GetPixel(x + row, y + col); r += pixel.R * Laplacian[Index];
g += pixel.G * Laplacian[Index];
b += pixel.B * Laplacian[Index];
Index++;
}
//处理颜色值溢出
r = r > 255 ? 255 : r;
r = r < 0 ? 0 : r;
g = g > 255 ? 255 : g;
g = g < 0 ? 0 : g;
b = b > 255 ? 255 : b;
b = b < 0 ? 0 : b;
newBitmap.SetPixel(x - 1, y - 1, Color.FromArgb(r, g, b));
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
picBox.Image = newBitmap;
}
/// <summary>
///底片效果
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
DiPianImage(Bitmap bmp, PictureBox picBox)
{
Bitmap oldBitmap;
Bitmap newBitmap =
null
;
try
{
int
Height = bmp.Height;
int
Width = bmp.Width;
newBitmap =
new
Bitmap(Width, Height);
oldBitmap = bmp;
Color pixel;
for
(
int
x = 1; x < Width; x++)
{
for
(
int
y = 1; y < Height; y++)
{
int
r, g, b;
pixel = oldBitmap.GetPixel(x, y);
r = 255 - pixel.R;
g = 255 - pixel.G;
b = 255 - pixel.B;
newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
}
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
, MessageBoxButtons.OK, MessageBoxIcon.Information);
}
picBox.Image = newBitmap;
}
/// <summary>
///浮雕效果
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
FuDiaoImage(Bitmap bmp, PictureBox picBox)
{
Bitmap oldBitmap;
Bitmap newBitmap =
null
;
try
{
int
Height = bmp.Height;
int
Width = bmp.Width;
newBitmap =
new
Bitmap(Width, Height);
oldBitmap = bmp;
Color pixel1, pixel2;
for
(
int
x = 0; x < Width - 1; x++)
{
for
(
int
y = 0; y < Height - 1; y++)
{
int
r = 0, g = 0, b = 0;
pixel1 = oldBitmap.GetPixel(x, y);
pixel2 = oldBitmap.GetPixel(x + 1, y + 1);
r = Math.Abs(pixel1.R - pixel2.R + 128);
g = Math.Abs(pixel1.G - pixel2.G + 128);
b = Math.Abs(pixel1.B - pixel2.B + 128);
if
(r > 255)
r = 255;
if
(r < 0)
r = 0;
if
(g > 255)
g = 255;
if
(g < 0)
g = 0;
if
(b > 255)
b = 255;
if
(b < 0)
b = 0;
newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
}
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
, MessageBoxButtons.OK, MessageBoxIcon.Information);
}
picBox.Image = newBitmap;
}
/// <summary>
/// 日光照射效果
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
RiGuangZhaoSheImage(Bitmap bmp,PictureBox picBox)
{
//以光照效果显示图像
Graphics MyGraphics = picBox.CreateGraphics();
MyGraphics.Clear(Color.White);
Bitmap MyBmp =
new
Bitmap(bmp, bmp.Width, bmp.Height);
int
MyWidth = MyBmp.Width;
int
MyHeight = MyBmp.Height;
Bitmap MyImage = MyBmp.Clone(
new
RectangleF(0, 0, MyWidth, MyHeight), System.Drawing.Imaging.PixelFormat.DontCare);
int
A = MyWidth / 2;
int
B = MyHeight / 2;
//MyCenter图片中心点,发亮此值会让强光中心发生偏移
Point MyCenter =
new
Point(MyWidth / 2, MyHeight / 2);
//R强光照射面的半径,即”光晕”
int
R = Math.Min(MyWidth / 2, MyHeight / 2);
for
(
int
i = MyWidth - 1; i >= 1; i--)
{
for
(
int
j = MyHeight - 1; j >= 1; j--)
{
float
MyLength = (
float
)Math.Sqrt(Math.Pow((i - MyCenter.X), 2) + Math.Pow((j - MyCenter.Y), 2));
//如果像素位于”光晕”之内
if
(MyLength < R)
{
Color MyColor = MyImage.GetPixel(i, j);
int
r, g, b;
//220亮度增加常量,该值越大,光亮度越强
float
MyPixel = 220.0f * (1.0f - MyLength / R);
r = MyColor.R + (
int
)MyPixel;
r = Math.Max(0, Math.Min(r, 255));
g = MyColor.G + (
int
)MyPixel;
g = Math.Max(0, Math.Min(g, 255));
b = MyColor.B + (
int
)MyPixel;
b = Math.Max(0, Math.Min(b, 255));
//将增亮后的像素值回写到位图
Color MyNewColor = Color.FromArgb(255, r, g, b);
MyImage.SetPixel(i, j, MyNewColor);
