Winform 图片切换效果

using System;

using System.Collections.Generic;

using System.ComponentModel;

using System.Data;

using System.Drawing;

using System.Text;

using System.Drawing.Text;

using System.Drawing.Drawing2D;

using System.Drawing.Imaging;

using System.Windows.Forms;

namespace MengYu.Image

{

  public class ImageClass

  {

    /// <summary>

    /// 将图片转换成黑白色效果

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void HeiBaiSeImage(Bitmap bmp, PictureBox picBox)

    {

      //以黑白效果显示图像

      Bitmap oldBitmap;

      Bitmap newBitmap=null;

      try

      {

        int Height = bmp.Height;

        int Width = bmp.Width;

        newBitmap = new Bitmap(Width, Height);

        oldBitmap = bmp;

        Color pixel;

        for (int x = 0; x < Width; x++)

          for (int y = 0; y < Height; y++)

          {

            pixel = oldBitmap.GetPixel(x, y);

            int r, g, b, Result = 0;

            r = pixel.R;

            g = pixel.G;

            b = pixel.B;

            //实例程序以加权平均值法产生黑白图像

            int iType = 2;

            switch (iType)

            {

              case 0://平均值法

                Result = ((r + g + b) / 3);

                break;

              case 1://最大值法

                Result = r > g ? r : g;

                Result = Result > b ? Result : b;

                break;

              case 2://加权平均值法

                Result = ((int)(0.7 * r) + (int)(0.2 * g) + (int)(0.1 * b));

                break;

            }

            newBitmap.SetPixel(x, y, Color.FromArgb(Result, Result, Result));

          }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

      picBox.Image = newBitmap;

    }

    /// <summary>

    /// 雾化效果

    /// </summary>

    /// <param name="bmp"></param>

    /// <param name="picBox"></param>

    public static void WuHuaImage(Bitmap bmp, PictureBox picBox)

    {

      //雾化效果

      Bitmap oldBitmap;

      Bitmap newBitmap = null;

      try

      {

        int Height = bmp.Height;

        int Width = bmp.Width;

        newBitmap = new Bitmap(Width, Height);

        oldBitmap = bmp;

        Color pixel;

        for (int x = 1; x < Width - 1; x++)

          for (int y = 1; y < Height - 1; y++)

          {

            System.Random MyRandom = new Random();

            int k = MyRandom.Next(123456);

            //像素块大小

            int dx = x + k % 19;

            int dy = y + k % 19;

            if (dx >= Width)

              dx = Width - 1;

            if (dy >= Height)

              dy = Height - 1;

            pixel = oldBitmap.GetPixel(dx, dy);

            newBitmap.SetPixel(x, y, pixel);

          }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

      picBox.Image= newBitmap;

    }

    /// <summary>

    /// 锐化效果

    /// </summary>

    /// <param name="bmp"></param>

    /// <param name="picBox"></param>

    public static void RuiHuaImage(Bitmap bmp, PictureBox picBox)

    {

      Bitmap oldBitmap;

      Bitmap newBitmap = null;

      try

      {

        int Height = bmp.Height;

        int Width = bmp.Width;

        newBitmap = new Bitmap(Width, Height);

        oldBitmap = bmp;

        Color pixel;

        //拉普拉斯模板

        int[] Laplacian ={ -1, -1, -1, -1, 9, -1, -1, -1, -1 };

        for (int x = 1; x < Width - 1; x++)

          for (int y = 1; y < Height - 1; y++)

          {

            int r = 0, g = 0, b = 0;

            int Index = 0;

            for (int col = -1; col <= 1; col++)

              for (int row = -1; row <= 1; row++)

              {

                pixel = oldBitmap.GetPixel(x + row, y + col); r += pixel.R * Laplacian[Index];

                g += pixel.G * Laplacian[Index];

                b += pixel.B * Laplacian[Index];

                Index++;

              }

            //处理颜色值溢出

            r = r > 255 ? 255 : r;

            r = r < 0 ? 0 : r;

            g = g > 255 ? 255 : g;

            g = g < 0 ? 0 : g;

            b = b > 255 ? 255 : b;

            b = b < 0 ? 0 : b;

            newBitmap.SetPixel(x - 1, y - 1, Color.FromArgb(r, g, b));

          }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

      picBox.Image = newBitmap;

    }

    /// <summary>

    ///底片效果

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void DiPianImage(Bitmap bmp, PictureBox picBox)

