#include<stdio.h> #include "fatal.h" struct AvlNode; typedef struct AvlNode *Position; typedef struct AvlNode *AvlTree; typedef int ElementType ; AvlTree MakeEmpty(AvlTree T); Position Find(ElementType X,AvlTree T); Position FindMin(AvlTree T); Position FindMax(AvlTree T); AvlTree Insert(ElementType X,AvlTree T); AvlTree Delete(ElementType X,AvlTree T); ElementType Retrieve(Position P); struct AvlNode { ElementType Element; AvlTree left; AvlTree right; int height; }; AvlTree MakeEmpty(AvlTree T) { if(T!=NULL) { MakeEmpty(T->left); MakeEmpty(T->right); free(T); } return NULL; } Position Find(ElementType X,AvlTree T) { if(T==NULL) return NULL; if(X<T->Element) return Find(X,T->left); else if(X>T->Element) return Find(X,T->right); else return T; } Position FindMin(AvlTree T) { if(T==NULL) return NULL; if(T->left==NULL) return T; else return FindMin(T->left); } Position FindMax(AvlTree T) { if(T==NULL) return NULL; if(T->right==NULL) return T; else return FindMax(T->right); } static int Height(Position P) { if(P==NULL) return -1; else return P->height; } static int Max(int Lhs,int Rhs) { return Lhs>Rhs?Lhs:Rhs; } //RR旋转 static Position SingleRotateWithLeft(Position K2) { Position K1; K1=K2->left; K2->left=K1->right; K1->right=K2; K2->height=Max(Height(K2->left),Height(K2->right))+1; K1->height=Max(Height(K1->left),Height(K2->right))+1; return K1; } //LL旋转 static Position SingleRotateWithRight(Position K1) { Position K2; K2=K1->right; K1->right=K2->left; K2->left=K1; K1->height=Max(Height(K1->left),Height(K1->right))+1; K2->height=Max(Height(K2->right),Height(K1->left))+1; return K2; } //LR旋转 static Position DoubleRotateWithLeft(Position K3) { K3->left=SingleRotateWithRight(K3->left); return SingleRotateWithLeft(K3); } //RL旋转 static Position DoubleRotateWithRight(Position K3) { K3->right=SingleRotateWithLeft(K3->right); return SingleRotateWithRight(K3); } AvlTree Insert(ElementType X,AvlTree T) { if(T==NULL) { T=malloc(sizeof(struct AvlNode)); if(T==NULL) FatalError("out of space!!!"); else { T->Element=X; T->right=T->left=NULL; } } else if(X<T->Element) { T->left=Insert(X,T->left); if(Height(T->left)-Height(T->right)==2) { if(X<T->left->Element) T=SingleRotateWithLeft(T); else T=DoubleRotateWithLeft(T); } } else if(X>T->Element) { T->right=Insert(X,T->right); if(Height(T->right)-Height(T->left)==2) { if(X>T->right->Element) T=SingleRotateWithRight(T); else T=DoubleRotateWithRight(T); } } T->height=Max(Height(T->left),Height(T->right))+1; return T; } AvlTree Delete(ElementType X,AvlTree T) { Position TmpCell; if(T==NULL) Error("Element not found"); else if(X<T->Element) { T->left=Delete(X,T->left); if(Height(T->right)-Height(T->left)==2) { if(Height(T->right->left)>Height(T->right->right)) T=DoubleRotateWithRight(T); else T=SingleRotateWithRight(T); } } else if(X>T->Element) { T->right=Delete(X,T->left); if(Height(T->left)-Heighe(T->right)==2) { if(Heighe(T->left->right)>Height(T->left->left)) T=DoubleRotateWithLeft(T); else T=SingleRotateWithLeft(T); } } //找到要删除的节点就是根节点,且根节点的左右子树都不为空 else if(T->left&&T->right) { if(Height(T->left)>Height(T->right)) { T->Element=FindMax(T->left)->Element; T->left=Delete(T->Element,T->left); } else { T->Element=FindMin(T->right)->Element; T->right=Delete(T->Element,T->right); } } //找到是根节点,但是根节点有一个或者没有子节点 else { TmpCell=T; if(T->left==NULL) T=T->right; else if(T->right==NULL) T=T->left; free(TmpCell); } T->height=Max(Height(T->left),Height(T->right))+1; return T; } ElementType Retrieve(Position P) { if(P==NULL) return -1; else return P->Element; }
fatal.h
#include <stdio.h> #include <stdlib.h> #define Error( Str ) FatalError( Str ) #define FatalError( Str ) fprintf( stderr, "%s\n", Str ), exit( 1 )
【算法学习】AVL平衡二叉搜索树原理及各项操作编程实现(C语言)
时间: 2024-10-17 08:55:43