}
}
//重新绘制图片
MyGraphics.DrawImage(MyImage,
new
Rectangle(0, 0, MyWidth, MyHeight));
}
}
/// <summary>
/// 油画效果
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
YouHuaImage(Bitmap bmp, PictureBox picBox)
{
//以油画效果显示图像
Graphics g = picBox.CreateGraphics();
int
width = bmp.Width;
int
height = bmp.Height;
RectangleF rect =
new
RectangleF(0, 0, width, height);
Bitmap MyBitmap = bmp;
Bitmap img = MyBitmap.Clone(rect, System.Drawing.Imaging.PixelFormat.DontCare);
//产生随机数序列
Random rnd =
new
Random();
//取不同的值决定油画效果的不同程度
int
iModel = 2;
int
i = width - iModel;
while
(i > 1)
{
int
j = height - iModel;
while
(j > 1)
{
int
iPos = rnd.Next(100000) % iModel;
//将该点的RGB值设置成附近iModel点之内的任一点
Color color = img.GetPixel(i + iPos, j + iPos);
img.SetPixel(i, j, color);
j = j - 1;
}
i = i - 1;
}
//重新绘制图像
g.Clear(Color.White);
g.DrawImage(img,
new
Rectangle(0, 0, width, height));
}
/// <summary>
/// 垂直百叶窗
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
BaiYeChuang1(Bitmap bmp, PictureBox picBox)
{
//垂直百叶窗显示图像
try
{
Bitmap MyBitmap =(Bitmap) bmp.Clone();
int
dw = MyBitmap.Width / 30;
int
dh = MyBitmap.Height;
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
Point[] MyPoint =
new
Point[30];
for
(
int
x = 0; x < 30; x++)
{
MyPoint[x].Y = 0;
MyPoint[x].X = x * dw;
}
Bitmap bitmap =
new
Bitmap(MyBitmap.Width, MyBitmap.Height);
for
(
int
i = 0; i < dw; i++)
{
for
(
int
j = 0; j < 30; j++)
{
for
(
int
k = 0; k < dh; k++)
{
bitmap.SetPixel(MyPoint[j].X + i, MyPoint[j].Y + k, MyBitmap.GetPixel(MyPoint[j].X + i, MyPoint[j].Y + k));
}
}
picBox.Refresh();
picBox.Image = bitmap;
System.Threading.Thread.Sleep(120);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 水平百叶窗
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
BaiYeChuang2(Bitmap bmp, PictureBox picBox)
{
//水平百叶窗显示图像
try
{
Bitmap MyBitmap = (Bitmap)bmp.Clone();
int
dh = MyBitmap.Height / 20;
int
dw = MyBitmap.Width;
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
Point[] MyPoint =
new
Point[20];
for
(
int
y = 0; y < 20; y++)
{
MyPoint[y].X = 0;
MyPoint[y].Y = y * dh;
}
Bitmap bitmap =
new
Bitmap(MyBitmap.Width, MyBitmap.Height);
for
(
int
i = 0; i < dh; i++)
{
for
(
int
j = 0; j < 20; j++)
{
for
(
int
k = 0; k < dw; k++)
{
bitmap.SetPixel(MyPoint[j].X + k, MyPoint[j].Y + i, MyBitmap.GetPixel(MyPoint[j].X + k, MyPoint[j].Y + i));
}
}
picBox.Refresh();
picBox.Image = bitmap;
System.Threading.Thread.Sleep(100);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 左右拉伸效果
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
LaShen_ZuoDaoYou(Bitmap bmp, PictureBox picBox)
{
//以从左向右拉伸方式显示图像
try
{
int
width = bmp.Width;
//图像宽度
int
height = bmp.Height;
//图像高度
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
//初始为全灰色
for
(
int
x = 1; x <= width; x++)
{
Bitmap bitmap = bmp.Clone(
new
Rectangle(0, 0, x, height), System.Drawing.Imaging.PixelFormat.Format24bppRgb);
g.DrawImage(bitmap, 0, 0);
System.Threading.Thread.Sleep(10);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 淡入效果
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
DanRu(Bitmap bmp, PictureBox picBox)
{
//淡入显示图像
try
{
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
int
width = bmp.Width;
int
height = bmp.Height;
ImageAttributes attributes =
new
ImageAttributes();
ColorMatrix matrix =
new