    {

      Bitmap oldBitmap;

      Bitmap newBitmap = null;

      try

      {

        int Height = bmp.Height;

        int Width = bmp.Width;

        newBitmap = new Bitmap(Width, Height);

        oldBitmap = bmp;

        Color pixel;

        for (int x = 1; x < Width; x++)

        {

          for (int y = 1; y < Height; y++)

          {

            int r, g, b;

            pixel = oldBitmap.GetPixel(x, y);

            r = 255 - pixel.R;

            g = 255 - pixel.G;

            b = 255 - pixel.B;

            newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));

          }

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);

      }

      picBox.Image = newBitmap;

    }

    /// <summary>

    ///浮雕效果

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void FuDiaoImage(Bitmap bmp, PictureBox picBox)

    {

      Bitmap oldBitmap;

      Bitmap newBitmap = null;

      try

      {

        int Height = bmp.Height;

        int Width = bmp.Width;

        newBitmap = new Bitmap(Width, Height);

        oldBitmap = bmp;

        Color pixel1, pixel2;

        for (int x = 0; x < Width - 1; x++)

        {

          for (int y = 0; y < Height - 1; y++)

          {

            int r = 0, g = 0, b = 0;

            pixel1 = oldBitmap.GetPixel(x, y);

            pixel2 = oldBitmap.GetPixel(x + 1, y + 1);

            r = Math.Abs(pixel1.R - pixel2.R + 128);

            g = Math.Abs(pixel1.G - pixel2.G + 128);

            b = Math.Abs(pixel1.B - pixel2.B + 128);

            if (r > 255)

              r = 255;

            if (r < 0)

              r = 0;

            if (g > 255)

              g = 255;

            if (g < 0)

              g = 0;

            if (b > 255)

              b = 255;

            if (b < 0)

              b = 0;

            newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));

          }

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);

      }

      picBox.Image = newBitmap;

    }

    /// <summary>

    /// 日光照射效果

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void RiGuangZhaoSheImage(Bitmap bmp,PictureBox picBox)

    {

      //以光照效果显示图像

      Graphics MyGraphics = picBox.CreateGraphics();

      MyGraphics.Clear(Color.White);

      Bitmap MyBmp = new Bitmap(bmp, bmp.Width, bmp.Height);

      int MyWidth = MyBmp.Width;

      int MyHeight = MyBmp.Height;

      Bitmap MyImage = MyBmp.Clone(new RectangleF(0, 0, MyWidth, MyHeight), System.Drawing.Imaging.PixelFormat.DontCare);

      int A = MyWidth / 2;

      int B = MyHeight / 2;

      //MyCenter图片中心点,发亮此值会让强光中心发生偏移

      Point MyCenter = new Point(MyWidth / 2, MyHeight / 2);

      //R强光照射面的半径,即”光晕”

      int R = Math.Min(MyWidth / 2, MyHeight / 2);

      for (int i = MyWidth - 1; i >= 1; i--)

      {

        for (int j = MyHeight - 1; j >= 1; j--)

        {

          float MyLength = (float)Math.Sqrt(Math.Pow((i - MyCenter.X), 2) + Math.Pow((j - MyCenter.Y), 2));

          //如果像素位于”光晕”之内

          if (MyLength < R)

          {

            Color MyColor = MyImage.GetPixel(i, j);

            int r, g, b;

            //220亮度增加常量,该值越大,光亮度越强

            float MyPixel = 220.0f * (1.0f - MyLength / R);

            r = MyColor.R + (int)MyPixel;

            r = Math.Max(0, Math.Min(r, 255));

            g = MyColor.G + (int)MyPixel;

            g = Math.Max(0, Math.Min(g, 255));

            b = MyColor.B + (int)MyPixel;

            b = Math.Max(0, Math.Min(b, 255));

            //将增亮后的像素值回写到位图

            Color MyNewColor = Color.FromArgb(255, r, g, b);

            MyImage.SetPixel(i, j, MyNewColor);

          }

        }

        //重新绘制图片

        MyGraphics.DrawImage(MyImage, new Rectangle(0, 0, MyWidth, MyHeight));

      }

    }

    /// <summary>

    /// 油画效果

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void YouHuaImage(Bitmap bmp, PictureBox picBox)

