1 引入
如何高效地实现以下界面?
有好几年findViewById
实战经验的我,感觉并不难啊。一般会
* 1.先定义一个User的Model类,数据来自JSON解析;
* 2.创建一个xml,随后在xml中布局完所有View,对头像、标题、积分、登录按钮一个id;
* 3.在Activity中通过findViewById
获取到头像ImageView、标题TextView、积分TextView、登录Button,然后给Button设置监听器,再根据登陆状态展示对应数据;
实现如下:
* User.java
public class User {
private String name;
private int score;
private int level;
private int avatar;
public String getName() { return name; }
public void setName(String name) { this.name = name; }
public int getScore() { return score; }
public void setScore(int score) { this.score = score; }
public int getLevel() { return level; }
public int getAvatar() { return avatar; }
public void setAvatar(int avatar) { this.avatar = avatar; }
public void setLevel(int level) { this.level = level; }
public static User newInstance() {
User user = new User();
user.setName("王大锤:" + (int)(Math.random() * 10));
user.setScore((int) (Math.random() * 999));
user.setLevel((int) (Math.random() * 77));
user.setAvatar(R.drawable.avatar);
return user;
}
}
- activity_detail.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<View
android:background="@color/detail_background"
android:layout_width="match_parent"
android:layout_height="66dp">
</View>
<ImageView
android:id="@+id/detail_avatar"
android:layout_gravity="center"
android:src="@drawable/avatar"
android:layout_marginTop="-33dp"
android:layout_width="66dp"
android:layout_height="66dp" />
<TextView
android:id="@+id/detail_name"
android:textSize="17sp"
android:textColor="@color/textColorPrimary"
android:layout_marginTop="15dp"
android:layout_gravity="center"
android:text="王大锤"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<TextView
android:id="@+id/detail_desc"
android:layout_marginTop="15dp"
android:textSize="13sp"
android:layout_gravity="center"
android:text="积分:102 金币:0"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<Button
android:id="@+id/detail_action_button"
android:layout_marginTop="15dp"
android:layout_gravity="center"
android:text="退出登陆"
android:textColor="@color/white"
android:background="@drawable/selector_g_button"
android:layout_width="220dp"
android:layout_height="wrap_content" />
</LinearLayout>
- DetailActivity
public class DetailActivity extends AppCompatActivity {
ImageView avatarIV;
TextView nameTV;
TextView descTV;
Button actionBtn;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_detail);
initView();
login();
}
private void login(){ fill(User.newInstance()); }
private void logout(){ fill(null); }
private void initView() {
avatarIV = (ImageView) findViewById(R.id.detail_avatar);
nameTV = (TextView) findViewById(R.id.detail_name);
descTV = (TextView) findViewById(R.id.detail_desc);
actionBtn = (Button) findViewById(R.id.detail_action_button);
}
private void fill(final User user){
final int visibility = user != null ? View.VISIBLE : View.GONE;
if (avatarIV != null){
avatarIV.setVisibility(visibility);
if (user != null)
avatarIV.setImageDrawable(ContextCompat.getDrawable(this,user.getAvatar()));
}
if (nameTV != null){
nameTV.setVisibility(visibility);
if (user != null)
nameTV.setText(user.getName());
}
if (descTV != null){
descTV.setVisibility(visibility);
if (user != null)
descTV.setText(String.format("积分:%d 等级:%d",user.getScore(),user.getLevel()));
}
if (actionBtn != null){
actionBtn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (user == null) login();
else logout();
}
});
actionBtn.setText(user == null ? "登录":"退出登录");
}
}
}
2 去掉烦人的findViewById(View注入)
可以看到,在Activity中View的定义、find、判空占据了大量篇幅,我们需要更优雅的实现。
2.1 ButterKnife
你可能听说过Jake Wharton的ButterKnife,这个库只需要在定义View变量的时候通过注解传入对应id,随后在onCreate时调用ButterKnife.bind(this)
即可完成view的注入,示例如下:
class ExampleActivity extends Activity {
@BindView(R.id.user) EditText username;
@BindView(R.id.pass) EditText password;
@Override public void onCreate(Bundle savedInstanceState{
super.onCreate(savedInstanceState);
setContentView(R.layout.simple_activity);
ButterKnife.bind(this);
}
}
2.2 Android Data Binding
如果使用了Android Data Binding,那么View的定义、find、判空这些都不用写了,如何做呢?
2.2.1 准备工作
首先,你需要满足一个条件:你的Android Plugin for Gradle
版本必须等于或高于1.5.0-alpha1版本,这个版本位于根目录build.gradle
中,示例如下:
buildscript {
repositories {
jcenter()
}
dependencies {
classpath ‘com.android.tools.build:gradle:2.1.0-rc1‘
}
}
接着,你必须告诉编译器开启Data Binding,一般位于app:build.gradle
的android标签中,示例如下:
android {
compileSdkVersion 23
buildToolsVersion "23.0.2"
dataBinding {
enabled true
}
...