ColorMatrix();
//创建淡入颜色矩阵
matrix.Matrix00 = (
float
)0.0;
matrix.Matrix01 = (
float
)0.0;
matrix.Matrix02 = (
float
)0.0;
matrix.Matrix03 = (
float
)0.0;
matrix.Matrix04 = (
float
)0.0;
matrix.Matrix10 = (
float
)0.0;
matrix.Matrix11 = (
float
)0.0;
matrix.Matrix12 = (
float
)0.0;
matrix.Matrix13 = (
float
)0.0;
matrix.Matrix14 = (
float
)0.0;
matrix.Matrix20 = (
float
)0.0;
matrix.Matrix21 = (
float
)0.0;
matrix.Matrix22 = (
float
)0.0;
matrix.Matrix23 = (
float
)0.0;
matrix.Matrix24 = (
float
)0.0;
matrix.Matrix30 = (
float
)0.0;
matrix.Matrix31 = (
float
)0.0;
matrix.Matrix32 = (
float
)0.0;
matrix.Matrix33 = (
float
)0.0;
matrix.Matrix34 = (
float
)0.0;
matrix.Matrix40 = (
float
)0.0;
matrix.Matrix41 = (
float
)0.0;
matrix.Matrix42 = (
float
)0.0;
matrix.Matrix43 = (
float
)0.0;
matrix.Matrix44 = (
float
)0.0;
matrix.Matrix33 = (
float
)1.0;
matrix.Matrix44 = (
float
)1.0;
//从0到1进行修改色彩变换矩阵主对角线上的数值
//使三种基准色的饱和度渐增
Single count = (
float
)0.0;
while
(count < 1.0)
{
matrix.Matrix00 = count;
matrix.Matrix11 = count;
matrix.Matrix22 = count;
matrix.Matrix33 = count;
attributes.SetColorMatrix(matrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
g.DrawImage(bmp,
new
Rectangle(0, 0, width, height), 0, 0, width, height, GraphicsUnit.Pixel, attributes);
System.Threading.Thread.Sleep(200);
count = (
float
)(count + 0.02);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 逆时针旋转
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
XuanZhuan90(Bitmap bmp, PictureBox picBox)
{
try
{
Graphics g = picBox.CreateGraphics();
bmp.RotateFlip(RotateFlipType.Rotate90FlipXY);
g.Clear(Color.White);
g.DrawImage(bmp, 0, 0);
}
catch
(Exception e)
{
MessageBox.Show(e.ToString());
}
}
/// <summary>
/// 顺时针旋转
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
XuanZhuan270(Bitmap bmp, PictureBox picBox)
{
try
{
Graphics g = picBox.CreateGraphics();
bmp.RotateFlip(RotateFlipType.Rotate270FlipXY);
g.Clear(Color.White);
g.DrawImage(bmp, 0, 0);
}
catch
(Exception e)
{
MessageBox.Show(e.ToString());
}
}
/// <summary>
/// 分块显示
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
FenKuai(Bitmap MyBitmap, PictureBox picBox)
{
//以分块效果显示图像
Graphics g = picBox.CreateGraphics();
g.Clear(Color.White);
int
width = MyBitmap.Width;
int
height = MyBitmap.Height;
//定义将图片切分成四个部分的区域
RectangleF[] block ={
new
RectangleF(0,0,width/2,height/2),
new
RectangleF(width/2,0,width/2,height/2),
new
RectangleF(0,height/2,width/2,height/2),
new
RectangleF(width/2,height/2,width/2,height/2)};
//分别克隆图片的四个部分
Bitmap[] MyBitmapBlack ={
MyBitmap.Clone(block[0],System.Drawing.Imaging.PixelFormat.DontCare),
MyBitmap.Clone(block[1],System.Drawing.Imaging.PixelFormat.DontCare),
MyBitmap.Clone(block[2],System.Drawing.Imaging.PixelFormat.DontCare),
MyBitmap.Clone(block[3],System.Drawing.Imaging.PixelFormat.DontCare)};
//绘制图片的四个部分,各部分绘制时间间隔为0.5秒
g.DrawImage(MyBitmapBlack[0], 0, 0);
System.Threading.Thread.Sleep(500);
g.DrawImage(MyBitmapBlack[1], width / 2, 0);
System.Threading.Thread.Sleep(500);
g.DrawImage(MyBitmapBlack[3], width / 2, height / 2);
System.Threading.Thread.Sleep(500);
g.DrawImage(MyBitmapBlack[2], 0, height / 2);
}
/// <summary>
/// 积木特效
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
JiMu(Bitmap MyBitmap, PictureBox picBox)
{
//以积木效果显示图像
try
{