    {

      //以油画效果显示图像

      Graphics g = picBox.CreateGraphics();

      int width = bmp.Width;

      int height = bmp.Height;

      RectangleF rect = new RectangleF(0, 0, width, height);

      Bitmap MyBitmap = bmp;

      Bitmap img = MyBitmap.Clone(rect, System.Drawing.Imaging.PixelFormat.DontCare);

      //产生随机数序列

      Random rnd = new Random();

      //取不同的值决定油画效果的不同程度

      int iModel = 2;

      int i = width - iModel;

      while (i > 1)

      {

        int j = height - iModel;

        while (j > 1)

        {

          int iPos = rnd.Next(100000) % iModel;

          //将该点的RGB值设置成附近iModel点之内的任一点

          Color color = img.GetPixel(i + iPos, j + iPos);

          img.SetPixel(i, j, color);

          j = j - 1;

        }

        i = i - 1;

      }

      //重新绘制图像

      g.Clear(Color.White);

      g.DrawImage(img, new Rectangle(0, 0, width, height));

    }

    /// <summary>

    /// 垂直百叶窗

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void BaiYeChuang1(Bitmap bmp, PictureBox picBox)

    {

      //垂直百叶窗显示图像

      try

      {

        Bitmap MyBitmap =(Bitmap) bmp.Clone();

        int dw = MyBitmap.Width / 30;

        int dh = MyBitmap.Height;

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray);

        Point[] MyPoint = new Point[30];

        for (int x = 0; x < 30; x++)

        {

          MyPoint[x].Y = 0;

          MyPoint[x].X = x * dw;

        }

        Bitmap bitmap = new Bitmap(MyBitmap.Width, MyBitmap.Height);

        for (int i = 0; i < dw; i++)

        {

          for (int j = 0; j < 30; j++)

          {

            for (int k = 0; k < dh; k++)

            {

              bitmap.SetPixel(MyPoint[j].X + i, MyPoint[j].Y + k, MyBitmap.GetPixel(MyPoint[j].X + i, MyPoint[j].Y + k));

            }

          }

          picBox.Refresh();

          picBox.Image = bitmap;

          System.Threading.Thread.Sleep(120);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 水平百叶窗

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void BaiYeChuang2(Bitmap bmp, PictureBox picBox)

    {

      //水平百叶窗显示图像

      try

      {

        Bitmap MyBitmap = (Bitmap)bmp.Clone();

        int dh = MyBitmap.Height / 20;

        int dw = MyBitmap.Width;

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray);

        Point[] MyPoint = new Point[20];

        for (int y = 0; y < 20; y++)

        {

          MyPoint[y].X = 0;

          MyPoint[y].Y = y * dh;

        }

        Bitmap bitmap = new Bitmap(MyBitmap.Width, MyBitmap.Height);

        for (int i = 0; i < dh; i++)

        {

          for (int j = 0; j < 20; j++)

          {

            for (int k = 0; k < dw; k++)

            {

              bitmap.SetPixel(MyPoint[j].X + k, MyPoint[j].Y + i, MyBitmap.GetPixel(MyPoint[j].X + k, MyPoint[j].Y + i));

            }

          }

          picBox.Refresh();

          picBox.Image = bitmap;

          System.Threading.Thread.Sleep(100);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 左右拉伸效果

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void LaShen_ZuoDaoYou(Bitmap bmp, PictureBox picBox)

    {

      //以从左向右拉伸方式显示图像

      try

      {

        int width = bmp.Width; //图像宽度

        int height = bmp.Height; //图像高度

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray); //初始为全灰色

        for (int x = 1; x <= width; x++)

        {

          Bitmap bitmap = bmp.Clone(new Rectangle(0, 0, x, height), System.Drawing.Imaging.PixelFormat.Format24bppRgb);

          g.DrawImage(bitmap, 0, 0);

          System.Threading.Thread.Sleep(10);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 淡入效果

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void DanRu(Bitmap bmp, PictureBox picBox)

    {

      //淡入显示图像

      try

      {

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray);

        int width = bmp.Width;

        int height = bmp.Height;

        ImageAttributes attributes = new ImageAttributes();

        ColorMatrix matrix = new ColorMatrix();