}
2.2.2 修改layout.xml
以activity_detail.xml
为例,原来的根节点为LinearLayout
,如下所示:
<?xml version="1.0" encoding="utf-8"?>
<!-- LinearLayout为根节点 -->
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<View
android:background="@color/detail_background"
android:layout_width="match_parent"
android:layout_height="66dp">
</View>
....
</LinearLayout>
我们拷一份activity_detail.xml
,改为activity_detail2.xml
,并且需要在外面wrap一层layout标签,修改后的activity_detail2.xml
为:
<?xml version="1.0" encoding="utf-8"?>
<layout xmlns:android="http://schemas.android.com/apk/res/android">
<!-- LinearLayout为原布局根节点 -->
<LinearLayout
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<View
android:background="@color/detail_background"
android:layout_width="match_parent"
android:layout_height="66dp">
</View>
...
</LinearLayout>
</layout>
2.2.3 开始享受乐趣吧!
在上述操作完成后,编译器会自动为我们生成
com.asha.demo.databinding.ActivityDetail2Binding.java
类,这个类的命令方式为:包名 + databinding + activity_detail2驼峰命名方式 + Binding.java。随后,使用这个activity_detail2
的DetailActivity2.java
的代码可以简化为:
public class DetailActivity2 extends AppCompatActivity {
ActivityDetail2Binding binding;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
binding = DataBindingUtil.setContentView(this,R.layout.activity_detail2);
login();
}
private void login(){ fill(User.newInstance()); }
private void logout(){ fill(null); }
private void fill(final User user){
final int visibility = user != null ? View.VISIBLE : View.GONE;
if (user != null){
binding.detailAvatar.setImageDrawable(ContextCompat.getDrawable(this,user.getAvatar()));
binding.detailName.setText(user.getName());
binding.detailDesc.setText(String.format("积分:%d 等级:%d",user.getScore(),user.getLevel()));
}
binding.detailAvatar.setVisibility(visibility);
binding.detailName.setVisibility(visibility);
binding.detailDesc.setVisibility(visibility);
binding.detailActionButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (user == null) login();
else logout();
}
});
binding.detailActionButton.setText(user == null ? "登录":"退出登录");
}
}
是的,所有View的定义、find、判空都不见了,所有的这些操作都在编译器为我们生成的ActivityDetail2Binding.java
中完成,只需要在onCreate时调用如下代码进行setContentView即可实现,
binding = DataBindingUtil.setContentView(this,R.layout.activity_detail2);
2.2.4 ActivityDetail2Binding中注入View相关的代码分析
可以在as中方便的查看编译器自动生成的类,这个类位于/app/build/intermediates/classes/debug/com/asha/demo/databinding/ActivityDetail2Binding.class中,缩减掉Binding逻辑后的代码为:
public class ActivityDetail2Binding extends ViewDataBinding {
private static final IncludedLayouts sIncludes = null;
private static final SparseIntArray sViewsWithIds = new SparseIntArray();
public final Button detailActionButton;
public final ImageView detailAvatar;
public final TextView detailDesc;
public final TextView detailName;
private final LinearLayout mboundView0;
private long mDirtyFlags = -1L;
public ActivityDetail2Binding(DataBindingComponent bindingComponent, View root) {
super(bindingComponent, root, 0);
Object[] bindings = mapBindings(bindingComponent, root, 5, sIncludes, sViewsWithIds);
this.detailActionButton = (Button)bindings[4];
this.detailAvatar = (ImageView)bindings[1];
this.detailDesc = (TextView)bindings[3];
this.detailName = (TextView)bindings[2];
this.mboundView0 = (LinearLayout)bindings[0];
this.mboundView0.setTag((Object)null);
this.setRootTag(root);
this.invalidateAll();
}
...
static {
sViewsWithIds.put(2131492948, 1);
sViewsWithIds.put(2131492949, 2);
sViewsWithIds.put(2131492950, 3);
sViewsWithIds.put(2131492951, 4);
}
}
其中全局静态SparseIntArray数组中存放了4个数字,这个四个数字为R.java中生成的对应View的id,
public final class R {
...
public static final class id {
...
public static final int detail_action_button = 2131492951;
public static final int detail_avatar = 2131492948;
public static final int detail_desc = 2131492950;
public static final int detail_name = 2131492949;
...
}
...
}
在ActvityDetail2Binding
实例构造的时候调用了mapBindings
,一次解决了所有View的查找,mapBindings
函数在ActvityDetail2Binding
父类ViewDataBinding
中实现。
3 使用表达式在layout.xml中填充model数据
在ActivityDetail2.java
中还存在大量的View控制、数据填充代码,如何把这些代码在交给layout.xml
完成呢?