Graphics myGraphics = picBox.CreateGraphics ();
int
myWidth, myHeight, i, j, iAvg, iPixel;
Color myColor, myNewColor;
RectangleF myRect;
myWidth = MyBitmap.Width;
myHeight = MyBitmap.Height;
myRect =
new
RectangleF(0, 0, myWidth, myHeight);
Bitmap bitmap = MyBitmap.Clone(myRect, System.Drawing.Imaging.PixelFormat.DontCare);
i = 0;
while
(i < myWidth - 1)
{
j = 0;
while
(j < myHeight - 1)
{
myColor = bitmap.GetPixel(i, j);
iAvg = (myColor.R + myColor.G + myColor.B) / 3;
iPixel = 0;
if
(iAvg >= 128)
iPixel = 255;
else
iPixel = 0;
myNewColor = Color.FromArgb(255, iPixel, iPixel, iPixel);
bitmap.SetPixel(i, j, myNewColor);
j = j + 1;
}
i = i + 1;
}
myGraphics.Clear(Color.WhiteSmoke);
myGraphics.DrawImage(bitmap,
new
Rectangle(0, 0, myWidth, myHeight));
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 马赛克效果
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
MaSaiKe(Bitmap MyBitmap,PictureBox picBox)
{
//以马赛克效果显示图像
try
{
int
dw = MyBitmap.Width / 50;
int
dh = MyBitmap.Height / 50;
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
Point[] MyPoint =
new
Point[2500];
for
(
int
x = 0; x < 50; x++)
for
(
int
y = 0; y < 50; y++)
{
MyPoint[x * 50 + y].X = x * dw;
MyPoint[x * 50 + y].Y = y * dh;
}
Bitmap bitmap =
new
Bitmap(MyBitmap.Width, MyBitmap.Height);
for
(
int
i = 0; i < 10000; i++)
{
System.Random MyRandom =
new
Random();
int
iPos = MyRandom.Next(2500);
for
(
int
m = 0; m < dw; m++)
for
(
int
n = 0; n < dh; n++)
{
bitmap.SetPixel(MyPoint[iPos].X + m, MyPoint[iPos].Y + n, MyBitmap.GetPixel(MyPoint[iPos].X + m, MyPoint[iPos].Y + n));
}
picBox.Refresh();
picBox.Image = bitmap;
}
for
(
int
i = 0; i < 2500; i++)
for
(
int
m = 0; m < dw; m++)
for
(
int
n = 0; n < dh; n++)
{
bitmap.SetPixel(MyPoint[i].X + m, MyPoint[i].Y + n, MyBitmap.GetPixel(MyPoint[i].X + m, MyPoint[i].Y + n));
}
picBox.Refresh();
picBox.Image = bitmap;
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 自动旋转
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
XuanZhuan(Bitmap MyBitmap, PictureBox picBox)
{
Graphics g = picBox.CreateGraphics();
float
MyAngle = 0;
//旋转的角度
while
(MyAngle < 360)
{
TextureBrush MyBrush =
new
TextureBrush(MyBitmap);
picBox.Refresh();
MyBrush.RotateTransform(MyAngle);
g.FillRectangle(MyBrush, 0, 0, MyBitmap.Width,MyBitmap.Height);
MyAngle += 0.5f;
System.Threading.Thread.Sleep(50);
}
}
/// <summary>
/// 上下对接
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
DuiJie_ShangXia(Bitmap MyBitmap, PictureBox picBox)
{
//以上下对接方式显示图像
try
{
int
width = MyBitmap.Width;
//图像宽度
int
height = MyBitmap.Height;
//图像高度
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
//初始为全灰色
Bitmap bitmap =
new
Bitmap(width, height);
int
x = 0;
while
(x <= height / 2)
{
for
(
int
i = 0; i <= width - 1; i++)
{
bitmap.SetPixel(i, x, MyBitmap.GetPixel(i, x));
}
for
(
int
i = 0; i <= width - 1; i++)
{
bitmap.SetPixel(i, height - x - 1, MyBitmap.GetPixel(i, height - x - 1));
}
x++;
g.Clear(Color.Gray);
g.DrawImage(bitmap, 0, 0);
System.Threading.Thread.Sleep(10);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 上下翻转
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
FanZhuan_ShangXia(Bitmap MyBitmap, PictureBox picBox)
{
//以上下反转方式显示图像
try
{
int
width = MyBitmap.Width;
//图像宽度
int
height = MyBitmap.Height;
//图像高度
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