        //创建淡入颜色矩阵

        matrix.Matrix00 = (float)0.0;

        matrix.Matrix01 = (float)0.0;

        matrix.Matrix02 = (float)0.0;

        matrix.Matrix03 = (float)0.0;

        matrix.Matrix04 = (float)0.0;

        matrix.Matrix10 = (float)0.0;

        matrix.Matrix11 = (float)0.0;

        matrix.Matrix12 = (float)0.0;

        matrix.Matrix13 = (float)0.0;

        matrix.Matrix14 = (float)0.0;

        matrix.Matrix20 = (float)0.0;

        matrix.Matrix21 = (float)0.0;

        matrix.Matrix22 = (float)0.0;

        matrix.Matrix23 = (float)0.0;

        matrix.Matrix24 = (float)0.0;

        matrix.Matrix30 = (float)0.0;

        matrix.Matrix31 = (float)0.0;

        matrix.Matrix32 = (float)0.0;

        matrix.Matrix33 = (float)0.0;

        matrix.Matrix34 = (float)0.0;

        matrix.Matrix40 = (float)0.0;

        matrix.Matrix41 = (float)0.0;

        matrix.Matrix42 = (float)0.0;

        matrix.Matrix43 = (float)0.0;

        matrix.Matrix44 = (float)0.0;

        matrix.Matrix33 = (float)1.0;

        matrix.Matrix44 = (float)1.0;

        //从0到1进行修改色彩变换矩阵主对角线上的数值

        //使三种基准色的饱和度渐增

        Single count = (float)0.0;

        while (count < 1.0)

        {

          matrix.Matrix00 = count;

          matrix.Matrix11 = count;

          matrix.Matrix22 = count;

          matrix.Matrix33 = count;

          attributes.SetColorMatrix(matrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);

          g.DrawImage(bmp, new Rectangle(0, 0, width, height), 0, 0, width, height, GraphicsUnit.Pixel, attributes);

          System.Threading.Thread.Sleep(200);

          count = (float)(count + 0.02);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 逆时针旋转

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void XuanZhuan90(Bitmap bmp, PictureBox picBox)

    {

      try

      {

        Graphics g = picBox.CreateGraphics();

        bmp.RotateFlip(RotateFlipType.Rotate90FlipXY);

        g.Clear(Color.White);

        g.DrawImage(bmp, 0, 0);

      }

      catch (Exception e)

      {

        MessageBox.Show(e.ToString());

      }

    }

    /// <summary>

    /// 顺时针旋转

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void XuanZhuan270(Bitmap bmp, PictureBox picBox)

    {

      try

      {

        Graphics g = picBox.CreateGraphics();

        bmp.RotateFlip(RotateFlipType.Rotate270FlipXY);

        g.Clear(Color.White);

        g.DrawImage(bmp, 0, 0);

      }

      catch (Exception e)

      {

        MessageBox.Show(e.ToString());

      }

    }

    /// <summary>

    /// 分块显示

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void FenKuai(Bitmap MyBitmap, PictureBox picBox)

    {

      //以分块效果显示图像

      Graphics g = picBox.CreateGraphics();

      g.Clear(Color.White);

      int width = MyBitmap.Width;

      int height = MyBitmap.Height;

      //定义将图片切分成四个部分的区域

      RectangleF[] block ={

          new RectangleF(0,0,width/2,height/2),

          new RectangleF(width/2,0,width/2,height/2),

          new RectangleF(0,height/2,width/2,height/2),

          new RectangleF(width/2,height/2,width/2,height/2)};

      //分别克隆图片的四个部分

      Bitmap[] MyBitmapBlack ={

        MyBitmap.Clone(block[0],System.Drawing.Imaging.PixelFormat.DontCare),

        MyBitmap.Clone(block[1],System.Drawing.Imaging.PixelFormat.DontCare),

        MyBitmap.Clone(block[2],System.Drawing.Imaging.PixelFormat.DontCare),

        MyBitmap.Clone(block[3],System.Drawing.Imaging.PixelFormat.DontCare)};

      //绘制图片的四个部分,各部分绘制时间间隔为0.5秒

      g.DrawImage(MyBitmapBlack[0], 0, 0);

      System.Threading.Thread.Sleep(500);

      g.DrawImage(MyBitmapBlack[1], width / 2, 0);

      System.Threading.Thread.Sleep(500);

      g.DrawImage(MyBitmapBlack[3], width / 2, height / 2);

      System.Threading.Thread.Sleep(500);

      g.DrawImage(MyBitmapBlack[2], 0, height / 2);