3.1 ModelAdapter类
第2节中已经定义了User.java类作为Model类,但是我们经常会遇到Model类和真正View展示不一致的情况,本例子中定义一个来ModelAdapter类来完整Model数据到展示数据的适配。示例代码为ActivityDetail3.java
的内部类,可以调用ActivityDetail3.java
中的函数,代码定义如下:
public class DetailActivity3 extends AppCompatActivity {
public class ModelAdapter {
private User user;
public ModelAdapter(User user) { this.user = user;}
public String getName(){ return user != null ? user.getName() : null;}
public Drawable getAvatar(){
return user != null ? ContextCompat.getDrawable(DetailActivity3.this,user.getAvatar()) : null;
}
public String getDesc(){
return user != null ? String.format("积分:%d 等级:%d",user.getScore(),user.getLevel()) : null;
}
public String actionText(){ return user != null ? "退出登录" : "登陆"; }
public void clickHandler(View view){
if (user != null) logout();
else login();
}
}
}
3.2 activity_detail3.xml中使用model
同样复制一份activity_detail2.xml
为activity_detail3.xml
,在<layout>
节点加入<data>
节点,并且在里面定义需要用的model类(比如ModelAdapter adapter),当然也可以是基础类型变量(比如int visibility);
随后,就可以在下面的view中使用表达式了,全部布局文件如下:
<?xml version="1.0" encoding="utf-8"?>
<layout xmlns:android="http://schemas.android.com/apk/res/android">
<data>
<variable name="adapter" type="com.asha.demo.DetailActivity3.ModelAdapter"/>
<variable name="visibility" type="int"/>
</data>
<LinearLayout
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<View
android:background="@color/detail_background"
android:layout_width="match_parent"
android:layout_height="66dp">
</View>
<ImageView
android:src="@{adapter.avatar}"
android:visibility="@{visibility}"
android:id="@+id/detail_avatar"
android:layout_gravity="center"
android:layout_marginTop="-33dp"
android:layout_width="66dp"
android:layout_height="66dp" />
<TextView
android:visibility="@{visibility}"
android:text="@{adapter.name}"
android:id="@+id/detail_name"
android:textSize="17sp"
android:textColor="@color/textColorPrimary"
android:layout_marginTop="15dp"
android:layout_gravity="center"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<TextView
android:visibility="@{visibility}"
android:text="@{adapter.desc}"
android:id="@+id/detail_desc"
android:layout_marginTop="15dp"
android:textSize="13sp"
android:layout_gravity="center"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<Button
android:text="@{adapter.actionText}"
android:onClick="@{adapter.clickHandler}"
android:id="@+id/detail_action_button"
android:layout_marginTop="15dp"
android:layout_gravity="center"
android:textColor="@color/white"
android:background="@drawable/selector_g_button"
android:layout_width="220dp"
android:layout_height="wrap_content" />
</LinearLayout>
</layout>
3.3 DetailActivity3.java中调用填充
如下代码所示,只需要在登录状态改变的时候,给viewDataBinding设置所需要的adatper、visibility值,即可完成数据的填充
public class DetailActivity3 extends AppCompatActivity {
ActivityDetail3Binding binding;
public class ModelAdapter {
...
}
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
binding = DataBindingUtil.setContentView(this,R.layout.activity_detail3);
login();
}
private void login(){
fill(User.newInstance());
}
private void logout(){
fill(null);
}
private void fill(final User user){
binding.setAdapter(new ModelAdapter(user));
binding.setVisibility( user != null ? View.VISIBLE : View.GONE);
}
}
3.4 ActivityDetail3Binding中填充相关的代码分析
同样,ActivityDetail3Binding中,编译器根据activity_detail3.xml
中的<data>
标签,自动生成了诸如setAdapter、setVisibility的代码,setAdapter相关代码如下:
public class ActivityDetail3Binding extends ViewDataBinding{
private ModelAdapter mAdapter;
...
public void setAdapter(ModelAdapter adapter) {
this.mAdapter = adapter;
synchronized(this) {
this.mDirtyFlags |= 1L;
}
this.notifyPropertyChanged(1);
super.requestRebind();
}
public ModelAdapter getAdapter() {
return this.mAdapter;
}
...