//初始为全灰色
for
(
int
i = -width / 2; i <= width / 2; i++)
{
g.Clear(Color.Gray);
//初始为全灰色
int
j = Convert.ToInt32(i * (Convert.ToSingle(height) / Convert.ToSingle(width)));
Rectangle DestRect =
new
Rectangle(0, height / 2 - j, width, 2 * j);
Rectangle SrcRect =
new
Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);
g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);
System.Threading.Thread.Sleep(10);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 左右对接
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
DuiJie_ZuoYou(Bitmap MyBitmap, PictureBox picBox)
{
//以左右对接方式显示图像
try
{
int
width = MyBitmap.Width;
//图像宽度
int
height = MyBitmap.Height;
//图像高度
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
//初始为全灰色
Bitmap bitmap =
new
Bitmap(width, height);
int
x = 0;
while
(x <= width / 2)
{
for
(
int
i = 0; i <= height - 1; i++)
{
bitmap.SetPixel(x, i, MyBitmap.GetPixel(x, i));
}
for
(
int
i = 0; i <= height - 1; i++)
{
bitmap.SetPixel(width - x - 1, i,
MyBitmap.GetPixel(width - x - 1, i));
}
x++;
g.Clear(Color.Gray);
g.DrawImage(bitmap, 0, 0);
System.Threading.Thread.Sleep(10);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 左右翻转
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
FanZhuan_ZuoYou(Bitmap MyBitmap, PictureBox picBox)
{
//以左右反转方式显示图像
try
{
int
width = MyBitmap.Width;
//图像宽度
int
height = MyBitmap.Height;
//图像高度
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
//初始为全灰色
for
(
int
j = -height / 2; j <= height / 2; j++)
{
g.Clear(Color.Gray);
//初始为全灰色
int
i = Convert.ToInt32(j * (Convert.ToSingle(width) / Convert.ToSingle(height)));
Rectangle DestRect =
new
Rectangle(width / 2 - i, 0, 2 * i, height);
Rectangle SrcRect =
new
Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);
g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);
System.Threading.Thread.Sleep(10);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 四周扩散
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
KuoSan(Bitmap MyBitmap, PictureBox picBox)
{
try
{
int
width = MyBitmap.Width;
//图像宽度
int
height = MyBitmap.Height;
//图像高度
Graphics g = picBox.CreateGraphics();
g.Clear(Color.Gray);
//初始为全灰色
for
(
int
i = 0; i <= width / 2; i++)
{
int
j = Convert.ToInt32(i * (Convert.ToSingle(height) / Convert.ToSingle(width)));
Rectangle DestRect =
new
Rectangle(width / 2 - i, height / 2 - j, 2 * i, 2 * j);
Rectangle SrcRect =
new
Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);
g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);
System.Threading.Thread.Sleep(10);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
/// <summary>
/// 上下拉伸
/// </summary>
/// <param name="bmp">Bitmap 对象</param>
/// <param name="picBox">PictureBox 对象</param>
public
static
void
LaShen_ShangDaoXiao(Bitmap MyBitmap,PictureBox picBox)
{
//以从上向下拉伸方式显示图像
try
{
int
width = MyBitmap.Width;
//图像宽度
int
height =MyBitmap.Height;
//图像高度
Graphics g =picBox.CreateGraphics();
g.Clear(Color.Gray);
//初始为全灰色
for
(
int
y = 1; y <= height; y++)
{
Bitmap bitmap=MyBitmap.Clone (
new
Rectangle(0,0,width ,y),System.Drawing .Imaging.PixelFormat .Format24bppRgb );
g.DrawImage (bitmap,0,0);
System.Threading.Thread.Sleep(10);
}
}
catch
(Exception ex)
{
MessageBox.Show(ex.Message,
"信息提示"
);
}
}
}
}
原文地址:https://www.cnblogs.com/Mzg121584668/p/8419002.html