    }

    /// <summary>

    /// 积木特效

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void JiMu(Bitmap MyBitmap, PictureBox picBox)

    {

      //以积木效果显示图像

      try

      {

        Graphics myGraphics = picBox.CreateGraphics ();

        int myWidth, myHeight, i, j, iAvg, iPixel;

        Color myColor, myNewColor;

        RectangleF myRect;

        myWidth = MyBitmap.Width;

        myHeight = MyBitmap.Height;

        myRect = new RectangleF(0, 0, myWidth, myHeight);

        Bitmap bitmap = MyBitmap.Clone(myRect, System.Drawing.Imaging.PixelFormat.DontCare);

        i = 0;

        while (i < myWidth - 1)

        {

          j = 0;

          while (j < myHeight - 1)

          {

            myColor = bitmap.GetPixel(i, j);

            iAvg = (myColor.R + myColor.G + myColor.B) / 3;

            iPixel = 0;

            if (iAvg >= 128)

              iPixel = 255;

            else

              iPixel = 0;

            myNewColor = Color.FromArgb(255, iPixel, iPixel, iPixel);

            bitmap.SetPixel(i, j, myNewColor);

            j = j + 1;

          }

          i = i + 1;

        }

        myGraphics.Clear(Color.WhiteSmoke);

        myGraphics.DrawImage(bitmap, new Rectangle(0, 0, myWidth, myHeight));

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 马赛克效果

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void MaSaiKe(Bitmap MyBitmap,PictureBox picBox)

    {

       //以马赛克效果显示图像

      try

      {

        int dw = MyBitmap.Width / 50;

        int dh = MyBitmap.Height / 50;

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray);

        Point[] MyPoint = new Point[2500];

        for (int x = 0; x < 50; x++)

          for (int y = 0; y < 50; y++)

          {

            MyPoint[x * 50 + y].X = x * dw;

            MyPoint[x * 50 + y].Y = y * dh;

          }

        Bitmap bitmap = new Bitmap(MyBitmap.Width, MyBitmap.Height);

        for (int i = 0; i < 10000; i++)

        {

          System.Random MyRandom = new Random();

          int iPos = MyRandom.Next(2500);

          for (int m = 0; m < dw; m++)

            for (int n = 0; n < dh; n++)

            {

              bitmap.SetPixel(MyPoint[iPos].X + m, MyPoint[iPos].Y + n, MyBitmap.GetPixel(MyPoint[iPos].X + m, MyPoint[iPos].Y + n));

            }

          picBox.Refresh();

          picBox.Image = bitmap;

        }

        for (int i = 0; i < 2500; i++)

          for (int m = 0; m < dw; m++)

            for (int n = 0; n < dh; n++)

            {

              bitmap.SetPixel(MyPoint[i].X + m, MyPoint[i].Y + n, MyBitmap.GetPixel(MyPoint[i].X + m, MyPoint[i].Y + n));

            }

        picBox.Refresh();

        picBox.Image = bitmap;

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 自动旋转

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void XuanZhuan(Bitmap MyBitmap, PictureBox picBox)

    {

      Graphics g = picBox.CreateGraphics();

      float MyAngle = 0;//旋转的角度

      while (MyAngle < 360)

      {

        TextureBrush MyBrush = new TextureBrush(MyBitmap);

        picBox.Refresh();

        MyBrush.RotateTransform(MyAngle);

        g.FillRectangle(MyBrush, 0, 0, MyBitmap.Width,MyBitmap.Height);

        MyAngle += 0.5f;

        System.Threading.Thread.Sleep(50);

      }

    }

    /// <summary>

    /// 上下对接

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void DuiJie_ShangXia(Bitmap MyBitmap, PictureBox picBox)

    {

      //以上下对接方式显示图像

      try

      {

        int width = MyBitmap.Width; //图像宽度

        int height = MyBitmap.Height; //图像高度

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray); //初始为全灰色

        Bitmap bitmap = new Bitmap(width, height);

        int x = 0;

        while (x <= height / 2)

        {

          for (int i = 0; i <= width - 1; i++)

          {

            bitmap.SetPixel(i, x, MyBitmap.GetPixel(i, x));

          }

          for (int i = 0; i <= width - 1; i++)

          {

            bitmap.SetPixel(i, height - x - 1, MyBitmap.GetPixel(i, height - x - 1));