}
非常简单,自动生成了getter和setter,在完成set操作后,调用执行notifyPropertyChanged
和super.requestRebind()
* notifyPropertyChanged
ViewDataBinding本身就是一个BaseObservable, 在往ViewDataBinding注册观察某个属性的变化,如果注册了mAdapter的变化,对应的观察器就会接收到回调。相关逻辑与反向Binding相关,谷歌官方还没给出相关使用文档,不再深入分析;
- super.requestRebind()
1.此函数为ViewDataBinding中的函数,具体实现为判断现在是否有Rebind请求,如果有则return;如果没有则根据运行时sdk版本交给handler或者choreographer插入到下一帧中执行mRebindRunnable。
2.在mRebindRunnable中会根据当前sdk版本,如果大于等于KITKAT,则需要在onAttachToWindow后执行executePendingBindings;否则直接执行executePendingBindings。
public abstract class ViewDataBinding extends BaseObservable {
protected void requestRebind() {
synchronized (this) {
if (mPendingRebind) {
return;
}
mPendingRebind = true;
}
if (USE_CHOREOGRAPHER) {
mChoreographer.postFrameCallback(mFrameCallback);
} else {
mUIThreadHandler.post(mRebindRunnable);
}
}
/**
* Runnable executed on animation heartbeat to rebind the dirty Views.
*/
private final Runnable mRebindRunnable = new Runnable() {
@Override
public void run() {
synchronized (this) {
mPendingRebind = false;
}
if (VERSION.SDK_INT >= VERSION_CODES.KITKAT) {
// Nested so that we don‘t get a lint warning in IntelliJ
if (!mRoot.isAttachedToWindow()) {
// Don‘t execute the pending bindings until the View
// is attached again.
mRoot.removeOnAttachStateChangeListener(ROOT_REATTACHED_LISTENER);
mRoot.addOnAttachStateChangeListener(ROOT_REATTACHED_LISTENER);
return;
}
}
executePendingBindings();
}
};
}
3.在父类ViewDataBinding
中经过一些的判断,调用到ActivityDetail3Binding
中的executeBindings
,在executeBindings
中根据dirtyFlags执行不同的View属性赋值,以下所有ActivityDetail3Binding
相关代码都是编译器自动生成的
public class ActivityDetail3Binding extends ViewDataBinding{
...
protected void executeBindings() {
long dirtyFlags = 0L;
synchronized(this) {
dirtyFlags = this.mDirtyFlags;
this.mDirtyFlags = 0L;
}
Drawable avatarAdapter = null;
ModelAdapter adapter = this.mAdapter;
String descAdapter = null;
String nameAdapter = null;
ActivityDetail3Binding.OnClickListenerImpl androidViewViewOnCli = null;
String actionTextAdapter = null;
int visibility = this.mVisibility;
if((dirtyFlags & 5L) != 0L && adapter != null) {
avatarAdapter = adapter.getAvatar();
descAdapter = adapter.getDesc();
nameAdapter = adapter.getName();
androidViewViewOnCli = (this.mAndroidViewViewOnCl == null?(this.mAndroidViewViewOnCl = new ActivityDetail3Binding.OnClickListenerImpl()):this.mAndroidViewViewOnCl).setValue(adapter);
actionTextAdapter = adapter.actionText();
}
if((dirtyFlags & 6L) != 0L) {
;
}
if((dirtyFlags & 5L) != 0L) {
TextViewBindingAdapter.setText(this.detailActionButton, actionTextAdapter);
this.detailActionButton.setOnClickListener(androidViewViewOnCli);
ImageViewBindingAdapter.setImageDrawable(this.detailAvatar, avatarAdapter);
TextViewBindingAdapter.setText(this.detailDesc, descAdapter);
TextViewBindingAdapter.setText(this.detailName, nameAdapter);
}
if((dirtyFlags & 6L) != 0L) {
this.detailAvatar.setVisibility(visibility);
this.detailDesc.setVisibility(visibility);
this.detailName.setVisibility(visibility);
}
}
...
}
至此,完成了View数据的填充分析。
4 Binding
自动生成的ViewDataBinding类(例如ActivityDetail3Binding)内包含了Model + View,是MVVM中的MV的概念。
第2章的View注入,第3章的View赋值都是铺垫,他们最后都是为Binding操作进行服务。目前谷歌已经支持双向Binding,但上文已经提到,目前资料比较少。本文只关注单向的Binding,即:Model的变化,自动同步到View上。
4.1 使用ObservableField
目前所提供的ObservableField有:
Observable类型 | 对应原类型 |
---|---|
ObservableArrayList | ArrayList |
ObservableArrayMap | ArrayMap |
ObservableBoolean | boolean |
ObservableByte | byte |
ObservableChar | char |
ObservableFloat | float |
ObservableDouble | double |
ObservableLong | long |
ObservableInt | int |
ObservableParcelable | |
ObservableField |
本文使用简单的ObservableInt作为示例,解决visibility的单项绑定问题。
* 改造activity_detail4.xml:定义类型为ObservableInt的variable,name为visibility,随后赋值给ImageView的android:visibility
,示例如下:
<layout xmlns:android="http://schemas.android.com/apk/res/android">
<data>
<variable name="visibility" type="android.databinding.ObservableInt"/>
</data>
<LinearLayout
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
...
<ImageView
android:visibility="@{visibility.get()}"
android:id="@+id/detail_avatar"
android:layout_gravity="center"
android:layout_marginTop="-33dp"
android:layout_width="66dp"
android:layout_height="66dp" />
...
</LinearLayout>
</layout>
- 改造
DetailActivity4.java
,只需要在onCreate时把visibility
赋值给binding(ActivityDetail4Binding)即可,后面对visibility的操作,就会更新到view上,示例代码如下:
public class DetailActivity4 extends AppCompatActivity {
ActivityDetail4Binding binding;
ObservableInt visibility = new ObservableInt();
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
binding = DataBindingUtil.setContentView(this,R.layout.activity_detail4,new MyComponent());
binding.setVisibility(visibility);
login();
}
private void login(){ fill(User.newInstance()); }
private void logout(){ fill(null); }
private void fill(final User user){
visibility.set(user != null ? View.VISIBLE : View.GONE);
....
}
....
}
4.2 ActivityDetail4Binding中单向绑定相关的代码分析
与给ActivityDetail4Binding直接set纯Model不同,所有的ObservableField都实现了Observable接口,只要实现了Observable接口,都是单向Binding类型,所以ActivityDetail4Binding中的setVisibility
多加了一行代码:this.updateRegistration(1, visibility)
,其中1为propertyId,目前一共自动生成了2个,0为adatper,1为visibility,代码如下:
public class ActivityDetail4Binding extends ViewDataBinding {
...
public void setVisibility(ObservableInt visibility) {
this.updateRegistration(1, visibility);
this.mVisibility = visibility;
synchronized(this) {
this.mDirtyFlags |= 2L;
}
this.notifyPropertyChanged(3);
super.requestRebind();
}
...
}
updateRegistration函数为ViewDataBinding
中的函数,会根据 Observable、ObservableList、ObservableMap三种类型,分别创建对应的Listener。ObservableInt为Observable,所以会使用CREATE_PROPERTY_LISTENER,在registerTo
函数中创建WeakPropertyListener
,
代码如下:
public abstract class ViewDataBinding extends BaseObservable {
...
private boolean updateRegistration(int localFieldId, Object observable,
CreateWeakListener listenerCreator) {
if (observable == null) {
return unregisterFrom(localFieldId);
}
WeakListener listener = mLocalFieldObservers[localFieldId];
if (listener == null) {
registerTo(localFieldId, observable, listenerCreator);
return true;
}
if (listener.getTarget() == observable) {
return false;//nothing to do, same object
}
unregisterFrom(localFieldId);
registerTo(localFieldId, observable, listenerCreator);
return true;
}
...
}
在WeakPropertyListener的mListener有个setTarget函数
,这个函数会向mObservable(即外面传进来的visibility)注册一个监听器,如果visibility值发生变化,这个listener就会得到通知,回调到WeakPropertyListener
的onPropertyChanged
,接着通知到binding(ActivityDetail4Binding)的handleFieldChange
,在handleFieldChange
中调用了ActivityDetail4Binding
的onFieldChange
函数,如果返回值为true,则在handleFieldChange
中调用requestRebind()
,通知View进行赋值更新界面,onFieldChange
相关代码如下:
public abstract class ViewDataBinding extends BaseObservable {
...
private void handleFieldChange(int mLocalFieldId, Object object, int fieldId) {
boolean result = onFieldChange(mLocalFieldId, object, fieldId);
if (result) {
requestRebind();
}
}
...
}
public class ActivityDetail4Binding extends ViewDataBinding {
...
protected boolean onFieldChange(int localFieldId, Object object, int fieldId) {
switch(localFieldId) {
case 0:
return this.onChangeAdapter((ModelAdapter)object, fieldId);
case 1:
return this.onChangeVisibility((ObservableInt)object, fieldId);
default:
return false;
}
}
...
}
4.3 Observable Objects
与4.1 ObservableField类似,可以改造一下ModelAdapter
:为getter方法增加@Bindable
注解,为setter方法增加notifyPropertyChanged(com.asha.demo.BR.name)
通知。其中,BR是根据@Bindalbe
自动生成的类,给getter方法增加@Bindable
注解后,BR文件自动会生成一个整型的name。改造后代码如下:
public class DetailActivity4 extends AppCompatActivity {
ActivityDetail4Binding binding;
ObservableInt visibility = new ObservableInt();
public class ModelAdapter extends BaseObservable{
private User user;
public ModelAdapter(User user) {
this.user = user;
}
...
@Bindable
public String getName(){
return user != null ? user.getName() : null;
}
public void setName(String name){
if (user != null) user.setName(name);
notifyPropertyChanged(com.asha.demo.BR.name);
}
...
}
...