          }

          x++;

          g.Clear(Color.Gray);

          g.DrawImage(bitmap, 0, 0);

          System.Threading.Thread.Sleep(10);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 上下翻转

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void FanZhuan_ShangXia(Bitmap MyBitmap, PictureBox picBox)

    {

      //以上下反转方式显示图像

      try

      {

        int width = MyBitmap.Width; //图像宽度

        int height = MyBitmap.Height; //图像高度

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray); //初始为全灰色

        for (int i = -width / 2; i <= width / 2; i++)

        {

          g.Clear(Color.Gray); //初始为全灰色

          int j = Convert.ToInt32(i * (Convert.ToSingle(height) / Convert.ToSingle(width)));

          Rectangle DestRect = new Rectangle(0, height / 2 - j, width, 2 * j);

          Rectangle SrcRect = new Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);

          g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);

          System.Threading.Thread.Sleep(10);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 左右对接

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void DuiJie_ZuoYou(Bitmap MyBitmap, PictureBox picBox)

    {

      //以左右对接方式显示图像

      try

      {

        int width = MyBitmap.Width; //图像宽度

        int height = MyBitmap.Height; //图像高度

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray); //初始为全灰色

        Bitmap bitmap = new Bitmap(width, height);

        int x = 0;

        while (x <= width / 2)

        {

          for (int i = 0; i <= height - 1; i++)

          {

            bitmap.SetPixel(x, i, MyBitmap.GetPixel(x, i));

          }

          for (int i = 0; i <= height - 1; i++)

          {

            bitmap.SetPixel(width - x - 1, i,

            MyBitmap.GetPixel(width - x - 1, i));

          }

          x++;

          g.Clear(Color.Gray);

          g.DrawImage(bitmap, 0, 0);

          System.Threading.Thread.Sleep(10);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 左右翻转

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void FanZhuan_ZuoYou(Bitmap MyBitmap, PictureBox picBox)

    {

      //以左右反转方式显示图像

      try

      {

        int width = MyBitmap.Width; //图像宽度

        int height = MyBitmap.Height; //图像高度

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray); //初始为全灰色

        for (int j = -height / 2; j <= height / 2; j++)

        {

          g.Clear(Color.Gray); //初始为全灰色

          int i = Convert.ToInt32(j * (Convert.ToSingle(width) / Convert.ToSingle(height)));

          Rectangle DestRect = new Rectangle(width / 2 - i, 0, 2 * i, height);

          Rectangle SrcRect = new Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);

          g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);

          System.Threading.Thread.Sleep(10);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 四周扩散

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void KuoSan(Bitmap MyBitmap, PictureBox picBox)

    {

      try

      {

        int width = MyBitmap.Width; //图像宽度

        int height = MyBitmap.Height; //图像高度

        Graphics g = picBox.CreateGraphics();

        g.Clear(Color.Gray); //初始为全灰色

        for (int i = 0; i <= width / 2; i++)

        {

          int j = Convert.ToInt32(i * (Convert.ToSingle(height) / Convert.ToSingle(width)));

          Rectangle DestRect = new Rectangle(width / 2 - i, height / 2 - j, 2 * i, 2 * j);

          Rectangle SrcRect = new Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);

          g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);

          System.Threading.Thread.Sleep(10);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

    /// <summary>

    /// 上下拉伸

    /// </summary>

    /// <param name="bmp">Bitmap 对象</param>

    /// <param name="picBox">PictureBox 对象</param>

    public static void LaShen_ShangDaoXiao(Bitmap MyBitmap,PictureBox picBox)

    {

            //以从上向下拉伸方式显示图像

      try

      {

        int width = MyBitmap.Width; //图像宽度

        int height =MyBitmap.Height; //图像高度

        Graphics g =picBox.CreateGraphics();

        g.Clear(Color.Gray); //初始为全灰色

        for (int y = 1; y <= height; y++)

        {

          Bitmap bitmap=MyBitmap.Clone (new Rectangle(0,0,width ,y),System.Drawing .Imaging.PixelFormat .Format24bppRgb );

          g.DrawImage (bitmap,0,0);

          System.Threading.Thread.Sleep(10);

        }

      }

      catch (Exception ex)

      {

        MessageBox.Show(ex.Message, "信息提示");

      }

    }

  }

}

原文地址:https://www.cnblogs.com/Mzg121584668/p/8419002.html

时间: 2024-10-19 16:54:32

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