}
随后,在DetailActivity4.java中调用测试代码,执行完会在1秒后改变adapter上的name值,并且同步到View上,测试代码如下:
binding.detailActionButton.postDelayed(new Runnable() {
@Override
public void run() {
adapter.setName("haha");
}
},1000);
具体原理与4.1类似,不再赘述。
5 layout.xml中View属性的setter
在下述示例中,detail_name这个TextView想把adapter.name赋值给自身的text属性,就需要调用textView.setText(String)
方法,这个方法就是View属性的setter方法。
<TextView
android:text="@{adapter.name}"
android:id="@+id/detail_name"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
5.1 @BindingAdapter
上述的setter方法,Data Binding库帮我们实现了大部分默认方法,具体方法参见android.databinding.adapters包下的类,下图为ViewBindingAdatper具体实现,
其中setter方法都为static方法,第一个参数都为自身的实例,后面为xml中传入的参数,只要加入@BindingAdapter注解,编译器就会全局搜索保存在一个temp文件中,并在生成类似ActivityDetail4Binding
过程中去查找所需的setter方法的。如果需要自定义,只需要在任意app代码中定义@BindingAdapter即可,例如:
public class DetailActivity4 extends AppCompatActivity {
@BindingAdapter("android:alpha")
public static void globalSetAlpha(View view, float alpha) {
view.setAlpha(alpha);
}
}
5.2 DataBindingComponent
很多情况下只是某个Binding文件(例如ActivityDetail4Binding)需要自定义setter方法,这个时候就需要使用DataBindingComponent,
* 首先,定义一个MyComponent,
public class MyComponent implements android.databinding.DataBindingComponent {
@BindingAdapter("android:alpha")
public void setAlpha(View view, float alpha) {
view.setAlpha(0.5f);
}
@Override
public MyComponent getMyComponent() {
return new MyComponent();
}
}
- 接着,在生成Binding对象时传入这个DataBindingComponent实例,代码如下:
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
binding = DataBindingUtil.setContentView(this,R.layout.activity_detail4,new MyComponent());
...
}
完成后,这个ActivityDetail4Binding范围内的所有android:alpha="@{foo}"
的方式赋值alpha的setter函数都会使用MyComponent#setAlpha
。
5.3 @BindingConversion
有时候会遇到类型不匹配的问题,比如R.color.white是int,但是通过Data Binding赋值给android:background
属性后,需要把int转换为ColorDrawable,实现方式如下:
* 1.定义一个静态函数,放在项目任意类中,
@BindingConversion
public static Drawable convertColorToDrawable(int drawable) {
return new ColorDrawable(drawable);
}
- 2.在layout.xml中使用Data Binding,如:
<View
android:background="@{adapter.avatar != null ? @color/detail_background : @color/colorAccent }"
android:layout_width="match_parent"
android:layout_height="66dp">
对应在ActivityDetail4Binding.java中生成的代码如下所示,其中AvatarAdapterObjectn1
为int类型:
ViewBindingAdapter.setBackground(this.mboundView1, DetailActivity4.convertColorToDrawable(AvatarAdapterObjectn1));
5.4 @BindingMethod
例如layout.xml中android:onClick
属性,在Binding中真正使用setter时,就对应到了setOnClickListener
方法,
@BindingMethod(type = View.class, attribute = "android:onClick", method = "setOnClickListener"),
6 Data Binding利用编译器在背后做的那些事儿
Data Binding相关的jar包由四部分组成,
* 1.baseLibrary-2.1.0-rc1.jar
作为运行时类库被打进APK中;
- 2.DataBinderPlugin(gradle plugin)
在编译期使用,利用gradle-api(之前叫transform-api,1.5生,2.0改名)处理xml文件,生成DataBindingInfo.java;
- 3.compiler-2.1.0-rc1.jar
在编译器使用,入口类继承自AbstractProcessor,用于处理注解,并生成Binding类,DataBindingCompoent.java,DataBinderMapper.java类;
- 4.compilerCommon-2.1.0-rc1.jar
被
DataBinderPlugin
和compiler-2.1.0-rc1.jar
所依赖
为了提高运行时的效率,Data Binding在背后做了非常多的工作,下图是我整理的编译流程,如图所示:
6.1 相关对象介绍
- 白色部分为输入,包括
1.res/layout;
2.源代码中的注解;
- 黄色部分为编译器处理类,包括
1.aapt编译时处理,入口类名为
MakeCopy.java
;2.gradle-api处理,入口类名为
DataBinderPlugin.java
;3.AbstractProcessor处理,入口类名为
ProcessDataBinding.java
; - 蓝色部分为中间产物,包括
1.
data-binding-info
文件夹,包含了layout的基本信息,导入的变量,View标签中的表达式,标签的位置索引等等,如下所示为data-binding-info/activity_detail3-layout.xml
:
<?xml version="1.0" encoding="utf-8"?>
<Layout layout="activity_detail3" modulePackage="com.asha.demo" absoluteFilePath="/Users/Asha/Desktop/AndroidDataBinding/app/src/main/res/layout/activity_detail3.xml" directory="layout" isMerge="false">
<Variables declared="true" type="com.asha.demo.DetailActivity3.ModelAdapter" name="adapter">
<location startLine="3" startOffset="8" endLine="3" endOffset="83"/>
</Variables>
<Variables declared="true" type="int" name="visibility">
<location startLine="4" startOffset="8" endLine="4" endOffset="47"/>
</Variables>
<Targets>
<Target tag="layout/activity_detail3_0" view="LinearLayout">
<Expressions/>
<location startLine="6" startOffset="4" endLine="51" endOffset="18"/>
</Target>
<Target id="@+id/detail_avatar" tag="binding_1" view="ImageView">
<Expressions>
<Expression text="adapter.avatar" attribute="android:src">
<Location startLine="15" startOffset="12" endLine="15" endOffset="42"/>
<TwoWay>false</TwoWay>
<ValueLocation startLine="15" startOffset="27" endLine="15" endOffset="40"/>
</Expression>
<Expression text="visibility" attribute="android:visibility">
<Location startLine="16" startOffset="12" endLine="16" endOffset="45"/>
<TwoWay>false</TwoWay>
<ValueLocation startLine="16" startOffset="34" endLine="16" endOffset="43"/>
</Expression>
</Expressions>
<location startLine="14" startOffset="8" endLine="21" endOffset="42"/>
</Target>
....
</Targets>
</Layout>
2.setter_store.bin
,包含所有setter相关信息;
3.layoutinfo.bin
,包含所有layout相关信息;
4.br.bin
,包含所有BR相关信息;
以上bin文件都以Serializable方式序列化到磁盘上,需要的时候进行反序列化操作;
- 绿色部分为最终产物,包括
1.
data-binding-layout-out
(最终输出到res/layout),即去掉根节点<layout>
,去掉节点<data>
,与不使用Data Binding时的layout相一致,例如data-binding-layout-out/activity_detail2.xml
:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent" android:tag="layout/activity_detail2_0" xmlns:android="http://schemas.android.com/apk/res/android">
<View
android:background="@color/detail_background"
android:layout_width="match_parent"
android:layout_height="66dp">
</View>
...
</LinearLayout>
2.DataBindingInfo.class
,一个看似空的类,但在SOURCE阶段包含了一个@BindingBuildInfo
注解,包含了基本DataBinding的基本信息,代码如下:
// DataBindingInfo.class
public class DataBindingInfo {
public DataBindingInfo() {
}
}
// @BindingBuildInfo
@Target({ElementType.TYPE})
@Retention(RetentionPolicy.SOURCE)
public @interface BindingBuildInfo {
String buildId();
String modulePackage();
String sdkRoot();
int minSdk();
String layoutInfoDir();
String exportClassListTo();
boolean isLibrary();
boolean enableDebugLogs() default false;
boolean printEncodedError() default false;
}
3.DataBindingComponent.class
,会根据自定义的DataBindingComponent自动生成对应实例化方法,例如:
public interface DataBindingComponent {
MyComponent getMyComponent();
}
4.ViewDataBinding.class
的子类(ActivityDetail2Binding.class等)
5.BR.class
,Bindable属性索引表,例如:
public class BR {
public static final int _all = 0;
public static final int adapter = 1;
public static final int name = 2;
public static final int visibility = 3;
public BR() {
}
}
6.DataBindingMapper.class
,Mapper,用于寻找某个layout.xml对应的ViewDataBinding类,例如:
class DataBinderMapper {
static final int TARGET_MIN_SDK = 16;
public DataBinderMapper() {
}
public ViewDataBinding getDataBinder(DataBindingComponent bindingComponent, View view, int layoutId) {
switch(layoutId) {
case 2130968602:
return ActivityDetail2Binding.bind(view, bindingComponent);
case 2130968603:
return ActivityDetail3Binding.bind(view, bindingComponent);
....
default:
return null;
}
}
ViewDataBinding getDataBinder(DataBindingComponent bindingComponent, View[] views, int layoutId) {
return null;
}
int getLayoutId(String tag) {
if(tag == null) {
return 0;
} else {
int code = tag.hashCode();
switch(code) {
case -600937657:
if(tag.equals("layout/activity_detail2_0")) {
return 2130968602;
}
break;
case -600936696:
if(tag.equals("layout/activity_detail3_0")) {
return 2130968603;
}
break;
....
return 0;
}
}
String convertBrIdToString(int id) {
return id >= 0 && id < DataBinderMapper.InnerBrLookup.sKeys.length?DataBinderMapper.InnerBrLookup.sKeys[id]:null;
}
private static class InnerBrLookup {
static String[] sKeys = new String[]{"_all", "adapter", "name", "visibility"};
private InnerBrLookup() {
}
}
}
6.2 相关编译流程
- STEP1 资源处理
aapt或者gradle执行时,都会触发资源处理,在资源处理过程中,DataBinding都会扫描一遍现有的资源,生成不包含
<layout>
的data-binding-layout-out
以及DataBinding所需要的data-binding-info
; - STEP2 DataBindingInfo.class生成
在完成资源处理后,aapt或者gradle-api都会去执行
DataBindingInfo.class
生成操作,把相关的信息写入DataBindingInfo.class
的@BindingBuildInfo
注解中; - STEP3 监听到注解变化
生成
@BindingBuildInfo
注解,或者code中发现有新的注解写入,AbstractProcessor注解处理器就开始执行注解处理。DataBinding中有一个ProcessDataBinding.java
类专门来处理DataBinding相关的注解; - STEP4 ProcessDataBinding处理注解,生成bin
ProcessDataBinding中处理注解永远会按顺执行3步,
ProcessMethodAdapter
,ProcessExpressions
,ProcessBindable
。每次执行都会从磁盘反序列化对应的bin文件,然后忘bin中写入新的,完成后再序列化到磁盘; - STEP5 生成最终产物
执行
ProcessMethodAdapter
生成DataBindingComponents.class
;执行ProcessExpressions
生成ViewDataBinding.class子类(ActivityDetail2Binding.class
),并触发DataBindingMapper.class
更新;执行ProcessBindable
生成BR.class
,并触发DataBindingMapper.class
更新;
7 细节补充-View Tag的使用
第二章有讲到View是如何注入的,其实需要分两种情况:
* 1.如果这个View标签属性中只有id,没有其他”@{表达式}”形式,则按照第2章提到的方式直接通过id查找;
* 2.如果这个View标签属性中有”@{表达式}”形式的值,则编译器会自动给这个View加个android:tag=”binding_{N}”, 其中{N}按顺序从0开始递增,如android:tag=”binding_0”。当执行ViewDataBinding#mapBindings
去注入View时,会找tag为binding_开头的View,随后执行View注入;
另外,如果View标签原来就有android:tag值,则编译器会先保存原有值信息,写入android:tag=”binding_{N}”。当执行完view注入后,再把原来的值赋值给android:tag。注意如果原来的android:tag值为”binding_0”,那么在View注入时将会发生错乱。
在完成View注入后,ActivityDetail3Binding会执行this.setRootTag(root)
,代码如下:
public class ActivityDetail3Binding extends ViewDataBinding {
public ActivityDetail3Binding(DataBindingComponent bindingComponent, View root) {
super(bindingComponent, root, 0);
Object[] bindings = mapBindings(bindingComponent, root, 5, sIncludes, sViewsWithIds);
this.detailActionButton = (Button)bindings[4];
this.detailActionButton.setTag((Object)null);
...
this.setRootTag(root);
this.invalidateAll();
}
}
这与ListView中的ViewHoloder实现方式相似,所以如果把DataBinding运用到ListView的ViewHolder中,就不需要多生成一个ViewHolder,直接使用这个ViewDataBinding类即可,例如ListAdapter
实现:
public static class ListAdapter extends BaseAdapter{
...
@Override
public View getView(int position, View convertView, ViewGroup parent) {
ItemFooBinding binding;
if (convertView == null){
LayoutInflater inflater = LayoutInflater.from(parent.getContext());
binding = DataBindingUtil.inflate(inflater,R.layout.item_foo,parent,false);
} else {
binding = DataBindingUtil.getBinding(convertView);
}
if (binding == null) return null;
bind(binding,position);
return binding.getRoot();
}
private void bind(ItemFooBinding binding, int position) {
binding.title.setText("position:" + position);
Context context = binding.avatar.getContext();
int colorId = position % 2 == 0 ? R.color.colorAccent : R.color.colorPrimary;
binding.avatar.setBackgroundColor(ContextCompat.getColor(context,colorId));
}
}
8 总结
- DataBinding 库非常小
目前Android Data Binding在运行类库只有632个方法数,算上每个layout.xml自动生成的ViewDataBinding子类(demo中每个类不超过20个方法数),方法数总和也非常有限。
- DataBinding 运行时没有多余性能损耗
DataBinding所有的View注入、View赋值、Binding都是编译器自动生成的代码,这些重复的体力劳动本身就需要去做,只是交给了编译器来完成,所以运行时没有多余的性能损耗。
- DataBinding 可以减少错误率
既然View注入、View赋值、Binding都是编译器自动完成的,只要使用正确,100%无低级错误保证,可以提高代码质量,让开发者心情愉悦。
- DataBinding 对编译时长的影响
还没实际运用到生产环境,肯定有所延长,具体量级还未知。
9 Reference
LyndonChin/MasteringAndroidDataBinding